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Since it used as an adjective, replace "incredibly" with "incredible" in the English...
[hengband/hengband.git]
/
src
/
player
/
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-30
Habu
[refactor] 右手/左手に関する関数名を変更
tree
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commitdiff
2021-01-30
Habu
[delete] 未使用ファイルを削除
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commitdiff
2021-01-30
dis-
[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
tree
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commitdiff
2021-01-30
dis-
[Fix] 素手ボーナスが二重に適用されている
tree
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commitdiff
2021-01-30
dis-
[Refactor] 無駄な空白、改行の削除、includeのソート
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commitdiff
2021-01-30
dis-
Merge branch 'feature/Fix-Calc-Slaying' into develop
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commitdiff
2021-01-29
Habu
[fix] マージによりコンパイルエラーが発生
tree
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commitdiff
2021-01-29
deskull
Merge branch 'feature/apply-martial-arts-to-h' into...
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commitdiff
2021-01-29
deskull
[Fix] #41190 マーシャルアーツの技能値が命中率に反映されない不具合修正 /
tree
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commitdiff
2021-01-29
deskull
Merge branch 'feature/fix-ring-slaying-bonus' into...
tree
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commitdiff
2021-01-29
deskull
Merge pull request #41337 (taotao/hengband/feature...
tree
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commitdiff
2021-01-29
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-29
deskull
Merge pull request #41351 (taotao/hengband/fix-dungeon_...
tree
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commitdiff
2021-01-29
dis-
[Refactor] 列挙値の接頭詞を統一、右手/左手を列挙値に変更
tree
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commitdiff
2021-01-29
dis-
[Fix] 殺戮修正の計算がおかしい
tree
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commitdiff
2021-01-27
deskull
[Fix] #41264 WIP,calc_to_damage()再整理中.
tree
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commitdiff
2021-01-27
deskull
[Fix] #41340 修行僧が軽装で加速しない不具合を修正. / Fixed monks wouldn...
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commitdiff
2021-01-27
Hourier
Merge branch 'feature/fix-calc-status' into develop
tree
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commitdiff
2021-01-27
Hourier
Merge branch 'feature/Fix-Fresh-After' into develop
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commitdiff
2021-01-26
deskull
[Fix] #41342 忍者の盾なし隠密加算が全職に入っていた不具合を修正. / Fix Ninja...
tree
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commitdiff
2021-01-26
Hourier
Merge branch 'feature/Fix-Class-Table' into develop
tree
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commitdiff
2021-01-26
dis-
Merge branch 'feature/Fix-Stealth-Pval-Description...
tree
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commitdiff
2021-01-26
dis-
Merge branch 'feature/Fix-Potion-Shatter' into develop
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commitdiff
2021-01-26
dis-
Merge branch 'feature/bounty-endless-loop' into develop
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commitdiff
2021-01-26
dis-
[Fix] 攻撃回数の上限がおかしい
tree
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commitdiff
2021-01-26
deskull
[Fix] #41316 get_mon_num() に最小生成階範囲追加. / Add min level...
tree
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commitdiff
2021-01-24
Hourier
Merge branch 'develop'
origin/hotfix/Fix-Aggravation
tree
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commitdiff
2021-01-24
deskull
Merge branch 'feature/fix-ninja-freeaction' into develop
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commitdiff
2021-01-24
deskull
[Fix] #41174 忍者が盾装備時に表示上も正しく麻痺知らずを失うよう修正. /
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commitdiff
2021-01-24
deskull
Merge branch 'Feature/Version-Expression' into develop
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commitdiff
2021-01-24
deskull
Merge commit 'remotes/origin/feature/Fix-BufferOverRun...
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commitdiff
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
tree
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commitdiff
2021-01-24
Hourier
[Fix] #41320 スペルマスターとプリーストで素手が相応しくない武器として扱われる不具合を修正...
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commitdiff
2021-01-21
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-21
Habu
[Fix] #41297 破片耐性の傷無効が効かない
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commitdiff
2021-01-20
deskull
Merge branch 'Feature/Fix-ESP-target' into develop
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commitdiff
2021-01-20
deskull
[Fix] #41299 has_esp_nonliving()の判定基準が TR_ESP_GOOD...
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
Hourier
[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
dis-
[Refactor] has_*でboolでないため修正
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commitdiff
2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-19
dis-
[Fix] #41188 影フェアリーの反感装備ペナが機能していない
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge branch 'Feature/Fix-Fall-Horse' into develop...
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
dis-
[Fix] #41180 装備によって攻撃回数が0になる
tree
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commitdiff
2021-01-17
dis-
[Fix] #41148 壁抜け時のモンスターの挙動が従来通りでない
tree
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commitdiff
2021-01-16
Habu
[Fix] #41144 Linux で忍者/修行僧/練気術師で始め、オートローラーを回すと落ちる
tree
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commitdiff
2021-01-16
deskull
Merge branch 'Feature/Fix/No-Fuel' into develop/3.0...
tree
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commitdiff
2021-01-16
deskull
Merge branch 'Feature/Fix/Free-Action-Error' into devel...
tree
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commitdiff
2021-01-16
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-16
deskull
[Fix] #41174 忍者の軽装時Lv24でつく麻痺知らずが、has_free_act()の実装ミスで正し...
tree
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commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-15
deskull
Merge branch 'Feature/Fix-Recharge' into develop/3...
tree
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commitdiff
2021-01-15
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-15
deskull
Merge branch 'release/3.0.0Alpha' into master
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commitdiff
2021-01-14
deskull
[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の kill_wall 変数を廃止. /...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の pass_wall 変数を廃止. /...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_chr 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_con 変数を廃止....
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_dex 変数を廃止....
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_wis 変数を廃止....
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_int 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sustain_str 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_elec 変数を廃止. / Abolis...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_cold 変数を廃止. / Abolis...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の sh_fire 変数を廃止. / Abolis...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の reflect 変数を廃止. / Abolis...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_water 変数を廃止...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_time 変数を廃止....
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_fear 変数を廃止....
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_neth 変数を廃止....
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_blind 変数を廃止...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_nexus 変数を廃止...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_shard 変数を廃止...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_disen 変数を廃止...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_chaos, resist_da...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_lite 変数を廃止....
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