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Fixed D3DQUERYTYPE_TIMESTAMP behaviour.
[android-x86/external-swiftshader.git]
/
src
/
OpenGL
/
2017-08-08
Alexis Hetu
Rollback debug specific changes to build files
tree
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commitdiff
2017-08-04
Nicolas Capens
Log an error when unsupported Android pixel formats...
tree
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commitdiff
2017-08-04
Nicolas Capens
Check against sRGB formats for eglBindTexImage().
tree
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commitdiff
2017-08-04
Alexis Hetu
Fixed some function signatures
tree
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commitdiff
2017-08-04
Nicolas Capens
Add libnativewindow dependency.
tree
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commitdiff
2017-08-04
Nicolas Capens
Suppress attributes warnings.
tree
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commitdiff
2017-08-04
Nicolas Capens
Refactor Android includes.
tree
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commitdiff
2017-08-03
Nicolas Capens
Implement GL_OES_vertex_half_float.
tree
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commitdiff
2017-08-02
Alexis Hetu
GL_R11F_G11F_B10F is a color renderable format in OpenG...
tree
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commitdiff
2017-08-02
Alexis Hetu
SwiftShader always builds its release version in Chromium
tree
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commitdiff
2017-08-01
Alexis Hetu
Fixed loading GL_RGB10_A2UI texture format
tree
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commitdiff
2017-07-28
Alexis Hetu
GLSL bitwise NOT implementation
tree
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commitdiff
2017-07-27
Alexis Hetu
gl_VertexID implementation
tree
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commitdiff
2017-07-25
Alexis Hetu
glGetString fix
tree
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commitdiff
2017-07-25
Nicolas Capens
Suppress UBSan false positives.
tree
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commitdiff
2017-07-21
Nicolas Capens
Fix clearing all samples of multisample render targets.
tree
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commitdiff
2017-07-20
Nicolas Capens
Fix file descriptor leak.
tree
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commitdiff
2017-07-19
Alexis Hetu
Add texture filtering precision hint
tree
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commitdiff
2017-07-19
Nicolas Capens
Export type-info symbols.
tree
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commitdiff
2017-07-17
Nicolas Capens
Use real snprintf when available.
tree
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commitdiff
2017-07-12
Ben Vanik
Making debug object tracking thread safe.
tree
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commitdiff
2017-07-12
Ben Vanik
Making Program use the currently active context device.
tree
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commitdiff
2017-07-12
Ben Vanik
Unbinding uniform buffers on context shutdown.
tree
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commitdiff
2017-07-11
Nicolas Capens
Fix retrieving the current Display.
tree
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commitdiff
2017-07-10
Nicolas Capens
Fix TLS for platforms without library constructors.
tree
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commitdiff
2017-07-06
Nicolas Capens
Fix checking dimensions of surfaces.
tree
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commitdiff
2017-07-04
Nicolas Capens
Fix allowing to make null EGL surfaces current.
tree
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commitdiff
2017-06-28
Nicolas Capens
Make Blitter part of Renderer.
tree
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commitdiff
2017-06-28
Nicolas Capens
Refactor texture method overrides.
tree
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commitdiff
2017-06-27
Nicolas Capens
Don't crash when using a buffer with no data.
tree
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commitdiff
2017-06-24
Nicolas Capens
Fix resetting current display when no current context.
tree
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commitdiff
2017-06-23
Nicolas Capens
Rename libraries on Mac OS to prevent conflicts.
tree
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commitdiff
2017-06-22
Jaesung Chung
add support for gralloc1 mapper
tree
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commitdiff
2017-06-21
Nicolas Capens
Revert workarounds for ThinLTO linker builds.
tree
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commitdiff
2017-06-21
Nicolas Capens
Fix Mac OS library loading for unittests.
tree
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commitdiff
2017-06-15
Nicolas Capens
Make the EGL surface class abstract.
tree
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commitdiff
2017-06-12
Nicolas Capens
Fix D3D8, D3D9, and GL builds.
tree
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commitdiff
2017-06-12
Antoine Labour
Synchronize in ~ImageImplementation
tree
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commitdiff
2017-06-12
Nicolas Capens
Fix symbol visibility for preemption.
tree
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commitdiff
2017-06-12
Nicolas Capens
Expose EGL_EXT_platform_base on all platforms.
tree
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commitdiff
2017-06-09
Nicolas Capens
Add Chromium global build dependency.
tree
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commitdiff
2017-06-08
Nicolas Capens
Avoid dummy key methods by using pure abstract classes.
tree
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commitdiff
2017-06-08
Nicolas Capens
Make the FrameBuffer class pure abstract.
tree
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commitdiff
2017-06-07
Alexis Hetu
Fixed R8 and RG8 frambuffers for GLES2
tree
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commitdiff
2017-06-05
Alexis Hetu
Implement EGL_EXT_client_extensions
tree
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commitdiff
2017-06-05
Alexis Hetu
Expose GL_EXT_texture_rg extension
tree
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commitdiff
2017-05-29
Alexis Hetu
Added missing integer query
tree
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commitdiff
2017-05-24
Lingfeng Yang
Don't dynamically recurse when analyzing functions
tree
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commitdiff
2017-05-24
Lingfeng Yang
Allow GL_TEXTURE_MAX_ANISOTROPY_EXT from sampler object.
tree
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commitdiff
2017-05-24
Alexis Hetu
Added EGL display validity check
tree
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commitdiff
2017-05-24
Nicolas Capens
Implement unrolling of loops using > or >=.
tree
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commitdiff
2017-05-24
Nicolas Capens
Fix null dereference on uninitialized loop variable.
tree
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commitdiff
2017-05-24
Alexis Hetu
Transform feedback varyings no longer linked when unused
tree
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commitdiff
2017-05-19
Nicolas Capens
Fix locking a destroyed mutex.
tree
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commitdiff
2017-05-19
Nicolas Capens
Implement eglQueryContext.
tree
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commitdiff
2017-05-17
Nicolas Capens
Fix assert on using GLSL sampler function arguments.
tree
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commitdiff
2017-05-16
Nicolas Capens
Reset pointer to null after delete.
tree
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commitdiff
2017-05-12
Nicolas Capens
Replace unique_ptr with a raw pointer.
tree
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commitdiff
2017-05-11
Nicolas Capens
Prevent LTO from eliminating cross-library virtual...
tree
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commitdiff
2017-05-05
Nicolas Capens
Remove EGL dependency on LLVM.
tree
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commitdiff
2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
tree
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commitdiff
2017-05-02
Nicolas Capens
Build with Subzero for Android on ARM.
tree
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commitdiff
2017-04-25
Nicolas Capens
Fix ARM compilation.
tree
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commitdiff
2017-04-18
Ivan Krasin
Also fix libGLESv2.
tree
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commitdiff
2017-04-18
Ivan Krasin
Disable CFI on SwiftShader's libEGL.
tree
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commitdiff
2017-04-18
Ivan Krasin
Fix SwiftShader's libEGL build under ThinLTO.
tree
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commitdiff
2017-04-13
Nicolas Capens
Implement GL_CURRENT_COLOR/NORMAL/TEXTURE_COORDS for...
tree
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commitdiff
2017-04-13
Nicolas Capens
Clarify when we set the EGL_FRAMEBUFFER_TARGET_ANDROID...
tree
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commitdiff
2017-04-13
Nicolas Capens
Fix setting depth+stencil texture attachment.
tree
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commitdiff
2017-04-12
Nicolas Capens
Fix floating-point color buffer support.
tree
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commitdiff
2017-04-11
Alexis Hetu
Increased varyings limit
tree
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commitdiff
2017-04-04
Nicolas Capens
Fix libEGL symbol visibility.
tree
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commitdiff
2017-03-29
Tom Anderson
Gcc: Suppress some warnings in src/OpenGL
tree
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commitdiff
2017-03-29
Nicolas Capens
Fix not returning GL_BGRA_EXT for incompatible format...
tree
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commitdiff
2017-03-29
Nicolas Capens
Support GL_BGRA_EXT readback for all normalized formats.
tree
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commitdiff
2017-03-29
Nicolas Capens
Refactor read pixel format/type validation.
tree
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commitdiff
2017-03-20
Tom Anderson
Fix GCC build
tree
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commitdiff
2017-03-20
Nicolas Capens
Fix C++11 strict string literal const correctness.
tree
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commitdiff
2017-03-16
Alexis Hetu
Build fix
tree
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commitdiff
2017-03-16
Alexis Hetu
Made debugger wait dialog Visual Studio only
tree
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commitdiff
2017-03-15
Greg Hartman
Allows SwiftShader to identify the Android version
tree
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commitdiff
2017-03-14
Alexis Hetu
Fixed defines from BUILD.gn files
tree
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commitdiff
2017-02-19
Alexis Hetu
glGetSynciv implementation
tree
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commitdiff
2017-02-17
Alexis Hetu
Fixed glGetIntegerv for OpenGL ES 2
tree
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commitdiff
2017-02-14
Alexis Hetu
Removing a few UNIMPLEMENTED cases
tree
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commitdiff
2017-02-14
Nicolas Capens
Disable OpenGL ES 3.0 in Chromium builds.
tree
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commitdiff
2017-02-13
Nicolas Capens
Fix min/max signed zero and NaN handling.
tree
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commitdiff
2017-02-13
Alexis Hetu
Fix for Chromium linux official build
tree
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commitdiff
2017-02-10
Alexis Hetu
Fixing the Linux build without breaking the Mac build
tree
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commitdiff
2017-02-10
Alexis Hetu
Fixed Mac build
tree
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commitdiff
2017-02-08
Greg Hartman
Pull out SWIFTSHADER_OPTIM
tree
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commitdiff
2017-02-07
Nicolas Capens
Add dummy key methods for UBSan RTTI.
tree
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commitdiff
2017-02-03
Jorge E. Moreira
Modified MutexLock to use a pthread mutex on Android.
tree
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commitdiff
2017-02-03
Greg Hartman
Remove obsolete vendor rules
tree
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commitdiff
2017-01-31
Victor Khimenko
Support TARGET_TRANSLATE_2ND_ARCH case
tree
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commitdiff
2017-01-31
Greg Hartman
Support HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as...
tree
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commitdiff
2017-01-30
Nicolas Capens
Fix using sized internal formats for EGL images.
tree
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commitdiff
2017-01-30
Alexis Hetu
MacOS build fix
tree
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commitdiff
2017-01-27
Alexis Hetu
Update to Linux build files for Chromium
tree
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commitdiff
2017-01-25
Nicolas Capens
Vectorize R5G6B5 framebuffer present.
tree
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