OSDN Git Service

[Refactor] #39964 Separated autopick-finder.c/h from autopick.c/h
[hengband/hengband.git] / src / cmd / cmd-item.c
2020-04-25 Hourier[Refactor] #39964 Separated autopick-finder.c/h from...
2020-04-25 Hourier[Refactor] #38862 Moved view-mainwindow.c/h to display...
2020-04-25 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-04-24 Hourier[Refactor] #39964 Moved autopick.c/h to autopick/autopi...
2020-04-23 Hourier[Refactor] #37353 Renamed objectkind.c/h to object...
2020-04-22 Hourier[Refactor] #40274 Moved definition values of sound...
2020-04-21 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-04-20 deskullMerge branch 'refactor-fix/For2.2.2-habu' into For2...
2020-04-19 Habu[refactor] term.[ch]をgameterm.[ch]に改名
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2020-02-16 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-02-16 deskull[Refactor] #37353 IDENT_MENTAL を IDENT_FULL_KNOWN に改名...
2020-01-21 HourierMerge branch 'feature/Refactoring-Hourier' of https...
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-19 Eric BranlundCorrected spelling ("torche" to "torch") and subject...
2020-01-19 Eric BranlundChanged "teared" to "tore" since the past tense for...
2020-01-18 Hourier[Refactor] #38997 object_desc() と screen_object()にplaye...
2020-01-18 Hourier[Refactor] #38997 lite_spot() にplayer_type * 引数を追加...
2020-01-15 Hourier[Refactor] #38997 screen_roff()、display_roff()、output_m...
2020-01-14 Hourierplayer_inventory.h にあるべきプロトタイプ宣言をobject.hから移動 / Moved...
2020-01-13 deskull[Fix] #38997 英語版のコンパイルエラーを修正. / Fix compile error when...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-13 Hourier[Refactor] #38997 verify_panel() にplayer_type * 引数を追加...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-12 Hourier[Refactor] #38997 monster_race_track() と object_kind_tr...
2020-01-12 Hourier[Refactor] #38997 change_panel() にplayer_type * 引数を追加...
2020-01-12 Hourier[Refactor] #38997 CAN_TWO_HANDS_WIELDING() の関数マクロを普通の関数...
2020-01-12 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-11 Hourier[Refactor] #38997 describe_use() にplayer_type * 引数を追加...
2020-01-11 Hourier[Refactor] #38997 complete_quest() と check_find_art_que...
2020-01-11 Hourier[Refactor] #38997 'while (1)' を 'while (TRUE)' に変更...
2020-01-11 Hourier[Refactor] #38997 is_autopick_aux() にplayer_type *...
2020-01-11 Hourier[Refactor] #38997 autopick_entry_from_object() にplayer_...
2020-01-10 Hourier[Refactor] #38997 floor_item_optimize() にfloor_type...
2020-01-10 Hourier[Refactor] #38997 floor_item_increase() にfloor_type...
2020-01-10 Hourier[Refactor] #38997 inven_item_optimize() にplayer_type...
2020-01-10 Hourier[Refactor] #38997 display_koff() にplayer_type *引数を追加...
2020-01-10 Hourier[Refactor] #38997 inven_item_increase()、inven_takeoff...
2020-01-10 Hourier[Refactor] #38997 inven_item_describe()、vary_item(...
2020-01-09 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-09 Hourier[Refactor] #38997 inven_drop() を drop_from_inventory...
2020-01-09 Hourier[Refactor] #38997 o_pop()、drop_near()、inven_drop()...
2020-01-05 deskull[Refactor] #38997 show_inven() に player_type * 引数を追加...
2020-01-05 deskull[Refactor] #38997 show_equip() に player_type * 引数を追加...
2020-01-04 deskull[Refactor] #38997 wield_slot() に player_type * 引数を追加...
2020-01-03 deskull[Fix] #38997 do_cmd_target() の定義に player_type * 引数を追加...
2019-12-15 deskull[Refactor] #38997 アイテム増減処理の大半を vary_item() に統合. / Unify...
2019-12-15 deskull[Refactor] #38997 do_cmd_target(), do_cmd_look() に...
2019-12-15 deskull[Fix] #38997 do_cmd_drop() 内変数参照修正. / Fix variable...
2019-12-14 deskull[Refactor] #38997 identify_item() に player_type * 引数を追加...
2019-11-05 deskull[Fix] #39525 コメント置換ミス修正. / Fix comment replacing error.
2019-10-26 deskull[Fix] #39494 英語版の型警告を修正. / Fix compiler warnings on...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-09-15 deskull[Refactor] #38997 do_cmd_refill_torch() に player_type...
2019-09-04 deskull[Refactor] #38997 exe_fire() に player_type * 引数を追加...
2019-08-29 deskull[Refactor] #38997 verify_equip_slot() に player_type...
2019-08-29 deskull[Refactor] #38997 do_cmd_refill_lamp() に player_type...
2019-08-18 deskull[Refactor] #38997 引数参照を修正.
2019-08-18 deskull[Refactor] #38997 do_cmd_use() を player_type * 引数を追加.
2019-08-17 deskull[Refactor] #38997 do_cmd_refill() に player_type * 引数を追加.
2019-08-17 deskull[Refactor] #38997 do_cmd_locate() に player_type * 引数を追加.
2019-08-15 deskull[refactor] #38862 cmd-*.c / cmd-*.h を cmd ディレクトリに移動...