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[Refactor] #39076 "inventory_list" の 置換処理で誤ったコメントを修正/削除. / Fix and delete wrong repla...
[hengband/hengband.git]
/
src
/
scores.c
2019-11-20
deskull
[Refactor] #38997 show_highclass() に player_type *...
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2019-11-10
deskull
[Refactor] #38997 top_twnenty() に player_type * 引数を追加...
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2019-11-05
deskull
[Fix] #39525 コメント置換ミス修正. / Fix comment replacing error.
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2019-10-27
deskull
[Refactor] #38997 predict_score() に player_type * 引数を追加...
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2019-10-27
deskull
[Refactor] #38997 kingly() に player_type * 引数を追加. ...
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
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2019-08-31
deskull
[Fix] #38997 Fix English version trouble by refactoring.
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2019-07-29
deskull
[Refactor] #39321 do_cmd_write_nikki() を exe_write_diar...
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2019-07-29
deskull
[Refactor] #38997 do_cmd_write_nikki() に player_type...
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2019-07-13
deskull
[Refactor] #38997 calc_score() に player_type * 引数を追加.
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2019-06-17
deskull
[Refactor] #39076 冗長なコメントを削除 (/* Build the filename */)
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2019-06-09
deskull
[Refactor] #38844 player_uid を player_type 構造体に加える.
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2019-05-30
deskull
[Refactor] #37353 max_dlv を dungeon.c/h へ移動.
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2019-05-20
deskull
[Refactor] #37353 TERM_* 定義を term.h へ移動.
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2019-05-14
deskull
[Refactor] #37353 check_score() を scores.c/h へ移動.
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2019-05-14
deskull
[Refactor] #37353 highscore_fd を scores.c/h へ移動.
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2019-05-12
deskull
[Refactor] #37353 japanese.h を作成して関連宣言を移動.vcprojのソースリスト...
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2019-05-08
deskull
[Refactor] #37353 report.h を作成して宣言を移動.
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2019-05-03
deskull
[Refactor] #37353 core.h の宣言を整理.
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2019-05-03
deskull
[Refactor] #37353 cmd4.c を cmd-dump.c に改名して関数整理.
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2019-05-02
deskull
[Refactor] #37353 player-sex.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 player-personality.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 player-race.c/h を作成して関連構造体と変数を移動.
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2019-04-30
deskull
[Refactor] #37353 player_class 構造体を関連変数とともに player...
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2019-04-26
deskull
[Refactor] #37353 world_type を world.c/h へ移動。
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2019-04-24
deskull
[Refactor] #37353 floor.c を作成して floor_type 型整理。
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2019-04-21
deskull
[Refactor] #37353 externs.h から util.h への宣言移動。
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2019-04-20
deskull
[Refactor] #37353 scores.h を作成して宣言を externs.h から分離。
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2019-04-19
deskull
[Refactor] #37353 files.h を追加して宣言を分離。
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2019-04-18
deskull
[Refactor] #37353 total_points() を calc_score() に改名して...
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2019-02-28
deskull
[Refactor] #38995 world_type 構造体に turn を game_turn...
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2019-02-26
deskull
[Refactor] #38993 dun_level を floor_type に取り込む。 / Move...
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2019-02-09
Deskull
[Refactor] #37353 dungeon_idx を player_type 構造体に編入...
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2019-02-09
Deskull
[Refactor] #37353 グローバル変数 dungeon_type を他の慣例に従い dungeon...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-05
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2019-01-04
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-21
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-04-18
Habu
[merge](2.2.1.3) fix-gcc-warningブランチをマージ
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2018-04-16
Habu
[fix]gccによるwarningの指摘に対応
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2017-09-29
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-29
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-27
Deskull
#37287 #37353 (2.2.0.89) ITEM_NUMBERをs32bに再定義、型の置換を継続中...
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2017-09-27
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2015-08-06
Deskull
nameグローバル変数をplayer_type構造体に編入。 / 'name' global variable...
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2014-07-14
Deskull
Add Doxygen comments to functions in scores.c.
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2014-07-14
Deskull
Add Doxygen comments to functions in scores.c.
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2014-07-14
Deskull
Add Doxygen comments to functions in scores.c.
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2014-03-13
dis-
Refacotr: replace ifdef JP macros
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2013-12-22
deskull
Add Doxygen comment to artifact.c.
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2013-12-21
deskull
Set locale on windows.
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2004-05-23
nothere
剣術家が*勝利*の後に切腹した場合に, ダンプやplayrecordに正しく記述さ
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2003-09-07
mogami
先の変更取り消し。セーブファイルに情報を埋め込む事にする。
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2003-09-07
mogami
文字コードの判定のミスを減らした。メッセージ履歴をロードした段階でEUCで無い事を判定できれば以降はSJISを...
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2003-05-09
nothere
BCC++ 5.5.1で警告封じオプション -w- を外した場合のコンパイル警告の除去.
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2003-05-05
nothere
端末サイズに関わらず, *勝利*して引退する時のクラウンを中心に表示させるように変更.
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2003-04-15
mogami
Leon氏の勧めに従って、Vanillaのコードと同様に各ソースファイルの頭の
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2003-02-12
mogami
cmd4.cの auto_dump のコードを整理、コメント付加。Sangbandへの移植作業
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2003-02-06
mogami
gccで -Wunused を付けても警告が出ないように無視している関数の引数等を(void)で明記。
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2002-11-08
mogami
既に忘れた何かの理由によって、長い事tabをスペース8文字にする設定で
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2002-07-21
mogami
Angband 3.0.0から、my_strcpy()を移植('\0'をちゃんと付けるstrncpy...
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2002-06-27
mogami
- セーブファイル用の独立したバージョン番号を導入し、バージョン比較関数
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2002-06-12
mogami
Vanillaにならって、キャラクターの状態を表わすグローバル変数の多くを
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2002-03-29
mogami
死亡時のスコア送信するかの質問文が履歴に残ってしまっていてダンプの
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2002-03-12
mogami
branch-mogami-bigtile 、゙。シ・ク。」
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2002-03-09
mogami
scores.rawの文字コードを自動で変換するようにした。
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2002-01-21
mogami
get_check_strict() を作った。modeの指定によってESCを受けつけないようにしたり、
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2002-01-12
mogami
hengband 1.0.8 fix2
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2002-01-12
mogami
Initial revision
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