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Eric Branlund [Mon, 16 Dec 2019 05:14:13 +0000 (21:14 -0800)]
"information" is it's own plural so dropped the "s".
Eric Branlund [Mon, 16 Dec 2019 04:10:19 +0000 (20:10 -0800)]
To match what's done in other spell descriptions, removed comma before "and" in list of effects in a spell description.
Eric Branlund [Mon, 16 Dec 2019 03:00:46 +0000 (19:00 -0800)]
Replaced "damages" with "damage" in English messages for hex spells since the latter works as well or better. In one instance, also changed the preposition immediately after "damages" to be more idiomatic.
Eric Branlund [Sun, 15 Dec 2019 22:55:38 +0000 (14:55 -0800)]
English message is missing string argument. Added it.
Eric Branlund [Sun, 15 Dec 2019 22:50:24 +0000 (14:50 -0800)]
Changed English message for constitution loss due to disease to hopefully be more idiomatic.
Eric Branlund [Sun, 15 Dec 2019 22:36:36 +0000 (14:36 -0800)]
Converted English counterattack message to a full sentence.
Eric Branlund [Sun, 15 Dec 2019 22:32:18 +0000 (14:32 -0800)]
For the English message regarding KATA_IAI, matched verb tenses.
Eric Branlund [Sun, 15 Dec 2019 22:19:30 +0000 (14:19 -0800)]
Corrected English spelling mistake for "conversion".
Eric Branlund [Sun, 15 Dec 2019 22:12:17 +0000 (14:12 -0800)]
Reworded English message about pets affecting concentration to hopefully be more idiomatic.
Eric Branlund [Sun, 15 Dec 2019 22:02:18 +0000 (14:02 -0800)]
Since "something" is singular, changed "prevent" to "prevents" for subject/verb agreement.
Eric Branlund [Sun, 15 Dec 2019 20:41:16 +0000 (12:41 -0800)]
In English messages for things that return when thrown, interface "come" before "back" in two places where it was missing.
Eric Branlund [Sun, 15 Dec 2019 20:38:13 +0000 (12:38 -0800)]
Slightly reworded the English messages about deleting old temporary files for clarity and grammar.
Eric Branlund [Sun, 15 Dec 2019 19:30:10 +0000 (11:30 -0800)]
Replaced "temporal" (i.e. time-dependent) with the more specific word, "temporary" (i.e. not permanent, fleeting, or transitory) in English comments and messages to reflect normal English usage. Also replaced the adverb form, "temporally", with "temporarily".
Eric Branlund [Sun, 15 Dec 2019 19:05:11 +0000 (11:05 -0800)]
Corrected English spelling mistake for "alignment" in character dumps and display of character virtues.
Eric Branlund [Sun, 15 Dec 2019 18:58:15 +0000 (10:58 -0800)]
For English message, replaced "did Seppuku" with "committed seppuku" since the literal English translation would be "committed ritual suicide".
Eric Branlund [Sun, 15 Dec 2019 18:34:50 +0000 (10:34 -0800)]
Changed second half of riding message in English to be a recond action rather than a participle.
Eric Branlund [Sun, 15 Dec 2019 10:00:54 +0000 (02:00 -0800)]
In the English version, the displayed player level in the main window wasn't alighed with the stats below it.
Eric Branlund [Sun, 15 Dec 2019 09:54:04 +0000 (01:54 -0800)]
Replaced "p_ptr->inventory_list" or "client_ptr->inventory_list" in English messages to the user with "inventory".
Eric Branlund [Sun, 15 Dec 2019 09:24:41 +0000 (01:24 -0800)]
Corrected spelling mistake and subject/verb agreement in message about the distribution of stat values.
Eric Branlund [Sun, 15 Dec 2019 05:43:54 +0000 (21:43 -0800)]
In English messages, replaced "spelling" with "casting" when referring to the ongoing process of using a spell.
Eric Branlund [Sun, 15 Dec 2019 05:16:54 +0000 (21:16 -0800)]
Except in files.c, replaced "posture" or "form" with "stance" in the English messages about monk or samurai fighting techniques since "stance" may be clearer.
Eric Branlund [Sun, 15 Dec 2019 04:02:07 +0000 (20:02 -0800)]
Changed an English message related to "Call the Void" to be more idiomatic.
Eric Branlund [Sun, 15 Dec 2019 03:54:35 +0000 (19:54 -0800)]
Replaced "current_world_ptr->game_turn" with "turn" in English messages were "turn" seemed like the intended word.
Eric Branlund [Sun, 15 Dec 2019 03:29:42 +0000 (19:29 -0800)]
English message has swapped order for string and integer parameters but was given them in the same order as the Japanese message. Fixed.
Eric Branlund [Fri, 13 Dec 2019 15:38:16 +0000 (07:38 -0800)]
Reworded the English description of music magic to be clearer.
Eric Branlund [Fri, 13 Dec 2019 15:28:30 +0000 (07:28 -0800)]
For clarity, reworded description of changing the second realm of magic mid-game.
Eric Branlund [Fri, 13 Dec 2019 14:47:27 +0000 (06:47 -0800)]
Added articles in English description of nature magic to be more idiomatic.
Eric Branlund [Fri, 13 Dec 2019 04:45:05 +0000 (20:45 -0800)]
Removed comma before conjunction where only two phrases are joined in the English description of beastmasters.
Eric Branlund [Fri, 13 Dec 2019 04:35:45 +0000 (20:35 -0800)]
In English description of imps, added noun and removed a comma where two phrases were joined by a conjunction.
Eric Branlund [Fri, 13 Dec 2019 04:13:15 +0000 (20:13 -0800)]
Removed extra whitespace at the end of some English descriptions for races, classes and realms.
Eric Branlund [Fri, 13 Dec 2019 03:57:04 +0000 (19:57 -0800)]
Removed some commas where only two expressions were joined by a conjunction.
Eric Branlund [Fri, 13 Dec 2019 02:24:01 +0000 (18:24 -0800)]
Some English class descriptions used both gender pronouns and some just used the masculine forms. Modified the ones that used only the masculine forms to use both with some rewording to avoid extra "him or her" or "he or she" expressions.
Eric Branlund [Thu, 12 Dec 2019 22:14:46 +0000 (14:14 -0800)]
In the description of the ranger class, dropped the article in front of stealth to be more idiomatic and changed "a good saving throw" to "good saving throws" for better flow with the other listed characteristics.
Eric Branlund [Thu, 12 Dec 2019 21:50:46 +0000 (13:50 -0800)]
Added comma in English description of half-giants to completely set off an auxilliary clause.
Eric Branlund [Thu, 12 Dec 2019 21:30:52 +0000 (13:30 -0800)]
Reworded Engglish description of half-trolls for the part about warriors having slow digestion at higher levels.
Eric Branlund [Thu, 12 Dec 2019 21:24:36 +0000 (13:24 -0800)]
Dropped article for "miserable stealth" for more idiomatic English description of dwarves.
deskull [Sun, 9 Feb 2020 13:17:22 +0000 (22:17 +0900)]
[Fix] #37324 運命のオーブの a_info.txt 側 INSTA_ART 抜け修正. / Set INSTA_ART to The Orb of Fate on a_info.txt.
deskull [Sun, 9 Feb 2020 12:55:17 +0000 (21:55 +0900)]
[Fix] #39976 floor_type * 参照で警告を発する問題を修正.ついでに構造体宣言とや不要インクルード整理. / Fix warning reference of floor_type *, and for clarity, changed struct definiton and removed unused include.
Hourier [Sun, 9 Feb 2020 02:41:07 +0000 (11:41 +0900)]
[Refactor] #37353 静的解析のためにFxCopAnalyzersを追加 / Added FxCopAnalyzers for static code analysis
Hourier [Sat, 8 Feb 2020 16:39:13 +0000 (01:39 +0900)]
[Fix] #37353 警告を除去 / Removed warnings
Hourier [Sat, 8 Feb 2020 16:15:38 +0000 (01:15 +0900)]
[Fix] #37353 モンスターが死体を落とさなくなる事象の可能性を修正 / Fixed possible issue that monster mayn't drop corpse
Hourier [Sat, 8 Feb 2020 16:03:03 +0000 (01:03 +0900)]
[Fix] #37353 テレポートアウェイが効かなくなる事象の可能性を修正 / Fixed possible issue that teleport away mayn't be executed
Hourier [Sat, 8 Feb 2020 15:53:23 +0000 (00:53 +0900)]
[Fix] #37353 クエスト対象のモンスターが表示されなくなる可能性のあるを修正 / Fixed possible issue that quest monster mayn't be displayed
Hourier [Sat, 8 Feb 2020 15:43:35 +0000 (00:43 +0900)]
[Refactor] #37353 monster1.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in monster1.c
Hourier [Sat, 8 Feb 2020 14:02:31 +0000 (23:02 +0900)]
[Fix] #37353 モンスターの思い出における動詞の活用がおかしかったのを修正 / Fixed the conjugation of verb in recall of monster
Hourier [Sat, 1 Feb 2020 15:24:33 +0000 (00:24 +0900)]
[Fix] #37353 rd_byte() は実はunusedではなかったので復活 / Revived call of rd_byte() because it's NOT unused
deskull [Sat, 1 Feb 2020 13:58:15 +0000 (22:58 +0900)]
[Fix] #37353 英語版変数未定義修正. / Fixed undefined variable error in English build.
deskull [Sat, 1 Feb 2020 13:43:23 +0000 (22:43 +0900)]
Merge remote-tracking branch 'remotes/origin/feature/Refactoring-Hourier' into For2.2.2-Refactoring
deskull [Sat, 1 Feb 2020 13:28:12 +0000 (22:28 +0900)]
Merge branch 'feature/Merfolk' into For2.2.2-Refactoring
deskull [Sat, 1 Feb 2020 10:26:22 +0000 (19:26 +0900)]
[Fix] #38790 性格チャージマンのジュラル星人誤認条件を変更 / Change feature misunderstanding conditions of Chargeman.
deskull [Wed, 29 Jan 2020 14:20:40 +0000 (23:20 +0900)]
[Implement] #38796 マーフォークの生い立ち追加. / Define history messages of Merfolk.
deskull [Sat, 1 Feb 2020 13:24:20 +0000 (22:24 +0900)]
[Feature] #37285 モンスターの会話を追加と修正(ボルガ博士と弦ちゃん) / Added and modified monsters' speak (Dr.Volga and Genichiro Ashina)
Hourier [Sat, 1 Feb 2020 13:18:02 +0000 (22:18 +0900)]
[Refactor] #37353 spells3.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in spells3.c
Hourier [Sat, 1 Feb 2020 12:59:12 +0000 (21:59 +0900)]
[Refactor] #37353 monster2.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in monster2.c
Hourier [Sat, 1 Feb 2020 12:40:07 +0000 (21:40 +0900)]
[Refactor] #37353 load.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in load.c
Hourier [Sat, 1 Feb 2020 12:08:55 +0000 (21:08 +0900)]
[Refactor] #37353 player-status.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in player-status.c
Hourier [Sat, 1 Feb 2020 11:45:38 +0000 (20:45 +0900)]
[Refactor] #37353 a_m_aux_4() で使われていない引数を削除 / Removed unnecessary argument in a_m_aux_4()
Hourier [Sat, 1 Feb 2020 11:42:02 +0000 (20:42 +0900)]
[Refactor] #37353 bldg.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in bldg.c
Hourier [Sat, 1 Feb 2020 11:27:06 +0000 (20:27 +0900)]
[Refactor] #37353 mspells4.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in dungeon-file.c
Hourier [Sat, 1 Feb 2020 11:19:49 +0000 (20:19 +0900)]
[Refactor] #37353 dungeon-file.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in dungeon-file.c
Hourier [Sat, 1 Feb 2020 06:34:40 +0000 (15:34 +0900)]
[Refactor] #37353 floor.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in floor.c
Hourier [Sat, 1 Feb 2020 06:32:42 +0000 (15:32 +0900)]
[Refactor] #37353 cave_pass_lite_bold() のシンタックスシュガーを削除 / Removed syntax sugar cave_pass_lite_bold()
Hourier [Sat, 1 Feb 2020 05:11:39 +0000 (14:11 +0900)]
[Refactor] #37353 .gitignore にEnglish-Debug/ がGitに捕捉されないように記述を追加 / Added description in order not to capture English-Debug/ to .gitignore
Hourier [Sat, 1 Feb 2020 04:42:15 +0000 (13:42 +0900)]
[Refactor] #37353 dungeon-file.c のヘッダー重複除去と、一部のコメント削除 / Removed duplication of including headers and some comments per line
Hourier [Sat, 1 Feb 2020 04:20:30 +0000 (13:20 +0900)]
[Fix] #37353 コンパイル警告修正 / Fixed compilation warnings
Hourier [Sat, 1 Feb 2020 04:12:17 +0000 (13:12 +0900)]
[Refactor] #37353 spells2.c のインデントを自動調整 / Adjusted indents automatically in spells2.c
Hourier [Sat, 1 Feb 2020 03:55:32 +0000 (12:55 +0900)]
[Refactor] #37353 spells2.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in spells2.c
Hourier [Sat, 1 Feb 2020 03:17:38 +0000 (12:17 +0900)]
[Refactor] #37353 USE_SAVER のプリプロが有効であることを前提とし、プリプロ自体は削除 / Removed USE_SAVER but existing codes are as-is
Hourier [Sat, 1 Feb 2020 03:11:17 +0000 (12:11 +0900)]
[Refactor] #37353 main-win.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in main-win.c
Hourier [Sat, 1 Feb 2020 01:40:15 +0000 (10:40 +0900)]
[Refactor] #37353 使われていないプリプロHTML_HELP を削除 / Removed unused preprocessor HTML_HELP
Hourier [Sat, 1 Feb 2020 01:37:17 +0000 (10:37 +0900)]
[Refactor] #37353 util.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in util.c
Hourier [Sat, 1 Feb 2020 00:49:36 +0000 (09:49 +0900)]
[Refactor] #37353 object2.c のインデントを自動調整 / Adjusted indents automatically in object2.c
Hourier [Fri, 31 Jan 2020 15:23:33 +0000 (00:23 +0900)]
[Refactor] #37353 object2.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in object2.c
Hourier [Fri, 31 Jan 2020 13:41:14 +0000 (22:41 +0900)]
[Refactor] #37353 TRAVEL のプリプロが有効であることを前提とし、プリプロ自体は削除 / Removed TRAVEL but existing codes are as-is
Hourier [Fri, 31 Jan 2020 13:24:39 +0000 (22:24 +0900)]
[Refactor] #39970 core.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in core.c
Hourier [Thu, 30 Jan 2020 14:48:34 +0000 (23:48 +0900)]
[Refactor] #37353 autopick.c と store.c のインデントを自動調整 / Automatically adjusted autopick.c and store.c
Hourier [Thu, 30 Jan 2020 14:36:03 +0000 (23:36 +0900)]
[Refactor] #37353 player-status.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in player-status.c
Hourier [Thu, 30 Jan 2020 14:02:54 +0000 (23:02 +0900)]
[Refactor] #39964 autopick.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in autopick.c
Hourier [Thu, 30 Jan 2020 12:48:08 +0000 (21:48 +0900)]
[Refactor] 使われていないmove_to_black_market() を削除 / Removed unused function move_to_black_market()
Hourier [Thu, 30 Jan 2020 12:47:13 +0000 (21:47 +0900)]
[Refactor] #37353 store.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in store.c
Hourier [Thu, 30 Jan 2020 12:15:52 +0000 (21:15 +0900)]
[Refactor] #39963 1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line
Hourier [Wed, 29 Jan 2020 14:32:21 +0000 (23:32 +0900)]
[Refactor] #37353 使われていないプリプロOBSOLETE_SIZING_METHODを削除 / Removed unused preprocessor OBSOLETE_SIZING_METHOD
Hourier [Wed, 29 Jan 2020 13:34:26 +0000 (22:34 +0900)]
[Refactor] #39076 files.c の整形&1行ごとに挿入されたコメントを削除 / Reshaped files.c and removed unnecessary comments (per 1 line)
Hourier [Wed, 29 Jan 2020 12:38:49 +0000 (21:38 +0900)]
[Refactor] #37363 h-*.h の空行調整 / Reshaped blank lines in h-*.h
Hourier [Wed, 29 Jan 2020 12:30:38 +0000 (21:30 +0900)]
[Refacotr] #37353 使われていないプリプロUSE_NCURSESを部分的に削除 / Removed unused preprocessors USE_NCURSES
Hourier [Wed, 29 Jan 2020 12:29:15 +0000 (21:29 +0900)]
[Refacotr] #37353 使われていないプリプロUSE_TCHARSを部分的に削除 / Removed unused preprocessors USE_TCHARS partially
Hourier [Wed, 29 Jan 2020 12:28:13 +0000 (21:28 +0900)]
[Refacotr] #37353 使われていないプリプロUSE_TERMIOを部分的に削除 / Removed unused preprocessors USE_TERMIO partially
Hourier [Wed, 29 Jan 2020 12:03:37 +0000 (21:03 +0900)]
[Refacotr] #37353 使われていないプリプロUSE_TPOSIXを部分的に削除 / Removed unused preprocessors USE_TPOSIX partially
Hourier [Wed, 29 Jan 2020 11:54:54 +0000 (20:54 +0900)]
[Refacotr] #37353 使われていないプリプロSPECIAL_BSDを削除 / Removed unused preprocessors SPECIAL_BSD
Hourier [Wed, 29 Jan 2020 11:53:19 +0000 (20:53 +0900)]
[Refactor] #37353 USE_FONTSET のプリプロが有効、USE_JP_FONTSTRUCTは無効であることを前提とし、プリプロ自体は削除 / Removed USE_FONTSET but existing codes are as-is and USE_JP_FONTSTRUCT and realted codes
Hourier [Wed, 29 Jan 2020 11:12:35 +0000 (20:12 +0900)]
[Refacotr] #37353 使われていないプリプロHAS_STRICMPを削除 / Removed unused preprocessors HAS_STRICMP
Hourier [Tue, 28 Jan 2020 14:00:59 +0000 (23:00 +0900)]
[Fix] #37353 達成したはずのクエストが失敗扱いになる問題を解消 / Resolved the issue that quests fails even if they were achieved successfully
Hourier [Tue, 28 Jan 2020 13:42:32 +0000 (22:42 +0900)]
[Refactor] #37353 main-win.c 以外のmain*.cについて、'if 0'のプリプロを削除 / Removed preprocessor 'if 0' regarding main*.c other than main-win.c
Hourier [Tue, 28 Jan 2020 13:38:22 +0000 (22:38 +0900)]
[Refactor] #37353 使われていないVERIFY_HONORを削除 / Removed unused preprocessors VERIFY_HONOR
Hourier [Tue, 28 Jan 2020 13:37:42 +0000 (22:37 +0900)]
[Refactor] #37353 空っぽ関数のremove_loc() を削除 / Removed blank function remove_loc()
Hourier [Tue, 28 Jan 2020 13:36:16 +0000 (22:36 +0900)]
[Refactor] #37353 使われていないVERIFY_SAVEFILEを削除 / Removed unused preprocessors VERIFY_SAVEFILE
Hourier [Tue, 28 Jan 2020 13:31:34 +0000 (22:31 +0900)]
[Refactor] #37353 使われていないVERIFY_TIMESTAMPを削除 / Removed unused preprocessors VERIFY_STAMP
Hourier [Tue, 28 Jan 2020 13:29:19 +0000 (22:29 +0900)]
[Refactor] #37353 使われていないSCORE_WAZARDSとSCORE_CHEATERSを削除 / Removed unused preprocessors SCORE_WIZARDS and SCORE_CHEATER
Hourier [Tue, 28 Jan 2020 13:18:03 +0000 (22:18 +0900)]
[Refactor] #37353 USE_MUSIC のプリプロが有効であることを前提とし、プリプロ自体は削除 / Removed USE_MUSIC but existing codes are as-is
Hourier [Tue, 28 Jan 2020 13:14:21 +0000 (22:14 +0900)]
[Refactor] #37353 USE_GRAPHICS のプリプロが有効であることを前提とし、プリプロ自体は削除 / Removed USE_GRAPHICS but existing codes are as-is