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Merge remote-tracking branch 'remotes/origin/feature/Fix-Sanity-Blast-by-AutoSave...
[hengband/hengband.git]
/
src
/
combat
/
2021-02-05
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge branch 'develop' of git.osdn.net:/gitroot/hengban...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
Hourier
Merge branch 'feature/Fix-Term-Fresh' into develop...
tree
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commitdiff
2021-01-31
dis-
[Fix] delay=0のとき射撃/魔法の描写をカット
tree
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commitdiff
2021-01-31
dis-
[Fix] 矢の軌跡に残像が残る
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-30
Habu
[refactor] 右手/左手に関する関数名を変更
tree
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commitdiff
2021-01-30
dis-
[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
tree
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commitdiff
2021-01-30
dis-
[Refactor] 無駄な空白、改行の削除、includeのソート
tree
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commitdiff
2021-01-29
deskull
Merge pull request #41337 (taotao/hengband/feature...
tree
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commitdiff
2021-01-29
deskull
Merge pull request #41351 (taotao/hengband/fix-dungeon_...
tree
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commitdiff
2021-01-27
Hourier
Merge branch 'feature/fix-calc-status' into develop
tree
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commitdiff
2021-01-27
Hourier
Merge branch 'feature/Fix-Fresh-After' into develop
tree
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commitdiff
2021-01-26
dis-
[Fix] fresh-afterコマンドの修正
tree
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commitdiff
2021-01-15
deskull
Merge branch 'release/3.0.0Alpha' into master
tree
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commitdiff
2021-01-14
deskull
[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_elec 変数を廃止. / Abolis...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_cold 変数を廃止. / Abolis...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_fire 変数を廃止. / Abolis...
tree
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commitdiff
2020-12-15
deskull
Merge remote-tracking branch 'remotes/origin/Unificatio...
tree
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commitdiff
2020-12-15
deskull
Merge remote-tracking branch 'remotes/origin/Integratio...
tree
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commitdiff
2020-12-15
Hourier
[Refactor] #41053 Moved art-definition/*.h to artifact/
tree
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commitdiff
2020-12-12
iks
Merge branch 'For3.0.0-Monster-Adjustment' into release...
tree
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commitdiff
2020-12-11
deskull
Merge branch 'Release-3.0.0Alpha' into release/3.0...
tree
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commitdiff
2020-12-11
deskull
Merge branch 'Release-3.0.0Alpha' into release/3.0...
tree
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commitdiff
2020-12-11
Hourier
[Refactor] #40906 Reshaped automatically
tree
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commitdiff
2020-12-11
Hourier
[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
tree
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commitdiff
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
tree
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commitdiff
2020-11-23
Hourier
[Refactor] Added Doxygen comments to ninja_critical()
tree
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commitdiff
2020-11-23
Hourier
[Refactor] Reshaped attack-criticality.c
tree
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commitdiff
2020-11-23
Hourier
[Refactor] Added Doxygen comments to ninja_critical()
tree
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commitdiff
2020-11-23
Hourier
[Refactor] Reshaped attack-criticality.c
tree
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commitdiff
2020-11-23
iks
Revert ef43e5d32 [Change] 変愚蛮怒名義を馬鹿馬鹿蛮怒名義に変更. / Change...
tree
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commitdiff
2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
tree
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commitdiff
2020-11-21
iks
[Fix/Refactor] 忍者の急所を突くクリティカルの計算に敵の最大HPの1/2ではなく、最大最大最大H...
tree
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commitdiff
2020-11-20
iks
[Fix/Refactor] 忍者の急所を突くクリティカルの計算に敵の最大HPの1/2ではなく、最大最大最大H...
tree
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commitdiff
2020-11-19
iks
[Fix/Refactor] 忍者の急所を突くクリティカルの計算に敵の最大HPの1/2ではなく、最大最大最大H...
tree
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commitdiff
2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
tree
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commitdiff
2020-10-04
deskull
Revert "[Refactor] EFFECT_ID を spell_type に統合. / Integr...
tree
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-09-21
deskull
[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
tree
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commitdiff
2020-09-08
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-08-26
deskull
[Refactor] cave_have_flag_grid() を cave_has_flag_grid...
tree
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commitdiff
2020-08-26
deskull
[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
tree
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commitdiff
2020-08-25
deskull
[Refactor] have_flag() を has_flag() に改名. / Rename have_...
tree
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commitdiff
2020-08-25
deskull
[Refactor] #40514 player-status-*.c/h の have_*() を...
tree
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commitdiff
2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
tree
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commitdiff
2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
tree
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commitdiff
2020-08-23
deskull
[Change] 変愚蛮怒名義を馬鹿馬鹿蛮怒名義に変更. / Change naming from Hengb...
tree
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commitdiff
2020-08-21
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-08-21
deskull
[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
tree
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commitdiff
2020-08-21
Hourier
[Refactor] #40457 Renamed avatar.c/h from player/ to...
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40577 Separated projection-path-calculator...
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40457 Renamed process-effect.c/h to effect...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
Hourier
Merge branch 'For2.2.2-Fix-Hourier' of https://scm...
tree
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commitdiff
2020-08-18
deskull
[Refactor] #40514 player_type の left_hand_weapon を廃止して...
tree
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commitdiff
2020-08-18
deskull
[Refactor] #40514 player_type の right_hand_weapon を廃止して...
tree
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commitdiff
2020-08-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-08-14
Hourier
[Refactor] #40624 Separated monster-status-setter.c...
tree
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commitdiff
2020-08-12
Hourier
[Refactor] #40624 Separated monster-status-setter.c...
tree
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commitdiff
2020-08-01
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-07-26
Hourier
[Refactor] #40571 Renamed targeting.c/h to target-check...
tree
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commitdiff
2020-07-26
Hourier
[Refactor] #40571 Separated target-getter.c/h from...
tree
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commitdiff
2020-07-26
Hourier
[Refactor] #40571 Moved targeting.c/h from io/ to target/
tree
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commitdiff
2020-07-25
Hourier
[Refactor] #40571 Renamed targeting.c/h to target-check...
tree
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commitdiff
2020-07-25
Hourier
[Refactor] #40571 Separated target-getter.c/h from...
tree
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commitdiff
2020-07-24
Hourier
[Refactor] #40571 Moved targeting.c/h from io/ to target/
tree
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commitdiff
2020-07-23
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
tree
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commitdiff
2020-07-22
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-07-19
deskull
[Refactor] #40514 player_type 内の migite, hidarite,...
tree
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commitdiff
2020-07-18
Hourier
[Refactor] #40569 Removed the reference for floor.h...
tree
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commitdiff
2020-07-18
Hourier
[Refactor] #40569 Separated cave.c/h from floor.c/h...
tree
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commitdiff
2020-07-18
Hourier
[Refactor] #40569 Separated floor-type-definition.h...
tree
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commitdiff
2020-07-16
Hourier
[Refactor] #40567 Renamed Term_*() to term_*()
tree
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commitdiff
2020-07-14
Hourier
[Refactor] #40561 Moved artifact.c/h to artifact-type...
tree
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commitdiff
2020-07-12
Hourier
[Refactor] #40542 Changed macro function cave_have_flag...
tree
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commitdiff
2020-07-12
Hourier
[Refactor] #40535 Separated cmd-shoot.c/h from cmd...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 Separated flavor-describer.c/h from...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40534 Separated object-flavor-types.h from...
tree
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commitdiff
2020-07-06
Hourier
[Refactor] #40498 Separated player-redraw-types.h from...
tree
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commitdiff
2020-07-05
Hourier
[Refactor] #40498 Separated player-update-types.h from...
tree
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commitdiff
2020-07-05
Hourier
[Refactor] #40467 Separated rd_timed_effects() from...
tree
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commitdiff
2020-07-04
Hourier
[Refactor] #40521 Separated inventory-slot-types.h...
tree
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commitdiff
2020-07-03
Eric Branlund
For the English messages related to damage from the...
tree
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commitdiff
2020-07-03
Eric Branlund
Made "cindder" plural in English message for electric...
tree
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commitdiff
2020-06-29
Hourier
[Refactor] #38997 Added player_type * argument to wizar...
tree
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commitdiff
2020-06-29
Hourier
[Refactor] #40512 Separated wizard-messages.c/h from...
tree
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commitdiff
2020-06-28
Hourier
[Refactor] #37353 Separated hook-enchant.c/h from objec...
tree
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commitdiff
2020-06-28
Hourier
[Refactor] #37353 Separated hook-quest.c/h from object...
tree
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commitdiff
2020-06-28
Hourier
[Refactor] #37353 Separated hook-checker.c/h from objec...
tree
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commitdiff
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