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In English description of "Boomerang", kept the separate sentences and dropped the...
[hengband/hengband.git]
/
src
/
cmd
/
2020-01-21
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-21
Eric Branlund
Changed "riding pet" to "pet you are/were riding" for...
tree
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commitdiff
2020-01-21
Hourier
Merge branch 'feature/Refactoring-Hourier' of https...
tree
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commitdiff
2020-01-21
Hourier
[Fix] #39815 backwardsEric氏による、未識別の巻物を読んだ時に間違ったアイテムをザック...
tree
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commitdiff
2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-19
Eric Branlund
Replaced "TinyAngband" in English heading for the optio...
tree
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commitdiff
2020-01-19
Eric Branlund
For English prompt about recording, changed the verbs...
tree
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commitdiff
2020-01-19
Eric Branlund
Reworded for clarity some of the English messages which...
tree
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commitdiff
2020-01-19
Eric Branlund
"A reactionary of shooting" isn't clear English. Googl...
tree
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commitdiff
2020-01-19
Eric Branlund
"Do activate" sounds like a command in English rather...
tree
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commitdiff
2020-01-19
Eric Branlund
In English message for a door blocked from closing...
tree
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commitdiff
2020-01-19
Eric Branlund
Reworded English smithing message about an unimproveabl...
tree
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commitdiff
2020-01-19
Eric Branlund
Changed indefinite to definite article in English messa...
tree
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commitdiff
2020-01-19
Eric Branlund
Changed English message for no monster to ride to be...
tree
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commitdiff
2020-01-19
Eric Branlund
Change "go to" to "go" in English message since the...
tree
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commitdiff
2020-01-19
Eric Branlund
Changed English messages related to summoning just...
tree
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commitdiff
2020-01-19
Eric Branlund
Changed "cast a animate dead" to "animate the dead...
tree
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commitdiff
2020-01-19
Eric Branlund
Corrected subject/verb agreement in English-message...
tree
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commitdiff
2020-01-19
Eric Branlund
Corrected spelling ("torche" to "torch") and subject...
tree
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commitdiff
2020-01-19
Eric Branlund
Changed "teared" to "tore" since the past tense for...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 object_desc() と screen_object()にplaye...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 monster_can_*()にplayer_type * 引数を追加...
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 is_known_trap() とis_hidden_door(...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 lite_spot() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 note_spot() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 delete_monster_idx() にplayer_type...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 set_hostile() にplayer_type * 引数追加...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 is_original_ap_and_seen() を普通の関数に展開し...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 monster_drop_carried_objects() にplaye...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 monster_*() にplayer_type * 引数追加 ...
tree
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commitdiff
2020-01-17
Hourier
[Refactor] #38997 place_monster*()、alloc_*()、set_pet...
tree
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commitdiff
2020-01-16
Hourier
[Refactor] #38997 anger_monster() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-15
Hourier
[Refactor] #38997 screen_roff()、display_roff()、output_m...
tree
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commitdiff
2020-01-15
Hourier
[Refactor] #38997 reset_visuals() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-15
Hourier
[Refactor] #38997 breakage_chance() にplayer_type *...
tree
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commitdiff
2020-01-15
Hourier
[Refactor] #38997 potion_smash_effect() にplayer_type...
tree
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commitdiff
2020-01-15
Hourier
[Refactor] #38997 hex_spelling() を関数マクロから普通の関数に展開し...
tree
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commitdiff
2020-01-14
Hourier
player_inventory.h にあるべきプロトタイプ宣言をobject.hから移動 / Moved...
tree
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commitdiff
2020-01-14
Hourier
[Refactor] #37353 NIKKI_* をDIARY_* に改名 / Changed NIKKI_...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #37353 PET_RYOUTE を PET_TWO_HANDS に改名 /...
tree
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commitdiff
2020-01-13
deskull
[Fix] #38997 英語版のコンパイルエラーを修正. / Fix compile error when...
tree
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commitdiff
2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #37353 '#ifndef JP' のプリプロを調整したファイル群について...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #37353 '#ifndef JP' を '#ifdef JP/#else'に差し替え...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #37353 'if 0' のプリプロを削除したファイル群について、インデントを自動調整...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #37353 'if 0' のプリプロを削除 / Removed pre-process...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 get_rep_dir() にplayer_type * 引数を追加...
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 verify_panel() にplayer_type * 引数を追加...
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 say_comment_1() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #37353 return の直後にあるカッコを削除 (-1~9のみ) / Remove...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 set_monster_*() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 mon_damage_mod() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 extract_day_hour_min() にplayer_type...
tree
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commitdiff
2020-01-13
Hourier
Merge branch 'For2.2.2-Refactoring' into feature/Refact...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 los()、projectable()、vault_monsters...
tree
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commitdiff
2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 monster_race_track() と object_kind_tr...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 health_track() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 change_panel() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 show_file() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 process_pref_file_command() にplayer_t...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 CAN_TWO_HANDS_WIELDING() の関数マクロを普通の関数...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 IS_OPPOSE_*() の関数マクロを普通の関数に変更し、player...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 run_step() にplayer_type * 引数を追加 ...
tree
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commitdiff
2020-01-12
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-12
deskull
[Fix] #39587 misc_english_usage_patch.txt に従い英文校正 ...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 describe_use() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 leave_tower_check() にplayer_type...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 random_quest_number() にplayer_type...
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 quest_number() にplayer_type * 引数を追加...
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 complete_quest() と check_find_art_que...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 'while (1)' を 'while (TRUE)' に変更...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 is_autopick_aux() にplayer_type *...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 autopick_load_pref() にplayer_type...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 autopick_entry_from_object() にplayer_...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 '* o_ptr'を'*o_ptr'に修正 / Changed ...
tree
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commitdiff
2020-01-11
deskull
[Fix] #39587 英文校正("temporal" → "temporary") / Proofread...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #37353 bool型の返り値に付いていたカッコを除去 / Removed paren...
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 floor_item_optimize() にfloor_type...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 floor_item_increase() にfloor_type...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 floor_item_charges() にfloor_type...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 inven_item_optimize() にplayer_type...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 display_koff() にplayer_type *引数を追加...
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 inven_item_increase()、inven_takeoff...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 inven_item_describe()、vary_item(...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 inven_item_charges() にplayer_type...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 object_aware()、object_mention()、apply...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 get_obj_num() にplayer_type *引数を追加と...
tree
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commitdiff
2020-01-09
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-09
Hourier
[Refactor] #38997 inven_drop() を drop_from_inventory...
tree
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commitdiff
2020-01-09
Hourier
[Refactor] #38997 o_pop()、drop_near()、inven_drop()...
tree
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commitdiff
2020-01-09
Hourier
[Refactor] #38997 *_monster() にplayer_type *引数を追加 ...
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commitdiff
2020-01-09
Hourier
[Refactor] #38997 destroy_area() のfloor_type *引数をplayer...
tree
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commitdiff
2020-01-09
Hourier
[Refactor] #38997 dimension_door() とmirror_tunnel(...
tree
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commitdiff
2020-01-08
deskull
[Fix] #38997 do_cmd_tunnel_test() 内変数参照修正. / Fix variab...
tree
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commitdiff
2020-01-08
deskull
[Refactor] #38997 chest_check() に floor_type * 引数を追加...
tree
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commitdiff
2020-01-08
Hourier
[Refactor] #38997 mod_need_mana() にplayer_type * 引数を追加...
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commitdiff
2020-01-08
Hourier
[Refactor] #38997 identify_fully() にplayer_type * 引数を追加...
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