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v3.0.0 Alpha5 OSDN最終版
[hengband/hengband.git]
/
src
/
autopick.c
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
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2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-04-25
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-24
Hourier
[Refactor] #39964 Moved autopick.c/h to autopick/autopi...
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2020-04-23
Hourier
[Refactor] #37353 Renamed objectkind.c/h to object...
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2020-04-21
Hourier
[Refactor] #40236 Renamed store.c/h to market/store.c/h
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2020-04-21
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-20
deskull
Merge branch 'refactor-fix/For2.2.2-habu' into For2...
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2020-04-19
Habu
[refactor] 意図したswitch-case文のfall throughをコメント
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2020-04-19
Habu
[refactor] term.[ch]をgameterm.[ch]に改名
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-03-04
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-03
Hourier
[Refactor] #39962 常に0を返すprocess_autopick_file_command...
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2020-03-02
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-03-01
Hourier
[Refactor] #39962 Separated read-pref-file.c/h from...
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2020-03-01
Hourier
[Refactor] #39962 Separated show-file.c/h from files.c/h
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2020-03-01
Hourier
[Refactor] #39962 Separated cmd-save.c/h from files.c
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2020-02-25
Hourier
[Refactor] #39962 files.c/h から display-player.c/h を分離...
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2020-02-16
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-16
deskull
[Refactor] #37353 IDENT_MENTAL を IDENT_FULL_KNOWN に改名...
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2020-02-12
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-02-11
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-10
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.X-Add...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Eric Branlund
Went back to using "staffs{ as the plural of staff...
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2020-02-09
Eric Branlund
Corrected typos in English autopick header.
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2020-02-09
Eric Branlund
Replaced "p_ptr->inventory_list" or "client_ptr->invent...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
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2020-02-09
Hourier
[Fix] bool型の扱いに誤りのある可能性を修正 / Fixed possible issues...
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2020-02-01
deskull
Merge branch 'feature/Merfolk' into For2.2.2-Refactoring
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2020-01-30
Hourier
[Refactor] #37353 autopick.c と store.c のインデントを自動調整...
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2020-01-30
Hourier
[Refactor] #39964 autopick.c において、1行ごとに挟まれていたコメントを削除...
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2020-01-27
deskull
[Fix] #37353 英語版のビルドエラー修正 / Fix build error in English.
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2020-01-21
Hourier
[Fix] #39815 backwardsEric氏による、autopick_autoregister...
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2020-01-21
Hourier
[Fix] #39619 backwardsEric氏によるパッチ:自動拾いファイルを開けなかった時にクラッシ...
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2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-20
Hourier
[Fix] #39815 backwardsEric氏による、autopick_autoregister...
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2020-01-20
Hourier
[Fix] #39619 backwardsEric氏によるパッチ:自動拾いファイルを開けなかった時にクラッシ...
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2020-01-18
Hourier
[Refactor] #38997 object_desc() と screen_object()にplaye...
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2020-01-18
Hourier
[Refactor] #38997 lite_spot() にplayer_type * 引数を追加...
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2020-01-18
Eric Branlund
Replaced "equipments" with "equipment" in explanations.
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2020-01-18
Eric Branlund
Replaced is + gerund with direct active verb in message...
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2020-01-18
Eric Branlund
In descriptions but not keywords, replaced "armors...
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2020-01-18
Eric Branlund
Use "such as" rather than "such like" for more idiomati...
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2020-01-18
Eric Branlund
Corrected typos in English autopick header.
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2020-01-15
Hourier
[Refactor] #38997 item_tester_okay() とcheck_book_realm...
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2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-12
Hourier
[Refactor] #38997 show_file() にplayer_type * 引数を追加...
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2020-01-12
Hourier
[Refactor] #38997 process_pref_file_expr() にplayer_type...
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2020-01-12
Hourier
[Refactor] #38997 process_pref_file_command() にplayer_t...
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2020-01-12
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-11
Hourier
[Refactor] #38997 autopick.c のインデント調整 / Adjusted indent...
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2020-01-11
Hourier
[Refactor] #38997 autopick.c のコンパイル警告に対処 / Fixed compil...
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2020-01-11
Hourier
[Refactor] #38997 autopick.c の整形修正 / Fixed reshaping...
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2020-01-11
Hourier
[Refactor] #38997 autopick.c の整形 / Reshaped autopick.c
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2020-01-11
Hourier
[Refactor] #38997 get_object_for_search() にplayer_type...
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2020-01-11
Hourier
[Refactor] #38997 is_opt_confirm_destroy() にplayer_type...
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2020-01-11
Hourier
[Refactor] #38997 auto_inscribe_item() にplayer_type...
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2020-01-11
Hourier
[Refactor] #38997 is_autopick_aux() にplayer_type *...
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2020-01-11
Hourier
[Refactor] #38997 autopick_load_pref() にplayer_type...
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2020-01-11
Hourier
[Refactor] #38997 autopick_entry_from_object() にplayer_...
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2020-01-10
Hourier
[Refactor] #38997 inven_item_optimize() にplayer_type...
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2020-01-10
Hourier
[Refactor] #38997 inven_item_increase()、inven_takeoff...
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2020-01-09
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-09
Hourier
[Refactor] #38997 o_pop()、drop_near()、inven_drop()...
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2020-01-08
deskull
[Refactor] #38997 py_pickup_aux() にplayer_type * 引数を追加...
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2020-01-05
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-05
Hourier
[Refactor] #38997 floor-save.c のplayer_type *引数が必要な全関数に...
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2020-01-05
Hourier
[Refactor] #37353 'kubi'/'shoukinkubi'を'bounty'に変更...
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2019-12-23
deskull
[Refactor] #39076 "inventory_list" の 置換処理で誤ったコメントを修正...
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
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2019-08-31
deskull
[Fix] #39492 Applied patch for fix English version.
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2019-08-26
deskull
[Refactor] #38997 disterb() に player_type * 引数を追加....
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2019-08-15
deskull
[Refactor] #38997 choose_object() に player_type * 引数を追加...
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2019-08-01
deskull
[Refactor] #37353 REF_ITEM マクロを各所に適用.
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2019-07-16
deskull
[Refactor] #39076 冗長なコメントを削除 ('/* Open the file* /...
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2019-06-17
deskull
[Refactor] #39076 冗長なコメントを削除 (/* Build the filename */)
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2019-06-15
deskull
[Refactor] #39068 choose_object() の item_tester_tval...
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2019-06-01
deskull
[Refactor] #37353 PW_* 定義を view-mainwindow.h へ移動.
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2019-05-20
deskull
[Refactor] #37353 TERM_* 定義を term.h へ移動.
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2019-05-19
deskull
[Refactor] #38844 start_time を world_type 構造体へ移動.
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2019-05-18
deskull
[Refactor] #37353 update_playtime() を core.c/h に移動.
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2019-05-14
deskull
[Refactor] #38995 player_base を player_type の base_name...
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2019-05-02
deskull
[Refactor] #37353 player-race.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 object-ego.c/h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 autopick.h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 monster_type 構造体を monster.h へ移動.
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2019-05-01
deskull
[Refactor] #37353 monsterrace.c/h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 object-kind.c/h を作成して関連構造体と変数を移動.
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