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object_desc()のコードを書き直し。u32b modeでビットフラグ OD_*
authormogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Wed, 5 Nov 2003 10:15:45 +0000 (10:15 +0000)
committermogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Wed, 5 Nov 2003 10:15:45 +0000 (10:15 +0000)
を与えて呼び出すようにした。以下の変更を含む。

(1)アイテムの外見(flavor)の表示位置変更。殺戮の結婚指輪 とか。

(2)上の変更に対応して自動拾い機能とエディタはflavorを無視する。
つまり、「^殺戮の指輪」でちゃんとマッチする。

(3)個数接頭辞と複数形を許可する引数 pref の代りに2つのフラグ OD_NO_PLURALと
OD_OMIT_PREFIXのに分けたので、
"One of your potion of ... was stolen!"等の英文メッセージが
正しく複数形で"One of your potions of ... was stolen!"と表示できるようになった。

27 files changed:
src/autopick.c
src/bldg.c
src/cave.c
src/cmd1.c
src/cmd2.c
src/cmd3.c
src/cmd4.c
src/cmd6.c
src/defines.h
src/dungeon.c
src/externs.h
src/files.c
src/flavor.c
src/melee1.c
src/melee2.c
src/monster2.c
src/mspells1.c
src/object1.c
src/object2.c
src/racial.c
src/spells1.c
src/spells2.c
src/spells3.c
src/store.c
src/wizard1.c
src/wizard2.c
src/xtra2.c

index 34ead4d..5dd8858 100644 (file)
@@ -791,7 +791,7 @@ static void autopick_entry_from_object(autopick_type *entry, object_type *o_ptr)
        {
                char o_name[MAX_NLEN];
 
-               object_desc(o_name, o_ptr, FALSE, 0);
+               object_desc(o_name, o_ptr, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL | OD_NAME_ONLY));
 
                /*
                 * If necessary, add a '^' which indicates the
@@ -1497,7 +1497,7 @@ int is_autopick(object_type *o_ptr)
        if (o_ptr->tval == TV_GOLD) return -1;
 
        /* Prepare object name string first */
-       object_desc(o_name, o_ptr, FALSE, 3);
+       object_desc(o_name, o_ptr, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL));
 
        /* Convert the string to lower case */
        str_tolower(o_name);
@@ -1642,7 +1642,7 @@ static void auto_destroy_item(object_type *o_ptr, int autopick_idx)
                char o_name[MAX_NLEN];
 
                /* Describe the object (with {terrible/special}) */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Message */
 #ifdef JP
@@ -1684,7 +1684,7 @@ static void autopick_delayed_alter_aux(int item)
                char o_name[MAX_NLEN];
 
                /* Describe the object (with {terrible/special}) */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Eliminate the item (from the pack) */
                if (item >= 0)
@@ -1796,7 +1796,7 @@ void autopick_pickup_items(cave_type *c_ptr)
                                char o_name[MAX_NLEN];
 
                                /* Describe the object */
-                               object_desc(o_name, o_ptr, TRUE, 3);
+                               object_desc(o_name, o_ptr, 0);
 
                                /* Message */
 #ifdef JP
@@ -1821,7 +1821,7 @@ void autopick_pickup_items(cave_type *c_ptr)
                                }
 
                                /* Describe the object */
-                               object_desc(o_name, o_ptr, TRUE, 3);
+                               object_desc(o_name, o_ptr, 0);
 
 #ifdef JP
                                sprintf(out_val, "%s¤ò½¦¤¤¤Þ¤¹¤«? ", o_name);
@@ -2030,7 +2030,7 @@ bool autopick_autoregister(object_type *o_ptr)
                char o_name[MAX_NLEN];
 
                /* Describe the object (with {terrible/special}) */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Message */
 #ifdef JP
@@ -3366,7 +3366,7 @@ static byte get_object_for_search(object_type **o_handle, cptr *search_strp)
        *o_handle = o_ptr;
 
        string_free(*search_strp);
-       object_desc(buf, *o_handle, FALSE, 3);
+       object_desc(buf, *o_handle, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL));
        *search_strp = string_make(format("<%s>", buf));
        return 1;
 }
@@ -3384,7 +3384,7 @@ static byte get_destroyed_object_for_search(object_type **o_handle, cptr *search
        *o_handle = &autopick_last_destroyed_object;
 
        string_free(*search_strp);
-       object_desc(buf, *o_handle, FALSE, 3);
+       object_desc(buf, *o_handle, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL));
        *search_strp = string_make(format("<%s>", buf));
        return 1;
 }
@@ -3698,7 +3698,7 @@ static void search_for_object(text_body_type *tb, object_type *o_ptr, bool forwa
        int i = tb->cy;
 
        /* Prepare object name string first */
-       object_desc(o_name, o_ptr, FALSE, 3);
+       object_desc(o_name, o_ptr, (OD_NO_FLAVOR | OD_OMIT_PREFIX | OD_NO_PLURAL));
 
        /* Convert the string to lower case */
        str_tolower(o_name);
index 74af464..db88706 100644 (file)
@@ -2229,7 +2229,7 @@ static bool kankin(void)
                if ((o_ptr->tval == TV_CAPTURE) && (o_ptr->pval == MON_TSUCHINOKO))
                {
                        char buf[MAX_NLEN+20];
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 #ifdef JP
                        sprintf(buf, "%s ¤ò´¹¶â¤·¤Þ¤¹¤«¡©",o_name);
 #else
@@ -2260,7 +2260,7 @@ static bool kankin(void)
                if ((o_ptr->tval == TV_CORPSE) && (o_ptr->sval == SV_CORPSE) && (o_ptr->pval == MON_TSUCHINOKO))
                {
                        char buf[MAX_NLEN+20];
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 #ifdef JP
                        sprintf(buf, "%s ¤ò´¹¶â¤·¤Þ¤¹¤«¡©",o_name);
 #else
@@ -2291,7 +2291,7 @@ static bool kankin(void)
                if ((o_ptr->tval == TV_CORPSE) && (o_ptr->sval == SV_SKELETON) && (o_ptr->pval == MON_TSUCHINOKO))
                {
                        char buf[MAX_NLEN+20];
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 #ifdef JP
                        sprintf(buf, "%s ¤ò´¹¶â¤·¤Þ¤¹¤«¡©",o_name);
 #else
@@ -2320,7 +2320,7 @@ static bool kankin(void)
                if ((o_ptr->tval == TV_CORPSE) && (o_ptr->sval == SV_CORPSE) && (streq(r_name + r_info[o_ptr->pval].name, r_name + r_info[today_mon].name)))
                {
                        char buf[MAX_NLEN+20];
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 #ifdef JP
                        sprintf(buf, "%s ¤ò´¹¶â¤·¤Þ¤¹¤«¡©",o_name);
 #else
@@ -2350,7 +2350,7 @@ static bool kankin(void)
                if ((o_ptr->tval == TV_CORPSE) && (o_ptr->sval == SV_SKELETON) && (streq(r_name + r_info[o_ptr->pval].name, r_name + r_info[today_mon].name)))
                {
                        char buf[MAX_NLEN+20];
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 #ifdef JP
                        sprintf(buf, "%s ¤ò´¹¶â¤·¤Þ¤¹¤«¡©",o_name);
 #else
@@ -2385,7 +2385,7 @@ static bool kankin(void)
                                int num, k;
                                object_type forge;
 
-                               object_desc(o_name, o_ptr, TRUE, 3);
+                               object_desc(o_name, o_ptr, 0);
 #ifdef JP
                                sprintf(buf, "%s¤òÅϤ·¤Þ¤¹¤«¡©",o_name);
 #else
@@ -2446,7 +2446,7 @@ static bool kankin(void)
                                (void)inven_carry(&forge);
 
                                /* Describe the object */
-                               object_desc(o_name, &forge, TRUE, 3);
+                               object_desc(o_name, &forge, 0);
 #ifdef JP
                                msg_format("%s ¤òÌã¤Ã¤¿¡£",o_name);
 #else
@@ -3258,7 +3258,7 @@ static void list_weapon(object_type *o_ptr, int row, int col)
        int eff_ds = o_ptr->ds + p_ptr->to_ds[0];
 
        /* Print the weapon name */
-       object_desc(o_name, o_ptr, TRUE, 0);
+       object_desc(o_name, o_ptr, OD_NAME_ONLY);
        c_put_str(TERM_YELLOW, o_name, row, col);
 
        /* Print the player's number of blows */
@@ -3641,7 +3641,7 @@ s = "
        /* Check if the player has enough money */
        if (p_ptr->au < (cost * o_ptr->number))
        {
-               object_desc(tmp_str, o_ptr, TRUE, 0);
+               object_desc(tmp_str, o_ptr, OD_NAME_ONLY);
 #ifdef JP
 msg_format("%s¤ò²þÎɤ¹¤ë¤À¤±¤Î¥´¡¼¥ë¥É¤¬¤¢¤ê¤Þ¤»¤ó¡ª", tmp_str);
 #else
@@ -3708,7 +3708,7 @@ msg_print("
        }
        else
        {
-               object_desc(tmp_str, o_ptr, TRUE, 1);
+               object_desc(tmp_str, o_ptr, OD_NAME_AND_ENCHANT);
 #ifdef JP
 msg_format("¡ð%d ¤Ç%s¤ò²þÎɤ·¤Þ¤·¤¿¡£", cost * o_ptr->number, tmp_str );
 #else
@@ -3816,7 +3816,7 @@ get_check("
                        identify_item(o_ptr);
 
                        /* Description */
-                       object_desc(tmp_str, o_ptr, TRUE, 3);
+                       object_desc(tmp_str, o_ptr, 0);
 
 #ifdef JP
 msg_format("%s ¤Ç¤¹¡£", tmp_str);
@@ -3923,7 +3923,7 @@ msg_print("
        /* Check if the player has enough money */
        if (p_ptr->au < price)
        {
-               object_desc(tmp_str, o_ptr, TRUE, 0);
+               object_desc(tmp_str, o_ptr, OD_NAME_ONLY);
 #ifdef JP
 msg_format("%s¤òºÆ½¼Å¶¤¹¤ë¤Ë¤Ï¡ð%d É¬ÍפǤ¹¡ª", tmp_str,price );
 #else
@@ -3982,7 +3982,7 @@ charges = get_quantity(format("
        }
 
        /* Give feedback */
-       object_desc(tmp_str, o_ptr, TRUE, 3);
+       object_desc(tmp_str, o_ptr, 0);
 #ifdef JP
 msg_format("%s¤ò¡ð%d ¤ÇºÆ½¼Å¶¤·¤Þ¤·¤¿¡£", tmp_str, price);
 #else
index f4c9013..5383df4 100644 (file)
@@ -2074,7 +2074,7 @@ static void display_shortened_item_name(object_type *o_ptr, int y)
        int len = 0;
        byte attr;
 
-       object_desc(buf, o_ptr, FALSE, 0);
+       object_desc(buf, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
        attr = tval_to_attr[o_ptr->tval % 128];
 
        if (p_ptr->image)
index c7f2eef..dd1bd1d 100644 (file)
@@ -791,7 +791,7 @@ void py_pickup_aux(int o_idx)
 
 #ifdef JP
        /* Describe the object */
-       object_desc(old_name, o_ptr, TRUE, 0);
+       object_desc(old_name, o_ptr, OD_NAME_ONLY);
        object_desc_kosuu(kazu_str, o_ptr);
        hirottakazu = o_ptr->number;
 #endif
@@ -816,7 +816,7 @@ void py_pickup_aux(int o_idx)
        }
 
        /* Describe the object */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Message */
 #ifdef JP
@@ -934,7 +934,7 @@ void carry(int pickup)
 #endif /* ALLOW_EASY_SENSE -- TNB */
 
                /* Describe the object */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Acquire next object */
                next_o_idx = o_ptr->next_o_idx;
@@ -2886,7 +2886,7 @@ static void py_attack_aux(int y, int x, bool *fear, bool *mdeath, s16b hand, int
                                        object_type *q_ptr = &o_list[m_ptr->hold_o_idx];
                                        char o_name[MAX_NLEN];
 
-                                       object_desc(o_name, q_ptr, TRUE, 0);
+                                       object_desc(o_name, q_ptr, OD_NAME_ONLY);
                                        q_ptr->held_m_idx = 0;
                                        q_ptr->marked = 0;
                                        m_ptr->hold_o_idx = q_ptr->next_o_idx;
index b8ba987..1181dc0 100644 (file)
@@ -3666,7 +3666,7 @@ void do_cmd_fire_aux(int item, object_type *j_ptr)
        }
 
        /* Describe the object */
-       object_desc(o_name, o_ptr, FALSE, 3);
+       object_desc(o_name, o_ptr, OD_OMIT_PREFIX);
 
 
        /* Use the proper number of shots */
@@ -4247,7 +4247,7 @@ bool do_cmd_throw_aux(int mult, bool boomerang, int shuriken)
        q_ptr->number = 1;
 
        /* Description */
-       object_desc(o_name, q_ptr, FALSE, 3);
+       object_desc(o_name, q_ptr, OD_OMIT_PREFIX);
 
        if (p_ptr->mighty_throw) mult += 3;
 
@@ -4610,7 +4610,7 @@ msg_print("
                j = -1;
                if (boomerang) back_chance += 4+randint1(5);
                if (super_boomerang) back_chance += 100;
-               object_desc(o2_name, q_ptr, FALSE, 0);
+               object_desc(o2_name, q_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                if((back_chance > 30) && (!one_in_(100) || super_boomerang))
                {
index 1a98156..82d050c 100644 (file)
@@ -284,7 +284,7 @@ void do_cmd_wield(void)
                                object_type *otmp_ptr = &object_tmp;
                                char ol_name[MAX_NLEN];
 
-                               object_desc(ol_name, ol_ptr, FALSE, 0);
+                               object_desc(ol_name, ol_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                                object_copy(otmp_ptr, ol_ptr);
                                object_copy(ol_ptr, or_ptr);
@@ -360,7 +360,7 @@ void do_cmd_wield(void)
        if (cursed_p(&inventory[slot]))
        {
                /* Describe it */
-               object_desc(o_name, &inventory[slot], FALSE, 0);
+               object_desc(o_name, &inventory[slot], (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                /* Message */
 #ifdef JP
@@ -381,7 +381,7 @@ void do_cmd_wield(void)
                char dummy[MAX_NLEN+80];
 
                /* Describe it */
-               object_desc(o_name, o_ptr, FALSE, 0);
+               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
 #ifdef JP
 sprintf(dummy, "ËÜÅö¤Ë%s{¼ö¤ï¤ì¤Æ¤¤¤ë}¤ò»È¤¤¤Þ¤¹¤«¡©", o_name);
@@ -397,7 +397,7 @@ sprintf(dummy, "
                char dummy[MAX_NLEN+80];
 
                /* Describe it */
-               object_desc(o_name, o_ptr, FALSE, 0);
+               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
 #ifdef JP
 sprintf(dummy, "%s¤òÁõÈ÷¤¹¤ë¤ÈµÛ·ìµ´¤Ë¤Ê¤ê¤Þ¤¹¡£¤è¤í¤·¤¤¤Ç¤¹¤«¡©", o_name);
@@ -534,7 +534,7 @@ msg_print("
        }
 
        /* Describe the result */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Message */
        msg_format(act, o_name, index_to_label(slot));
@@ -595,7 +595,7 @@ void kamaenaoshi(int item)
                p_ptr->total_weight += o2_ptr->weight;
                inven_item_increase(INVEN_LARM,-1);
                inven_item_optimize(INVEN_LARM);
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
                if (((o_ptr->weight > 99) || (o_ptr->tval == TV_POLEARM)) && (!p_ptr->riding || (p_ptr->pet_extra_flags & PF_RYOUTE)))
 #ifdef JP
                        msg_format("%s¤òξ¼ê¤Ç¹½¤¨¤¿¡£", o_name );
@@ -614,7 +614,7 @@ void kamaenaoshi(int item)
                if (buki_motteruka(INVEN_RARM))
                {
                        o_ptr = &inventory[INVEN_RARM];
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
                        if (((o_ptr->weight > 99) || (o_ptr->tval == TV_POLEARM)) && (!p_ptr->riding || (p_ptr->pet_extra_flags & PF_RYOUTE)))
 #ifdef JP
                                msg_format("%s¤òξ¼ê¤Ç¹½¤¨¤¿¡£", o_name );
@@ -630,7 +630,7 @@ void kamaenaoshi(int item)
                        p_ptr->total_weight += o2_ptr->weight;
                        inven_item_increase(INVEN_RARM,-1);
                        inven_item_optimize(INVEN_RARM);
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 #ifdef JP
                        msg_format("%s¤ò»ý¤ÁÂؤ¨¤¿¡£", o_name);
 #else
@@ -924,7 +924,7 @@ void do_cmd_destroy(void)
        /* Describe the object */
        old_number = o_ptr->number;
        o_ptr->number = amt;
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
        o_ptr->number = old_number;
 
        /* Verify unless quantity given */
@@ -1151,7 +1151,7 @@ void do_cmd_observe(void)
 
 
        /* Description */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Describe */
 #ifdef JP
@@ -1282,7 +1282,7 @@ void do_cmd_inscribe(void)
        }
 
        /* Describe the activity */
-       object_desc(o_name, o_ptr, TRUE, 2);
+       object_desc(o_name, o_ptr, OD_OMIT_INSCRIPTION);
 
        /* Message */
 #ifdef JP
index 035099b..c9885a0 100644 (file)
@@ -5599,7 +5599,7 @@ static void do_cmd_knowledge_inven_aux(FILE *fff, object_type *o_ptr, int *j, by
            || o_ptr->art_name || o_ptr->name1)
        {
                int i = 0;
-               object_desc(o_name, o_ptr, TRUE, 0);
+               object_desc(o_name, o_ptr, OD_NAME_ONLY);
 
                while (o_name[i] && (i < 26))
                {
@@ -6355,8 +6355,11 @@ static void do_cmd_knowledge_artifacts(void)
                        /* Make it an artifact */
                        q_ptr->name1 = (byte)who[k];
 
+                       /* Display as if known */
+                       q_ptr->ident |= IDENT_STORE;
+
                        /* Describe the artifact */
-                       object_desc_store(base_name, q_ptr, FALSE, 0);
+                       object_desc(base_name, q_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
                }
 
                /* Hack -- Build the artifact name */
@@ -9016,7 +9019,7 @@ static void do_cmd_knowledge_home(void)
                        {
 #ifdef JP
                                if ((i % 12) == 0) fprintf(fff, "\n ( %d ¥Ú¡¼¥¸ )\n", x++);
-                               object_desc(o_name, &st_ptr->stock[i], TRUE, 3);
+                               object_desc(o_name, &st_ptr->stock[i], 0);
                                if (strlen(o_name) <= 80-3)
                                {
                                        fprintf(fff, "%c%s %s\n", I2A(i%12), paren, o_name);
@@ -9033,7 +9036,7 @@ static void do_cmd_knowledge_home(void)
                                        fprintf(fff, "   %.77s\n", o_name+n);
                                }
 #else
-                               object_desc(o_name, &st_ptr->stock[i], TRUE, 3);
+                               object_desc(o_name, &st_ptr->stock[i], 0);
                                fprintf(fff, "%c%s %s\n", I2A(i%12), paren, o_name);
 #endif
 
index 42a595a..08c98d6 100644 (file)
@@ -528,7 +528,7 @@ msg_print("
                /* Drain vitality of humanoids */
                char o_name[MAX_NLEN];
 
-               object_desc(o_name, o_ptr, FALSE, 0);
+               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
 #ifdef JP
                msg_format("%s¤Ïdz¤¨¾å¤ê³¥¤Ë¤Ê¤Ã¤¿¡£ÀºÎϤòµÛ¼ý¤·¤¿µ¤¤¬¤¹¤ë¡£", o_name);
@@ -2174,7 +2174,7 @@ msg_print("
                q=format("book-%d_jp.txt",o_ptr->sval);
 
                /* Display object description */
-               object_desc(o_name, o_ptr, TRUE, 0);
+               object_desc(o_name, o_ptr, OD_NAME_ONLY);
 
                /* Build the filename */
                path_build(buf, sizeof(buf), ANGBAND_DIR_FILE, q);
index 94a4643..e7c1b05 100644 (file)
 #define MD_TRUE_NAME      0x00000100 /* Chameleon's true name */
 #define MD_IGNORE_HALLU   0x00000200 /* Ignore hallucination, and penetrate shape change */
 
+
+/*
+ * Bit flags for object_desc()
+ */
+#define OD_NAME_ONLY        0x00000001  /* Omit values, pval, inscription */
+#define OD_NAME_AND_ENCHANT 0x00000002  /* Omit pval, inscription */
+#define OD_OMIT_INSCRIPTION 0x00000004  /* Omit inscription */
+#define OD_OMIT_PREFIX      0x00000008  /* Omit numeric prefix */
+#define OD_NO_PLURAL        0x00000010  /* Don't use plural */
+#define OD_STORE            0x00000020  /* Assume to be aware and known */
+#define OD_NO_FLAVOR        0x00000040  /* Allow to hidden flavor */
+
+
 /*
  * Bit flags for the "p_ptr->special_attack" variable. -LM-
  *
 #define IDENT_FIXED     0x02    /* Item has been "haggled" */
 #define IDENT_EMPTY     0x04    /* Item charges are known */
 #define IDENT_KNOWN     0x08    /* Item abilities are known */
-#define IDENT_STOREB    0x10    /* Item is storebought !!!! */
+#define IDENT_STORE     0x10    /* Item is storebought !!!! */
 #define IDENT_MENTAL    0x20    /* Item information is known */
 #if 0
 #define IDENT_CURSED    0x40    /* Item is temporarily cursed */
index d0f9cfe..ed34a2d 100644 (file)
@@ -162,7 +162,7 @@ static void sense_inventory_aux(int slot, bool heavy)
        if (disturb_minor) disturb(0, 0);
 
        /* Get an object description */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        /* Message (equipment) */
        if (slot >= INVEN_RARM)
@@ -1561,7 +1561,7 @@ msg_print("
        feel = value_check_aux1(o_ptr);
 
        /* Get an object description */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        /* Skip non-feelings */
        if (!feel)
@@ -1753,7 +1753,7 @@ static void recharged_notice(object_type *o_ptr)
                if (s[1] == '!')
                {
                        /* Describe (briefly) */
-                       object_desc(o_name, o_ptr, FALSE, 0);
+                       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                        /* Notify the player */
 #ifdef JP
@@ -2258,7 +2258,7 @@ take_hit(DAMAGE_NOESCAPE, 1, "
                        char ouch [MAX_NLEN+40];
 
                        /* Get an object description */
-                       object_desc(o_name, o_ptr, FALSE, 0);
+                       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
 #ifdef JP
 msg_format("%s¤¬¤¢¤Ê¤¿¤Î¥¢¥ó¥Ç¥Ã¥É¤ÎÆùÂΤò¾Æ¤­¾Ç¤¬¤·¤¿¡ª", o_name);
@@ -2270,7 +2270,7 @@ msg_format("%s
                        cave_no_regen = TRUE;
 
                        /* Get an object description */
-                       object_desc(o_name, o_ptr, TRUE, 0);
+                       object_desc(o_name, o_ptr, OD_NAME_ONLY);
 
 #ifdef JP
 sprintf(ouch, "%s¤òÁõÈ÷¤·¤¿¥À¥á¡¼¥¸", o_name);
@@ -3818,7 +3818,7 @@ if (!get_rnd_line("chainswd_j.txt", 0, noise))
                        {
                                char o_name[MAX_NLEN];
 
-                               object_desc(o_name, o_ptr, FALSE, 0);
+                               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                                o_ptr->curse_flags |= new_curse;
 #ifdef JP
@@ -3845,7 +3845,7 @@ msg_format("
                        {
                                char o_name[MAX_NLEN];
 
-                               object_desc(o_name, o_ptr, FALSE, 0);
+                               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                                o_ptr->curse_flags |= new_curse;
 #ifdef JP
@@ -3867,7 +3867,7 @@ msg_format("
                        {
                                char o_name[MAX_NLEN];
 
-                               object_desc(o_name, choose_cursed_obj_name(TRC_CALL_ANIMAL), FALSE, 0);
+                               object_desc(o_name, choose_cursed_obj_name(TRC_CALL_ANIMAL), (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
 msg_format("%s¤¬Æ°Êª¤ò°ú¤­´ó¤»¤¿¡ª", o_name);
 #else
@@ -3884,7 +3884,7 @@ msg_format("%s
                        {
                                char o_name[MAX_NLEN];
 
-                               object_desc(o_name, choose_cursed_obj_name(TRC_CALL_DEMON), FALSE, 0);
+                               object_desc(o_name, choose_cursed_obj_name(TRC_CALL_DEMON), (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
 msg_format("%s¤¬°­Ëâ¤ò°ú¤­´ó¤»¤¿¡ª", o_name);
 #else
@@ -3902,7 +3902,7 @@ msg_format("%s
                        {
                                char o_name[MAX_NLEN];
 
-                               object_desc(o_name, choose_cursed_obj_name(TRC_CALL_DRAGON), FALSE, 0);
+                               object_desc(o_name, choose_cursed_obj_name(TRC_CALL_DRAGON), (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
 msg_format("%s¤¬¥É¥é¥´¥ó¤ò°ú¤­´ó¤»¤¿¡ª", o_name);
 #else
@@ -3939,7 +3939,7 @@ msg_print("
                {
                        char o_name[MAX_NLEN];
 
-                       object_desc(o_name, choose_cursed_obj_name(TRC_DRAIN_HP), FALSE, 0);
+                       object_desc(o_name, choose_cursed_obj_name(TRC_DRAIN_HP), (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
 msg_format("%s¤Ï¤¢¤Ê¤¿¤ÎÂÎÎϤòµÛ¼ý¤·¤¿¡ª", o_name);
 #else
@@ -3952,7 +3952,7 @@ msg_format("%s
                {
                        char o_name[MAX_NLEN];
 
-                       object_desc(o_name, choose_cursed_obj_name(TRC_DRAIN_MANA), FALSE, 0);
+                       object_desc(o_name, choose_cursed_obj_name(TRC_DRAIN_MANA), (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
 msg_format("%s¤Ï¤¢¤Ê¤¿¤ÎËâÎϤòµÛ¼ý¤·¤¿¡ª", o_name);
 #else
@@ -5835,7 +5835,7 @@ msg_print("
 
 
                        /* Describe */
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 
                        /* Message */
 #ifdef JP
index ad2d4dd..684b55e 100644 (file)
@@ -818,7 +818,7 @@ extern u32b counts_read(int where);
 extern void get_table_name(char *out_string);
 extern void flavor_init(void);
 extern char *object_desc_kosuu(char *t, object_type *o_ptr);
-extern void object_desc(char *buf, object_type *o_ptr, int pref, int mode);
+extern void object_desc(char *buf, object_type *o_ptr, u32b mode);
 
 /* floors.c */
 extern void init_saved_floors(bool force);
@@ -926,7 +926,6 @@ extern s16b m_bonus(int max, int level);
 extern void reset_visuals(void);
 extern void object_flags(object_type *o_ptr, u32b flgs[TR_FLAG_SIZE]);
 extern void object_flags_known(object_type *o_ptr, u32b flgs[TR_FLAG_SIZE]);
-extern void object_desc_store(char *buf, object_type *o_ptr, int pref, int mode);
 extern cptr item_activation(object_type *o_ptr);
 extern bool screen_object(object_type *o_ptr, bool real);
 extern char index_to_label(int i);
index 141d8c7..b065417 100644 (file)
@@ -4812,7 +4812,7 @@ static void dump_aux_equipment_inventory(FILE *fff)
 
                for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
                {
-                       object_desc(o_name, &inventory[i], TRUE, 3);
+                       object_desc(o_name, &inventory[i], 0);
                        if ((i == INVEN_LARM) && p_ptr->ryoute)
 #ifdef JP
                                strcpy(o_name, "(Éð´ï¤òξ¼ê»ý¤Á)");
@@ -4839,7 +4839,7 @@ static void dump_aux_equipment_inventory(FILE *fff)
                if (!inventory[i].k_idx) break;
 
                /* Dump the inventory slots */
-               object_desc(o_name, &inventory[i], TRUE, 3);
+               object_desc(o_name, &inventory[i], 0);
                fprintf(fff, "%c) %s\n", index_to_label(i), o_name);
        }
 
@@ -4883,7 +4883,7 @@ static void dump_aux_home_museum(FILE *fff)
 #else
                                fprintf(fff, "\n ( page %d )\n", x++);
 #endif
-                       object_desc(o_name, &st_ptr->stock[i], TRUE, 3);
+                       object_desc(o_name, &st_ptr->stock[i], 0);
                        fprintf(fff, "%c) %s\n", I2A(i%12), o_name);
                }
 
@@ -4912,11 +4912,11 @@ static void dump_aux_home_museum(FILE *fff)
                {
 #ifdef JP
                if ((i % 12) == 0) fprintf(fff, "\n ( %d ¥Ú¡¼¥¸ )\n", x++);
-                       object_desc(o_name, &st_ptr->stock[i], TRUE, 3);
+                       object_desc(o_name, &st_ptr->stock[i], 0);
                        fprintf(fff, "%c) %s\n", I2A(i%12), o_name);
 #else
                if ((i % 12) == 0) fprintf(fff, "\n ( page %d )\n", x++);
-                       object_desc(o_name, &st_ptr->stock[i], TRUE, 3);
+                       object_desc(o_name, &st_ptr->stock[i], 0);
                        fprintf(fff, "%c) %s\n", I2A(i%12), o_name);
 #endif
 
@@ -6785,7 +6785,7 @@ prt("
                                        prt(tmp_val, j+2, 4);
 
                                        /* Display object description */
-                                       object_desc(o_name, o_ptr, TRUE, 3);
+                                       object_desc(o_name, o_ptr, 0);
                                        c_put_str(tval_to_attr[o_ptr->tval], o_name, j+2, 7);
                                }
 
index ad4c1f5..e1c26f0 100644 (file)
@@ -1648,18 +1648,24 @@ static void get_inscription(char *buff, object_type *o_ptr)
  *
  * Hack -- Display "The One Ring" as "a Plain Gold Ring" until aware.
  *
- * If "pref" then a "numeric" prefix will be pre-pended.
- *
  * Mode:
- *   0 -- The Cloak of Death
- *   1 -- The Cloak of Death [1,+3]
- *   2 -- The Cloak of Death [1,+3] (+2 to Stealth)
- *   3 -- The Cloak of Death [1,+3] (+2 to Stealth) {nifty}
+ *   OD_NAME_ONLY        : The Cloak of Death
+ *   OD_NAME_AND_ENCHANT : The Cloak of Death [1,+3]
+ *   OD_OMIT_INSCRIPTION : The Cloak of Death [1,+3] (+2 to Stealth)
+ *   0                   : The Cloak of Death [1,+3] (+2 to Stealth) {nifty}
+ *
+ *   OD_OMIT_PREFIX      : Forbidden numeric prefix
+ *   OD_NO_PLURAL        : Forbidden use of plural 
+ *   OD_STORE            : Assume to be aware and known
+ *   OD_NO_FLAVOR        : Allow to hidden flavor
  */
-void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
+void object_desc(char *buf, object_type *o_ptr, u32b mode)
 {
+       /* Extract object kind name */
+       cptr            kindname = get_object_name(o_ptr);
+
        /* Extract default "base" string */
-       cptr            basenm = get_object_name(o_ptr);
+       cptr            basenm = kindname;
 
        /* Assume no "modifier" string */
        cptr            modstr = "";
@@ -1667,19 +1673,16 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
        /* Hack -- Extract the sub-type "indexx" */
        int             indexx = o_ptr->sval;
 
-       int             power, i;
+       int             power;
 
        bool            aware = FALSE;
        bool            known = FALSE;
-
-#ifndef JP
-       bool            append_name = FALSE;
-#endif
+       bool            flavor = TRUE;
 
        bool            show_weapon = FALSE;
        bool            show_armour = FALSE;
 
-       cptr            s, u;
+       cptr            s;
        char            *t;
 
        char            p1 = '(', p2 = ')';
@@ -1688,7 +1691,7 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
        char            tmp_val[MAX_NLEN+160];
        char            tmp_val2[MAX_NLEN+10];
-       char            insc_buf[1024];
+       char            fake_insc_buf[30];
 
        u32b flgs[TR_FLAG_SIZE];
 
@@ -1700,11 +1703,24 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
        object_flags(o_ptr, flgs);
 
        /* See if the object is "aware" */
-       if (object_aware_p(o_ptr) || (o_ptr->ident & IDENT_MENTAL)) aware = TRUE;
+       if (object_aware_p(o_ptr)) aware = TRUE;
 
        /* See if the object is "known" */
        if (object_known_p(o_ptr)) known = TRUE;
 
+       /* Allow flavors to be hidden when aware */
+       if (aware && ((mode & OD_NO_FLAVOR) || plain_descriptions)) flavor = FALSE;
+
+       /* Object is in the inventory of a store or spoiler */
+       if ((mode & OD_STORE) || (o_ptr->ident & IDENT_STORE))
+       {
+               /* Don't show flavors */
+               flavor = FALSE;
+
+               /* Pretend known and aware */
+               aware = TRUE;
+               known = TRUE;
+       }
 
        /* Analyze the object */
        switch (o_ptr->tval)
@@ -1795,22 +1811,15 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                        modstr = r_name + r_ptr->name;
 
-
 #ifdef JP
-                       sprintf(tmp_val2, "#%s", basenm);
+                       basenm = "#%";
 #else
                        if (r_ptr->flags1 & RF1_UNIQUE)
-                       {
-                               sprintf(tmp_val2, "& %s %s", basenm, "of #");
-                       }
+                               basenm = "& % of #";
                        else
-                       {
-                               sprintf(tmp_val2, "& # %s", basenm);
-                       }
+                               basenm = "& # %";
 #endif
 
-
-                       basenm = tmp_val2;
                        break;
                }
 
@@ -1864,17 +1873,14 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        /* Color the object */
                        modstr = amulet_adj[indexx];
 
-                       if ((plain_descriptions && aware) || (o_ptr->ident & IDENT_STOREB))
 #ifdef JP
-                               basenm = aware ? "%¤Î¥¢¥ß¥å¥ì¥Ã¥È" : "¥¢¥ß¥å¥ì¥Ã¥È";
-                       else
-                               basenm = aware ? "#%¤Î¥¢¥ß¥å¥ì¥Ã¥È" : "#¥¢¥ß¥å¥ì¥Ã¥È";
+                        if (!flavor)    basenm = "%¤Î¥¢¥ß¥å¥ì¥Ã¥È";
+                        else if (aware) basenm = "%¤Î#¥¢¥ß¥å¥ì¥Ã¥È";
+                        else            basenm = "#¥¢¥ß¥å¥ì¥Ã¥È";
 #else
-                               basenm = "& Amulet~";
-                       else
-                               basenm = aware ? "& # Amulet~" : "& # Amulet~";
-
-                       if (aware) append_name = TRUE;
+                        if (!flavor)    basenm = "& Amulet~ of %";
+                        else if (aware) basenm = "& # Amulet~ of %";
+                        else            basenm = "& # Amulet~";
 #endif
 
                        break;
@@ -1893,17 +1899,14 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        /* Color the object */
                        modstr = ring_adj[indexx];
 
-                       if ((plain_descriptions && aware) || (o_ptr->ident & IDENT_STOREB))
 #ifdef JP
-                               basenm = aware ? "%¤Î»ØÎØ" : "»ØÎØ";
-                       else
-                               basenm = aware ? "#%¤Î»ØÎØ" : "#»ØÎØ";
+                        if (!flavor)    basenm = "%¤Î»ØÎØ";
+                        else if (aware) basenm = "%¤Î#»ØÎØ";
+                        else            basenm = "#»ØÎØ";
 #else
-                               basenm = "& Ring~";
-                       else
-                               basenm = aware ? "& # Ring~" : "& # Ring~";
-
-                       if (aware) append_name = TRUE;
+                        if (!flavor)    basenm = "& Ring~ of %";
+                        else if (aware) basenm = "& # Ring~ of %";
+                        else            basenm = "& # Ring~";
 #endif
 
                        if (!k_ptr->to_h && !k_ptr->to_d && (o_ptr->to_h || o_ptr->to_d)) show_weapon = TRUE;
@@ -1921,17 +1924,14 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        /* Color the object */
                        modstr = staff_adj[indexx];
 
-                       if ((plain_descriptions && aware) || (o_ptr->ident & IDENT_STOREB))
 #ifdef JP
-                               basenm = aware ? "%¤Î¾ó" : "¾ó";
-                       else
-                               basenm = aware ? "#%¤Î¾ó" : "#¾ó";
+                        if (!flavor)    basenm = "%¤Î¾ó";
+                        else if (aware) basenm = "%¤Î#¾ó";
+                        else            basenm = "#¾ó";
 #else
-                               basenm = "& Staff~";
-                       else
-                               basenm = aware ? "& # Staff~" : "& # Staff~";
-
-                       if (aware) append_name = TRUE;
+                        if (!flavor)    basenm = "& Staff~ of %";
+                        else if (aware) basenm = "& # Staff~ of %";
+                        else            basenm = "& # Staff~";
 #endif
 
                        break;
@@ -1942,17 +1942,14 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        /* Color the object */
                        modstr = wand_adj[indexx];
 
-                       if ((plain_descriptions && aware) || (o_ptr->ident & IDENT_STOREB))
 #ifdef JP
-                               basenm = aware? "%¤ÎËâË¡ËÀ":"ËâË¡ËÀ";
-                       else
-                               basenm = aware ? "#%¤ÎËâË¡ËÀ" : "#ËâË¡ËÀ";
+                        if (!flavor)    basenm = "%¤ÎËâË¡ËÀ";
+                        else if (aware) basenm = "%¤Î#ËâË¡ËÀ";
+                        else            basenm = "#ËâË¡ËÀ";
 #else
-                               basenm = "& Wand~";
-                       else
-                               basenm = aware ? "& # Wand~" : "& # Wand~";
-
-                       if (aware) append_name = TRUE;
+                       if (!flavor)    basenm = "& Wand~ of %";
+                       else if (aware) basenm = "& # Wand~ of %";
+                       else            basenm = "& # Wand~";
 #endif
 
                        break;
@@ -1963,17 +1960,14 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        /* Color the object */
                        modstr = rod_adj[indexx];
 
-                       if ((plain_descriptions && aware) || (o_ptr->ident & IDENT_STOREB))
 #ifdef JP
-                               basenm = aware? "%¤Î¥í¥Ã¥É":"¥í¥Ã¥É";
-                       else
-                               basenm = aware ? "#%¤Î¥í¥Ã¥É" : "#¥í¥Ã¥É";
+                       if (!flavor)    basenm = "%¤Î¥í¥Ã¥É";
+                       else if (aware) basenm = "%¤Î#¥í¥Ã¥É";
+                        else            basenm = "#¥í¥Ã¥É";
 #else
-                               basenm = "& Rod~";
-                       else
-                               basenm = aware ? "& # Rod~" : "& # Rod~";
-
-                       if (aware) append_name = TRUE;
+                        if (!flavor)    basenm = "& Rod~ of %";
+                        else if (aware) basenm = "& # Rod~ of %";
+                        else            basenm = "& # Rod~";
 #endif
 
                        break;
@@ -1984,17 +1978,14 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        /* Color the object */
                        modstr = scroll_adj[indexx];
 
-                       if ((plain_descriptions && aware) || (o_ptr->ident & IDENT_STOREB))
 #ifdef JP
-                               basenm = aware ? "%¤Î´¬Êª" : "´¬Êª";
-                       else
-                               basenm = aware ? "¡Ö#¡×¤È½ñ¤«¤ì¤¿%¤Î´¬Êª" : "¡Ö#¡×¤È½ñ¤«¤ì¤¿´¬Êª";
+                        if (!flavor)    basenm = "%¤Î´¬Êª";
+                        else if (aware) basenm = "¡Ö#¡×¤È½ñ¤«¤ì¤¿%¤Î´¬Êª";
+                        else            basenm = "¡Ö#¡×¤È½ñ¤«¤ì¤¿´¬Êª";
 #else
-                               basenm = "& Scroll~";
-                       else
-                               basenm = aware ? "& Scroll~ titled \"#\"" : "& Scroll~ titled \"#\"";
-
-                       if (aware) append_name = TRUE;
+                        if (!flavor)    basenm = "& Scroll~ of %";
+                        else if (aware) basenm = "& Scroll~ titled \"#\" of %";
+                        else            basenm = "& Scroll~ titled \"#\"";
 #endif
 
                        break;
@@ -2005,17 +1996,14 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        /* Color the object */
                        modstr = potion_adj[indexx];
 
-                       if ((plain_descriptions && aware) || (o_ptr->ident & IDENT_STOREB))
 #ifdef JP
-                               basenm = aware ? "%¤ÎÌô" : "Ìô";
-                       else
-                               basenm = aware ? "#%¤ÎÌô" : "#Ìô";
+                        if (!flavor)    basenm = "%¤ÎÌô";
+                        else if (aware) basenm = "%¤Î#Ìô";
+                        else            basenm = "#Ìô";
 #else
-                               basenm = "& Potion~";
-                       else
-                               basenm = aware ? "& # Potion~" : "& # Potion~";
-
-                       if (aware) append_name = TRUE;
+                        if (!flavor)    basenm = "& Potion~ of %";
+                        else if (aware) basenm = "& # Potion~ of %";
+                        else            basenm = "& # Potion~";
 #endif
 
                        break;
@@ -2029,17 +2017,14 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        /* Color the object */
                        modstr = food_adj[indexx];
 
-                       if ((plain_descriptions && aware) || (o_ptr->ident & IDENT_STOREB))
 #ifdef JP
-                               basenm = aware ? "%¤Î¥­¥Î¥³" : "¥­¥Î¥³";
-                       else
-                               basenm = aware ? "#%¤Î¥­¥Î¥³" : "#¥­¥Î¥³";
+                        if (!flavor)    basenm = "%¤Î¥­¥Î¥³";
+                        else if (aware) basenm = "%¤Î#¥­¥Î¥³";
+                        else            basenm = "#¥­¥Î¥³";
 #else
-                               basenm = "& Mushroom~";
-                       else
-                               basenm = aware ? "& # Mushroom~" : "& # Mushroom~";
-
-                       if (aware) append_name = TRUE;
+                        if (!flavor)    basenm = "& Mushroom~ of %";
+                        else if (aware) basenm = "& # Mushroom~ of %";
+                        else            basenm = "& # Mushroom~";
 #endif
 
                        break;
@@ -2047,11 +2032,10 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_PARCHMENT:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "ÍÓÈé»æ - #";
+                       basenm = "ÍÓÈé»æ - %";
 #else
-                       basenm = "& Parchment~ - #";
+                       basenm = "& Parchment~ - %";
 #endif
                        break;
                }
@@ -2059,14 +2043,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                /* Magic Books */
                case TV_LIFE_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "À¸Ì¿¤ÎËâË¡½ñ#";
+                       basenm = "À¸Ì¿¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Life Magic #";
+                               basenm = "& Book~ of Life Magic %";
                        else
-                               basenm = "& Life Spellbook~ #";
+                               basenm = "& Life Spellbook~ %";
 #endif
 
                        break;
@@ -2074,14 +2057,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_SORCERY_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "Àç½Ñ¤ÎËâË¡½ñ#";
+                       basenm = "Àç½Ñ¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Sorcery #";
+                               basenm = "& Book~ of Sorcery %";
                        else
-                               basenm = "& Sorcery Spellbook~ #";
+                               basenm = "& Sorcery Spellbook~ %";
 #endif
 
                        break;
@@ -2089,14 +2071,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_NATURE_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "¼«Á³¤ÎËâË¡½ñ#";
+                       basenm = "¼«Á³¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Nature Magic #";
+                               basenm = "& Book~ of Nature Magic %";
                        else
-                               basenm = "& Nature Spellbook~ #";
+                               basenm = "& Nature Spellbook~ %";
 #endif
 
                        break;
@@ -2104,14 +2085,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_CHAOS_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "¥«¥ª¥¹¤ÎËâË¡½ñ#";
+                       basenm = "¥«¥ª¥¹¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Chaos Magic #";
+                               basenm = "& Book~ of Chaos Magic %";
                        else
-                               basenm = "& Chaos Spellbook~ #";
+                               basenm = "& Chaos Spellbook~ %";
 #endif
 
                        break;
@@ -2119,14 +2099,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_DEATH_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "°Å¹õ¤ÎËâË¡½ñ#";
+                       basenm = "°Å¹õ¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Death Magic #";
+                               basenm = "& Book~ of Death Magic %";
                        else
-                               basenm = "& Death Spellbook~ #";
+                               basenm = "& Death Spellbook~ %";
 #endif
 
                        break;
@@ -2134,14 +2113,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_TRUMP_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "¥È¥é¥ó¥×¤ÎËâË¡½ñ#";
+                       basenm = "¥È¥é¥ó¥×¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Trump Magic #";
+                               basenm = "& Book~ of Trump Magic %";
                        else
-                               basenm = "& Trump Spellbook~ #";
+                               basenm = "& Trump Spellbook~ %";
 #endif
 
                        break;
@@ -2149,14 +2127,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_ARCANE_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "Èë½Ñ¤ÎËâË¡½ñ#";
+                       basenm = "Èë½Ñ¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Arcane Magic #";
+                               basenm = "& Book~ of Arcane Magic %";
                        else
-                               basenm = "& Arcane Spellbook~ #";
+                               basenm = "& Arcane Spellbook~ %";
 #endif
 
                        break;
@@ -2164,14 +2141,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_ENCHANT_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "¾¢¤ÎËâË¡½ñ#";
+                       basenm = "¾¢¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Craft Magic #";
+                               basenm = "& Book~ of Craft Magic %";
                        else
-                               basenm = "& Craft Spellbook~ #";
+                               basenm = "& Craft Spellbook~ %";
 #endif
 
                        break;
@@ -2179,14 +2155,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_DAEMON_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "°­Ëâ¤ÎËâË¡½ñ#";
+                       basenm = "°­Ëâ¤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Daemon Magic #";
+                               basenm = "& Book~ of Daemon Magic %";
                        else
-                               basenm = "& Daemon Spellbook~ #";
+                               basenm = "& Daemon Spellbook~ %";
 #endif
 
                        break;
@@ -2194,14 +2169,13 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_CRUSADE_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "Ç˼٤ÎËâË¡½ñ#";
+                       basenm = "Ç˼٤ÎËâË¡½ñ%";
 #else
                        if (mp_ptr->spell_book == TV_LIFE_BOOK)
-                               basenm = "& Book~ of Crusade Magic #";
+                               basenm = "& Book~ of Crusade Magic %";
                        else
-                               basenm = "& Crusade Spellbook~ #";
+                               basenm = "& Crusade Spellbook~ %";
 #endif
 
                        break;
@@ -2209,11 +2183,10 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_MUSIC_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "²Î½¸#";
+                       basenm = "²Î½¸%";
 #else
-                       basenm = "& Song Book~ #";
+                       basenm = "& Song Book~ %";
 #endif
 
                        break;
@@ -2221,11 +2194,10 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                case TV_HISSATSU_BOOK:
                {
-                       modstr = basenm;
 #ifdef JP
-                       basenm = "& Éð·Ý¤Î½ñ#";
+                       basenm = "& Éð·Ý¤Î½ñ%";
 #else
-                       basenm = "Book~ of Kendo #";
+                       basenm = "Book~ of Kendo %";
 #endif
 
                        break;
@@ -2255,10 +2227,7 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
        if (aware && have_flag(flgs, TR_FULL_NAME))
        {
                if (known && o_ptr->name1) basenm = a_name + a_info[o_ptr->name1].name;
-               else basenm = get_object_name(o_ptr);
-#ifndef JP
-               append_name = FALSE;
-#endif
+               else basenm = kindname;
        }
 
        /* Start dumping the result */
@@ -2271,7 +2240,7 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                s = basenm;
 
        /* No prefix */
-       if (!pref)
+       if (mode & OD_OMIT_PREFIX)
        {
                /* Nothing */
        }
@@ -2299,7 +2268,7 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                s = basenm + 2;
 
                /* No prefix */
-               if (!pref)
+               if (mode & OD_OMIT_PREFIX)
                {
                        /* Nothing */
                }
@@ -2334,22 +2303,28 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                        }
                }
 
-               /* A single one, with a vowel in the modifier */
-               else if ((*s == '#') && (is_a_vowel(modstr[0])))
+               /* A single one */
+               else
                {
-                       t = object_desc_str(t, "an ");
-               }
+                       bool vowel;
 
-               /* A single one, with a vowel */
-               else if (is_a_vowel(*s))
-               {
-                       t = object_desc_str(t, "an ");
-               }
+                       switch (*s)
+                       {
+                       case '#': vowel = is_a_vowel(modstr[0]); break;
+                       case '%': vowel = is_a_vowel(*kindname); break;
+                       default:  vowel = is_a_vowel(*s); break;
+                       }
 
-               /* A single one, without a vowel */
-               else
-               {
-                       t = object_desc_str(t, "a ");
+                       if (vowel)
+                       {
+                               /* A single one, with a vowel */
+                               t = object_desc_str(t, "an ");
+                       }
+                       else
+                       {
+                               /* A single one, without a vowel */
+                               t = object_desc_str(t, "a ");
+                       }
                }
        }
 
@@ -2360,7 +2335,7 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                s = basenm;
 
                /* No pref */
-               if (!pref)
+               if (mode & OD_OMIT_PREFIX)
                {
                        /* Nothing */
                }
@@ -2407,8 +2382,8 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                /* ¥é¥ó¥À¥à¡¦¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È */
                if (o_ptr->art_name)
                {
-                       char temp[256];
-                       strcpy(temp, quark_str(o_ptr->art_name));
+                       cptr temp = quark_str(o_ptr->art_name);
+
                        /* '¡Ø' ¤«¤é»Ï¤Þ¤é¤Ê¤¤ÅÁÀâ¤Î¥¢¥¤¥Æ¥à¤Î̾Á°¤ÏºÇ½é¤ËÉղ乤ë */
                        /* ±Ñ¸ìÈǤΥ»¡¼¥Ö¥Õ¥¡¥¤¥ë¤«¤éÍ褿 'of XXX' ¤Ï,¡ÖXXX¤Î¡×¤Èɽ¼¨¤¹¤ë */
                        if (strncmp(temp, "of ", 3) == 0)
@@ -2437,17 +2412,34 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                }
        }
 #endif
+
        /* Copy the string */
        for (; *s; s++)
        {
-               /* Pluralizer */
-#ifdef JP
+               /* Insert the modifier (flavor) */
                if (*s == '#')
-#else
-               if (*s == '~')
+               {
+                       t = object_desc_str(t, modstr);
+
+                       /* Paranoia -- Never append multiple modstr's */
+                       modstr = "";
+               }
+
+               /* Append kind name */
+               else if (*s == '%')
+               {
+                       t = object_desc_str(t, kindname);
+
+                       /* Paranoia -- Never append multiple kindname's */
+                       kindname = "";
+               }
+
+#ifndef JP
+               /* Pluralizer */
+               else if (*s == '~')
                {
                        /* Add a plural if needed */
-                       if (pref && (o_ptr->number != 1))
+                       if (!(mode & OD_NO_PLURAL) && (o_ptr->number != 1))
                        {
                                char k = t[-1];
 
@@ -2460,23 +2452,8 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
                                *t++ = 's';
                        }
                }
-
-               /* Modifier */
-               else if (*s == '#')
 #endif
-               {
-                       /* Insert the modifier */
-                       for (u = modstr; *u; u++) *t++ = *u;
-               }
 
-#ifdef JP
-               else if (*s == '%')
-               /* saigo ¤ÎÂå¤ï¤ê¡£¸úǽ¤òÉղ乤ë by ita */
-               {
-                       modstr = get_object_name(o_ptr);
-                       for (u = modstr; *u; u++) *t++ = *u;
-               }
-#endif
                /* Normal */
                else
                {
@@ -2489,16 +2466,6 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
        *t = '\0';
 
 
-       /* Append the "kind name" to the "base name" */
-#ifndef JP
-       if (append_name)
-       {
-               t = object_desc_str(t, " of ");
-               t = object_desc_str(t, get_object_name(o_ptr));
-       }
-#endif
-
-
 #ifdef JP
        /* '¡Ø'¤«¤é»Ï¤Þ¤ëÅÁÀâ¤Î¥¢¥¤¥Æ¥à¤Î̾Á°¤ÏºÇ¸å¤ËÉղ乤ë */
        if (known)
@@ -2606,7 +2573,7 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
 
        /* No more details wanted */
-       if (mode < 1) goto copyback;
+       if (mode & OD_NAME_ONLY) goto object_desc_done;
 
        /* Hack -- Chests must be described in detail */
        if (o_ptr->tval == TV_CHEST)
@@ -2944,7 +2911,7 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
 
        /* No more details wanted */
-       if (mode < 2) goto copyback;
+       if (mode & OD_NAME_AND_ENCHANT) goto object_desc_done;
 
 
        if (known) /* Known item only */
@@ -3130,38 +3097,74 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
 
        /* No more details wanted */
-       if (mode < 3) goto copyback;
+       if (mode & OD_OMIT_INSCRIPTION) goto object_desc_done;
 
 
-       /* No inscription yet */
+       /* Prepare real inscriptions in a buffer */
        tmp_val2[0] = '\0';
 
+       /* Auto abbreviation inscribe */
+       if ((abbrev_extra || abbrev_all) && (o_ptr->ident & IDENT_MENTAL))
+       {
+               if (!o_ptr->inscription || !my_strchr(quark_str(o_ptr->inscription), '%'))
+               {
+                       bool kanji, all;
+
+#ifdef JP
+                       kanji = TRUE;
+#else
+                       kanji = FALSE;
+#endif
+                       all = abbrev_all;
+
+                       get_ability_abbreviation(tmp_val2, o_ptr, kanji, all);
+               }
+       }
+
+       /* Use the standard inscription if available */
+       if (o_ptr->inscription)
+       {
+               char buff[1024];
+
+               if (tmp_val2[0]) strcat(tmp_val2, ", ");
+
+               /* Get inscription and convert {%} */
+               get_inscription(buff, o_ptr);
+
+               /* strcat with correct treating of kanji */
+               my_strcat(tmp_val2, buff, sizeof(tmp_val2));
+       }
+
+
+       /* No fake inscription yet */
+       fake_insc_buf[0] = '\0';
+
        /* Use the game-generated "feeling" otherwise, if available */
        if (o_ptr->feeling)
        {
-               strcpy(tmp_val2, game_inscriptions[o_ptr->feeling]);
+               strcpy(fake_insc_buf, game_inscriptions[o_ptr->feeling]);
        }
 
        /* Note "cursed" if the item is known to be cursed */
        else if (cursed_p(o_ptr) && (known || (o_ptr->ident & IDENT_SENSE)))
        {
 #ifdef JP
-               strcpy(tmp_val2, "¼ö¤ï¤ì¤Æ¤¤¤ë");
+               strcpy(fake_insc_buf, "¼ö¤ï¤ì¤Æ¤¤¤ë");
 #else
-               strcpy(tmp_val2, "cursed");
+               strcpy(fake_insc_buf, "cursed");
 #endif
        }
 
        /* Note "unidentified" if the item is unidentified */
        else if (((o_ptr->tval == TV_RING) || (o_ptr->tval == TV_AMULET)
                   || (o_ptr->tval == TV_LITE) || (o_ptr->tval == TV_FIGURINE))
-                && object_aware_p(o_ptr) && !known
+                && aware && !known
                 && !(o_ptr->ident & IDENT_SENSE))
        {
 #ifdef JP
-               strcpy(tmp_val2, "̤´ÕÄê");
+               strcpy(fake_insc_buf, "̤´ÕÄê");
 #else
-               strcpy(tmp_val2, "unidentified");
+               strcpy(fake_insc_buf, "unidentified");
 #endif
        }
 
@@ -3169,9 +3172,9 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
        else if (!known && (o_ptr->ident & IDENT_EMPTY))
        {
 #ifdef JP
-               strcpy(tmp_val2, "¶õ");
+               strcpy(fake_insc_buf, "¶õ");
 #else
-               strcpy(tmp_val2, "empty");
+               strcpy(fake_insc_buf, "empty");
 #endif
        }
 
@@ -3179,102 +3182,62 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
        else if (!aware && object_tried_p(o_ptr))
        {
 #ifdef JP
-               strcpy(tmp_val2, "̤ȽÌÀ");
+               strcpy(fake_insc_buf, "̤ȽÌÀ");
 #else
-               strcpy(tmp_val2, "tried");
+               strcpy(fake_insc_buf, "tried");
 #endif
        }
 
-       /* Init inscription buffer */
-       insc_buf[0] = '\0';
-
-       /* Auto abbreviation inscribe */
-       if ((abbrev_extra || abbrev_all) && (o_ptr->ident & IDENT_MENTAL))
+       /* Note the discount, if any */
+        if (o_ptr->discount)
        {
-               if (!o_ptr->inscription || !my_strchr(quark_str(o_ptr->inscription), '%'))
+               /* Hidden by real inscription unless in a store */
+               if (!tmp_val2[0] || (o_ptr->ident & IDENT_STORE))
                {
-                       bool kanji, all;
+                       /* Append to other fake inscriptions if any */
+                       if (fake_insc_buf[0]) strcat(fake_insc_buf, ", ");
 
+                       (void)object_desc_num(fake_insc_buf, o_ptr->discount);
 #ifdef JP
-                       kanji = TRUE;
+                       strcat(fake_insc_buf, "%°ú¤­");
 #else
-                       kanji = FALSE;
+                       strcat(fake_insc_buf, "% off");
 #endif
-                       all = abbrev_all;
-
-                       get_ability_abbreviation(insc_buf, o_ptr, kanji, all);
                }
        }
 
-       /* Use the standard inscription if available */
-       if (o_ptr->inscription)
-       {
-               char buff[1024];
-
-               if (insc_buf[0]) strcat(insc_buf, ", ");
-
-               /* Get inscription and convert {%} */
-               get_inscription(buff, o_ptr);
-
-               /* strcat with correct treating of kanji */
-               my_strcat(insc_buf, buff, sizeof(insc_buf));
-       }
-
-
-       /* Note the discount, if any */
-        if (o_ptr->discount &&
-           (!insc_buf[0] || (o_ptr->ident & IDENT_STOREB)))
-       {
-               if (tmp_val2[0]) strcat(tmp_val2, ", ");
-
-               (void)object_desc_num(tmp_val2, o_ptr->discount);
-#ifdef JP
-               strcat(tmp_val2, "%°ú¤­");
-#else
-               strcat(tmp_val2, "% off");
-#endif
-       }
-
-       /* Add insc_buf */
-       if (insc_buf[0])
-       {
-               if (tmp_val2[0]) strcat(tmp_val2, ", ");
-
-               strcat(tmp_val2, insc_buf);
-       }
-
 
        /* Append the inscription, if any */
-       if (tmp_val2[0])
+       if (fake_insc_buf[0] || tmp_val2[0])
        {
                /* Append the inscription */
                t = object_desc_chr(t, ' ');
                t = object_desc_chr(t, c1);
-               t = object_desc_str(t, tmp_val2);
-               t = object_desc_chr(t, c2);
-       }
 
-copyback:
-       t = tmp_val;
-       for (i = 0; i < MAX_NLEN - 2; i++)
-       {
-#ifdef JP
-               if (iskanji(*(t + i)))
+               /* Append fake inscriptions */
+               if (fake_insc_buf[0])
                {
-                       *(buf + i) = *(t + i);
-                       i++;
+                       t = object_desc_str(t, fake_insc_buf);
                }
-#endif
-               *(buf + i) = *(t + i);
-       }
-       if (i == MAX_NLEN - 2)
-       {
-#ifdef JP
-               if (iskanji(*(t + i)))
-                       *(buf + i) = '\0';
-               else
-#endif
-                       *(buf + i) = *(t + i);
+
+               /* Append a separater */
+               if (fake_insc_buf[0] && tmp_val2[0])
+               {
+                       t = object_desc_chr(t, ',');
+                       t = object_desc_chr(t, ' ');
+               }
+
+               /* Append real inscriptions */
+               if (tmp_val2[0])
+               {
+                       t = object_desc_str(t, tmp_val2);
+               }
+
+               t = object_desc_chr(t, c2);
        }
-       *(buf + MAX_NLEN - 1) = '\0';
+
+object_desc_done:
+       my_strcpy(buf, tmp_val, MAX_NLEN);
 }
+
+
index d03721c..d0a11b5 100644 (file)
@@ -995,7 +995,7 @@ bool make_attack_normal(int m_idx)
                                                if (artifact_p(o_ptr) || o_ptr->art_name) continue;
 
                                                /* Get a description */
-                                               object_desc(o_name, o_ptr, FALSE, 3);
+                                               object_desc(o_name, o_ptr, OD_OMIT_PREFIX);
 
                                                /* Message */
 #ifdef JP
@@ -1091,7 +1091,7 @@ bool make_attack_normal(int m_idx)
                                                if ((o_ptr->tval != TV_FOOD) && !((o_ptr->tval == TV_CORPSE) && (o_ptr->sval))) continue;
 
                                                /* Get a description */
-                                               object_desc(o_name, o_ptr, FALSE, 0);
+                                               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                                                /* Message */
 #ifdef JP
index a55ed56..c2261ab 100644 (file)
@@ -3422,7 +3422,7 @@ msg_print("
                                        object_flags(o_ptr, flgs);
 
                                        /* Acquire the object name */
-                                       object_desc(o_name, o_ptr, TRUE, 3);
+                                       object_desc(o_name, o_ptr, 0);
 
                                        /* Acquire the monster name */
                                        monster_desc(m_name, m_ptr, MD_INDEF_HIDDEN);
index c4ddc64..46a725b 100644 (file)
@@ -3329,7 +3329,7 @@ msg_print("
                        o_ptr = choose_warning_item();
                        if (o_ptr)
                        {
-                               object_desc(o_name, o_ptr, FALSE, 0);
+                               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
                                msg_format("%s¤Ï%s¸÷¤Ã¤¿¡£", o_name, color);
 #else
index 7604fac..fa6365a 100644 (file)
@@ -580,7 +580,7 @@ void curse_equipment(int chance, int heavy_chance)
 
        object_flags(o_ptr, oflgs);
 
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        /* Extra, biased saving throw for blessed items */
        if (have_flag(oflgs, TR_BLESSED) && (randint1(888) > chance))
index 2aebce0..0dfd1f3 100644 (file)
@@ -328,40 +328,6 @@ void object_flags_known(object_type *o_ptr, u32b flgs[TR_FLAG_SIZE])
 
 
 /*
- * Hack -- describe an item currently in a store's inventory
- * This allows an item to *look* like the player is "aware" of it
- */
-void object_desc_store(char *buf, object_type *o_ptr, int pref, int mode)
-{
-       /* Save the "aware" flag */
-       bool hack_aware = object_aware_p(o_ptr);
-
-       /* Save the "known" flag */
-       bool hack_known = (o_ptr->ident & (IDENT_KNOWN)) ? TRUE : FALSE;
-
-
-       /* Set the "known" flag */
-       o_ptr->ident |= (IDENT_KNOWN);
-
-       /* Force "aware" for description */
-       k_info[o_ptr->k_idx].aware = TRUE;
-
-
-       /* Describe the object */
-       object_desc(buf, o_ptr, pref, mode);
-
-
-       /* Restore "aware" flag */
-       k_info[o_ptr->k_idx].aware = hack_aware;
-
-       /* Clear the known flag */
-       if (!hack_known) o_ptr->ident &= ~(IDENT_KNOWN);
-}
-
-
-
-
-/*
  * Determine the "Activation" (if any) for an artifact
  * Return a string, or NULL for "no activation"
  */
@@ -3881,9 +3847,9 @@ info[i++] = "
 
        /* Display Item name */
        if (real)
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
        else
-               object_desc_store(o_name, o_ptr, TRUE, 0);
+               object_desc(o_name, o_ptr, (OD_NAME_ONLY | OD_STORE));
 
        prt(o_name, 0, 0);
 
@@ -4463,7 +4429,7 @@ void display_inven(void)
                Term_putstr(0, i, 3, TERM_WHITE, tmp_val);
 
                /* Obtain an item description */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Obtain the length of the description */
                n = strlen(o_name);
@@ -4556,7 +4522,7 @@ void display_equip(void)
                }
                else
                {
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
                        attr = tval_to_attr[o_ptr->tval % 128];
                }
 
@@ -4927,7 +4893,7 @@ int show_inven(int target_item)
                if (!item_tester_okay(o_ptr)) continue;
 
                /* Describe the object */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Save the object index, color, and description */
                out_index[k] = i;
@@ -5086,7 +5052,7 @@ int show_equip(int target_item)
                if (!item_tester_okay(o_ptr) && (!((i == INVEN_LARM) && p_ptr->ryoute) || item_tester_no_ryoute)) continue;
 
                /* Description */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                if ((i == INVEN_LARM) && p_ptr->ryoute)
                {
@@ -5321,7 +5287,7 @@ static bool verify(cptr prompt, int item)
        }
 
        /* Describe */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Prompt */
 #ifdef JP
@@ -6416,7 +6382,7 @@ int show_floor(int target_item, int y, int x, int *min_width)
                o_ptr = &o_list[floor_list[i]];
 
                /* Describe the object */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Save the index */
                out_index[k] = i;
@@ -7818,7 +7784,7 @@ void py_pickup_floor(int pickup)
                o_ptr = &o_list[this_o_idx];
 
                /* Describe the object */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
 
                /* Access the next object */
                next_o_idx = o_ptr->next_o_idx;
@@ -7904,7 +7870,7 @@ void py_pickup_floor(int pickup)
 #endif /* ALLOW_EASY_SENSE */
 
                        /* Describe the object */
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 
                        /* Message */
 #ifdef JP
@@ -7952,7 +7918,7 @@ void py_pickup_floor(int pickup)
 #endif /* ALLOW_EASY_SENSE */
 
                        /* Describe the object */
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 
                        /* Message */
 #ifdef JP
@@ -8002,7 +7968,7 @@ void py_pickup_floor(int pickup)
 #endif /* ALLOW_EASY_SENSE */
 
                        /* Describe the object */
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 
                        /* Build a prompt */
 #ifdef JP
index 4131f1f..ca3e0bc 100644 (file)
@@ -785,7 +785,7 @@ void object_aware(object_type *o_ptr)
                object_copy(q_ptr, o_ptr);
 
                q_ptr->number = 1;
-               object_desc(o_name, q_ptr, TRUE, 0);
+               object_desc(o_name, q_ptr, OD_NAME_ONLY);
                
                do_cmd_write_nikki(NIKKI_HANMEI, 0, o_name);
        }
@@ -1806,11 +1806,11 @@ void object_absorb(object_type *o_ptr, object_type *j_ptr)
        if (object_known_p(j_ptr)) object_known(o_ptr);
 
        /* Hack -- clear "storebought" if only one has it */
-       if (((o_ptr->ident & IDENT_STOREB) || (j_ptr->ident & IDENT_STOREB)) &&
-           (!((o_ptr->ident & IDENT_STOREB) && (j_ptr->ident & IDENT_STOREB))))
+       if (((o_ptr->ident & IDENT_STORE) || (j_ptr->ident & IDENT_STORE)) &&
+           (!((o_ptr->ident & IDENT_STORE) && (j_ptr->ident & IDENT_STORE))))
        {
-               if (j_ptr->ident & IDENT_STOREB) j_ptr->ident &= 0xEF;
-               if (o_ptr->ident & IDENT_STOREB) o_ptr->ident &= 0xEF;
+               if (j_ptr->ident & IDENT_STORE) j_ptr->ident &= 0xEF;
+               if (o_ptr->ident & IDENT_STORE) o_ptr->ident &= 0xEF;
        }
 
        /* Hack -- blend "mental" status */
@@ -2051,7 +2051,7 @@ static void object_mention(object_type *o_ptr)
        char o_name[MAX_NLEN];
 
        /* Describe */
-       object_desc_store(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_NAME_ONLY | OD_STORE));
 
        /* Artifact */
        if (artifact_p(o_ptr))
@@ -4917,7 +4917,7 @@ s16b drop_near(object_type *j_ptr, int chance, int y, int x)
 #endif
 
        /* Describe object */
-       object_desc(o_name, j_ptr, FALSE, 0);
+       object_desc(o_name, j_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
 
        /* Handle normal "breakage" */
@@ -5411,7 +5411,7 @@ void inven_item_describe(int item)
        char        o_name[MAX_NLEN];
 
        /* Get a description */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Print a message */
 #ifdef JP
@@ -5599,7 +5599,7 @@ void floor_item_describe(int item)
        char        o_name[MAX_NLEN];
 
        /* Get a description */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Print a message */
 #ifdef JP
@@ -5914,7 +5914,7 @@ s16b inven_takeoff(int item, int amt)
        q_ptr->number = amt;
 
        /* Describe the object */
-       object_desc(o_name, q_ptr, TRUE, 3);
+       object_desc(o_name, q_ptr, 0);
 
        /* Took off weapon */
        if (item == INVEN_RARM)
@@ -6029,7 +6029,7 @@ void inven_drop(int item, int amt)
        q_ptr->number = amt;
 
        /* Describe local object */
-       object_desc(o_name, q_ptr, TRUE, 3);
+       object_desc(o_name, q_ptr, 0);
 
        /* Message */
 #ifdef JP
@@ -6312,7 +6312,7 @@ void display_koff(int k_idx)
        object_prep(q_ptr, k_idx);
 
        /* Describe */
-       object_desc_store(o_name, q_ptr, FALSE, 0);
+       object_desc(o_name, q_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY | OD_STORE));
 
        /* Mention the object name */
        Term_putstr(0, 0, -1, TERM_WHITE, o_name);
@@ -6806,7 +6806,7 @@ bool process_warning(int xx, int yy)
                {
                        object_type *o_ptr = choose_warning_item();
 
-                       if (o_ptr) object_desc(o_name, o_ptr, FALSE, 0);
+                       if (o_ptr) object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
                        else strcpy(o_name, "ÂÎ"); /* Warning ability without item */
                        msg_format("%s¤¬±Ô¤¯¿Ì¤¨¤¿¡ª", o_name);
@@ -6830,7 +6830,7 @@ bool process_warning(int xx, int yy)
        {
                object_type *o_ptr = choose_warning_item();
 
-               if (o_ptr) object_desc(o_name, o_ptr, FALSE, 0);
+               if (o_ptr) object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
                else strcpy(o_name, "ÂÎ"); /* Warning ability without item */
                msg_format("%s¤¬¿Ì¤¨¤¿¡ª", o_name);
@@ -7393,7 +7393,7 @@ static void drain_essence(void)
 
        if (object_known_p(o_ptr) && (o_ptr->name1 || o_ptr->name2 || o_ptr->art_name || o_ptr->xtra3)) {
                char o_name[MAX_NLEN];
-               object_desc(o_name, o_ptr, FALSE, 0);
+               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
                if (!get_check(format("ËÜÅö¤Ë%s¤«¤éÃê½Ð¤·¤Æ¤è¤í¤·¤¤¤Ç¤¹¤«¡©", o_name))) return;
 #else
@@ -8038,7 +8038,7 @@ static void add_essence(int mode)
                return;
        }
 
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        use_essence = es_ptr->value;
        if ((o_ptr->tval >= TV_SHOT) && (o_ptr->tval <= TV_BOLT)) use_essence = (use_essence+9)/10;
@@ -8363,7 +8363,7 @@ static void erase_essence(void)
                o_ptr = &o_list[0 - item];
        }
 
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 #ifdef JP
        if (!get_check(format("¤è¤í¤·¤¤¤Ç¤¹¤«¡© [%s]", o_name))) return;
 #else
index 4f3766b..21f539b 100644 (file)
@@ -129,7 +129,7 @@ static bool do_cmd_archer(void)
 
                        (void)inven_carry(q_ptr);
 
-                       object_desc(o_name, q_ptr, TRUE, 2);
+                       object_desc(o_name, q_ptr, 0);
 #ifdef JP
                        msg_format("´äÀФòºï¤Ã¤Æ%s¤òºî¤Ã¤¿¡£",o_name);
 #else
@@ -192,7 +192,7 @@ static bool do_cmd_archer(void)
 
                q_ptr->discount = 99;
 
-               object_desc(o_name, q_ptr, TRUE, 2);
+               object_desc(o_name, q_ptr, 0);
 #ifdef JP
                msg_format("%s¤òºî¤Ã¤¿¡£", o_name);
 #else
@@ -256,7 +256,7 @@ static bool do_cmd_archer(void)
 
                q_ptr->discount = 99;
 
-               object_desc(o_name, q_ptr, TRUE, 2);
+               object_desc(o_name, q_ptr, 0);
 #ifdef JP
                msg_format("%s¤òºî¤Ã¤¿¡£", o_name);
 #else
@@ -380,7 +380,7 @@ s = "
                }
        }
 
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
        /* Message */
 #ifdef JP
        msg_format("%s¤ÎËâÎϤò¼è¤ê¹þ¤ó¤À¡£", o_name);
index 6a236fe..3813296 100644 (file)
@@ -1636,7 +1636,7 @@ note_kill = "
                        if (known && o_ptr->marked)
                        {
                                obvious = TRUE;
-                               object_desc(o_name, o_ptr, FALSE, 0);
+                               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
                        }
 
                        /* Artifacts, and other objects, get to resist */
index ef70a89..c1184bd 100644 (file)
@@ -5446,7 +5446,7 @@ bool destroy_area(int y1, int x1, int r, bool in_generate)
                                                if (in_generate && cheat_peek)
                                                {
                                                        char o_name[MAX_NLEN];
-                                                       object_desc_store(o_name, o_ptr, FALSE, 0);
+                                                       object_desc(o_name, o_ptr, (OD_NAME_ONLY | OD_STORE));
 #ifdef JP
                                                        msg_format("ÅÁÀâ¤Î¥¢¥¤¥Æ¥à (%s) ¤ÏÀ¸À®Ãæ¤Ë*Ç˲õ*¤µ¤ì¤¿¡£", o_name);
 #else
index 49df499..355de7f 100644 (file)
@@ -985,7 +985,7 @@ bool apply_disenchant(int mode)
 
 
        /* Describe the object */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
 
        /* Artifacts have 71% chance to resist */
@@ -1290,7 +1290,7 @@ s = "
 
                /* Let's get the name before it is changed... */
                char o_name[MAX_NLEN];
-               object_desc(o_name, o_ptr, FALSE, 0);
+               object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                switch (brand_type)
                {
@@ -1846,7 +1846,7 @@ msg_print("
        o_ptr->iy = (byte)py;
        o_ptr->ix = (byte)px;
 
-       object_desc(o_name, o_ptr, TRUE, 0);
+       object_desc(o_name, o_ptr, OD_NAME_ONLY);
 #ifdef JP
 msg_format("%^s¤¬¤¢¤Ê¤¿¤Î­¸µ¤ËÈô¤ó¤Ç¤­¤¿¡£", o_name);
 #else
@@ -2163,7 +2163,7 @@ s = "
        /* Describe the object */
        old_number = o_ptr->number;
        o_ptr->number = amt;
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
        o_ptr->number = old_number;
 
        /* Verify unless quantity given */
@@ -2575,7 +2575,7 @@ s = "
 
 
        /* Description */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        /* Describe */
 #ifdef JP
@@ -2656,7 +2656,7 @@ bool artifact_scroll(void)
 
 
        /* Description */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        /* Describe */
 #ifdef JP
@@ -2762,7 +2762,7 @@ bool identify_item(object_type *o_ptr)
        char o_name[MAX_NLEN];
 
        /* Description */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        if (o_ptr->ident & IDENT_KNOWN)
                old_known = TRUE;
@@ -2790,7 +2790,7 @@ bool identify_item(object_type *o_ptr)
        record_turn = turn;
 
        /* Description */
-       object_desc(o_name, o_ptr, TRUE, 0);
+       object_desc(o_name, o_ptr, OD_NAME_ONLY);
 
        if(record_fix_art && !old_known && artifact_p(o_ptr))
                do_cmd_write_nikki(NIKKI_ART, 0, o_name);
@@ -2872,7 +2872,7 @@ s = "
        old_known = identify_item(o_ptr);
 
        /* Description */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Describe */
        if (item >= INVEN_RARM)
@@ -3048,7 +3048,7 @@ s = "
        handle_stuff();
 
        /* Description */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Describe */
        if (item >= INVEN_RARM)
@@ -3270,7 +3270,7 @@ s = "
                /* Artifacts are never destroyed. */
                if (artifact_p(o_ptr))
                {
-                       object_desc(o_name, o_ptr, TRUE, 0);
+                       object_desc(o_name, o_ptr, OD_NAME_ONLY);
 #ifdef JP
 msg_format("ËâÎϤ¬µÕή¤·¤¿¡ª%s¤Ï´°Á´¤ËËâÎϤò¼º¤Ã¤¿¡£", o_name);
 #else
@@ -3289,7 +3289,7 @@ msg_format("
                else
                {
                        /* Get the object description */
-                       object_desc(o_name, o_ptr, FALSE, 0);
+                       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                        /*** Determine Seriousness of Failure ***/
 
@@ -3496,7 +3496,7 @@ s = "
 
 
        /* Description */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        /* Extract the flags */
        object_flags(o_ptr, flgs);
@@ -3690,7 +3690,7 @@ s = "
 
 
        /* Description */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        /* Extract the flags */
        object_flags(o_ptr, flgs);
@@ -5142,7 +5142,7 @@ int inven_damage(inven_func typ, int perc)
                        if (amt)
                        {
                                /* Get a description */
-                               object_desc(o_name, o_ptr, FALSE, 3);
+                               object_desc(o_name, o_ptr, OD_OMIT_PREFIX);
 
                                /* Message */
 #ifdef JP
@@ -5229,7 +5229,7 @@ static int minus_ac(void)
 
 
        /* Describe */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        /* Extract the flags */
        object_flags(o_ptr, flgs);
@@ -5467,7 +5467,7 @@ s = "
 
 
        /* Description */
-       object_desc(o_name, o_ptr, FALSE, 0);
+       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
        add_flag(o_ptr->art_flags, TR_IGNORE_ACID);
 
@@ -5518,7 +5518,7 @@ bool curse_armor(void)
 
 
        /* Describe */
-       object_desc(o_name, o_ptr, FALSE, 3);
+       object_desc(o_name, o_ptr, OD_OMIT_PREFIX);
 
        /* Attempt a saving throw for artifacts */
        if ((o_ptr->art_name || artifact_p(o_ptr)) && (randint0(100) < 50))
@@ -5599,7 +5599,7 @@ bool curse_weapon(bool force, int slot)
 
 
        /* Describe */
-       object_desc(o_name, o_ptr, FALSE, 3);
+       object_desc(o_name, o_ptr, OD_OMIT_PREFIX);
 
        /* Attempt a saving throw */
        if ((artifact_p(o_ptr) || o_ptr->art_name) && (randint0(100) < 50) && !force)
@@ -6005,7 +6005,7 @@ msg_print("
                /* Artifacts are never destroyed. */
                if (artifact_p(o_ptr))
                {
-                       object_desc(o_name, o_ptr, TRUE, 0);
+                       object_desc(o_name, o_ptr, OD_NAME_ONLY);
 #ifdef JP
 msg_format("ËâÎϤ¬µÕή¤·¤¿¡ª%s¤Ï´°Á´¤ËËâÎϤò¼º¤Ã¤¿¡£", o_name);
 #else
@@ -6024,7 +6024,7 @@ msg_format("
                else
                {
                        /* Get the object description */
-                       object_desc(o_name, o_ptr, FALSE, 0);
+                       object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
 
                        /*** Determine Seriousness of Failure ***/
 
index ab4bb47..1ae4132 100644 (file)
@@ -1945,7 +1945,7 @@ static void store_create(void)
                object_known(q_ptr);
 
                /* Mark it storebought */
-               q_ptr->ident |= IDENT_STOREB;
+               q_ptr->ident |= IDENT_STORE;
 
                /* Mega-Hack -- no chests in stores */
                if (q_ptr->tval == TV_CHEST) continue;
@@ -2089,7 +2089,7 @@ static void display_entry(int pos)
                if (show_weights) maxwid -= 10;
 
                /* Describe the object */
-               object_desc(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
                o_name[maxwid] = '\0';
                c_put_str(tval_to_attr[o_ptr->tval], o_name, i+6, cur_col);
 
@@ -2119,7 +2119,7 @@ static void display_entry(int pos)
                if (show_weights) maxwid -= 7;
 
                /* Describe the object (fully) */
-               object_desc_store(o_name, o_ptr, TRUE, 3);
+               object_desc(o_name, o_ptr, 0);
                o_name[maxwid] = '\0';
                c_put_str(tval_to_attr[o_ptr->tval], o_name, i+6, cur_col);
 
@@ -3353,7 +3353,7 @@ msg_format("
                else
                {
                        /* Describe the object (fully) */
-                       object_desc_store(o_name, j_ptr, TRUE, 3);
+                       object_desc(o_name, j_ptr, 0);
 
                        /* Message */
 #ifdef JP
@@ -3407,7 +3407,7 @@ msg_format("%s(%c)
                                j_ptr->ident &= ~(IDENT_FIXED);
 
                                /* Describe the transaction */
-                               object_desc(o_name, j_ptr, TRUE, 3);
+                               object_desc(o_name, j_ptr, 0);
 
                                /* Message */
 #ifdef JP
@@ -3420,7 +3420,7 @@ msg_format("%s
                                record_turn = turn;
 
                                if (record_buy) do_cmd_write_nikki(NIKKI_BUY, 0, o_name);
-                               object_desc(o_name, o_ptr, TRUE, 0);
+                               object_desc(o_name, o_ptr, OD_NAME_ONLY);
                                if(record_rand_art && o_ptr->art_name)
                                        do_cmd_write_nikki(NIKKI_ART, 0, o_name);
 
@@ -3429,12 +3429,12 @@ msg_format("%s
 
                                /* Erase the "feeling" */
                                j_ptr->feeling = FEEL_NONE;
-                               j_ptr->ident &= ~(IDENT_STOREB);
+                               j_ptr->ident &= ~(IDENT_STORE);
                                /* Give it to the player */
                                item_new = inven_carry(j_ptr);
 
                                /* Describe the final result */
-                               object_desc(o_name, &inventory[item_new], TRUE, 3);
+                               object_desc(o_name, &inventory[item_new], 0);
 
                                /* Message */
 #ifdef JP
@@ -3558,7 +3558,7 @@ msg_format("%s
                item_new = inven_carry(j_ptr);
 
                /* Describe just the result */
-               object_desc(o_name, &inventory[item_new], TRUE, 3);
+               object_desc(o_name, &inventory[item_new], 0);
 
                /* Message */
 #ifdef JP
@@ -3744,7 +3744,7 @@ static void store_sell(void)
        }
 
        /* Get a full description */
-       object_desc(o_name, q_ptr, TRUE, 3);
+       object_desc(o_name, q_ptr, 0);
 
        /* Remove any inscription, feeling for stores */
        if ((cur_store_num != STORE_HOME) && (cur_store_num != STORE_MUSEUM))
@@ -3837,8 +3837,8 @@ static void store_sell(void)
                        /* Modify quantity */
                        q_ptr->number = amt;
 
-                       /* Make it look like known */
-                       q_ptr->ident |= IDENT_STOREB;
+                       /* Make it look like to be known */
+                       q_ptr->ident |= IDENT_STORE;
 
                        /*
                         * Hack -- If a rod or wand, let the shopkeeper know just
@@ -3853,7 +3853,7 @@ static void store_sell(void)
                        value = object_value(q_ptr) * q_ptr->number;
 
                        /* Get the description all over again */
-                       object_desc(o_name, q_ptr, TRUE, 3);
+                       object_desc(o_name, q_ptr, 0);
 
                        /* Describe the result (in message buffer) */
 #ifdef JP
@@ -3908,7 +3908,7 @@ msg_format("%s
        else if (cur_store_num == STORE_MUSEUM)
        {
                char o2_name[MAX_NLEN];
-               object_desc(o2_name, q_ptr, TRUE, 0);
+               object_desc(o2_name, q_ptr, OD_NAME_ONLY);
 
                if (-1 == store_check_num(q_ptr))
                {
@@ -4081,7 +4081,7 @@ msg_print("
        }
 
        /* Description */
-       object_desc(o_name, o_ptr, TRUE, 3);
+       object_desc(o_name, o_ptr, 0);
 
        /* Describe */
 #ifdef JP
@@ -4786,7 +4786,7 @@ void do_cmd_store(void)
                                object_copy(q_ptr, o_ptr);
 
                                /* Describe it */
-                               object_desc(o_name, q_ptr, TRUE, 3);
+                               object_desc(o_name, q_ptr, 0);
 
                                /* Message */
 #ifdef JP
@@ -5083,7 +5083,7 @@ void move_to_black_market(object_type *o_ptr)
 
        st_ptr = &town[p_ptr->town_num].store[STORE_BLACK];
 
-       o_ptr->ident |= IDENT_STOREB;
+       o_ptr->ident |= IDENT_STORE;
 
        (void)store_carry(o_ptr);
 
index 8c8ea64..71b1d8b 100644 (file)
@@ -293,7 +293,7 @@ static void kind_info(char *buf, char *dam, char *wgt, int *lev, s32b *val, int
 
 
        /* Description (too brief) */
-       object_desc_store(buf, q_ptr, FALSE, 0);
+       object_desc(buf, q_ptr, (OD_NAME_ONLY | OD_STORE));
 
 
        /* Misc info */
@@ -1027,7 +1027,7 @@ static cptr *spoiler_flag_aux(const u32b art_flags[TR_FLAG_SIZE],
 static void analyze_general(object_type *o_ptr, char *desc_ptr)
 {
        /* Get a "useful" description of the object */
-       object_desc_store(desc_ptr, o_ptr, TRUE, 1);
+       object_desc(desc_ptr, o_ptr, (OD_NAME_AND_ENCHANT | OD_STORE));
 }
 
 
index 6ab0e7f..6652033 100644 (file)
@@ -556,7 +556,7 @@ static void wiz_display_item(object_type *o_ptr)
        prt_alloc(o_ptr->tval, o_ptr->sval, 1, 0);
 
        /* Describe fully */
-       object_desc_store(buf, o_ptr, TRUE, 3);
+       object_desc(buf, o_ptr, OD_STORE);
 
        prt(buf, 2, j);
 
index b0d23fb..a01bb10 100644 (file)
@@ -3303,7 +3303,7 @@ static int target_set_aux(int y, int x, int mode, cptr info)
                        next_o_idx = o_ptr->next_o_idx;
 
                        /* Obtain an object description */
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 
                        /* Describe the object */
 #ifdef JP
@@ -3357,7 +3357,7 @@ static int target_set_aux(int y, int x, int mode, cptr info)
                                o_ptr = &o_list[floor_list[0]];
 
                                /* Describe the object */
-                               object_desc(o_name, o_ptr, TRUE, 3);
+                               object_desc(o_name, o_ptr, 0);
 
                                /* Message */
 #ifdef JP
@@ -3483,7 +3483,7 @@ static int target_set_aux(int y, int x, int mode, cptr info)
                        boring = FALSE;
 
                        /* Obtain an object description */
-                       object_desc(o_name, o_ptr, TRUE, 3);
+                       object_desc(o_name, o_ptr, 0);
 
                        /* Describe the object */
 #ifdef JP
@@ -5245,7 +5245,7 @@ msg_print("
                        msg_print("'Thou reliest too much on thy weapon.'");
 #endif
 
-                       object_desc(o_name, &inventory[INVEN_RARM], TRUE, 0);
+                       object_desc(o_name, &inventory[INVEN_RARM], OD_NAME_ONLY);
                        (void)curse_weapon(FALSE, INVEN_RARM);
 #ifdef JP
                        reward = format("%s¤¬Ç˲õ¤µ¤ì¤¿¡£", o_name);
@@ -5269,7 +5269,7 @@ msg_print("
                        msg_print("'Thou reliest too much on thine equipment.'");
 #endif
 
-                       object_desc(o_name, &inventory[INVEN_BODY], TRUE, 0);
+                       object_desc(o_name, &inventory[INVEN_BODY], OD_NAME_ONLY);
                        (void)curse_armor();
 #ifdef JP
                        reward = format("%s¤¬Ç˲õ¤µ¤ì¤¿¡£", o_name);
@@ -5314,7 +5314,7 @@ msg_print("
                                        if (one_in_(2))
                                        {
                                                if (!buki_motteruka(INVEN_RARM)) break;
-                                               object_desc(o_name, &inventory[INVEN_RARM], TRUE, 0);
+                                               object_desc(o_name, &inventory[INVEN_RARM], OD_NAME_ONLY);
                                                (void)curse_weapon(FALSE, INVEN_RARM);
 #ifdef JP
                                                reward = format("%s¤¬Ç˲õ¤µ¤ì¤¿¡£", o_name);
@@ -5325,7 +5325,7 @@ msg_print("
                                        else
                                        {
                                                if (!inventory[INVEN_BODY].k_idx) break;
-                                               object_desc(o_name, &inventory[INVEN_BODY], TRUE, 0);
+                                               object_desc(o_name, &inventory[INVEN_BODY], OD_NAME_ONLY);
                                                (void)curse_armor();
 #ifdef JP
                                                reward = format("%s¤¬Ç˲õ¤µ¤ì¤¿¡£", o_name);