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[Refactor] #38932 文字コードを UTF-8(BOM) / LF に統一。 / Unify UTF-8(BOM) + LF.
[hengband/hengband.git]
/
src
/
cmd-usestaff.c
2019-02-11
Deskull
[Refactor] #38932 文字コードを UTF-8(BOM) / LF に統一。 / Unify...
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2019-02-04
Deskull
[Refactor] #37353 回復処理関数を spells-status.c に移動。 / Move...
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2019-01-31
Deskull
[Refactor] #37353 行動パワー消費処理を take_turn() で再定義 / Redefin...
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2019-01-30
Deskull
[Refactor] #37353 時間停止時のコマンド制限処理を cmd_limit_time_walk...
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2019-01-29
Deskull
[Refactor] #37353 アリーナのコマンド制限処理を cmd_limit_arena()...
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2019-01-24
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-21
Deskull
[Refactor] #37353 avatar.h 追加。 / Add avatar.h.
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2019-01-19
Deskull
[Refactor] #37353 スターライトの杖の効果を starlight() に分離。 / Separ...
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2019-01-18
Deskull
[Refactor] #37353 インデント修正。 / Fix indent.
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2019-01-18
Deskull
[Refactor] #37353 魔力の嵐の杖の効果を unleash_mana_storm() に分離...
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2019-01-18
Deskull
[Refactor] #37353 staff_effect()整理。 / Refactor staff_ef...
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2019-01-18
Deskull
[Refactor] #37353 symbol_genocide()無効時のメッセージ追加。 / Add...
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2019-01-18
Deskull
[Refactor] #37353 聖浄の杖の効果を cleasing_nova() に分離。 / Separ...
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2019-01-16
Deskull
[Refactor] #37353 PM_* 定義を新規ファイル monster.h へ移動し、インクルード追...
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2019-01-15
Deskull
[Refactor] #37353 PROJECT_* 定義を新規ファイル projection.h...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-11
Deskull
[Refactor] #38824 get_item() を choose_object() に置換中...
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2019-01-10
Deskull
[Refactor] #38852 いくつかの do_cmd_*() をリファクタリング。 / Refacto...
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2019-01-08
Deskull
[Refactor] #38852 p_ptr->notice を p_ptr->update へ統合...
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2019-01-04
Deskull
[Refactor] #37353 summon_specific()にシンボル指定引数追加。 / Add...
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2018-12-04
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-23
Deskull
[Refactor] #37353 メッセージ整理。
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2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-08
Deskull
[Refactor] #37353 remove_curse()とremove_all_curse(...
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2018-11-07
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-02
Deskull
[Refactor] #37353 ソース整形。
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2018-11-02
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-27
Deskull
[Refactor] #37353 癒し系の効果をtrue_healing()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 MP回復系の効果をrestore_mana()にまとめる。
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2018-09-26
Deskull
[Fix] #37353 Typo. (wound -> wounds).
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2018-09-25
Deskull
#37353 軽傷の治癒の効果をcure_light_wounds()にまとめる。
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2018-09-18
Deskull
[Fix] #33232 ガラス壁スターライトの修正完了。
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2018-09-17
Deskull
[Fix] #33232 scatter()仮拡張 / Add feature to scatter...
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2018-09-07
Deskull
[Refactor] #37353 プレイヤーの杖使用処理を cmd-usestaff.c/h に分離...
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