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[Refactor] #39963 Separated effect_monster_domination() from switch_effects_monster()
2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_domination...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect-monster-psi.c/h...
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2020-05-01
Hourier
[Refactor] #39963 破滅の手を無効化された時のメッセージを修正 (日本語のみ)
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2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_psi_drain_corrupt...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_psi_drain_resist...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_psi_drain...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_psi_resist_...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_psi_resist_additi...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_psi_resist...
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2020-05-01
Hourier
[Refactor] #39963 Separated some effect_monster_psi...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect-monster-resist-hurt...
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2020-05-01
Hourier
[Refactor] #39963 Separated some effect_monster_disintegrati...
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2020-05-01
Hourier
[Refactor] #39963 Separated some effect_monster_gravity_...
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2020-05-01
Hourier
[Refactor] #39963 Separated some effect_monster_gravity...
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2020-05-01
Hourier
[Refactor] #39963 Separated some effect_monster_*(...
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2020-05-01
Hourier
[Refactor] #39963 Separated some effect_monster_*(...
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2020-05-01
Hourier
[Refactor] #39963 Separated some effect_monster_*(...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_water()...
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2020-05-01
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[Refactor] #39963 Separated effect_monster_nether_resist...
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2020-05-01
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[Refactor] #39963 Separated effect_monster_nether(...
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2020-05-01
Hourier
[Refactor] #39963 Separated effect_monster_plasma(...
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2020-05-01
Hourier
[Refactor] Changed return type from void to gf_switch_result...
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2020-04-30
Hourier
[Refactor] #39963 Adjusted the order of spells_type...
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2020-04-30
Hourier
[Refactor] #39963 Separated effect_monster_void() from...
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2020-04-30
Hourier
[Refactor] #39963 Separated effect_monster_*() (elements...
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2020-04-30
Hourier
[Refactor] #39963 Separated effect-player-switcher...
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2020-04-30
Hourier
[Refactor] #39963 Separated effect-player-util.h from...
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2020-04-30
Hourier
[Refactor] #39963 Separated switch_effects_player(...
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2020-04-30
Hourier
[Refactor] #39963 Separated describe_effect_source...
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2020-04-30
Hourier
[Refactor] #39963 Separated check_continue_player_effect...
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2020-04-30
Hourier
[Refactor] #39963 Separated process_bolt_reflection...
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2020-04-30
Hourier
[Refactor] #39963 Reshaped affect_player()
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2020-04-30
Hourier
[Refactor] #39963 Replaced variables to the struct
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2020-04-30
Hourier
[Refactor] #39963 Made initialize_effect_player() in...
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2020-04-30
Hourier
[Refactor] #39963 Changed return type from void to...
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2020-04-29
Hourier
[Refactor] #39963 Reshaped effect-player.c
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2020-04-29
Hourier
[Fix] #39964 Fixed the issue that spellbooks are seemed...
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2020-04-29
Hourier
[Refactor] #39963 Reshaped spells1.c
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2020-04-29
Hourier
[Refactor] #39963 Moved PROJECT_WHO_* from spells.h...
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2020-04-29
Hourier
[Refactor] #39963 Moved TELEPORT_* from spells.h to...
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2020-04-29
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[Refactor] #39963 Moved SPOP_* from spells.h to spells...
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2020-04-29
Hourier
[Refactor] #39963 Separated spells-type.h from spells.h
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2020-04-29
Hourier
[Refactor] #39963 Separated effect-monster-switcher...
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2020-04-29
Hourier
[Refactor] #39963 Separated process_spell() from affect_mons...
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2020-04-29
Hourier
[Refactor] #39963 Separated decide_spell_result_description...
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2020-04-29
Hourier
[Refactor] Separated postprocess_spell() from affect_monster()
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2020-04-29
Hourier
[Refactor] #39963 Separated process_spell_result_photo...
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2020-04-29
Hourier
[Refactor] #39963 Separated process_spell_result_riding...
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2020-04-29
Hourier
[Refactor] #39963 Separated process_spell_result_pet...
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2020-04-29
Hourier
[Refactor] #39963 Separated update_phase_out_stat(...
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2020-04-29
Hourier
[Refactor] #39963 Separated process_spell_result()...
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2020-04-29
Hourier
[Refactor] #39963 Separated process_monster_teleport...
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2020-04-29
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[Refactor] #39963 Separated process_monster_polymorph...
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2020-04-29
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[Refactor] #39963 Separated process_monster_weakening...
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2020-04-29
Hourier
[Refactor] #39963 Separated pile_monster_conf() from...
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2020-04-29
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[Refactor] #39963 Separated pile_monster_stun() from...
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2020-04-29
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[Refactor] #39963 Separated process_monster_damage...
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2020-04-29
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[Refactor] #39963 Separated process_monster_fear()...
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2020-04-29
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[Refactor] #39963 Separated heal_leaper() from process_monst...
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2020-04-29
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[Refactor] #39963 Separated process_monster_sleep(...
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2020-04-29
Hourier
[Refactor] #39963 Changed the variable name from do_poly...
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2020-04-29
Hourier
[Refactor] #39963 Separated process_pet_death() from...
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2020-04-29
Hourier
[Refactor] #39963 Reshaped process_monster_last_moment()
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2020-04-29
Hourier
[Refactor] #39963 Separated process_monster_last_moment...
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2020-04-29
Hourier
[Refactor] #39963 Changed variable name from effect_monster_...
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2020-04-29
Hourier
[Refactor] #39963 Reshaped if-conditions in affect_monster()
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2020-04-29
Hourier
[Refactor] #39963 Separated process_monster_perfect_resistan...
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2020-04-29
Hourier
[Refactor] #39963 Separated switch_effects_monster...
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2020-04-29
Hourier
[Refactor] #38863 Separated is_never_effect() from...
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2020-04-29
Hourier
[Refactor] #39963 Separated effect-monster-util.c/h...
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2020-04-29
Hourier
[Refactor] #39963 Changed r, y, x, dam, effect_type...
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2020-04-29
Hourier
[Refactor] #39963 Changed r to effect_monster_ptr->r
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2020-04-29
Hourier
[Refactor] #39963 Changed who to effect_monster_ptr...
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2020-04-29
Hourier
[Refactor] #39963 Made substitute_effect_monster()...
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2020-04-29
Hourier
[Refactor] #39963 Renamed typ to type
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2020-04-29
Hourier
[Refactor] #39963 Unified switching variables into...
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2020-04-29
Hourier
[Refactor] #39963 Separated effect-monster.c/h from...
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2020-04-29
Hourier
[Refactor] #39963 Reshaped next_mirror()
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2020-04-29
Hourier
[Refactor] #39963 Separated effect-player.c/h from...
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2020-04-29
Hourier
[Refactor] #39963 Reshaped spells1.c and effect-item.c
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2020-04-29
Hourier
[Refactor] #39963 Separated spells-execution.c/h and...
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2020-04-29
Hourier
[Refactor] #39963 Changed definitions SPELL_* to enum...
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2020-04-29
Hourier
[Refacotr] #39963 Renamed spells-common.c/h to technic...
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2020-04-29
Hourier
[Refactor] #39963 Separated spells-effect-util.c/h...
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2020-04-29
Hourier
[Refactor] #39963 Removed duplicated extern project_length
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2020-04-29
Hourier
[Refactor] #39963 Changed header inclusion from realm...
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2020-04-29
Hourier
[WIP] [Refactor] #39963 Moved realm*.c/h to realm/realm...
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2020-04-29
Hourier
[Refactor] #39963 Separated spells-common.c.h from...
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2020-04-27
Hourier
[Refactor] #39963 Reshaped affect_item()
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2020-04-27
Hourier
[Refactor] Renamed project_o() to affect_item()
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2020-04-27
Hourier
[Refactor] #39964 Separated effect-item.c/h from spells1.c
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2020-04-27
Hourier
[Refactor] #39963 Reshaped project_p()
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2020-04-27
Hourier
[Refactor] #39963 Separated effect-feature.c/h from...
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2020-04-26
Hourier
[Fix] #39964 自動拾いエディタで上下キーを押しても拾い/破壊の説明が更新されなかった問題を解消...
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2020-04-26
Hourier
[Fix] #39964 Fixed the issue that autopick editor darkened...
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2020-04-26
Hourier
[Fix] #39964 Fixed the issue that autopick editor didn...
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2020-04-26
Hourier
[Refactor] #39963 Reshaped project_f()
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2020-04-26
Hourier
[Refactor] #37353 Changed enum values in grid_bold_type...
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2020-04-26
Hourier
[Refactor] #39964 Added new line before '{'
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2020-04-26
Hourier
[Refactor] #39964 Moved the definition DESCRIPT_HGT...
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