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deskull [Tue, 5 May 2020 14:16:00 +0000 (23:16 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
Hourier [Tue, 5 May 2020 04:21:44 +0000 (13:21 +0900)]
[Rix] #40384 モンスターが寝たまま移動してしまう不具合を解消 / Resolved the issue that monsters move asleep
Hourier [Mon, 4 May 2020 23:50:33 +0000 (08:50 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
deskull [Mon, 4 May 2020 17:14:59 +0000 (02:14 +0900)]
[Add] #40238 Visual Studio のソリューションを15系に移行. / Visual Studio solution moved to 15 series.
deskull [Mon, 4 May 2020 16:55:21 +0000 (01:55 +0900)]
[Add] #40238 .clang-format のベースをWebKit系に変更. / Changed .clang-format base to WebKit system.
Hourier [Mon, 4 May 2020 13:52:27 +0000 (22:52 +0900)]
[Refactor] #39963 Changed inclusion for spells.h to process-effect.c
Hourier [Mon, 4 May 2020 13:36:56 +0000 (22:36 +0900)]
[WIP] [Refactor] #39963 Separated process-effect./h from spells.h/spells1.c
Hourier [Mon, 4 May 2020 13:22:20 +0000 (22:22 +0900)]
[Refactor] #39963 Removed dependency from effect-player.c to spells1.c
Hourier [Mon, 4 May 2020 12:59:39 +0000 (21:59 +0900)]
[Refactor] #39963 Separated effect-player-spirit.c/h from effect-player-switcher.c
Hourier [Mon, 4 May 2020 12:53:49 +0000 (21:53 +0900)]
[Refactor] #39963 Separated effect-player-curse.c/h from effect-player-switcher.c
Hourier [Mon, 4 May 2020 12:48:40 +0000 (21:48 +0900)]
[Refacotr] #39963 Reshaped effect-player-switcher.c by clang-format
Hourier [Mon, 4 May 2020 12:46:26 +0000 (21:46 +0900)]
[Refacotr] Separated effect_player_*() from switch_effects_player()
Hourier [Mon, 4 May 2020 12:37:24 +0000 (21:37 +0900)]
[Refactor] #39963 Separated effect_player_mind_blast() and effect_player_brain_smash() from effect_player()
Hourier [Mon, 4 May 2020 12:34:26 +0000 (21:34 +0900)]
[Refactor] #39963 Separated effect_player_drain_mana() from effect_player()
Hourier [Mon, 4 May 2020 12:32:21 +0000 (21:32 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player()
Hourier [Mon, 4 May 2020 12:25:31 +0000 (21:25 +0900)]
[Refactor] #39963 Separated effect-player-oldies.c/h from effect-player-switcher.c
Hourier [Mon, 4 May 2020 11:16:41 +0000 (20:16 +0900)]
[Refactor] #39963 Separated effect_player_old_*() from switch_effects_player()
Hourier [Mon, 4 May 2020 10:28:05 +0000 (19:28 +0900)]
[Fix] #39963 Added return into switch_effects_player()
Hourier [Mon, 4 May 2020 10:21:01 +0000 (19:21 +0900)]
[Refactor] #39963 Separated effect-player-resist-hurt.c/h from effect-player-switcher.c
Hourier [Mon, 4 May 2020 09:54:07 +0000 (18:54 +0900)]
[Refactor] #40233 Unified typedef and decleration in store_type
Hourier [Sun, 3 May 2020 12:39:46 +0000 (21:39 +0900)]
[Refactor] #39963 Separated effect_player_disintegration() from switch_effects_player()
deskull [Mon, 4 May 2020 13:24:32 +0000 (22:24 +0900)]
[Add] #40238 VScodeでも .clang-format が通るように修正. / Corrected .clang-format even in VScode.
deskull [Mon, 4 May 2020 09:07:46 +0000 (18:07 +0900)]
[Add] #40238 .clang-format をデフォルトLLVMとして追加. / Add .clang-format as default LLVM.
deskull [Mon, 4 May 2020 08:05:21 +0000 (17:05 +0900)]
[Fix] #39748 必要な時に階層保存処理に回らないミスを修正. / Fixed a mistake that does not go to the floor save process when needed.
deskull [Sun, 3 May 2020 12:38:38 +0000 (21:38 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
deskull [Thu, 30 Apr 2020 14:21:12 +0000 (23:21 +0900)]
[Refactor] item_tester_tval をグローバル変数から排除. fix_inventory(),fix_equip() のみ未サポート化. /
Removed item_tester_tval from global variables. Only fix_inventory () and fix_equip () are not supported.
Hourier [Sun, 3 May 2020 10:51:14 +0000 (19:51 +0900)]
[Fix] #39963 Resolved typo
Hourier [Sun, 3 May 2020 10:49:57 +0000 (19:49 +0900)]
[Refactor] #39963 Removed unused braces
Hourier [Sun, 3 May 2020 07:32:59 +0000 (16:32 +0900)]
[Refactor] #39963 Separated effect_player_time_*() from effect_player_time()
Hourier [Sun, 3 May 2020 07:27:40 +0000 (16:27 +0900)]
[Refactor] #39963 Added header to include
Hourier [Sun, 3 May 2020 07:27:16 +0000 (16:27 +0900)]
[Refactor] #37353 Changed nemo struct to named struct: player_type
Hourier [Sun, 3 May 2020 07:21:53 +0000 (16:21 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player() (continuing)
Hourier [Sun, 3 May 2020 07:20:03 +0000 (16:20 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player() (continuing)
Hourier [Sun, 3 May 2020 07:15:09 +0000 (16:15 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player() (continuing)
Hourier [Sun, 3 May 2020 07:02:10 +0000 (16:02 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player()
Hourier [Sun, 3 May 2020 05:50:49 +0000 (14:50 +0900)]
[Refactor] #39963 Separated effect_player_plasma+nether() from switch_effects_player()
Hourier [Sun, 3 May 2020 05:45:31 +0000 (14:45 +0900)]
[Refactor] #39963 Separated effect_player_missile() and effect_player_holy+hell_fire() from switch_effects_player()
Hourier [Sun, 3 May 2020 05:36:05 +0000 (14:36 +0900)]
[Refactor] #39963 Separated effect_player_poison() and effect_player_nuke() from switch_effects_player()
Hourier [Sun, 3 May 2020 05:31:36 +0000 (14:31 +0900)]
[Refactor] #39963 Separated effect_player_elements() from switch_effects_player()
Hourier [Sun, 3 May 2020 04:42:39 +0000 (13:42 +0900)]
[Refactor] #39963 Moved effect_monster_stasis() and effect_monster_stun() from effect-monster-switcher.c to effect-monster-oldies.c/h because it includes sleep and slow/speed
Hourier [Sun, 3 May 2020 04:39:09 +0000 (13:39 +0900)]
[Refactor] #39963 Moved effect_monster_capture() from effect-monster-switcher.c to effect-monster-domination.c/h
Hourier [Sun, 3 May 2020 03:31:37 +0000 (12:31 +0900)]
[Refactor] #39963 Renamed effect_monster_check_capturability() to effect_monster_capture_attemption()
Hourier [Sun, 3 May 2020 03:30:08 +0000 (12:30 +0900)]
[Refactor] #39963 Moved effect_monster_crusade() from effect-monster-switcher.c to effect-monster-domination.c/h
Hourier [Sun, 3 May 2020 03:28:46 +0000 (12:28 +0900)]
[Refactor] #39963 Separated effect_monster_crusade_domination() from effect_monster_crusade()
Hourier [Sun, 3 May 2020 03:15:35 +0000 (12:15 +0900)]
[Refactor] #39963 Separated effecr-monster-curse.c/h from effect-monster-switcher.c
Hourier [Sun, 3 May 2020 03:12:43 +0000 (12:12 +0900)]
[Refactor] #39963 Separated all effect functions from switch_effects_monster()
Hourier [Sat, 2 May 2020 16:10:30 +0000 (01:10 +0900)]
[Refactor] #39963 Separated effect_monster_engetsu() from switch_effects_monster()
Hourier [Sat, 2 May 2020 16:07:55 +0000 (01:07 +0900)]
[Refactor] #39963 Separated effect_monster_check_capturability() from effect_monster_capture()
Hourier [Sat, 2 May 2020 16:01:01 +0000 (01:01 +0900)]
[Refactor] #39963 Reshaped effect_monster_capture()
Hourier [Sat, 2 May 2020 15:59:29 +0000 (00:59 +0900)]
[Refactor] #39963 Separated effect_monster_hand_doom() and effect_monster_capture() from switch_effects_monster()
Hourier [Sat, 2 May 2020 15:34:13 +0000 (00:34 +0900)]
[Refactor] #39963 Separated effect_monster_curse_*() from switch_effects_monster()
Hourier [Sat, 2 May 2020 15:26:25 +0000 (00:26 +0900)]
[Refactor] #39963 Reshaped effect_monster_drain_mana()
Hourier [Sat, 2 May 2020 15:21:21 +0000 (00:21 +0900)]
[Refactor] #39963 Separated effect-monster-evil.c/h from effect-monster-switcher.c
Hourier [Sat, 2 May 2020 15:16:21 +0000 (00:16 +0900)]
[Refactor] #39963 Separated spiritual magic functions from switch_effects_monster()
Hourier [Sat, 2 May 2020 15:12:12 +0000 (00:12 +0900)]
[Refactor] #39963 Reshaped effect_monster_disp_*()
Hourier [Sat, 2 May 2020 15:07:56 +0000 (00:07 +0900)]
[Refactor] #39963 Separated effect_monster_disp_*() from switch_effects_monster()
Hourier [Sat, 2 May 2020 14:47:58 +0000 (23:47 +0900)]
[Refactor] #39963 Separated effect_monster_turn_*() from switch_effects_monster()
Hourier [Sat, 2 May 2020 14:43:15 +0000 (23:43 +0900)]
[Refactor] #39963 Separated effect_monster_away_resist() from effect_monster_away_*()
Hourier [Sat, 2 May 2020 14:38:17 +0000 (23:38 +0900)]
[Refactor] #39963 Separated effect_monster_away_evil() from switch_effects_monster()
Hourier [Sat, 2 May 2020 14:18:25 +0000 (23:18 +0900)]
[Refactor] #39963 Separated effect_monster_kill_wall() from switch_effects_monster()
Hourier [Sat, 2 May 2020 13:49:48 +0000 (22:49 +0900)]
[Fix] #37285 hdns氏の修正依頼に基づき、年経た風のエレメンタルの護衛をブリザード・コボルドからライトニング・コボルドへ変更 / Changed the escort of Elder air elemental from Blizzard kobold to Lightning kobold by hdns
Hourier [Sat, 2 May 2020 13:09:55 +0000 (22:09 +0900)]
[Refactor] #39963 Separated effect-monster-lite-dark.c/h from effect-monster-switcher.c
Hourier [Sat, 2 May 2020 13:09:21 +0000 (22:09 +0900)]
[Refactor] #39963 Separated effect-monster-charm.c/h from effect-monster-switcher.c
Hourier [Sat, 2 May 2020 12:43:47 +0000 (21:43 +0900)]
[Refactor] #39963 Separated effect-monster-charm.c/h from effect-monster-switcher.c
Hourier [Sat, 2 May 2020 12:19:43 +0000 (21:19 +0900)]
[Refactor] Unified effect_monster_stasis() and effect_monster_stasis_evil()
Hourier [Sat, 2 May 2020 12:09:41 +0000 (21:09 +0900)]
[Refactor] #39963 Separated effect_monster_charm_resist() from effect_monster_charm()
Hourier [Sat, 2 May 2020 11:57:17 +0000 (20:57 +0900)]
[Refactor] #39963 Separated effect_monster_charm_*() from switch_effects_monster()
Hourier [Sat, 2 May 2020 11:35:58 +0000 (20:35 +0900)]
[Refactor] #39963 Separated effect_monster_stasis() from switch_effects_monster()
Hourier [Sat, 2 May 2020 11:19:23 +0000 (20:19 +0900)]
[Refactor] #39963 Separated effect-monster-oldies.c/h from effect-monster-switcher.c
Hourier [Sat, 2 May 2020 11:13:47 +0000 (20:13 +0900)]
[Refactor] #39963 Separated some functions from switch_effects_monster()
Hourier [Sat, 2 May 2020 11:09:04 +0000 (20:09 +0900)]
[Refactor] #39963 Separated util functions from effect_monster_old_heal()
Hourier [Sat, 2 May 2020 10:52:30 +0000 (19:52 +0900)]
[Refactor] #39963 Separated some functions from switch_effects_monster()
Hourier [Sat, 2 May 2020 04:34:04 +0000 (13:34 +0900)]
[Refactor] Fixed a little in autopick-describer.c
Hourier [Sat, 2 May 2020 04:33:33 +0000 (13:33 +0900)]
[Fix] Resolved the issue that monster1.c can't be compiled in English environment
Hourier [Sat, 2 May 2020 04:32:46 +0000 (13:32 +0900)]
[Fix] Resolved the issue that the compilation fails in English environment
Hourier [Sat, 2 May 2020 04:22:30 +0000 (13:22 +0900)]
[WIP] [Fix] Resolved the issue that the compilation fails in English environment
Hourier [Sat, 2 May 2020 04:21:42 +0000 (13:21 +0900)]
[Refactor] #37285 Added NO_FEAR flag to the Bludgeoning Angel
Hourier [Sat, 2 May 2020 04:19:44 +0000 (13:19 +0900)]
[Implement] モンスターの素早さに関するフレーバーを追加し、「非常に」などの副詞と「素早く」の色を統一した / Added flavor texts about monsters' quickness and unified the color of adverbs 'quickly' into 'very' and others
Hourier [Fri, 1 May 2020 14:44:03 +0000 (23:44 +0900)]
[Fix] #37353 ビーム系の魔法で正しくターゲット指定ができない事象を解消 / Resoleved the issue that beam-like magic can't be set the target direction correctly
Hourier [Fri, 1 May 2020 10:48:33 +0000 (19:48 +0900)]
[Fix] #39963 Added header inclusion in effect-monster-psi.c
Hourier [Fri, 1 May 2020 10:31:03 +0000 (19:31 +0900)]
[Refactor] #39963 Moved effect_monster_icee_bold() from effect-monster-switcher.c to effect-monster-resist-hurt.c/h
Hourier [Fri, 1 May 2020 10:29:34 +0000 (19:29 +0900)]
[Refactor] #39963 Moved effect_monster_telekinesis() from effect-monster-switcher.c to effect-monster-psi.c/h
Hourier [Fri, 1 May 2020 10:23:47 +0000 (19:23 +0900)]
[Refactor] #39963 Separated effect-monster-domination.c/h from effect-monster-switcher.c
Hourier [Fri, 1 May 2020 10:13:58 +0000 (19:13 +0900)]
[Refactor] #39963 Separated effect_monster_icee_bolt(), effect_monster_hypodynamia() and effect_monster_death_ray() from switch_effects_monster()
Hourier [Fri, 1 May 2020 04:30:54 +0000 (13:30 +0900)]
[Refactor] #39963 Separated effect_monster_domination_corrupted_addition() from effect_monster_domination()
Hourier [Fri, 1 May 2020 04:18:37 +0000 (13:18 +0900)]
[Refactor] #39963 Separated effect_monster_domination_corrupted() from effect_monster_domination()
Hourier [Fri, 1 May 2020 04:13:57 +0000 (13:13 +0900)]
[Refactor] #39963 Reshaped effect_monster_domination()
Hourier [Fri, 1 May 2020 04:11:23 +0000 (13:11 +0900)]
[Refactor] #39963 Separated effect_monster_domination() from switch_effects_monster()
Hourier [Fri, 1 May 2020 04:06:10 +0000 (13:06 +0900)]
[Refactor] #39963 Separated effect-monster-psi.c/h from effect-monster-switcher.c
Hourier [Fri, 1 May 2020 04:01:59 +0000 (13:01 +0900)]
[Refactor] #39963 破滅の手を無効化された時のメッセージを修正 (日本語のみ)
Hourier [Fri, 1 May 2020 03:56:35 +0000 (12:56 +0900)]
[Refactor] #39963 Separated effect_monster_psi_drain_corrupted() from effect_monster_psi_drain_resist()
Hourier [Fri, 1 May 2020 03:50:01 +0000 (12:50 +0900)]
[Refactor] #39963 Separated effect_monster_psi_drain_resist() from effect_monster_psi_drain()
Hourier [Fri, 1 May 2020 03:35:41 +0000 (12:35 +0900)]
[Refactor] #39963 Separated effect_monster_psi_drain() from switch_effects_monster()
Hourier [Fri, 1 May 2020 03:23:47 +0000 (12:23 +0900)]
[Refactor] #39963 Separated effect_monster_psi_resist_*() from effect_monster_psi_resist()
Hourier [Fri, 1 May 2020 02:17:07 +0000 (11:17 +0900)]
[Refactor] #39963 Separated effect_monster_psi_resist_addition() from effect_monster_psi()
Hourier [Fri, 1 May 2020 02:12:10 +0000 (11:12 +0900)]
[Refactor] #39963 Separated effect_monster_psi_resist() from effect_monster_psi()
Hourier [Fri, 1 May 2020 02:05:32 +0000 (11:05 +0900)]
[Refactor] #39963 Separated some effect_monster_psi() from switch_effects_monster()
Hourier [Fri, 1 May 2020 02:03:03 +0000 (11:03 +0900)]
[Refactor] #39963 Separated effect-monster-resist-hurt.c/h from effect-monster-switcher.c
Hourier [Fri, 1 May 2020 01:45:33 +0000 (10:45 +0900)]
[Refactor] #39963 Separated some effect_monster_disintegration() from switch_effects_monster()
Hourier [Fri, 1 May 2020 01:40:54 +0000 (10:40 +0900)]
[Refactor] #39963 Separated some effect_monster_gravity_*() from switch_effects_monster_gravity()