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[Refactor] #37353 引数の型を統一 / Unified types of arguments
[hengband/hengband.git]
/
src
/
object1.c
2018-11-28
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-27
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-25
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-24
Deskull
[Refactor] #define ALLOW_EASY_FLOOR による分岐処理削除 / Delete...
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2018-11-24
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2018-11-24
Deskull
[Refactor] #define ALLOW_REPEAT による分岐処理削除 / Delete...
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diff to current
2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-12
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-12
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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commitdiff
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diff to current
2018-11-12
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-11
Deskull
[Refactor] #37287 #37353 TERM_POSITION を TERM_LEN に改名。
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2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-02
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2017-12-10
Deskull
#37287 #37353 (2.2.0.89) REAL_TIME 型を再定義し、型の置換を継続中...
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2017-12-10
Deskull
#37287 #37353 (2.2.0.89) ACTION_IDX 型を定義し、型の置換を継続中...
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2017-12-09
Deskull
#37287 #37353 (2.2.0.89) FLOOR_IDX 型を定義し、型の置換を継続中。...
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2017-12-07
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-12-02
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-11-02
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-27
Deskull
#37287 #37353 (2.2.0.89) TERM_COLOR 型を定義し、型の置換を継続中...
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2017-10-27
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-25
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-19
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-17
Deskull
#37287 #37353 (2.2.0.89) FEAT_POWER 型を定義し、型の置換を継続中...
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2017-10-15
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-15
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-13
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-13
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-11
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-11
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-11
Deskull
#37287 #37353 (2.2.0.89) OBJECT_IDX 型を定義し、型の置換を継続中...
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2017-10-11
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-10
Deskull
#37287 #37353 (2.2.0.89) INVENTORY_IDX 型を定義し、型の置換を継続中...
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2017-10-04
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-28
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-06-20
Deskull
#37287 mspell4.cとobject1.c内のC4457警告に対応。ソースコード整形。 /...
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2015-08-05
Deskull
px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global...
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2015-04-04
Deskull
#define AMIGA プリプロセッサを除去。 / Remove #define AMIGA prepro...
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2014-03-13
dis-
Refacotr: replace ifdef JP macros
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-02-13
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2014-02-13
dis-
refactor: drain-life->HP damage, drain-exp->Exp damage
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2014-01-18
deskull
Fix some comment warnings.
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2014-01-18
deskull
Fix some comment warnings.
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2014-01-16
deskull
Fix some comment warnings.
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2014-01-11
deskull
Fix Doxygen warning in object1.c.
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2014-01-11
deskull
Fix Doxygen warning in object1.c.
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diff to current
2014-01-10
deskull
Fix Doxygen warning in object1.c.
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diff to current
2014-01-10
deskull
Fix Doxygen warning in object1.c.
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diff to current
2014-01-10
deskull
Fix Doxygen warning in object1.c.
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2013-06-24
dis-
Fix bug of light of darkness radius
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2013-06-13
iks
Fixed buffer over run of not enough array allocation...
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2013-06-09
dis-
Add Item flags.
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2013-06-09
dis-
refactor lite flags
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2013-06-09
dis-
add crown ego -- ancient curse
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2013-06-04
dis-
update description of reflection
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2013-05-20
dis-
Add permanent drain_hp/mp flag.
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2013-05-19
dis-
Add Elemental brand ego Activation. ball(100) and temp...
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2013-02-26
habu
Get rid of all gcc(-Wall) warnings
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2013-02-04
habu
Integrate Weaponsmith objects' activation into general one
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2013-02-04
habu
Rewrite activation code
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2013-02-01
habu
Detail activate description is dynamically built using...
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2013-01-31
iks
When an object has activation flag and xtra2=0, restore...
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2013-01-31
iks
Normal objects also are defined their activation type...
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2013-01-31
habu
Add activation timeout to description of the bladeturner
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2013-01-31
iks
Amulets' egos also are defined its activation type...
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2013-01-31
iks
Rings' egos also are defined its activation type in...
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2013-01-31
iks
We can define activation type of egos in e_info.txt.
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2013-01-31
iks
Implement permanently repeatedly weak/heavy cursing...
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2013-01-30
iks
Add effect explains of activation of resist each elemental.
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2013-01-29
iks
Now we can define fixed artifacts' activation with...
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2013-01-29
iks
dafaultが悪さをするので削除。
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2013-01-29
iks
固定アーティファクトの発動は全部外部フラグ化し終わった。
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2013-01-29
iks
さらなる続き。
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2013-01-29
iks
さらに続きを実装。
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2013-01-29
iks
さらなる修正。
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2013-01-28
iks
add U:flags line for activation index.
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2010-01-05
habu
重量0のアイテムをサブウィンドウで表示した時に重量の表示が無くならないように修正。
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2010-01-05
habu
screen_object関数において、内部ブロックで宣言した変数をブロック外からアクセスしており、不正アドレ...
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2009-09-15
iks
branch-hexの変更をコミット。
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2009-09-03
iks
新職業スナイパーといくつかの新or移植アーティファクトをマージ。
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2004-08-14
nothere
アイテムがずれるだけで銘のためにいちいち確認を求められて逆に不便にな
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2004-08-13
nothere
アイテムを繰り返しコマンドで使っていて, 鑑定による自動破壊等でザック
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2004-08-04
nothere
暗黒光源の*鑑定*時の表示に関する修正.
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2004-08-02
nothere
easy_floor有効時に, 床上のアイテムの山に金塊が含まれる場合でもリスト
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2004-07-21
nothere
M@cband氏によるXcode, ProjectBuilderでコンパイルを行うための修正パッ
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2004-07-19
nothere
モンスターの写真でのシンボル表示でデフォルト文字しか表示されないバグ
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2004-07-03
nothere
'n'や'['による繰り返しコマンド使用時に, get_item()にUSE_EQUIPを指定
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