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[Refactor] #39962 files.c からtemporary-resistances.c/h を分離 / Separated temporary-resis...
[hengband/hengband.git] / src / files.c
2020-02-24 Hourier[Refactor] #39962 files.c からtemporary-resistances.c...
2020-02-24 Hourier[Refactor] #39962 files.c からpermanent-resistances.c...
2020-02-24 Hourier[Refactor] #39962 files.c において1行ごとに挟まれていたコメントを削除 /...
2020-02-24 Hourier[Refactor] #39962 make_character_dump() の返り値をvoid に変更...
2020-02-24 Hourier[Refactor] #39912 files.c から使われていないインクルードを削除 / Removed...
2020-02-24 Hourier[Refactor] #39962 files.c からcharacter-dump.c/h を分離...
2020-02-24 Hourier[Refactor] #39962 make_character_dump() にupdate_playtim...
2020-02-24 Hourier[Refactor] #39962 files.c からコメント削除+整形少し / Removed comme...
2020-02-24 Hourier[Refactor] #39962 process_pref_file_command() の整形 ...
2020-02-24 Hourier[Fix] #39962 read_dead_file() にsize_t 引数を追加 / Added...
2020-02-24 Hourier[Refactor] #37353 文字コードをUTF-8 (BOMあり)に変換 / Changed...
2020-02-24 Hourier[Refactor] #39962 files.c からprocess-death.c/h を分離 ...
2020-02-23 Hourier[Refactor] #39962 files.c からuid-checker.c/h を分離 / Separ...
2020-02-23 Hourier[Refactor] #39962 files.c からdisplay-util.c/h を分離 /...
2020-02-23 Hourier[Refactor] #39962 files.c からstatus-first-page.c/h を分離...
2020-02-23 Hourier[Refactor] #39962 files.c/h から signal-handlers.c/h...
2020-02-16 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-02-16 deskull[Refactor] #37353 IDENT_MENTAL を IDENT_FULL_KNOWN に改名...
2020-02-09 HourierMerge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
2020-02-09 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-02-09 Eric BranlundCorrected English spelling mistake for "alignment"...
2020-02-09 Eric BranlundFor English message, replaced "did Seppuku" with "commi...
2020-02-01 deskullMerge branch 'feature/Merfolk' into For2.2.2-Refactoring
2020-01-29 Hourier[Refactor] #39076 files.c の整形&1行ごとに挿入されたコメントを削除 / Resha...
2020-01-26 HourierMerge branch 'For2.2.2-Refactoring' into feature/Refact...
2020-01-26 Hourier[Refactor] #37353 CHECK_LOADのプリプロを削除 / Removed preproce...
2020-01-26 Hourier[Refactor] #37353 CHECK_TIMEのプリプロを削除 / Removed preproce...
2020-01-25 Hourier[Refactor] クラシックMac (ver9.Xまで)のサポート打ち切り / Finished...
2020-01-25 Hourier[Refactor] #37353 ACORN (旧式RISC OS)のサポートに由来するプリプロを削除...
2020-01-25 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-24 Hourier[Fix] #39561 backwardsEric氏の報告による、赤外線視力に関する英文を修正 /...
2020-01-23 Hourier[Fix] #39586 backwardsEric氏より報告の、files.cにおけるコンパイル警告を修正...
2020-01-21 HourierMerge branch 'feature/Refactoring-Hourier' of https...
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-20 deskull[Fix] #38997 前回マージ後の英語版ビルドエラーを修正. / Fixed English build...
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-19 Eric BranlundFor English message, replaced "did Seppuku" with "commi...
2020-01-18 Hourier[Refactor] #38997 object_desc() と screen_object()にplaye...
2020-01-18 Hourier[Refactor] #38997 monster_*() にplayer_type * 引数追加 ...
2020-01-15 Hourier[Refactor] #38997 hex_spelling() を関数マクロから普通の関数に展開し...
2020-01-14 Hourierplayer_inventory.h にあるべきプロトタイプ宣言をobject.hから移動 / Moved...
2020-01-14 Hourier[Refactor] #37353 NIKKI_* をDIARY_* に改名 / Changed NIKKI_...
2020-01-13 deskull[Fix] #38997 英語版のコンパイルエラーを修正. / Fix compile error when...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-13 Hourier[Refactor] #37353 '#ifndef JP' を '#ifdef JP/#else'に差し替え...
2020-01-13 Hourier[Refactor] #37353 'if 0' のプリプロを削除 / Removed pre-process...
2020-01-13 Hourier[Refactor] #37353 return の直後にあるカッコを削除 (-1~9のみ) / Remove...
2020-01-13 Hourier[Refactor] #38997 set_monster_*() にplayer_type * 引数を追加...
2020-01-13 Hourier[Refactor] #38997 core.c 内変数参照修正 / Fixed variable refer...
2020-01-13 Hourier[Refactor] #38997 extract_day_hour_min() にplayer_type...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-12 Hourier[Refactor] #37353 files.cの整形修正 / Fixed reshaped files.c
2020-01-12 Hourier[Refactor] #38997 map_name() にplayer_type * 引数を追加 ...
2020-01-12 Hourier[Refactor] #37353 SV_DOKUBARI を SV_POISON_NEEDLE に改名...
2020-01-12 Hourier[Refactor] #37353 files.cの整形 / Reshaped files.c
2020-01-12 Hourier[Refactor] #38997 TODOコメントを追加 / Added comments for...
2020-01-12 Hourier[Refactor] #38997 counts_write() とcounts_read() にplayer...
2020-01-12 Hourier[Refactor] #38997 do_cmd_save_and_exit() にplayer_type...
2020-01-12 Hourier[Refactor] #38997 dump_aux_*() にplayer_type * 引数を追加...
2020-01-12 Hourier[Refactor] #38997 show_file() にplayer_type * 引数を追加...
2020-01-12 Hourier[Refactor] #38997 dump_aux_last_message() にplayer_type...
2020-01-12 Hourier[Refactor] #38997 dump_aux_class_special() にplayer_type...
2020-01-12 Hourier[Refactor] #38997 display_player() 内変数参照修正 / Fixed...
2020-01-12 Hourier[Refactor] #38997 display_flag_aux() にplayer_type ...
2020-01-12 Hourier[Refactor] #38997 display_player_equippy() にplayer_type...
2020-01-12 Hourier[Refactor] #38997 display_player_melee_bonus() にplayer_...
2020-01-12 Hourier[Refactor] #38997 process_pref_file_expr() にplayer_type...
2020-01-12 Hourier[Refactor] #38997 process_pref_file_command() にplayer_t...
2020-01-12 Hourier[Refactor] #38997 CAN_TWO_HANDS_WIELDING() の関数マクロを普通の関数...
2020-01-12 Hourier[Refactor] #38997 IS_OPPOSE_*() の関数マクロを普通の関数に変更し、player...
2020-01-12 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-11 Hourier[Refactor] #38997 calc_expect_crit() にplayer_type ...
2020-01-11 Hourier[Refactor] #38997 'while (1)' を 'while (TRUE)' に変更...
2020-01-11 Hourier[Refactor] #38997 autopick_load_pref() にplayer_type...
2020-01-11 Hourier[Refactor] #37353 bool型の返り値に付いていたカッコを除去 / Removed paren...
2020-01-10 Hourier[Refactor] #38997 display_koff() にplayer_type *引数を追加...
2020-01-10 Hourier[Refactor] #38997 object_aware()、object_mention()、apply...
2020-01-09 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-09 Hourier[Refactor] #38997 o_pop()、drop_near()、inven_drop()...
2020-01-07 deskull[Refactor] #38997 display_player_flag_info() にplayer_ty...
2020-01-07 deskull[Refactor] #38997 display_player_misc_info() にplayer_ty...
2020-01-06 deskull[Refactor] #38997 print_tomb() にplayer_type * 引数を追加...
2020-01-06 deskull[Refactor] #38997 display_player_other_flag_info()...
2020-01-05 deskull[Refactor] #38997 show_inven() に player_type * 引数を追加...
2020-01-05 deskull[Refactor] #38997 show_equip() に player_type * 引数を追加...
2020-01-05 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-05 Hourier[Refactor] #38997 floor-save.c のplayer_type *引数が必要な全関数に...
2020-01-05 Hourier[Refactor] #37353 Doxygen用のコメントを追加 / Added comments...
2020-01-05 Hourier[Refactor] #38997 do_cmd_knowledge_quests() に player_ty...
2020-01-05 Hourier[Refactor] #38997 do_cmd_knowledge_quests_completed...
2020-01-02 deskull[Refactor] #38997 IS_HERO() に player_type * 引数を追加....
2020-01-02 deskull[Refactor] #38997 get_name() に player_type * 引数を追加...
2020-01-02 deskull[Fix] #38997 player_immunity() 内変数参照修正. / Fix variable...
2020-01-02 deskull[Refactor] #38997 dump_aux_display_player() に player_ty...
2020-01-02 deskull[Refactor] #38997 known_obj_immunity() に player_type...
2020-01-02 deskull[Refactor] #38997 dump_aux_arena() に player_type *...
2020-01-02 deskull[Refactor] #37353 total_winner を world_type へ移動. /...
2020-01-01 deskull[Refactor] #37353 noscore を world_type へ移動. / Move...
2019-12-30 deskull[Refactor] #38997 dump_aux_race_history() に player_type...
2019-12-30 deskull[Refactor] #38997 player_vuln_flags() に player_type...
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