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Merge branch 'Feature/Fix-Fall-Horse' into develop/3.0.0.1Alpha
[hengband/hengband.git] / src / cmd-item /
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-11 deskull[Refactor] #40514 player_type の resist_fear 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_blind 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_chaos, resist_da...
2021-01-11 deskull[Refactor] #40514 player_type の resist_conf 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_pois 変数を廃止....
2021-01-09 deskull[Refactor] #40520 select_ring_slot を player_type に取り込む...
2020-12-16 Hourier[Fix] #40940 Resolved the issue that a parenthesis...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Unificatio...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 Hourier[Refactor] #40906 Reshaped automatically
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-12-06 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-12-03 Habu[cleanup] GCCの警告に対応
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-22 iks[Fix] コミットcec52f2fのマージ漏れを適用(#40514 #40652 DARK_SOURCEフラ...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-11-08 deskull[Refactor] #40514 weight_limit() を calc_weight_limit...
2020-11-08 deskull[Refactor] player_type から total_weight を削除し calc_invent...
2020-11-04 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-27 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-25 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-24 deskull[MISC] cmd-item/cmd-refill.c 内の player_type 変数名を統一...
2020-10-24 deskull[Refactor] #40514 #40652 DARK_SOURCEフラグ持ちを適用. / Apply...
2020-10-23 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-19 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-15 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-07 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-05 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-10-04 deskullRevert "[Refactor] EFFECT_ID を spell_type に統合. / Integr...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-09-21 deskull[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-07 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-09-06 Eric BranlundIncluded spell/summon-types.h to avoid compiler error...
2020-08-26 deskull[Refactor] have_pval_flags() を has_pval_flags() に改名...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 deskull[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-21 Hourier[Refactor] #40647 Moved player/selfinfo.c/h to player...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-20 Hourier[Refactor] #40560 Separated exe_destroy_item() from...
2020-08-20 Hourier[Refactor] #40560 Separated process_destroy_magic_book...
2020-08-20 Hourier[Refactor] #40560 Separated gain_exp_by_destroying_magi...
2020-08-20 Hourier[Refactor] #40560 Separated decide_magic_book_exp(...
2020-08-20 Hourier[Refactor] #40560 Separated select_destroying_item...
2020-08-20 Hourier[Refactor] #40560 Separated check_destory_item() from...
2020-08-20 Hourier[Refactor] #40560 Made destroy_type to divide do_cmd_de...
2020-08-20 Hourier[Refactor] #40650 Separated cmd-destroy.c/h from cmd...
2020-08-20 Hourier[Refactor] #40650 Separated cmd-refill.c/h into cmd...
2020-08-20 Hourier[Refactor] #40650 Separated cmd-equipment.c/h into...
2020-08-20 Hourier[Refactor] #40560 Added inclusion for cmd-floor.c/h...
2020-08-20 Hourier[Refactor] #40650 Separated cmd-floor.c/h from cmd...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-17 Hourier[Refactor] #40634 Renamed cmd-activate.c/h to activatio...
2020-08-17 Hourier[Refactor] #40634 Moved do_cmd_activate() from cmd...
2020-08-17 Hourier[Refactor] #40634 Separated activation-breath.c/h from...
2020-08-17 Hourier[Refactor] #40634 Separated activation-execution.c...
2020-08-17 Hourier[Refactor] #40634 Reshaped cmd-activate.c
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-12 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-09 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-09 Hourier[Refactor] #39010 Added return type to exe_throw()
2020-08-09 Hourier[Refactor] #39010 Separated drop_thrown_item() from...
2020-08-09 Hourier[Refactor] #39010 Separated process_boomerang_back...
2020-08-09 Hourier[Refactor] #39010 Separated check_boomerang_throw(...
2020-08-09 Hourier[Refactor] #39010 Separated process_boomerang_throw...
2020-08-09 Hourier[Refactor] #39010 Separated display_boomerang_throw...
2020-08-09 Hourier[Refactor] #39010 Separated display_potion_throw()...
2020-08-09 Hourier[Refactor] #39010 Separated display_figurine_throw...
2020-08-09 Hourier[Refactor] #39010 Separated do_cmd_throw() from do_cmd_...
2020-08-08 Hourier[Refactor] #39010 Separated attack_racial_power() from...
2020-08-08 Hourier[Refactor] #39010 Separated calc_racial_power_damage...
2020-08-08 Hourier[Refactor] #39010 Separated display_attack_racial_power...
2020-08-08 Hourier[Refactor] #39010 Incorporated some variables into...
2020-08-08 Hourier[Refactor] #39010 Separated check_racial_target_monster...
2020-08-08 Hourier[Refactor] #39010 Separated check_racial_target_seen...
2020-08-08 Hourier[Refactor] #39010 Separated check_racial_target_bold...
2020-08-08 Hourier[Refactor] #39010 Separated set_racial_chance() from...
2020-08-08 Hourier[Refactor] #39010 Separated set_class_specific_throw_pa...
2020-08-08 Hourier[Refactor] #39010 Separated reflect_inventory_by_throw...
2020-08-08 Hourier[Refactor] #39010 Reshaped do_cmd_throw()
2020-08-08 Hourier[Refactor] #39010 Separated calc_throw_grid() from...
2020-08-08 Hourier[Refactor] #39010 Reshaped do_cmd_throw()
2020-08-08 Hourier[Refactor] #39010 Separated calc_throw_range() from...
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