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v3.0.0 Alpha5 OSDN最終版
[hengband/hengband.git] / src / avatar.c
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-15 Hourier[Refactor] #38862 Moved avatar.c/h to player/
2020-05-15 Hourier[Refactor] #38862 Moved angband.h, h-*.h and system...
2020-05-15 Hourier[Refactor] #38862 Moved player-*.c/h to player/ except...
2020-05-03 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-04-29 Hourier[Refactor] #39963 Changed header inclusion from realm...
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-07-02 deskull[Refactor] #38997 get_random_virtue() に player_type...
2019-07-02 deskull[Refactor] #38997 get_realm_virtues() に player_type...
2019-07-02 deskull[Refactor] #38997 compare_virtue() に player_type *...
2019-07-01 deskull[Refactor] #38997 virtue_number() に player_type * 引数を追加.
2019-07-01 deskull[Refactor] #38997 dump_virtue() に player_type * 引数を追加.
2019-07-01 deskull[Refactor] #38997 set_virtue() に player_type * 引数を追加.
2019-07-01 deskull[Refactor] #38997 chg_virtue() に player_type * 引数を追加.
2019-07-01 deskull[Refactor] #38997 get_virtues() に player_type * 引数を追加.
2019-06-01 deskull[Refactor] #37353 職業ID定義を player-class.h へ移動.
2019-06-01 deskull[Refactor] #37353 種族定義IDを player-race.h へ移動.
2019-05-23 deskull[Refactor] #37353 REALM_* 定義を realm.h へ移動.
2019-01-21 Deskull[Refactor] #37353 avatar.h 追加。 / Add avatar.h.
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/CHARGEMAN'
2019-01-14 DeskullMerge remote-tracking branch 'remotes/origin/MERFOLK'
2019-01-13 Deskull[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
2019-01-04 Deskull[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
2018-08-02 DeskullMerge branch 'v2.2.1r'
2018-04-11 DeskullMerge branch 'Fix2.2.0Bugs'
2017-10-07 Deskull#37287 #37353 (2.2.0.89) ARTIFACT_IDX型とVIRTUES_IDX型を定義し...
2017-09-16 Deskull#37287 (2.2.0.89) avater.c, birth.c 中のVCコンパイラ警告を修正...
2017-07-07 Deskull(2.2.0.17) avater.cとeffect.c内のC4457警告に対応。 / Deal C4457...
2014-03-12 dis-fix encoding
2014-03-12 dis-Refactor: replace ifdef JP macro
2014-02-28 HabuMerge branch 'experimental-utf8nize-convert-to-utf8'
2014-02-28 HabuソースコードのUTF-8化。
2014-01-18 deskullFix some comment warnings.
2013-12-27 deskullAdd Doxygen comment to bldg.c.
2013-12-23 deskullAdd Doxygen comment to avatar.c.
2013-12-23 deskullAdd Doxygen comment to avatar.c.
2009-09-15 iksbranch-hexの変更をコミット。
2009-09-03 iks新職業スナイパーといくつかの新or移植アーティファクトをマージ。
2004-01-04 mogami・゙・ッ・﨓セハムケケ。」ENCHANT「ェCRAFT
2003-05-09 nothereBCC++ 5.5.1で警告封じオプション -w- を外した場合のコンパイル警告の除去.
2002-11-08 mogami既に忘れた何かの理由によって、長い事tabをスペース8文字にする設定で
2002-05-30 mogamiワーニングの除去。
2002-05-27 mogamihaja -> crusade ク。コヨエケ
2002-05-26 hogeヌヒシル、ホ・ミ・ース、タオ&タクフソ、キ・ミ。シ・ク・逾ヒ。」
2002-05-14 hoge破邪。まだ作ってる途中。
2002-02-15 habuハャ、ォ、熙荀ケ、、、隍ヲ、ヒ。「rand_int()、andint0()。「randint()、...
2002-01-12 mogamiInitial revision