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[hengband/hengband.git] / src / market /
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-31 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-30 dis-[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
2021-01-30 dis-[Refactor] 無駄な空白、改行の削除、includeのソート
2021-01-29 deskullMerge pull request #41337 (taotao/hengband/feature...
2021-01-29 deskullMerge pull request #41351 (taotao/hengband/fix-dungeon_...
2021-01-27 HourierMerge branch 'feature/Fix-Fresh-After' into develop
2021-01-26 HourierMerge branch 'feature/Fix-Class-Table' into develop
2021-01-26 dis-Merge branch 'feature/Fix-Stealth-Pval-Description...
2021-01-26 dis-Merge branch 'feature/Fix-Potion-Shatter' into develop
2021-01-26 dis-Merge branch 'feature/bounty-endless-loop' into develop
2021-01-26 deskull[Fix] #41316 賞金首生成時に判明したget_mon_num_prep(), get_mon_num...
2021-01-26 deskull[Fix] #41316 get_mon_num() の最小生成階範囲処理ミスを修正. / Fix min...
2021-01-26 deskull[Fix] #41316 モンスター生成候補デバッグメッセージ追加. / Added monster...
2021-01-26 deskull[Fix] #41316 get_mon_num() に最小生成階範囲追加. / Add min level...
2021-01-24 HourierMerge branch 'develop' origin/hotfix/Fix-Aggravation
2021-01-24 deskullMerge commit 'remotes/origin/feature/Fix-BufferOverRun...
2021-01-20 deskullMerge branch 'Feature/Fix-ESP-target' into develop
2021-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-20 Hourier[Fix] #41266 モンスター名が80バイトしか確保されていない箇所を全て160バイトに変更した...
2021-01-16 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge remote-tracking branch 'remotes/origin/feature...
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2021-01-14 Hourier[Fix] #41162 アリーナの景品を正しいものに修正した / Fixed the issue that...
2021-01-14 deskull[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Unificatio...
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 Hourier[Refactor] #40906 Reshaped automatically
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-12-06 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-12-03 Habu[cleanup] GCCの警告に対応
2020-11-25 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-11-25 Habu[fix] グローバル変数宣言にexternを付ける
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-21 iks[Implement] 武器匠の武器を比較するで、現在表示中の武器を選択できないようにした。 / Can...
2020-11-21 iks[Fix] #40954 武器匠で武器を比較したあと一部コマンドの初回に武器しか選べないのを修正。 ...
2020-11-20 iks[Implement] 武器匠の武器を比較するで、現在表示中の武器を選択できないようにした。 / Can...
2020-11-20 iks[Fix] #40954 武器匠で武器を比較したあと一部コマンドの初回に武器しか選べないのを修正。 ...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-14 HourierMerge branch 'For3.0.0-Artifact-Monster-Addition' of...
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-11-12 iks[Implement] 武器匠の武器を比較するで、現在表示中の武器を選択できないようにした。 / Can...
2020-11-12 iks[Fix] #40954 武器匠で武器を比較したあと一部コマンドの初回に武器しか選べないのを修正。 ...
2020-11-08 deskull[Refactor] player_type から total_weight を削除し calc_invent...
2020-10-27 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-25 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-23 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-19 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-15 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-08 Hourier[Implement] #37285 アーティファクトを1件追加 / Added one artifact
2020-10-08 Hourier[Implement] #37285 アリーナテーブルを調整 / Adjusted the table...
2020-10-08 Hourier[Refactor] #37285 Reshaped arena-info-table.c automatically
2020-10-07 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-05 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-10-04 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-25 Hourier[Implement] #37285 アリーナ登場モンスターとモンスター強度を調整 / Adjusted...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-07 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-09-06 Eric BranlundInclude object/tval-types.h to avoid an incomplete...
2020-09-06 Eric BranlundIncluded additional headers to avoid incomplete type...
2020-09-06 deskull[Refactor] #40709 Merge status-reseter.c/h into status...
2020-08-26 deskull[Refactor] have_joker() を has_joker() に改名. / Rename...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40533 Moved arena_type from cmd-building...
2020-08-21 Hourier[Refactor] #40581 Separated drop_artifact() from monste...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-21 Hourier[Refactor] #40635 Separated market/building-initializer...
2020-08-20 Hourier[Refactor] #40635 Separated market/building-initializer...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-14 Hourier[Refactor] #40617 Separated floor-mode-changer.c/h...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-18 Hourier[Refactor] #40569 Moved saved_floors[] from floor.c...
2020-07-18 Hourier[Refactor] #40457 Moved racial*.c/h from mind/ to racial/
2020-07-16 Hourier[Refactor] #40567 Renamed Term_*() to term_*()
2020-07-14 Hourier[Refactor] #40561 artifact-info.c/h from artifact.c/h
2020-07-07 Hourier[Refactor] #40534 Separated describe_book_demon() from...
2020-07-06 Hourier[Refactor] #40534 Separated flavor-describer.c/h from...
2020-07-06 Hourier[Refactor] #40534 Separated object-flavor-types.h from...
2020-07-06 Hourier[Refactor] #40498 Moved window redrawoing flags from...
2020-07-06 Hourier[Refactor] #40498 Separated player-redraw-types.h from...
2020-07-05 Hourier[Refactor] #40498 Separated player-update-types.h from...
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