OSDN Git Service
(root)
/
hengband
/
hengband.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
Change listed keys in the English version of knowledge menu so they match with the...
[hengband/hengband.git]
/
src
/
2021-01-23
Eric Branlund
Change listed keys in the English version of knowledge...
tree
|
commitdiff
2021-01-22
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
tree
|
commitdiff
2021-01-22
dis-
[Fix] #41308 一定条件下で無を選択する不具合を修正
tree
|
commitdiff
2021-01-21
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-21
Habu
[Fix] #41297 破片耐性の傷無効が効かない
tree
|
commitdiff
2021-01-21
Habu
[Fix] #41295 狂戦士で地震を撃ったら画面中の敵以外のマスが@で埋め尽くされる
tree
|
commitdiff
2021-01-20
deskull
Merge branch 'Feature/Fix-ESP-target' into develop
tree
|
commitdiff
2021-01-20
deskull
[Fix] #41299 has_esp_nonliving()の判定基準が TR_ESP_GOOD...
tree
|
commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-20
Hourier
[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
tree
|
commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-20
dis-
[Fix] 青魔法成功時ターンとMPの消費がない
tree
|
commitdiff
2021-01-20
dis-
[Refactor] has_*でboolでないため修正
tree
|
commitdiff
2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-19
dis-
[Fix] include漏れを修正
tree
|
commitdiff
2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-19
Hourier
[Fix] #41266 名前の長いモンスターを検索するとソフトウェアがクラッシュする問題を解消した...
tree
|
commitdiff
2021-01-19
dis-
[Fix] DROP_GREAT持ちだがDROP_GOOD抜けがいる
tree
|
commitdiff
2021-01-19
Hourier
[Fix] #41261 カオス属性の武器で攻撃した時、混乱と地震の起きる確率が逆転していたのを修正した...
tree
|
commitdiff
2021-01-19
dis-
[Fix] 鏡の上で鏡魔法の消費ターンがゼロ
tree
|
commitdiff
2021-01-19
dis-
[Fix] #41188 影フェアリーの反感装備ペナが機能していない
tree
|
commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-18
dis-
[Fix] 火炎の指輪等の発動時の挙動を修正
tree
|
commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-18
deskull
[Fix] trap.cの文字コード修正. / Fix encoding of trap.c.
tree
|
commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-18
deskull
Merge branch 'Feature/Fix-Fall-Horse' into develop...
tree
|
commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-18
Hourier
[Implement] #41192 魔導吸収打撃を受けて、かつ魔道具能力向上アイテムを装備していた場合...
tree
|
commitdiff
2021-01-18
dis-
[Fix] #41180 装備によって攻撃回数が0になる
tree
|
commitdiff
2021-01-18
dis-
[Fix] #41183 アイテム「(なし)」を拾うことがある
tree
|
commitdiff
2021-01-17
Hourier
[Refactor] #41192 充填魔力吸収打撃における回復量を、吸収回数 * 魔道具のレベルと定義した...
tree
|
commitdiff
2021-01-17
Hourier
[Fix] #41141 扉を開けた時に二重でメッセージが表示されたりすぐ閉じたりする不具合を修正した...
tree
|
commitdiff
2021-01-17
Hourier
[Fix] #41192 充填魔力吸収打撃において、吸収量が0だと0除算が発生する不具合を修正した ...
tree
|
commitdiff
2021-01-17
dis-
[Fix] Weird_Mindをテレパシーで観測したときのlookコマンドの挙動修正
tree
|
commitdiff
2021-01-17
dis-
[Fix] #41148 壁抜け時のモンスターの挙動が従来通りでない
tree
|
commitdiff
2021-01-17
Hourier
[Refactor] #41149 Reshaped process_fall_off_horse(...
tree
|
commitdiff
2021-01-17
Hourier
[Fix] #41149 落馬する確率が異常に高かったのを修正 / Resolved the issue...
tree
|
commitdiff
2021-01-17
Habu
[Fix] #41185 耐盲目があるのに盲目になる場合がある
tree
|
commitdiff
2021-01-16
Habu
[Fix] #41144 Linux で忍者/修行僧/練気術師で始め、オートローラーを回すと落ちる
tree
|
commitdiff
2021-01-16
Hourier
Revert "[Fix] #40962 ペットがプレイヤーの位置を移動先に選択し攻撃してくることがあるので...
tree
|
commitdiff
2021-01-16
Hourier
[Fix] ペットに攻撃される事象を完全修正した / Resolved the issue that...
tree
|
commitdiff
2021-01-16
deskull
[Version] 3.0.0Alpha1
tree
|
commitdiff
2021-01-16
deskull
Merge branch 'Feature/Fix/No-Fuel' into develop/3.0...
tree
|
commitdiff
2021-01-16
deskull
Merge branch 'Feature/Fix/Free-Action-Error' into devel...
tree
|
commitdiff
2021-01-16
deskull
Merge branch 'Feature/Version-Expression' into develop...
tree
|
commitdiff
2021-01-16
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-16
deskull
[Feature] #41179 Alpha版バージョン表記の変更. / Changed expression...
tree
|
commitdiff
2021-01-16
deskull
[Fix] #41174 忍者の軽装時Lv24でつく麻痺知らずが、has_free_act()の実装ミスで正し...
tree
|
commitdiff
2021-01-16
deskull
[Fix] #41140 たいまつ/ランタンの燃料が残り0でも光る不具合を修正 / Fixed a bug...
tree
|
commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-15
Habu
[Fix] #40340 switch case文における意図しないfall through
tree
|
commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-15
deskull
Merge branch 'Feature/Fix-Recharge' into develop/3...
tree
|
commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
|
commitdiff
2021-01-15
deskull
Merge branch 'release/3.0.0Alpha' into master
tree
|
commitdiff
2021-01-15
Habu
[Fix] #41173 ウィンドウフラグに装備を表示した状態で射撃武器を装備すると強制終了する不具合
tree
|
commitdiff
2021-01-14
deskull
[Fix] #41157 魔力充填の破壊判定後の分岐が逆になっていたために破壊が頻発していた不具合を修正...
tree
|
commitdiff
2021-01-14
Hourier
[Fix] #41132 盗み逃げ打撃でモンスターが逃げなかったのを修正 / Resolved the...
tree
|
commitdiff
2021-01-14
Hourier
[Fix] #41162 アリーナの景品を正しいものに修正した / Fixed the issue that...
tree
|
commitdiff
2021-01-14
Hourier
[Fix] #41155 teleport_player_aux() の引数順ミスを修正 / Fixed...
tree
|
commitdiff
2021-01-14
deskull
[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
tree
|
commitdiff
2021-01-12
deskull
Merge branch 'release/3.0.0Alpha' of git.osdn.net:...
tree
|
commitdiff
2021-01-12
deskull
[Fix] #41137 狂戦士の「怒り」が狂戦士化で使用不能になっている本末転倒を修正 / Fixed...
tree
|
commitdiff
2021-01-12
deskull
[Fix] #41137 狂戦士の「怒り」が狂戦士化で使用不能になっている本末転倒を修正 / Fixed...
tree
|
commitdiff
2021-01-11
deskull
[Version] 3.0.0.0Alpha.
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の kill_wall 変数を廃止. /...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の pass_wall 変数を廃止. /...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_chr 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_con 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_dex 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_wis 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_int 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_str 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_elec 変数を廃止. / Abolis...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_cold 変数を廃止. / Abolis...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_fire 変数を廃止. / Abolis...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の reflect 変数を廃止. / Abolis...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_water 変数を廃止...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_time 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_fear 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_neth 変数を廃止....
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_blind 変数を廃止...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_nexus 変数を廃止...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_shard 変数を廃止...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_disen 変数を廃止...
tree
|
commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_chaos, resist_da...
tree
|
commitdiff
next