OSDN Git Service

[Refactor] #40514 player_type の resist_sound 変数を廃止. / Abolished the resist_sound...
[hengband/hengband.git] / src / player-info /
2021-01-11 deskull[Refactor] #40514 player_type の resist_sound 変数を廃止...
2021-01-11 deskull[Refactor] #40514 player_type の resist_conf 変数を廃止....
2021-01-11 deskull[Refactor] #40514 player_type の resist_pois 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_cold 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_elec 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_acid 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_fire 変数を廃止....
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-25 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-11-25 Habu[fix] グローバル変数宣言にexternを付ける
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-13 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-11-13 Hourier[Fix] #40743 Changed si_ptr to self_ptr because si_ptr...
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-11-04 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-11-03 Hourier[Fix] #40743 Changed si_ptr to self_ptr because si_ptr...
2020-10-27 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-25 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-23 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-20 deskull[Refactor] #40514 player-status-flags.c/h 内の is_*(...
2020-10-19 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-15 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-07 Hourier[Fix] 波ダッシュの文字コードを変更 (日本語のみ)
2020-10-07 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-05 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-02 deskull[Refactor] #40514 is_shero()を各処理判定に適用. / Apply is_shero...
2020-09-02 deskull[Refactor] #40514 幾らかの has_*() 関数を is_*() に改名. / Rename...
2020-09-02 deskull[Refactor] #40514 immune_cold は has_immune_cold() を直接参照...
2020-09-02 deskull[Refactor] #40514 immune_fire は has_immune_fire() を直接参照. /
2020-09-02 deskull[Refactor] #40514 immune_acid, immune_elec は has_immune...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-25 deskull[Refactor] #40514 player-status-*.c/h の have_*() を...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40647 Removed unused headers in self-info.c
2020-08-21 Hourier[Refactor] #40647 Reshaped self-info.c
2020-08-21 Hourier[Refactor] #40647 Separated player-info/weapon-effect...
2020-08-21 Hourier[Refactor] #40647 Separated display-self-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Separated display_self_info() from...
2020-08-21 Hourier[Refactor] #40647 Divided set_weapon_effect_info()
2020-08-21 Hourier[Refactor] #40647 Separated set_weapon_effect_info...
2020-08-21 Hourier[Refactor] #40647 Separated base-status-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Separated set_body_improvement_info_4...
2020-08-21 Hourier[Refactor] #40647 Moved set_high_resistance_info()...
2020-08-21 Hourier[Refactor] #40647 Separated resistance-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Separated body-imptovement-info.c...
2020-08-21 Hourier[Refactor] #40647 Separated set_body_improvement_info_3...
2020-08-21 Hourier[Refactor] #40647 Separated set_esp_info() from self_kn...
2020-08-21 Hourier[Refactor] #40647 Separated set_body_improvement_info_2...
2020-08-21 Hourier[Refactor] #40647 Separated set_special_attack_info...
2020-08-21 Hourier[Refactor] #40647 Separated set_body_improvement_info_1...
2020-08-21 Hourier[Refactor] #40647 Separated set_bad_status_info() and...
2020-08-21 Hourier[Refactor] #40467 Separated mutation-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Separated class-ability-info.c/h...
2020-08-21 Hourier[Refactor] #40647 Reshaped self_knowledge()
2020-08-21 Hourier[Refactor] #40647 Separated race-ability-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Reshaped self_knowledge()
2020-08-21 Hourier[Refactor] #40647 Separated display_mimic_race_ability...
2020-08-21 Hourier[Refactor] #40647 Separated display_virtue() from self_...
2020-08-21 Hourier[Refactor] #40647 Separated display_max_base_status...
2020-08-21 Hourier[Refactor] #40647 Separated display_equipment_influence...
2020-08-21 Hourier[Refactor] #40467 Separated base-status-types.h from...
2020-08-21 Hourier[Refactor] #40647 Separated display_life_rating() from...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-21 Hourier[Refactor] #40647 Moved player/selfinfo.c/h to player...
2020-08-21 Hourier[Refactor] #40647 Made self-info-util.c/h for the prepa...