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[Refactor] #37287 #37353 型の置換。 / Type replacement.
[hengband/hengband.git]
/
src
/
spells2.c
2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-05
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-10-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-10-03
Deskull
[Refactor] #37353 dungeon~object2間整理。 / Refactor betwee...
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2018-10-03
Deskull
[Refactor] #37353 dungeon~spell2間整理。 / Refactor between...
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2018-10-03
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-10-01
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-10-01
Deskull
[Refactor] #37353 ヒット&アウェイの効果をpanic_hit()にまとめる。
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2018-09-28
Deskull
[Refactor] #37353 吸血処理をvampirism()にまとめる。
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2018-09-28
Deskull
[Refactor] #37353 ratial_stop_mouth()とmutation_stop_mou...
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2018-09-28
Deskull
#37353 狂戦士化の効果をberserk()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 癒し系の効果をtrue_healing()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 全復活系の効果をrestore_all_status()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 MP回復系の効果をrestore_mana()にまとめる。
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2018-09-26
Deskull
[Refactor] #37353 cure_critical_wounds() と greater_heal...
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2018-09-26
Deskull
[Refactor] #37353 体力回復系の効果をgreater_healing()にまとめる。
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2018-09-26
Deskull
[Refactor] #37353 致命傷の治癒の効果をcure_critical_wounds()にまとめる。
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2018-09-26
Deskull
[Fix] #37353 Typo. (wound -> wounds).
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2018-09-26
Deskull
[Refactor] #37353 重傷の治癒の効果をcure_serious_wounds()にまとめる。
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2018-09-25
Deskull
#37353 軽傷の治癒の効果をcure_light_wounds()にまとめる。
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2018-09-25
Deskull
#37353 士気高揚の効果をheroism()にまとめる。
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2018-09-24
Deskull
[Refactor] #37353 生命の薬の効果をlife_stream()に分離。
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2018-09-24
Deskull
[Refactor] #37353 object2~trap間整理。 / Refactor between...
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2018-09-10
Deskull
[Fix] #37353 fire_breath()の返り値指定ミス修正。 / Fix fire_breath().
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2018-09-09
Deskull
[Refactor] #37353 cmd-spell~spells2間整理。 / Refactor...
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2018-09-09
Deskull
[Refactor] #37353 cmd5/spells2間整理。 / Refactor between...
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2018-09-08
Deskull
[Refactor] #37353 cmd6.cをcmd-magiceat.cに改名しつつ整理。 /...
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2018-09-06
Deskull
[Refactor] #37353 自己分析処理を selfinfo.c/h に分離。 / Separate...
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2018-09-01
Deskull
[Refactor] #37783 (2.2.1.5) 「魅了」と「支配」処理の分化作業中。 / Differ...
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2018-08-18
Deskull
[Refactor] #37783 (2.2.1.5) 未使用変数 charm_living()を削除...
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-21
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-04-20
Deskull
[modify] #37914 (2.2.1.3) ブレス処理をfire_ball()からfire_breat...
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2018-04-14
Deskull
[fix](2.2.1.1) #37582 drain_life()をhypodynamic_bolt...
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2018-04-12
Deskull
[modify](2.2.1.1 #37582) GF_OLD_DRAINをGF_HYPODYNAMIAに改名...
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2018-01-22
Deskull
#37908 調査時、悪夢モードのモンスター加速修正+5が表示に反映されていない不具合を修正。 / Fix...
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2017-12-19
Deskull
#37353 SINGING_COUNTを定義。 / Define SINGING_COUNT.
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2017-12-07
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-12-07
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-12-03
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。プロジェクト外ヘッダファイルが起こしている...
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2017-12-02
Deskull
#37287 #37353 (2.2.0.89) EFFECT_ID型を定義し、型の置換を継続中。 ...
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2017-10-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-15
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-13
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-11
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-11
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-09
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-04
Deskull
#37287 #37353 (2.2.0.89) MONSTER_IDX 型を定義し、型の置換を継続中...
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2017-10-03
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-23
Deskull
#37287 #37353 (2.2.0.89) DICE_NUMBER,DICE_SID型を定義し...
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2017-06-19
Deskull
#37287 spell2.cとspell3.c内のC4457警告に対応。ソースコード整形。 / Deal...
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2015-10-26
Deskull
GF_INERTIA が Windows7 Multitouch API のために単語重複する問題を...
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2015-08-05
Deskull
px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global...
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2015-02-25
Deskull
未使用ローカル変数の削除。 / Remove unused local variables.
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2014-08-10
Deskull
Fix Doxygen warnings.
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2014-08-10
Deskull
Fix Doxygen warnings in spell functions().
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2014-08-10
Deskull
Fix Doxygen warnings.
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2014-08-10
Deskull
Fix Doxygen warnings.
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2014-07-22
Deskull
Add Doxygen comments to other functions in spells2.c.
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2014-07-22
Deskull
Add Doxygen comments to functions of spell effect in...
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2014-07-21
Deskull
Add Doxygen comments to functions of hi-summoning in...
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2014-07-20
Deskull
Add Doxygen comments to functions for randoms spells...
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2014-07-20
Deskull
Add Doxygen comments to functions for spells of feature...
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2014-07-20
Deskull
Add Doxygen comments to effect functions for monster...
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2014-07-20
Deskull
Add Doxygen comments to function for special effects...
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2014-07-20
Deskull
Add Doxygen comments of functions for projection in...
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2014-07-20
Deskull
Add Doxygen comments to functions for ball spells in...
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2014-07-18
Deskull
Add Doxygen comments of argument functions in spell2.c.
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2014-07-15
Deskull
Add Doxygen comments to functions of cave calculation...
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diff to current
2014-07-15
Deskull
Add Doxygen comments to functions of cave effects in...
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diff to current
2014-07-15
Deskull
Add Doxygen comments to functions of genocide and destr...
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diff to current
2014-07-15
Deskull
Add Doxygen comments to dispel effect functions in...
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diff to current
2014-07-15
Deskull
Add Doxygen comments to others detection functions...
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diff to current
2014-07-15
Deskull
Add Doxygen comments to functions in spells2.c.
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diff to current
2014-07-15
Deskull
Add Doxygen comments to functions in spells2.c.
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diff to current
2014-03-13
dis-
Refacotr: replace ifdef JP macros
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-02-13
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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diff to current
2014-02-13
dis-
refactor: drain-life->HP damage, drain-exp->Exp damage
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diff to current
2013-06-05
dis-
replace some #ifdef JP macros at self_knowledge
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commitdiff
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diff to current
2013-06-04
dis-
replace some #ifdef JP macros at self_knowledge
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commitdiff
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diff to current
2013-06-04
dis-
update description of reflection
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commitdiff
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diff to current
2013-04-22
habu
Use cptr (aka const char*) to point to string literal
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commitdiff
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diff to current
2013-02-15
habu
When using travel command, we can only pass already...
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commitdiff
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diff to current
2013-02-02
habu
New Magic-Eater's class power, 'Powerful Activation...
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diff to current
2013-02-01
iks
A GF_ARROW bolt is not reflectable for both player...
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commitdiff
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diff to current
2012-12-08
dis-
Bug fix -- Japanese messages of Report Magic.
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diff to current
2012-09-08
dis-
add type casting for fprintf
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diff to current
2009-09-22
iks
ハイメイジで呪術選択時は、自己分析の結果に魔力吸いの説明が出ないようにした。
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2009-09-15
iks
branch-hexの変更をコミット。
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diff to current
2004-09-30
nsk
赤魔導師において、自己分析時に表示される連続魔のコストが間違っていたのを修正.
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diff to current
2004-09-05
iks
ヒヲ、ャ・鬣タ・爭ッ・ィ・ケ・ネ、ヌフオク妤ヒ、ハ、テ、ニ、、、ソ、ホ、、タオ。」
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2004-08-04
nothere
オプションignore_unview有効時でも, モンスターが目を覚ましたメッセージ
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