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android-x86/external-swiftshader.git
2017-09-29 Casey DahlinAdd tests for AddSat/SubSat in Reactor
2017-09-29 Casey DahlinSupport saturating vector add and subtract on ARM32.
2017-09-28 Nicolas CapensSupport vector shift by constant for ARM32.
2017-09-28 Nicolas CapensAdd intrinsic lowering stubs for ARM.
2017-09-28 Aaron GableUpload pnacl-subzero changes to Gerrit by default
2017-09-28 Lei ZhangDo not inline GlobalContext TLS methods.
2017-09-27 Nicolas CapensRefactor vector packing.
2017-09-27 Nicolas CapensBreak on gtest failures in debug mode.
2017-09-27 Nicolas CapensBuild before debugging with Visual Studio Code.
2017-09-27 Nicolas CapensFix initial framerate and show maximum.
2017-09-27 Alexis HetuFixed crash in Renderer
2017-09-27 Alexis HetuLinux build fix
2017-09-26 Alexis HetuProperly initializing image's memory
2017-09-25 Alexis HetuMore data races fixed
2017-09-21 Alexis HetuUse atomic operations to specify shared memory access...
2017-09-21 Alexis HetuEnable more checks on Chromium trybots
2017-09-18 Nicolas CapensImplement X11 onscreen framerate counter.
2017-09-18 Nicolas CapensFix implementation format for default renderbuffer.
2017-09-15 Nicolas CapensFix polygon offset depth clamp and units resolution.
2017-09-14 Nicolas CapensFix libGL build.
2017-09-13 Nicolas CapensFree thread-local storage implicitly on thread termination.
2017-09-11 Nicolas CapensFix sign-correcting of masked stencil reference.
2017-09-05 Nicolas CapensFix thread-local storage memory leak.
2017-09-01 Nicolas CapensFix constant vector construction for emulated types.
2017-08-31 Nicolas CapensClarify new dependencies since project Treble.
2017-08-31 Jiyong ParkBuild lib*_swiftshader with BOARD_VNDK_VERSION
2017-08-17 Alexis HetuAllow Chromium to create an OpenGL ES3 context android-x86-7.1-r1 android-x86-7.1-r2
2017-08-17 Alexis HetuglGetFragDataLocation implementation
2017-08-16 Alexis HetuImplement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTUR...
2017-08-14 Robert LiaoRemove /RTC1 for Windows Debug Builds
2017-08-12 Nicolas CapensBuild with a newer version of XCode.
2017-08-12 Nicolas CapensRestrict the Travis CI Linux distro to Trusty.
2017-08-11 Nicolas CapensEnable Travis CI builds on Mac OS X.
2017-08-11 Nicolas CapensRestrict building Subzero to Marshmallow and up.
2017-08-10 Alexis HetuAlways produce an optimized library on Chromium
2017-08-10 Nicolas CapensRestrict GLSL globals to be initialized with constant...
2017-08-09 Nicolas CapensEliminate unnecessary inverse masks.
2017-08-09 Branimir KaradžićFixed D3DQUERYTYPE_TIMESTAMP behaviour.
2017-08-08 Alexis HetuSkeleton for Ozone FrameBuffer implementation
2017-08-08 Alexis HetuRollback debug specific changes to build files
2017-08-05 Nicolas CapensGeneralize 4x32-bit vector swizzling.
2017-08-04 Nicolas CapensLog an error when unsupported Android pixel formats...
2017-08-04 Nicolas CapensCheck against sRGB formats for eglBindTexImage().
2017-08-04 Alexis HetuEGL header fix for OZONE
2017-08-04 Alexis HetuUpdate EGL and KHR headers to Khronos's current version
2017-08-04 Alexis HetuEnable Subzero on ChromeOS
2017-08-04 Alexis HetuFixed some function signatures
2017-08-04 Alexis HetuFixed 'truncation of constant value' warning
2017-08-04 Nicolas CapensAdd libnativewindow dependency.
2017-08-04 Nicolas CapensSuppress attributes warnings.
2017-08-04 Nicolas CapensRefactor Android includes.
2017-08-04 Nicolas CapensWork around stlport build bug.
2017-08-04 Nicolas CapensUpdate eglplatform.h to match Android NDK.
2017-08-03 Nico WeberMerge recent changes from LLVM's lib/Support/Atomic.cpp
2017-08-03 Alexis HetuChanged 'optimize_max' for 'optimize' compile option...
2017-08-03 Nicolas CapensImplement GL_OES_vertex_half_float.
2017-08-02 Alexis HetuAttempt to fix the MacOS build
2017-08-02 Alexis HetuGL_R11F_G11F_B10F is a color renderable format in OpenG...
2017-08-02 Alexis HetuExtra warnings suppression for Chromium
2017-08-02 Alexis HetuRemoved extra '-Wall' flag
2017-08-02 Alexis HetuSwiftShader always builds its release version in Chromium
2017-08-02 Nicolas CapensRefactor sampleTexel() to use a return value.
2017-08-01 Alexis HetuFixed loading GL_RGB10_A2UI texture format
2017-08-01 Nicolas CapensRemove recursive Chromium DEPS file.
2017-08-01 Nicolas CapensUse unorderer_map<> for def/use information.
2017-08-01 Nicolas CapensEmulate 64-bit vectors using 128-bit vectors.
2017-08-01 Nicolas CapensAssume SSE2 support is available.
2017-08-01 Nicolas CapensAbstract LLVM types to enable emulation.
2017-08-01 Nicolas CapensAssume local variables are naturally aligned.
2017-08-01 Nicolas CapensRemove sub-vector load/store address hack.
2017-07-28 Alexis HetuGLSL bitwise NOT implementation
2017-07-27 Alexis Hetugl_VertexID implementation
2017-07-26 Nicolas CapensFix sign masks of narrow vectors.
2017-07-26 Nicolas CapensEmulate vector square root intrinsic.
2017-07-26 Nicolas CapensEmulate MultiplyAddPairs intrinsic.
2017-07-26 Nicolas CapensEmulate MultiplyHigh intrinsics.
2017-07-26 Nicolas CapensEmulate vector packing intrinsics.
2017-07-26 Nicolas CapensEmulate saturated vector add/subtract.
2017-07-26 Nicolas CapensEmulate SignMask intrinsics.
2017-07-26 Nicolas CapensEmulate vector shift by immediate intrinsics.
2017-07-26 Nicolas CapensEmulate sub-vector load/store intrinsics.
2017-07-26 Nicolas CapensDefault to Subzero for ARM CMake build.
2017-07-26 Nicolas CapensSupport bitcasts between scalars and short vectors.
2017-07-26 Nicolas CapensReplace only loads matching the store type.
2017-07-26 Nicolas CapensDon't eliminate wide store followed by a narrow one.
2017-07-26 Nicolas CapensRefactor checking for sub-vector intrinsics.
2017-07-26 Nicolas CapensFix RValue<T> construction from incorrect types.
2017-07-26 Nicolas CapensAdd license badge.
2017-07-25 Alexis HetuglGetString fix
2017-07-25 Nicolas CapensSuppress UBSan false positives.
2017-07-24 Alexis HetuAdded UInt to FP cast
2017-07-21 Nicolas CapensFix clearing all samples of multisample render targets.
2017-07-21 Alexis HetuFixed default color values for R and RG types
2017-07-20 Alexis HetuFP32 linear filtering computation now available to...
2017-07-20 Alexis HetuUnnormalized integer formats now all use the same path
2017-07-20 Nicolas CapensFix file descriptor leak.
2017-07-20 Alexis HetuCompute texture coordinates using floating point operations
2017-07-20 Nicolas CapensImprove mipmap LOD calculation precision.
2017-07-19 Alexis HetuAdd texture filtering precision hint
2017-07-19 Nicolas CapensExport type-info symbols.
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