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[Fix] #39563 ゲームシステム表現上の巨人/ジャイアント表記を巨人に統一. / Unified Japanese expression of "giant".
[hengband/hengband.git]
/
src
/
Makefile.am
2019-06-13
deskull
[Refactor] #37353 object1.c/object.h から player-inventor...
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2019-06-12
deskull
[Refactor] #37353 gameoption.c/h を cmd-gameoption.c...
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2019-06-12
deskull
[Refactor] #37353 english.c/h を作成して plural_aux() を分離.
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2019-06-11
deskull
[Refactor] #37353 z-config.h を h-config.h へ合流.
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2019-06-11
deskull
[Refactor] #37353 Makefile.am に削除したファイルを反映.
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2019-05-12
deskull
[Refactor] #37353 japanese.h を作成して関連宣言を移動.vcprojのソースリスト...
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2019-05-10
deskull
[Refactor] #37353 inet.c の関数宣言を inet.h を作成して移動.
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2019-05-10
deskull
[Refactor] #37353 creature.c/h を作成して,プレイヤーモンスターの共通項目として...
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2019-05-08
deskull
[Refactor] #37353 report.h を作成して宣言を移動.
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2019-05-07
deskull
[Refactor] #37353 realm.c/h を追加して,関連変数を移動.
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2019-05-06
deskull
[Refactor] #37353 xtra2.c を targeting.c に改名.
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2019-05-05
deskull
[Refactor] #37353 vcxproj 上のフィルタ構成を整理しつつ, racial.h...
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2019-05-05
deskull
[Refactor] #37353 load.h を追加して宣言を移動.
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2019-05-05
deskull
[Refactor] #37353 save.h を追加して宣言を移動.
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2019-05-03
deskull
[Refactor] #37353 core.h を作成してANGBAND_*定数を移動.
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2019-05-03
deskull
[Refactor] #37353 cmd4.c を cmd-dump.c に改名して関数整理.
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2019-05-02
deskull
[Refactor] #37353 player-sex.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 player-personality.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 player-race.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 birther 構造体と関連変数を birth.h へ移動.
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2019-05-02
deskull
[Refactor] #37353 object-ego.c/h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 autopick.h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 monsterrace.c/h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 object-kind.c/h を作成して関連構造体と変数を移動.
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2019-04-30
deskull
[Refactor] #37353 player-class.c/h を作成して player_magic...
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2019-04-25
deskull
[Refactor] #37353 dungeon.c/h を追加。
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2019-04-25
deskull
[Refactor] #37353 dungeon.c を core.c に改名。
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2019-04-24
deskull
[Refactor] #37353 floor.c を作成して floor_type 型整理。
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2019-04-24
deskull
[Refactor] #37353 player-skill.c/h を追加。
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2019-04-22
deskull
[Refactor] #37353 object.hを追加。
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2019-04-21
deskull
[Refactor] #37353 externs.h から util.h への宣言移動。
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2019-04-20
deskull
[Refactor] #37353 scores.h を作成して宣言を externs.h から分離。
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2019-04-19
deskull
[Refactor] #37353 birth.h 追加。
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2019-04-19
deskull
[Refactor] #37353 effects.c を player-effects.c に改名しつつ...
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2019-04-19
deskull
[Refactor] #37353 Makefile.am を整理。
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2019-04-18
deskull
[Refactor] #37353 snipe.h 作成と宣言分離。
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2019-04-18
deskull
[Refactor] #37353 prt_map() を view-mainwindow.c/h に移動。
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2019-04-17
deskull
[Fix] #37353 cmd2.c 改名時し損ねた Makefile.am の修正。
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2019-04-17
deskull
[Refactor] #37353 flavor.c を object-flavor.c/h に変更して...
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2019-04-16
deskull
[Refactor] #37353 bldg.h を作成して、 BACT_* を移動。
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2019-04-02
deskull
[Refactor] #37353 cmd-mane.h を作成して変数宣言移動。 mane.c を...
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2019-04-02
deskull
[Refactor] #37353 cmd-hissatsu.h を作成して変数宣言移動。
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2019-03-22
deskull
[Refactor] #37353 monster-spell.h を追加。
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2019-03-18
deskull
[Fix] #37353 Fix Makefile.am.
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2019-03-11
deskull
[Refactor] #37353 警告の処理を warning.c に分離 / Separate warni...
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2019-03-11
deskull
[Fix] #37353 Makefile.am 修正。 / Fix Makefile.am.
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2019-03-11
deskull
[Refactor] #37353 鍛冶の処理を cmd-smith.c に分離 / Separate...
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2019-02-22
deskull
[Fix] #37353 Makefile.am をさらに修正。 / Refix Makefile.am.
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2019-02-22
deskull
[Fix] #37353 Makefile.am 修正。 / Fix Makefile.am.
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2019-02-02
Deskull
[Refactor] #37353 spells.hにスペルに関する共通定義を追加。。 / Add commo...
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2019-02-01
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-29
Deskull
[Refactor] #37353 externs.h の宣言いくつかを shoot.h へ移動。 ...
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2019-01-28
Deskull
[Refactor] #37353 xtra2.c から rumor.c を分離。 / rumor.c...
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2019-01-26
Deskull
[Refactor] #37353 cmd1.c を player-move.c に改名。 / Integra...
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2019-01-26
Deskull
[Refactor] #37353 cmd5.c を cmd-spell.c へ統合。 / Integrate...
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2019-01-22
Deskull
[Refactor] #37353 racial.c から spells-object.c に分離。...
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2019-01-22
Deskull
[Refactor] #37353 spells2.c から spells-status.c に分離...
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2019-01-21
Deskull
[Fix] #37353 Makefile.am 修正。 / Fix Makefile.am.
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2019-01-21
Deskull
[Refactor] #37353 xtra1.c を view-mainwindow.c に改名。...
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2019-01-21
Deskull
[Refactor] #37353 avatar.h 追加。 / Add avatar.h.
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2019-01-21
Deskull
[Refactor] #37353 ART_* を artifact.h へ分離。 / Separate...
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2019-01-20
Deskull
[Refactor] #37353 project_path() を新規 project.c へ移動...
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2019-01-17
Deskull
[Refactor] #37353 xtra2.c のクエスト関連処理を quest.c/h へ分離...
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2019-01-17
Deskull
[Refactor] #37353 突然変異処理の宣言のいくつかを新規 mutation.h へ移動...
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2019-01-16
Deskull
[Fix] #37353 Makefile.am修正。 / Fix Makefile.am.
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2019-01-16
Deskull
[Refactor] #37353 gain_level_reward() を新規ファイル patron...
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2019-01-16
Deskull
[Refactor] #37353 PM_* 定義を新規ファイル monster.h へ移動し、インクルード追...
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2019-01-15
Deskull
[Refactor] #37353 PROJECT_* 定義を新規ファイル projection.h...
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2019-01-15
Deskull
[Refactor] #37353 CFM_* 定義を新規ファイル floor.h へ移動。 / Move...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #37353 ソート処理をsort.c/hに分離。 / Separate to...
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2019-01-06
Deskull
[Refactor] #37353 player-item.c/h 削除。 xtra2.c を player...
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2019-01-04
Deskull
[Refactor] #37353 xtra1.c から world.c を分離。 / Separate...
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2018-12-23
Deskull
[Refactor] #37481 melee.hを定義。 \ Add melee.h.
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2018-12-14
Deskull
Merge branch 'master' into MERFOLK
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2018-12-14
Deskull
[Refactor] #37353 ベースアイテム判定処理を objectkind-hook.c/h...
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2018-12-13
Deskull
Merge branch 'master' into MERFOLK
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2018-12-12
Deskull
[Refactor] #37353 monster-hook を monsterrace-hook に改名...
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2018-12-08
Deskull
[Refactor] #37353 店処理のヘッダを externs.h から store.h へ分離。
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2018-11-26
Deskull
[Refactor] #37353 プレイヤーのダメージ処理を spells3.c から player...
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2018-11-19
Deskull
[Refactor] #37353 アイテム呪い処理を object-curse.c/h へ分離。
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2018-11-17
Deskull
[Refactor] #37353 日の出、日没処理を process_world() から day_brea...
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2018-11-01
Deskull
[Fix] #37353 Makefile.am修正。
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2018-11-01
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-10-31
deskull
[Fix] #37353 Makefile.am修正。
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2018-10-31
Deskull
[Fix] #37353 Makefile.am修正。
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2018-09-28
Deskull
[Refactor] #37353 モンスターステータス処理を melee2.c から monster...
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2018-09-24
Deskull
[Refactor] #37353 アイテム条件処理を object-hook.c/h へ分離。
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2018-09-24
Deskull
[Refactor] #37353 モンスター条件処理を monster1.c と birth.c から...
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2018-09-23
Deskull
[Refactor] #37353 プレイヤーの初期生い立ち情報を birth.c から history...
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2018-09-21
Deskull
[Refactor] #37353 射撃処理を cmd1.c から shoot.c へ分離。
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2018-09-20
deskull
[Refactor] #37353 src/Makefile.amを修正。
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2014-03-10
Habu
コンパイル時にNKFを使用して文字コードを変換するようにした
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2014-02-18
dis-
add mspells4.c in Makefile.am
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2009-09-15
iks
branch-hexの変更をコミット。
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2009-09-03
iks
新職業スナイパーといくつかの新or移植アーティファクトをマージ。
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2004-01-02
mogami
魔法の効果、名前、説明文等を一つの関数にまとめた。
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2003-10-20
mogami
main-mac-carbon.cの削除に対応。
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