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Merge remote-tracking branch 'remotes/origin/feature/Fix-New-Game' into develop
[hengband/hengband.git] / src / cmd-action /
2021-02-05 deskullMerge remote-tracking branch 'remotes/taotao/fix-help...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge remote-tracking branch 'remotes/hengbandosx/engli...
2021-02-04 deskullMerge branch 'feature/english-correction' into develop
2021-02-03 deskullMerge branch 'feature/music-debug-files' into develop
2021-02-03 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-03 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-03 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-02-01 dis-[Fix] #41403 マクロ以外の連続行動にFresh-Afterを適用
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 Habu[refactor] 右手/左手に関する関数名を変更
2021-01-30 Eric BranlundCorrect subject-verb agreement in English message ...
2021-01-30 Eric BranlundIn English message, inserted a definite article to...
2021-01-30 Eric BranlundFor readability, change English dismount message to...
2021-01-30 Eric BranlundFor readability of an English message, replaced "do...
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-29 deskullMerge pull request #41337 (taotao/hengband/feature...
2021-01-29 deskullMerge pull request #41351 (taotao/hengband/fix-dungeon_...
2021-01-27 HourierMerge branch 'feature/fix-calc-status' into develop
2021-01-27 HourierMerge branch 'feature/Fix-Fresh-After' into develop
2021-01-26 dis-[Fix] fresh-afterコマンドの修正
2021-01-26 dis-Merge branch 'feature/bounty-endless-loop' into develop
2021-01-25 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-25 Habu[Fix] #41334 Linux版で魔法一覧を表示した時に文字化け
2021-01-24 HourierMerge branch 'develop' origin/hotfix/Fix-Aggravation
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-20 deskullMerge branch 'Feature/Fix-ESP-target' into develop
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 Hourier[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-19 dis-[Fix] 鏡の上で鏡魔法の消費ターンがゼロ
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-10 deskull[Refactor] #40514 player_type の resist_elec 変数を廃止....
2021-01-10 deskull[Refactor] #40514 player_type の resist_fire 変数を廃止....
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Unificatio...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 Hourier[Refactor] #40906 Reshaped automatically
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-02 deskull[Refactor] #40514 is_shero()を各処理判定に適用. / Apply is_shero...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-25 deskull[Refactor] #40514 player-status-*.c/h の have_*() を...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 deskull[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-21 Hourier[Refactor] #40647 Moved player/selfinfo.c/h to player...
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-18 deskull[Refactor] #40514 player_type の left_hand_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の right_hand_weapon を廃止して...
2020-08-18 Eric BranlundInclude mind/mind-numbers.h to avoid incomplete type...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-14 Hourier[Refactor] #40617 Separated floor-mode-changer.c/h...
2020-08-14 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-14 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-12 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-12 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-09 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-08 Hourier[Refactor] #40575 Made racial_level_check_result to...
2020-08-08 Hourier[Refcator] #40575 Renamed race-racial-switcher.c/h...
2020-08-08 Hourier[Refactor] #40575 Separated racial-execution.c/h from...
2020-08-07 Hourier[Refactor] #40575 Renamed racial_aux() to check_racial_...
2020-08-07 Hourier[Refactor] #40575 Separated reduce_mana_by_racial(...
2020-08-07 Hourier[Refactor] #40575 Separated check_cast_racial_power...
2020-08-07 Hourier[Refactor] #40575 Separated repeat_racial_power() from...
2020-08-07 Hourier[Refactor] #40575 Separated process_racial_power_choice...
2020-08-07 Hourier[Refactor] #40575 Separated ask_invoke_racial_power...
2020-08-07 Hourier[Refactor] #40575 Separated decide_racial_command(...
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