OSDN Git Service
(root)
/
hengband
/
hengband.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
[Refactor] #38997 project() に player_type * 引数を追加. / Add player_type * argument to...
[hengband/hengband.git]
/
src
/
spells2.c
2019-12-14
deskull
[Refactor] #38997 project() に player_type * 引数を追加....
blob
|
commitdiff
2019-12-14
deskull
[Refactor] #38997 fire_breath() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 project_hook() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 fire_bolt() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 fire_ball() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 cast_wonder() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 mass_genocide_undead() に player_type...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 genocide_aux() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 mass_genocide() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 cast_wrath_of_the_god() に player_type...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 wild_magic() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-11
deskull
[Refactor] #38997 hex_spelling_any() に player_type...
blob
|
commitdiff
|
diff to current
2019-12-10
deskull
[Refactor] #38997 rush_attack() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-10
deskull
[Refactor] #38997 teleport_player() に player_type ...
blob
|
commitdiff
|
diff to current
2019-12-10
deskull
[Refactor] #37353 inside_arena を player_type から floor_t...
blob
|
commitdiff
|
diff to current
2019-12-08
deskull
[Refactor] #38997 cast_invoke_spirits() に player_type...
blob
|
commitdiff
|
diff to current
2019-12-08
deskull
[Refactor] #38997 vampirism() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-08
deskull
[Refactor] #38997 ring_of_power() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-08
deskull
[Refactor] #37353 inside_quest を player_type から floor_t...
blob
|
commitdiff
|
diff to current
2019-12-06
deskull
[Refactor] #38997 update_monster() に player_type *...
blob
|
commitdiff
|
diff to current
2019-12-06
deskull
[Fix] #38997 double_attack() 内変数参照修正. / Fix variable...
blob
|
commitdiff
|
diff to current
2019-12-06
deskull
[Refactor] #38997 cast_shuffle() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-04
deskull
[Refactor] #38997 los(), projectable() に player_type...
blob
|
commitdiff
|
diff to current
2019-11-12
deskull
[Refactor] #38997 player_has_los_bold() に player_type...
blob
|
commitdiff
|
diff to current
2019-11-12
deskull
[Refactor] #38997 cave_empty_bold() に floor_type *...
blob
|
commitdiff
|
diff to current
2019-11-12
deskull
[Refactor] #38997 cave_los_bold() に floor_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-11-06
deskull
[Refactor] #38997 teleport_player_to() に player_type...
blob
|
commitdiff
|
diff to current
2019-11-05
deskull
[Refactor] #38997 apply_disenchant() に player_type...
blob
|
commitdiff
|
diff to current
2019-11-04
deskull
[Refactor] #38997 player_bold() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-10-27
deskull
[Fix] #38997 hayagake() 変数参照修正. / Fix variable referenc...
blob
|
commitdiff
|
diff to current
2019-10-27
deskull
[Refactor] #38997 earthquake() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-10-26
deskull
[Refactor] #38997 destroy_area() に floor_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
blob
|
commitdiff
|
diff to current
2019-09-21
deskull
[Refactor] #38997 in_bounds2() に floor_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
blob
|
commitdiff
|
diff to current
2019-09-19
deskull
[Refactor] #38997 in_bound() に floor_type * 引数を追加....
blob
|
commitdiff
|
diff to current
2019-09-14
deskull
[Refactor] #38997 update_local_illumination() に player_...
blob
|
commitdiff
|
diff to current
2019-09-03
deskull
[Refactor] #38997 py_attack() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-09-01
deskull
[Refactor] #38997 wiz_lite() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-08-31
deskull
[Fix] #38997 Fix English version trouble by refactoring.
blob
|
commitdiff
|
diff to current
2019-08-25
deskull
[Refactor] #38997 rakuba() に player_type * 引数を追加. ...
blob
|
commitdiff
|
diff to current
2019-08-24
deskull
[Refactor] #37353 do_riding() を do_cmd_riding() に改名.
blob
|
commitdiff
|
diff to current
2019-08-24
deskull
[Refactor] #38997 do_riding() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-08-15
deskull
[Refactor] #38997 choose_object() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-07-29
deskull
[Refactor] #39321 do_cmd_write_nikki() を exe_write_diar...
blob
|
commitdiff
|
diff to current
2019-07-29
deskull
[Refactor] #38997 do_cmd_write_nikki() に player_type...
blob
|
commitdiff
|
diff to current
2019-07-18
deskull
[Refactor] #38997 pattern_seq() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-07-15
deskull
[Refactor] #38997 music_singing() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-07-15
deskull
[Refactor] #38997 hex_spelling_any() に player_type...
blob
|
commitdiff
|
diff to current
2019-07-15
deskull
[Refactor] #38997 music_singing_any() に player_type...
blob
|
commitdiff
|
diff to current
2019-07-11
deskull
[Refactor] #38997 check_experience() に player_type...
blob
|
commitdiff
|
diff to current
2019-07-08
deskull
[Refactor] #38997 take_hit() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-07-01
deskull
[Refactor] #38997 virtue_number() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-07-01
deskull
[Refactor] #38997 chg_virtue() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-29
deskull
[Refactor] #38997 lose_all_mutations() に player_type...
blob
|
commitdiff
|
diff to current
2019-06-29
deskull
[Refactor] #38997 set_action() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-28
deskull
[Refactor] #38997 gain_exp() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-28
deskull
[Refactor] #38997 lose_exp() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-27
deskull
[Refactor] #38997 set_superstealth() に player_type...
blob
|
commitdiff
|
diff to current
2019-06-26
deskull
[Refactor] #38997 lose_all_info() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-25
deskull
[Refactor] #38997 set_food() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-25
deskull
[Refactor] #38997 set_cut() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-25
deskull
[Refactor] #38997 set_stun(), set_oppose_pois() に playe...
blob
|
commitdiff
|
diff to current
2019-06-22
deskull
[Refactor] #38997 set_protevil() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-22
deskull
[Refactor] #38997 set_blessed() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-22
deskull
[Refactor] #38997 set_paralyzed() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-21
deskull
[Refactor] #38997 set_afraid() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-21
deskull
[Refactor] #38997 set_poisoned() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-21
deskull
[Refactor] #38997 set_confused() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-20
deskull
[Refactor] #38997 hp_player() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-20
deskull
[Refactor] #38997 dec_stat() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-20
deskull
[Refactor] #38997 do_dec_stat() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-17
deskull
[Refactor] #37353 player_type の 闘技場観戦モードフラグ名を inside_ar...
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
[Refactor] #39068 choose_object() の item_tester_tval...
blob
|
commitdiff
|
diff to current
2019-06-13
deskull
[Refactor] #37353 *破壊*と地震の処理を spells-floor.c/h へ移動.
blob
|
commitdiff
|
diff to current
2019-06-12
deskull
[Refactor] #37353 english.c/h を作成して plural_aux() を分離.
blob
|
commitdiff
|
diff to current
2019-06-11
deskull
[Refactor] #37353 earthquake_aux() と earthquake() を統合.
blob
|
commitdiff
|
diff to current
2019-06-11
deskull
[Refactor] #39076 冗長なコメントを削除 (/* Extract the location */)
blob
|
commitdiff
|
diff to current
2019-06-11
deskull
[Refactor] #39076 冗長なコメントを削除 (/* Skip illegal grids */)
blob
|
commitdiff
|
diff to current
2019-06-11
deskull
[Fix] #39076 disclose_grid() の説明が逆だったので修正.
blob
|
commitdiff
|
diff to current
2019-06-11
deskull
[Refactor] #39076 冗長なコメントを削除しつつ、 OBJECT_IS_HELD_MONSTER...
blob
|
commitdiff
|
diff to current
2019-06-11
deskull
[Refactor] #39076 冗長なコメントを削除しつつ、 OBJECT_IS_VALID()...
blob
|
commitdiff
|
diff to current
2019-06-02
deskull
[Refactor] #37353 CHECK_MULTISHADOW() と take_hit()...
blob
|
commitdiff
|
diff to current
2019-06-01
deskull
[Refactor] #37353 職業ID定義を player-class.h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-21
deskull
[Refactor] #37353 歌に関するマクロ定義を realm-song.h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-20
deskull
[Refactor] #37353 handle_stuff() と update_output()...
blob
|
commitdiff
|
diff to current
2019-05-10
deskull
[Refactor] #37353 creature.c/h を作成して,プレイヤーモンスターの共通項目として...
blob
|
commitdiff
|
diff to current
2019-05-07
deskull
[Refactor] #37353 targeting.h を作成して 宣言を移動.
blob
|
commitdiff
|
diff to current
2019-05-05
deskull
[Refactor] #39068 summon_kin_type によるグローバル変数渡しを修正.
blob
|
commitdiff
|
diff to current
2019-05-03
deskull
[Refactor] #37353 cmd4.c を cmd-dump.c に改名して関数整理.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 autopick.h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 monsterrace.c/h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 object-kind.c/h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #38993 m_cnt, m_max を floor_type 構造体に取り込み.
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #38993 o_cnt, o_max を floor_type 構造体に取り込み.
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #38844 inventory を player_type 構造体に inventor...
blob
|
commitdiff
|
diff to current
2019-04-25
deskull
[Refactor] #37353 dungeon.c/h を追加。
blob
|
commitdiff
|
diff to current
2019-04-25
deskull
[Refactor] #37353 a_info と artifact_type 構造体を artifact...
blob
|
commitdiff
|
diff to current
2019-04-24
deskull
[Refactor] #37353 player-skill.c/h を追加。
blob
|
commitdiff
|
diff to current
2019-04-21
deskull
[Refactor] #37353 move_cursor_relative() を view-mainwin...
blob
|
commitdiff
|
diff to current
next