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[Refactor] #38862 Moved angband.h, h-*.h and system-variables.c/h
[hengband/hengband.git] / src / cmd / cmd-quaff.c
2020-05-15 Hourier[Refactor] #38862 Moved angband.h, h-*.h and system...
2020-05-15 Hourier[Refactor] #38862 Moved player-*.c/h to player/ except...
2020-05-15 Hourier[Refactor] #38862 Moved object*.c/h to object/
2020-05-15 Hourier[Refactor] #38862 Moved floor*.c to floor/
2020-05-09 Hourier[Refactor] #39970 Moved mutation.c/h to mutation/
2020-05-08 Hourier[Refactor] #40392 Changed inclusion from birth.h to...
2020-05-08 Hourier[Refactor] #39963 Separated spells3.h from spells1.h
2020-05-08 Hourier[WIP] [Refactor] #39963 Separated spells2.h from spells1.h
2020-05-08 Hourier[WIP] [Refactor] #39963 Renamed spells.h to spells1.h
2020-05-03 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-04-29 Hourier[Refactor] #39963 Changed header inclusion from realm...
2020-04-25 Hourier[Refactor] #38862 Moved view-mainwindow.c/h to display...
2020-04-23 Hourier[Refactor] #37353 Renamed objectkind.c/h to object...
2020-04-22 Hourier[Refactor] #40274 Moved definition values of sound...
2020-04-21 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-04-21 Hourier[Refactor] #40236 Separated mimic-info-table.c/h from...
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2020-02-12 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-02-11 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-02-11 deskull[Refactor] #39912 インクルード無用になった realm-song.h などを削除....
2020-01-21 HourierMerge branch 'feature/Refactoring-Hourier' of https...
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-19 Eric BranlundChanged indefinite to definite article in English messa...
2020-01-15 Hourier[Refactor] #38997 potion_smash_effect() にplayer_type...
2020-01-15 Hourier[Refactor] #38997 hex_spelling() を関数マクロから普通の関数に展開し...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-12 Hourier[Refactor] #38997 IS_OPPOSE_*() の関数マクロを普通の関数に変更し、player...
2020-01-10 Hourier[Refactor] #38997 inven_item_describe()、vary_item(...
2020-01-10 Hourier[Refactor] #38997 object_aware()、object_mention()、apply...
2020-01-06 Hourier[Refactor] #38997 detect_*() にplayer_type * 引数を追加 ...
2020-01-04 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-04 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-03 deskull[Refactor] #38997 detect_traps() に player_type * 引数を追加...
2020-01-02 deskull[Refactor] #38997 detect_objects_gold() に player_type...
2019-12-22 deskull[Refactor] #38997 identify_pack() に player_type * 引数を追加...
2019-12-15 deskull[Refactor] #38997 アイテム増減処理の大半を vary_item() に統合. / Unify...
2019-12-15 deskull[Refactor] #39076 Remove item reduction process comments.
2019-12-11 deskull[Refactor] #38997 hex_spelling_any() に player_type...
2019-12-08 deskull[Fix] #38997 cmd-quaff.c/cmd-read.c 内変数参照修正. / Fix...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-09-21 deskull[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
2019-09-12 deskull[Refactor] #38997 cure_critical_wounds() に player_type...
2019-09-12 deskull[Refactor] #38997 cure_serious_wounds() に player_type...
2019-09-12 deskull[Refactor] #38997 cure_light_wounds() に player_type...
2019-09-12 deskull[Refactor] #38997 berserk() に player_type * 引数を追加....
2019-09-12 deskull[Refactor] #38997 heroism() に player_type * 引数を追加....
2019-09-04 deskull[Refactor] #38997 cmd-activate.c, cmd-basic.c, cmd...
2019-09-01 deskull[Refactor] #38997 wiz_lite() に player_type * 引数を追加...
2019-08-26 deskull[Refactor] #38997 self_knowledge() に player_type *...
2019-08-24 deskull[Refactor] #38997 true_healing() に player_type * 引数を追加.
2019-08-24 deskull[Refactor] #38997 restore_mana() に player_type * 引数を追加.
2019-08-24 deskull[Refactor] #38997 life_stream() に player_type * 引数を追加.
2019-08-15 deskull[refactor] #38862 cmd-*.c / cmd-*.h を cmd ディレクトリに移動...