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[Refactor] #38997 magic_barrier() に player_type * 引数を追加. / Add player_type * argument...
[hengband/hengband.git]
/
src
/
2019-12-24
deskull
[Refactor] #38997 magic_barrier() に player_type * 引数を追加...
tree
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commitdiff
2019-12-24
deskull
[Refactor] #38997 dispel_check() に player_type * 引数を追加...
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commitdiff
2019-12-24
deskull
[Refactor] #38997 IS_INVULN() に player_type * 引数を追加...
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commitdiff
2019-12-24
deskull
[Refactor] #38997 IS_FAST() に player_type * 引数を追加....
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commitdiff
2019-12-23
deskull
[Refactor] #39076 "inventory_list" の 置換処理で誤ったコメントを修正...
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commitdiff
2019-12-23
deskull
[Refactor] #39076 "grid_array" の 置換処理で誤ったコメントを修正/削除...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 conv_dungeon_feat() に floor_type...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 clear_cave() のプレイヤー初期化処理を関数外に掃き出し...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 dump_aux_pet() に player_type * 引数を追加...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 rd_extra() に player_type * 引数を追加...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 monspell_to_player() に player_type...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 update_view_aux() に floor_type *...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 identify_pack() に player_type * 引数を追加...
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commitdiff
2019-12-22
deskull
[Fix] #38997 generate_rooms() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 prt_ac(), prt_hp(), prt_sp() に player...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 prt_stat() に player_type * 引数を追加...
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commitdiff
2019-12-22
deskull
[Refactor] #38997 prt_status() に player_type * 引数を追加...
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commitdiff
2019-12-21
deskull
[Refactor] #38997 prt_exp() に player_type * 引数を追加....
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commitdiff
2019-12-21
deskull
[Fix] #39551 英語版のレベル表示位置ズレを修正。 / Fix English level...
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commitdiff
2019-12-21
deskull
[Refactor] #38997 prt_level() に player_type * 引数を追加...
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commitdiff
2019-12-21
deskull
[Refactor] #38997 prt_title() に player_type * 引数を追加...
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commitdiff
2019-12-21
deskull
[Refactor] #38997 prt_cut(), prt_stun() に player_type...
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commitdiff
2019-12-21
deskull
[Refactor] #38997 health_redraw() に player_type * 引数を追加...
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commitdiff
2019-12-21
deskull
[Refactor] #38997 check_room_boundary() に floor_type...
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commitdiff
2019-12-21
deskull
[Refactor] #38997 place_solid_perm_bold() に floor_type...
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commitdiff
2019-12-21
deskull
[Fix] #38997 number_of_mirrors() の引数ミスを修正. / Fix argume...
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commitdiff
2019-12-20
deskull
[Refactor] #38997 number_of_mirrors() に player_type...
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commitdiff
2019-12-20
deskull
[Fix] #38997 get_is_floor() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-20
deskull
[Refactor] #38997 try_door() に player_type * 引数を追加...
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commitdiff
2019-12-19
deskull
[Fix] #38997 cave_gen() 内変数参照修正. / Fix variable referen...
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commitdiff
2019-12-19
deskull
[Refactor] #38997 get_is_floor() に player_type * 引数を追加...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 trump_summoning() に player_type ...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 check_local_illumination() に player_t...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 process_upkeep_with_speed() に player_...
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commitdiff
2019-12-18
deskull
[Fix] #38997 recall_player() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 cast_summon_greater_demon() に player_...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 chest_death() に player_type * 引数を追加...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 breath_direct() に player_type * 引数を追加...
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commitdiff
2019-12-18
deskull
[Fix] #38997 update_mon_lite() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 carry() に player_type * 引数を追加. /...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 py_pickup_floor() に player_type ...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 spell_RF4_SHRIEK() に player_type...
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commitdiff
2019-12-18
deskull
[Refactor] #38997 spell_RF4_DISPEL() に player_type...
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commitdiff
2019-12-17
deskull
[Refactor] #38997 spell_RF5_HOLD() に player_type *...
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commitdiff
2019-12-17
deskull
[Refactor] #38997 spell_RF5_SLOW() に player_type *...
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commitdiff
2019-12-17
deskull
[Refactor] #38997 spell_RF5_SCARE() に player_type ...
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2019-12-17
deskull
[Refactor] #38997 spell_RF5_BLIND() に player_type ...
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commitdiff
2019-12-17
deskull
[Refactor] #38997 spell_RF5_CONF() に player_type *...
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commitdiff
2019-12-17
deskull
[Refactor] #38997 process_fishing() に player_type ...
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commitdiff
2019-12-16
deskull
[Refactor] #38997 project_all_los() に player_type ...
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commitdiff
2019-12-16
deskull
[Refactor] #38997 remove_all_mirrors() に player_type...
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commitdiff
2019-12-16
deskull
[Refactor] #38997 activate_ty_curse() に player_type...
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commitdiff
2019-12-16
deskull
[Refactor] #38997 wall_breakers() に player_type * 引数を追加...
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commitdiff
2019-12-16
deskull
[Fix] #38997 do_cmd_wiz_jump() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-16
deskull
[Refactor] #38997 do_cmd_knowledge_artifacts() に player...
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commitdiff
2019-12-16
deskull
[Fix] #38997 calc_alignment() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-16
deskull
[Refactor] #38997 dimension_door_aux() に player_type...
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commitdiff
2019-12-16
deskull
[Refactor] #38997 start_singing() に player_type * 引数を追加...
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commitdiff
2019-12-16
deskull
[Refactor] #38997 wiz_create_named_art() に player_type...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 project_m() に player_type * 引数を追加...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 process_world() に player_type * 引数を追加...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 stop_mouth() に player_type * 引数を追加...
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commitdiff
2019-12-15
deskull
[Fix] #38997 cast_shuffle() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-15
deskull
[Fix] #38997 check_music() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 teleport_away_followable() に player_t...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 bress_weapon() に player_type * 引数を追加...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 discharge_minion() に player_type...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 cast_meteor() に player_type * 引数を追加...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 psychometry() に player_type * 引数を追加...
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commitdiff
2019-12-15
deskull
[Refactor] #38997 dungeon() に player_type * 引数を追加....
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commitdiff
2019-12-15
deskull
[Refactor] #38997 アイテム増減処理の大半を vary_item() に統合. / Unify...
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commitdiff
2019-12-15
deskull
[Refactor] #39076 Remove item reduction process comments.
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commitdiff
2019-12-15
deskull
[Refactor] #38997 alchemy() に player_type * 引数を追加....
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commitdiff
2019-12-15
deskull
[Refactor] #38997 do_cmd_target(), do_cmd_look() に...
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commitdiff
2019-12-15
deskull
[Fix] #38997 do_cmd_drop() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 alter_reality() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 regenhp() に player_type * 引数を追加....
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commitdiff
2019-12-14
deskull
[Fix] #38997 destroy_area() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-14
deskull
[Fix] #38997 project() 内変数参照修正. / Fix variable referenc...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 identify_item() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Fix] #38997 process_world_aux_curse() 内変数参照修正. / Fix...
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commitdiff
2019-12-14
deskull
[Fix] #38997 exe_racial_power() 内変数参照修正. / Fix variable...
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commitdiff
2019-12-14
deskull
[Fix] #38997 teleport_level_other() 内変数参照修正. / Fix...
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commitdiff
2019-12-14
deskull
[Fix] #38997 process_world_aux_mutation() 内変数参照修正....
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commitdiff
2019-12-14
deskull
[Fix] #38997 cmd-hissatsu.c 内変数参照修正. / Fix variable...
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commitdiff
2019-12-14
deskull
[Fix] #39556 英語版でモンスターの思い出表記が2度になっている問題を修正. / Fix playe...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 vault_trap_aux() に player_type *...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 place_closed_door() に player_type...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 project() に player_type * 引数を追加....
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commitdiff
2019-12-14
deskull
[Refactor] #38997 stop_hex_spell() に player_type *...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 hex_spell_fully() に player_type ...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 fire_breath() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 project_hook() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 fire_bolt() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 fire_ball() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 cast_wonder() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 mass_genocide_undead() に player_type...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 genocide_aux() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 mass_genocide() に player_type * 引数を追加...
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commitdiff
2019-12-14
deskull
[Refactor] #38997 cast_wrath_of_the_god() に player_type...
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