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2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_drain...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_resist_...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_resist_a...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_resist...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_psi...
2020-05-01 Hourier[Refactor] #39963 Separated effect-monster-resist-hurt...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_disinte...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_gravity...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_gravity...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_*(...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_*(...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_*(...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_water()...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_nether_resis...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_nether(...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_plasma(...
2020-05-01 Hourier[Refactor] Changed return type from void to gf_switch_r...
2020-04-30 Hourier[Refactor] #39963 Adjusted the order of spells_type...
2020-04-30 Hourier[Refactor] #39963 Separated effect_monster_void() from...
2020-04-30 Hourier[Refactor] #39963 Separated effect_monster_*() (element...
2020-04-30 Hourier[Refactor] #39963 Separated effect-player-switcher...
2020-04-30 Hourier[Refactor] #39963 Separated effect-player-util.h from...
2020-04-30 Hourier[Refactor] #39963 Separated switch_effects_player(...
2020-04-30 Hourier[Refactor] #39963 Separated describe_effect_source...
2020-04-30 Hourier[Refactor] #39963 Separated check_continue_player_effec...
2020-04-30 Hourier[Refactor] #39963 Separated process_bolt_reflection...
2020-04-30 Hourier[Refactor] #39963 Reshaped affect_player()
2020-04-30 Hourier[Refactor] #39963 Replaced variables to the struct
2020-04-30 Hourier[Refactor] #39963 Made initialize_effect_player() in...
2020-04-30 Hourier[Refactor] #39963 Changed return type from void to...
2020-04-29 Hourier[Refactor] #39963 Reshaped effect-player.c
2020-04-29 Hourier[Fix] #39964 Fixed the issue that spellbooks are seemed...
2020-04-29 Hourier[Refactor] #39963 Reshaped spells1.c
2020-04-29 Hourier[Refactor] #39963 Moved PROJECT_WHO_* from spells.h...
2020-04-29 Hourier[Refactor] #39963 Moved TELEPORT_* from spells.h to...
2020-04-29 Hourier[Refactor] #39963 Moved SPOP_* from spells.h to spells...
2020-04-29 Hourier[Refactor] #39963 Separated spells-type.h from spells.h
2020-04-29 Hourier[Refactor] #39963 Separated effect-monster-switcher...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell() from affect...
2020-04-29 Hourier[Refactor] #39963 Separated decide_spell_result_descrip...
2020-04-29 Hourier[Refactor] Separated postprocess_spell() from affect_mo...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell_result_photo...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell_result_riding...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell_result_pet...
2020-04-29 Hourier[Refactor] #39963 Separated update_phase_out_stat(...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell_result()...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_teleport...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_polymorph...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_weakening...
2020-04-29 Hourier[Refactor] #39963 Separated pile_monster_conf() from...
2020-04-29 Hourier[Refactor] #39963 Separated pile_monster_stun() from...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_damage...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_fear()...
2020-04-29 Hourier[Refactor] #39963 Separated heal_leaper() from process_...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_sleep(...
2020-04-29 Hourier[Refactor] #39963 Changed the variable name from do_pol...
2020-04-29 Hourier[Refactor] #39963 Separated process_pet_death() from...
2020-04-29 Hourier[Refactor] #39963 Reshaped process_monster_last_moment()
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_last_moment...
2020-04-29 Hourier[Refactor] #39963 Changed variable name from effect_mon...
2020-04-29 Hourier[Refactor] #39963 Reshaped if-conditions in affect_mons...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_perfect_res...
2020-04-29 Hourier[Refactor] #39963 Separated switch_effects_monster...
2020-04-29 Hourier[Refactor] #38863 Separated is_never_effect() from...
2020-04-29 Hourier[Refactor] #39963 Separated effect-monster-util.c/h...
2020-04-29 Hourier[Refactor] #39963 Changed r, y, x, dam, effect_type...
2020-04-29 Hourier[Refactor] #39963 Changed r to effect_monster_ptr->r
2020-04-29 Hourier[Refactor] #39963 Changed who to effect_monster_ptr...
2020-04-29 Hourier[Refactor] #39963 Made substitute_effect_monster()...
2020-04-29 Hourier[Refactor] #39963 Renamed typ to type
2020-04-29 Hourier[Refactor] #39963 Unified switching variables into...
2020-04-29 Hourier[Refactor] #39963 Separated effect-monster.c/h from...
2020-04-29 Hourier[Refactor] #39963 Reshaped next_mirror()
2020-04-29 Hourier[Refactor] #39963 Separated effect-player.c/h from...
2020-04-29 Hourier[Refactor] #39963 Reshaped spells1.c and effect-item.c
2020-04-29 Hourier[Refactor] #39963 Separated spells-execution.c/h and...
2020-04-29 Hourier[Refactor] #39963 Changed definitions SPELL_* to enum...
2020-04-29 Hourier[Refacotr] #39963 Renamed spells-common.c/h to technic...
2020-04-29 Hourier[Refactor] #39963 Separated spells-effect-util.c/h...
2020-04-29 Hourier[Refactor] #39963 Removed duplicated extern project_length
2020-04-29 Hourier[Refactor] #39963 Changed header inclusion from realm...
2020-04-29 Hourier[WIP] [Refactor] #39963 Moved realm*.c/h to realm/realm...
2020-04-29 Hourier[Refactor] #39963 Separated spells-common.c.h from...
2020-04-28 deskull[Fix] #40301 本を読んだ後のitem_tester_tval, item_tester_hookの...
2020-04-27 deskull[Fix] #37353 未使用変数削除. / Delete unused variable.
2020-04-27 Hourier[Refactor] #39963 Reshaped affect_item()
2020-04-27 Hourier[Refactor] Renamed project_o() to affect_item()
2020-04-27 Hourier[Refactor] #39964 Separated effect-item.c/h from spells1.c
2020-04-27 Hourier[Refactor] #39963 Reshaped project_p()
2020-04-27 Hourier[Refactor] #39963 Separated effect-feature.c/h from...
2020-04-26 Hourier[Fix] #39964 自動拾いエディタで上下キーを押しても拾い/破壊の説明が更新されなかった問題を解消...
2020-04-26 Hourier[Fix] #39964 Fixed the issue that autopick editor darke...
2020-04-26 Hourier[Fix] #39964 Fixed the issue that autopick editor didn...
2020-04-26 Hourier[Refactor] #39963 Reshaped project_f()
2020-04-26 Hourier[Refactor] #37353 Changed enum values in grid_bold_type...
2020-04-26 Hourier[Refactor] #39964 Added new line before '{'
2020-04-26 Hourier[Refactor] #39964 Moved the definition DESCRIPT_HGT...
2020-04-26 Hourier[Refactor] #39964 Changed definition to enum in QUIT
2020-04-26 Hourier[Refactor] #39964 Changed return type from bool to...
2020-04-26 Hourier[Refactor] #39964 Reshaped autopick-drawer.c
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