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[fix] MPの無い職業に設定される定数を定義
2021-02-06
dis-
[Fix] #41488 新規セーブ作成時にiniファイルのSaveFileフィールドを参照する
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2021-02-06
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[Fix] #41484 装備変更時、器用さ修正がACに即時反映されない
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2021-02-05
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[Fix] #41472 街移動の際に一瞬移動前の街が表示される
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2021-02-05
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[Fix] #41430 乗馬がプレイヤーのテレポートを追尾する
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2021-02-04
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[Implement] 一週間以上前のデバッグログの自動削除
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2021-02-04
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[Fix] #41362 ファイル→開くの挙動が以前と異なる
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2021-02-02
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[Fix] 不要なincludeの削除
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2021-02-02
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[Fix] #41426 fresh-afterオフ時のターゲットの挙動がおかしい
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2021-02-01
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[Fix] #41412 Auto-Moreオフの時のESCの挙動が以前と異なる
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2021-02-01
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[Fix] #41382 delay=0のとき魔法が描写される
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2021-02-01
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[Fix] #41403 マクロ以外の連続行動にFresh-Afterを適用
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2021-01-31
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[Implement] 自動デバッグセーブの保存先をlib/save/log/に変更
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2021-01-31
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[Fix] delay=0のとき射撃/魔法の描写をカット
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2021-01-31
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[Fix] 矢の軌跡に残像が残る
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2021-01-30
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[Implement] auto_debug_saveで生成されるデータのチートフラグをONにする
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2021-01-30
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[Implement] キー入力毎にデバッグ用データを生成するオプションを実装(auto_debug_save)
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2021-01-30
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[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
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2021-01-30
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[Fix] 素手ボーナスが二重に適用されている
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2021-01-30
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[Refactor] 無駄な空白、改行の削除、includeのソート
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2021-01-30
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Merge branch 'feature/Fix-Calc-Slaying' into develop
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2021-01-29
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[Fix] #41361 auto-moreオプションが効いていない場合がある
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2021-01-29
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[Refactor] 列挙値の接頭詞を統一、右手/左手を列挙値に変更
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2021-01-29
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[Fix] 殺戮修正の計算がおかしい
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2021-01-28
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[Fix] #41359 ハウンドの挙動が以前と異なる
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2021-01-28
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[Implement] #41338 長いマクロを使えるようにする
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2021-01-27
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[Fix] #41182 光源範囲外のモンスターにテレポアウェイしたときのメッセージ修正
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2021-01-27
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[Fix] GF_STAR_HEALの処理でclone monsterが実行される
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2021-01-26
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[Fix] fresh-afterコマンドの修正
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2021-01-26
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Merge branch 'feature/Fix-Stealth-Pval-Description...
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2021-01-26
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Merge branch 'feature/Fix-Potion-Shatter' into develop
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2021-01-26
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Merge branch 'feature/bounty-endless-loop' into develop
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2021-01-26
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[Fix] 攻撃回数の上限がおかしい
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2021-01-24
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[Fix] 反感フラグが反転している
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2021-01-22
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[Fix] #41308 一定条件下で無を選択する不具合を修正
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2021-01-20
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[Fix] 青魔法成功時ターンとMPの消費がない
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2021-01-20
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[Refactor] has_*でboolでないため修正
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2021-01-19
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[Fix] include漏れを修正
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2021-01-19
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[Fix] DROP_GREAT持ちだがDROP_GOOD抜けがいる
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2021-01-19
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[Fix] 鏡の上で鏡魔法の消費ターンがゼロ
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2021-01-19
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[Fix] #41188 影フェアリーの反感装備ペナが機能していない
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2021-01-18
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[Fix] 火炎の指輪等の発動時の挙動を修正
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2021-01-18
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[Fix] #41180 装備によって攻撃回数が0になる
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2021-01-18
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[Fix] #41183 アイテム「(なし)」を拾うことがある
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2021-01-17
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[Fix] Weird_Mindをテレパシーで観測したときのlookコマンドの挙動修正
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2021-01-17
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[Fix] #41148 壁抜け時のモンスターの挙動が従来通りでない
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2014-09-17
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fix monster-arena out-of-sight bug
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2014-09-01
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fix bug on ammo crit rate display
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2014-09-01
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monsters should use RF4_SHOOT to player with reflection now
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2014-04-02
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start v2.1.5
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2014-03-25
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fix compile error on English version
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2014-03-13
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Refacotr: replace ifdef JP macros
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2014-03-13
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Refacotr: replace ifdef JP macros
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2014-03-12
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fix encoding
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2014-03-12
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Refactor: replace ifdef JP macro
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2014-03-11
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射撃威力の表示もブレス等と同条件に変更
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2014-03-11
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モンスターの思い出の挙動を変更。
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2014-03-11
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add mktemp argument
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2014-03-08
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move score-server
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2014-02-28
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Merge branch 'master' of github.com:/dis-/hengband
...branch 'master' of github.com:/
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2014-02-27
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refactor: replace ifdef macro in spells1.c
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2014-02-26
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refactor: blue-mage spell damage explain
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2014-02-25
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fix typo
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2014-02-25
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refactor: share monspell_damage in cast_learned_spell
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2014-02-24
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show all mon_spell damage
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2014-02-24
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enable to get mon_spell_damage by race
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2014-02-24
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add comments
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2014-02-23
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refactor: extract summoning functions in monst_spell_monst
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2014-02-22
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refactor: RF6_SPECIAL, RF6_TELE*
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2014-02-21
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refactor: extract monst_spell_monst
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2014-02-20
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refactor: extract damage spells in monst_spell_monst
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2014-02-19
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refactor: extract breath spells in monst_spell_monst
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2014-02-19
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refactor: integrate monst_beam_monst, monst_bolt_monst
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2014-02-19
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refactor: integrate monst_breath_monst() into breath
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2014-02-19
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refactor: remove learnable from arguments
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2014-02-19
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refactor: simplify the arguments in mspells_4.c
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2014-02-18
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add mspells4.c on makefile.*
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2014-02-18
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add mspells4.c on makefile.bcc
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2014-02-18
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fix argument on calling RF6_TELE_AWAY
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2014-02-18
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add mspells4.c in Makefile.am
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2014-02-18
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refactor: extract switch in make_attack_spell
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2014-02-18
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refactor: replace #ifdef JP macros on make_attack_spell
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2014-02-18
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refactor: extract ball/bolt spells in make_attack_spell
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2014-02-18
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refactor: extract ball functions in make_attack_spell
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2014-02-18
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refactor: extract breath functions in make_attack_spell
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2014-02-16
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refactor: replace #ifdef JP macros on make_attack_spell
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2014-02-16
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refactor: replace #ifdef JP macros
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2014-02-14
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update explain of charge-drain attack
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2014-02-14
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Merge branch 'master' of github.com:dis-/hengband
...branch 'master' of github.com:
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2014-02-14
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fix crush on roff_aux
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2014-02-14
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add explains of drain-charge attacks
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2014-02-14
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refactor: replace #ifdef macro in roff_aux
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2014-02-13
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refactor: drain-life->HP damage, drain-exp->Exp damage
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2014-02-06
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fix early quests in first town
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2013-07-23
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modify ART_MILIM pval bug
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2013-07-14
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start 2.1.4
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2013-06-25
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fix typo
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2013-06-24
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Fix bug of light of darkness radius
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2013-06-24
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Change Rarity of Armor ego.
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2013-06-13
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Add Cursed Cloak Ego -- of Nazgul
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2013-06-12
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Add Cursed Helm ego -- of Demon
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