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[WIP] [Refactor] #39963 Separated spells2.h from spells1.h
[hengband/hengband.git] / src / cmd / cmd-zapwand.c
2020-05-08 Hourier[WIP] [Refactor] #39963 Separated spells2.h from spells1.h
2020-05-03 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-04-29 Hourier[Refactor] #39963 Separated spells-type.h from spells.h
2020-04-25 Hourier[Refactor] #38862 Moved view-mainwindow.c/h to display...
2020-04-23 Hourier[Refactor] #37353 Renamed objectkind.c/h to object...
2020-04-22 Hourier[Refactor] #40274 Moved definition values of sound...
2020-04-19 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-04-10 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-04-10 deskull[Fix] #40304 魔法棒を振った時の更新フラグ指定ミスを修正. / Correction to...
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2020-01-21 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-21 HourierMerge branch 'feature/Refactoring-Hourier' of https...
2020-01-21 Hourier[Fix] #39815 backwardsEric氏による、未識別の巻物を読んだ時に間違ったアイテムをザック...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-13 HourierMerge branch 'For2.2.2-Refactoring' into feature/Refact...
2020-01-13 Hourier[Refactor] #38997 los()、projectable()、vault_monsters...
2020-01-10 Hourier[Refactor] #38997 floor_item_charges() にfloor_type...
2020-01-10 Hourier[Refactor] #38997 inven_item_charges() にplayer_type...
2020-01-10 Hourier[Refactor] #38997 object_aware()、object_mention()、apply...
2020-01-09 Hourier[Refactor] #38997 *_monster() にplayer_type *引数を追加 ...
2020-01-07 Hourier[Refactor] #38997 confuse_monsters()、charm_monsters...
2020-01-07 Hourier[Refactor] #38997 wall_stone()、destroy_doors_touch...
2020-01-06 Hourier[Refactor] #38997 death_ray()、wall_to_mud()、destroy_doo...
2020-01-06 Hourier[Refactor] #38997 hypodynamic_bolt() にplayer_type ...
2020-01-06 Hourier[Refactor] #38997 lite_line() にplayer_type * 引数を追加...
2020-01-06 Hourier[Refactor] #38997 fire_bolt_or_beam() にplayer_type...
2020-01-04 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-04 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-04 deskull[Fix] #38997 cmd-zaprod.c/cmd-zapwand.c 内変数参照修正. /...
2020-01-03 deskull[Refactor] #38997 fire_rocket() に player_type * 引数を追加...
2020-01-01 deskull[Refactor] #38997 fire_ball_hide() に player_type *...
2019-12-23 deskull[Refactor] #39076 "inventory_list" の 置換処理で誤ったコメントを修正...
2019-12-14 deskull[Refactor] #38997 fire_breath() に player_type * 引数を追加...
2019-12-14 deskull[Refactor] #38997 fire_bolt() に player_type * 引数を追加...
2019-12-14 deskull[Refactor] #38997 fire_ball() に player_type * 引数を追加...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-09-21 deskull[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
2019-08-15 deskull[refactor] #38862 cmd-*.c / cmd-*.h を cmd ディレクトリに移動...