OSDN Git Service
(root)
/
hengband
/
hengband.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
[Refactor] #37353 'kubi'/'shoukinkubi'を'bounty'に変更 / Changed 'kubi' and 'shoukinkubi...
[hengband/hengband.git]
/
src
/
bldg.c
2020-01-05
Hourier
[Refactor] #37353 'kubi'/'shoukinkubi'を'bounty'に変更...
blob
|
commitdiff
2020-01-04
deskull
[Refactor] #38997 compare_weapons(), compare_weapons_au...
blob
|
commitdiff
|
diff to current
2020-01-04
deskull
[Refactor] #38997 inn_comm() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2020-01-04
deskull
Merge remote-tracking branch 'remotes/origin/feature...
blob
|
commitdiff
|
diff to current
2020-01-04
deskull
[Refactor] #38997 score.c 内関数に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2020-01-04
Hourier
[Refactor] #38997 enchant() と enchant_spell() にplayer_t...
blob
|
commitdiff
|
diff to current
2019-12-28
deskull
[Refactor] #38997 cave_have_flag_bold() に floor_type...
blob
|
commitdiff
|
diff to current
2019-12-23
deskull
[Refactor] #39076 "inventory_list" の 置換処理で誤ったコメントを修正...
blob
|
commitdiff
|
diff to current
2019-12-22
deskull
[Refactor] #38997 identify_pack() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-15
deskull
[Refactor] #38997 アイテム増減処理の大半を vary_item() に統合. / Unify...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 identify_item() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-14
deskull
[Refactor] #38997 ident_spell() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-10
deskull
[Refactor] #37353 inside_arena を player_type から floor_t...
blob
|
commitdiff
|
diff to current
2019-12-08
deskull
[Refactor] #38997 tele_town() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-12-08
deskull
[Refactor] #37353 inside_quest を player_type から floor_t...
blob
|
commitdiff
|
diff to current
2019-11-20
deskull
[Refactor] #38997 forget_view() に floor_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-11-20
deskull
[Refactor] #38997 show_highclass() に player_type *...
blob
|
commitdiff
|
diff to current
2019-11-05
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
blob
|
commitdiff
|
diff to current
2019-11-05
deskull
[Fix] #39526 update_gambling_monsters() 中のゼロ除算を回避するよう修正...
blob
|
commitdiff
|
diff to current
2019-11-05
deskull
[Fix] #39526 update_gambling_monsters() 中のゼロ除算を回避するよう修正...
blob
|
commitdiff
|
diff to current
2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
blob
|
commitdiff
|
diff to current
2019-10-06
deskull
[Refactor] #38997 restore_all_status() に player_type...
blob
|
commitdiff
|
diff to current
2019-09-21
deskull
[Refactor] #38844 max_d_idx を world_type 構造体に加える. ...
blob
|
commitdiff
|
diff to current
2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
blob
|
commitdiff
|
diff to current
2019-09-19
deskull
[Refactor] #38997 forget_lite() に floor_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-09-15
deskull
[Refactor] #38997 select_floor_music() に player_type...
blob
|
commitdiff
|
diff to current
2019-09-12
deskull
[Refactor] #38997 cure_critical_wounds() に player_type...
blob
|
commitdiff
|
diff to current
2019-08-25
deskull
[Refactor] #38997 do_cmd_study() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-08-15
deskull
[Refactor] #38997 choose_object() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-07-29
deskull
[Refactor] #39321 do_cmd_write_nikki() を exe_write_diar...
blob
|
commitdiff
|
diff to current
2019-07-29
deskull
[Refactor] #38997 do_cmd_write_nikki() に player_type...
blob
|
commitdiff
|
diff to current
2019-07-14
deskull
[Refactor] #39076 冗長なコメントを削除 ('Toggle')
blob
|
commitdiff
|
diff to current
2019-07-13
deskull
[Refactor] #38997 sanity_blast() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-07-01
deskull
[Refactor] #38997 set_virtue() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-07-01
deskull
[Refactor] #38997 chg_virtue() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-07-01
deskull
[Refactor] #38997 get_virtues() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-30
deskull
[Refactor] #38997 lose_mutation() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-29
deskull
[Refactor] #38997 reset_tim_flags() に player_type ...
blob
|
commitdiff
|
diff to current
2019-06-26
deskull
[Refactor] #38997 calc_android_exp() に player_type...
blob
|
commitdiff
|
diff to current
2019-06-25
deskull
[Refactor] #38997 set_food() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-21
deskull
[Refactor] #38997 set_confused() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-21
deskull
[Refactor] #38997 set_blind() に player_type * 引数を追加...
blob
|
commitdiff
|
diff to current
2019-06-18
deskull
[Refactor] #37353 enchant() と enchant_spell() を spells...
blob
|
commitdiff
|
diff to current
2019-06-17
deskull
[Refactor] #37353 player_type の 闘技場観戦モードフラグ名を inside_ar...
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
Merge branch '#39321' into For2.2.2-Refactoring
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
Merge branch '#39076' into For2.2.2-Refactoring
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
[Refactor] #39076 冗長なコメントを削除 (/* Extract a race */)
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
[Refactor] #39076 冗長なコメントを削除 (/* Recall */)
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
[Refactor] #39068 item_tester_tval を要さないケースの整理.
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
[Refactor] #39068 choose_object() の item_tester_tval...
blob
|
commitdiff
|
diff to current
2019-06-10
deskull
[Refactor] #37353 today_mon (グローバル変数側の事実情報)を bldg.c...
blob
|
commitdiff
|
diff to current
2019-06-06
deskull
[Refactor] #37353 魔道具術師の定数定義を cmd-magiceat.h へ移動.
blob
|
commitdiff
|
diff to current
2019-06-02
deskull
[Refactor] #37353 性格定義ID を player-personality.h へ移動.
blob
|
commitdiff
|
diff to current
2019-06-01
deskull
[Refactor] #37353 職業ID定義を player-class.h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-19
deskull
[Refactor] #37353 reinit_wilderness を bldg.h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-13
deskull
[Refactor] #37353 inkey_* を util.c/h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-11
deskull
[Refactor] #38844 ゲームシステム進行フラグを world_type 構造体へ移動.
blob
|
commitdiff
|
diff to current
2019-05-10
deskull
[Refactor] #37353 ident_info を term.c/h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-07
deskull
[Refactor] #37353 賭け闘技場に関する定義を bldg.c/h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-04
deskull
[Refactor] #39076 /* Command */ と /* Obtain an object...
blob
|
commitdiff
|
diff to current
2019-05-03
deskull
[Refactor] #37353 core.h の宣言を整理.
blob
|
commitdiff
|
diff to current
2019-05-03
deskull
[Refactor] #37353 cmd4.c を cmd-dump.c に改名して関数整理.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 autopick.h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 monsterrace.c/h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 object-kind.c/h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #38993 m_cnt, m_max を floor_type 構造体に取り込み.
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #38844 inventory を player_type 構造体に inventor...
blob
|
commitdiff
|
diff to current
2019-04-29
deskull
[Refactor] #37353 determine_bounty_uniques() を bldg...
blob
|
commitdiff
|
diff to current
2019-04-29
deskull
[Refactor] #37353 determine_today_mon() を bldg.c/h...
blob
|
commitdiff
|
diff to current
2019-04-25
deskull
[Refactor] #37353 building と building_type 構造体を bldg...
blob
|
commitdiff
|
diff to current
2019-04-22
deskull
[Refactor] #38844 leave_bldg フラグを player_type 構造体に移動。
blob
|
commitdiff
|
diff to current
2019-04-22
deskull
[Refactor] #37353 bldg.h の宣言を整理。
blob
|
commitdiff
|
diff to current
2019-04-22
deskull
[Refactor] #37353 spells3.h と bldg.h の宣言を整理。
blob
|
commitdiff
|
diff to current
2019-04-22
deskull
[Refactor] #37353 monster_race_track() と object__race_t...
blob
|
commitdiff
|
diff to current
2019-04-21
deskull
[Refactor] #37353 calc_crit_ratio_shot(), calc_expect_c...
blob
|
commitdiff
|
diff to current
2019-04-21
deskull
[Refactor] #37353 do_cmd_quest を quest.c/h へ移動。
blob
|
commitdiff
|
diff to current
2019-04-21
deskull
[Refactor] #37353 externs.h から util.h への宣言移動。
blob
|
commitdiff
|
diff to current
2019-04-20
deskull
[Refactor] #37353 scores.h を作成して宣言を externs.h から分離。
blob
|
commitdiff
|
diff to current
2019-04-19
deskull
[Refactor] #37353 effects.c を player-effects.c に改名しつつ...
blob
|
commitdiff
|
diff to current
2019-04-19
deskull
[Refactor] #37353 files.h を追加して宣言を分離。
blob
|
commitdiff
|
diff to current
2019-04-19
deskull
[Refactor] #37353 init1.c を dungeon-file.c、 init2.c...
blob
|
commitdiff
|
diff to current
2019-04-18
deskull
[Refactor] #37353 関数宣言のいくつかを floor-save.h へ移動。
blob
|
commitdiff
|
diff to current
2019-04-18
deskull
[Refactor] #37353 forget_lite() を floor_event() に移動。
blob
|
commitdiff
|
diff to current
2019-04-17
deskull
[Refactor] #37353 flavor.c を object-flavor.c/h に変更して...
blob
|
commitdiff
|
diff to current
2019-04-16
deskull
[Refactor] #37353 battle_monsters() を update_gambling_m...
blob
|
commitdiff
|
diff to current
2019-04-16
deskull
[Refactor] #37353 bldg.h を作成して、 BACT_* を移動。
blob
|
commitdiff
|
diff to current
2019-04-15
deskull
[Refactor] #37353 ダンジョンに関するマクロ定義を floor.h に移動。
blob
|
commitdiff
|
diff to current
2019-04-10
deskull
[Refactor] #37353 モンスター定義番号を monster.h へ移動。闘技場の対戦相手テーブル...
blob
|
commitdiff
|
diff to current
2019-04-01
deskull
[Refactor] #37353 monster.h に関数定義移動。
blob
|
commitdiff
|
diff to current
2019-03-20
deskull
[Refactor] #37353 Delete ang_sort_comp, ang_sort_swap...
blob
|
commitdiff
|
diff to current
2019-03-14
deskull
[Refactor] #37353 one_high_resistance(), one_ele_resist...
blob
|
commitdiff
|
diff to current
2019-03-06
deskull
[Refactor] #37353 wilderness_type to wild.c.
blob
|
commitdiff
|
diff to current
2019-03-03
deskull
[Refactor] #37353 型の置換。 / Type replacement. (PRICE)
blob
|
commitdiff
|
diff to current
2019-03-03
deskull
[Refactor] #38995 world_type 構造体に kubi_r_idx を bounty_r...
blob
|
commitdiff
|
diff to current
2019-02-28
deskull
[Refactor] #38995 world_type 構造体に dungeon_turn_limit...
blob
|
commitdiff
|
diff to current
2019-02-28
deskull
[Refactor] #38995 world_type 構造体に dungeon_turn を取り込む...
blob
|
commitdiff
|
diff to current
2019-02-28
deskull
[Refactor] #38995 world_type 構造体に turn を game_turn...
blob
|
commitdiff
|
diff to current
2019-02-27
deskull
[Refactor] #38995 world_type 構造体を作成し、 max_wild_x/y...
blob
|
commitdiff
|
diff to current
2019-02-26
deskull
[Refactor] #38993 object_level を floor_type に取り込む。...
blob
|
commitdiff
|
diff to current
2019-02-26
deskull
[Refactor] #38993 dun_level を floor_type に取り込む。 / Move...
blob
|
commitdiff
|
diff to current
next