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Merge remote-tracking branch 'remotes/hengbandosx/english-_ptr-in-message' into featu...
[hengband/hengband.git] / src / action /
2021-02-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-24 HourierMerge branch 'develop' origin/hotfix/Fix-Aggravation
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-18 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-17 Hourier[Fix] #41141 扉を開けた時に二重でメッセージが表示されたりすぐ閉じたりする不具合を修正した...
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2021-01-12 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2021-01-12 deskull[Fix] #41137 狂戦士の「怒り」が狂戦士化で使用不能になっている本末転倒を修正 / Fixed...
2021-01-11 deskull[Refactor] #40514 player_type の kill_wall 変数を廃止. /...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Unificatio...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-11-08 deskull[Refactor] #40514 weight_limit() を calc_weight_limit...
2020-11-08 deskull[Refactor] player_type から total_weight を削除し calc_invent...
2020-11-04 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-27 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-25 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-23 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-20 deskull[Refactor] #40514 player-status-flags.c/h 内の is_*(...
2020-10-19 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-15 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-07 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-05 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-02 deskull[Refactor] #40514 is_shero()を各処理判定に適用. / Apply is_shero...
2020-09-02 deskull[Refactor] #40514 幾らかの has_*() 関数を is_*() に改名. / Rename...
2020-09-02 deskull[Refactor] #40514 immune_fire は has_immune_fire() を直接参照. /
2020-08-26 deskull[Refactor] cave_have_flag_grid() を cave_has_flag_grid...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 deskull[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-21 Hourier[Refactor] #40647 Moved player/selfinfo.c/h to player...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-19 Hourier[Refactor] #40634 Separated specific-object/monster...
2020-08-19 Hourier[Refactor] #40634 Moved activate_artifact() from activa...
2020-08-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-17 Hourier[Refactor] #40634 Separated exe_monster_capture() from...
2020-08-17 Hourier[Refactor] #40634 Separated check_monster_ball_use...
2020-08-17 Hourier[Refactor] #40634 Separated check_inscription_value...
2020-08-17 Hourier[Refactor] #40634 Separated add_quark_to_inscription...
2020-08-17 Hourier[Refactor] #40634 Separated set_activation_target(...
2020-08-17 Hourier[Refactor] #40634 Separated inscribe_nickname() from...
2020-08-17 Hourier[Refactor] #40634 Separated activate_whistle() from...
2020-08-17 Hourier[Refactor] #40634 Separated check_activation_conditions...
2020-08-17 Hourier[Refactor] #40634 Separated check_activation_success...
2020-08-17 Hourier[Refactor] #40634 Separated decide_activation_success...
2020-08-17 Hourier[Refactor] #40634 Separated decide_chance_fail() from...
2020-08-17 Hourier[Refactor] #40634 Separated decide_activation_level...
2020-08-17 Hourier[Refactor] #40634 Made ae_type for the preparation...
2020-08-17 Hourier[Refactor] #40634 Renamed cmd-activate.c/h to activatio...
2020-08-17 Hourier[Refactor] #40634 Separated activation-execution.c...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-12 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-09 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-09 Hourier[Refactor] #39010 Separated process_boomerang_throw...
2020-08-09 Hourier[Refactor] #39010 Separated display_boomerang_throw...
2020-08-09 Hourier[Refactor] #39010 Separated do_cmd_throw() from do_cmd_...
2020-08-08 Hourier[Refactor] #39010 Incorporated some variables into...
2020-08-08 Hourier[Refactor] #39010 Separated check_what_throw() from...
2020-08-08 Hourier[Refactor] #39010 Separated throw-util.c/h from cmd...
2020-08-08 Hourier[Refactor] #40575 Made racial_level_check_result to...
2020-08-08 Hourier[Refactor] #40575 Separated adjust_racial_power_difficu...
2020-08-08 Hourier[Refactor] #40575 Separated racial-execution.c/h from...
2020-08-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-01 Hourier[Refactor] #40574 Separated mutation-execution.c/h...
2020-07-26 Hourier[Refactor] #40577 Moved permanent_wall() from cave...
2020-07-26 Hourier[Refactor] #40570 Removed unused headers in rooms-builder.c
2020-07-25 Hourier[Refactor] #40577 Moved permanent_wall() from cave...
2020-07-24 Hourier[Refactor] #40570 Removed unused headers in rooms-builder.c
2020-07-23 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
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