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[Refactor] #38844 inventory を player_type 構造体に inventory_list に改名して取り込み (コメントの修正は後日)
[hengband/hengband.git]
/
src
/
wizard1.c
2019-04-30
deskull
[Refactor] #38844 inventory を player_type 構造体に inventor...
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2019-04-25
deskull
[Refactor] #37353 a_info と artifact_type 構造体を artifact...
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2019-04-21
deskull
[Refactor] #37353 externs.h から util.h への宣言移動。
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2019-04-17
deskull
[Refactor] #37353 flavor.c を object-flavor.c/h に変更して...
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2019-04-16
deskull
[Refactor] #39076 コメント整理。
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2019-04-10
deskull
[Refactor] #37353 複数の object_is_* マクロをobject-hook.h...
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2019-04-01
deskull
[Refactor] #37353 monster.h に関数定義移動。
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2019-03-30
deskull
[Refactor] #39076 /* Invulnabilty */ と /* Speed *...
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2019-03-20
deskull
[Refactor] #37353 Delete ang_sort_comp, ang_sort_swap...
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2019-03-20
deskull
[Refactor] #37353 ang_sort_*() in wizard1.c to sort.c.
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2019-02-09
Deskull
[Refactor] #37353 配列用ポインタ town を他の慣例に従い town_info に改名...
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2019-01-21
Deskull
[Refactor] #37353 init2.c や table.c の店舗実装要素を store...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-14
Deskull
[Refactor] #37353 型の置換(C_MAKE)。 / Type replacement...
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-13
Deskull
[Refactor] #37353 ソート処理をsort.c/hに分離。 / Separate to...
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2019-01-12
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-05
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2019-01-05
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2018-12-27
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2018-12-27
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-26
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-18
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-08
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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diff to current
2018-12-06
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-04
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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diff to current
2018-12-04
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-01
Deskull
[Refactor] #37353 コメント整理。 update_mon()をupdate_monster...
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2018-12-01
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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diff to current
2018-12-01
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-14
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-14
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-15
Deskull
[Fix] ウィザードモード出力の余計な仮条件を削除。 / Delete careless temp...
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2018-09-01
Deskull
[Fix] 余計な一時デバッグ処理を削除。 / Delete temporary debug routine.
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2018-09-01
Deskull
[Refactor] #37783 (2.2.1.5) 「魅了」と「支配」処理の分化作業中。 / Differ...
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2017-12-09
Deskull
#37287 #37353 (2.2.0.89) ALIGNMENT 型を定義し、型の置換を継続中。...
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2017-12-07
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-15
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-11
Deskull
#37287 #37353 (2.2.0.89) OBJECT_IDX 型を定義し、型の置換を継続中...
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2017-09-29
Deskull
#37287 #37353 (2.2.0.89) EXP型を定義し、型の置換を継続中。 / Define...
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2017-09-28
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-27
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-17
Habu
Merge branch 'quest-sort-by-level'
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2017-09-12
Deskull
前回は(2.2.0.86)のミス。
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2017-07-22
Habu
Merge branch 'vs-isctype-assert-fix'
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2017-07-22
Habu
gccの警告によりsprintfをstrcpyに変更
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2017-07-22
Habu
isprintに渡す時にunsinged charにキャストすることでisctype.cのアサーションを回避
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2017-07-22
Habu
Revert "(2.2.0.8) #37304 デバッグスポイラー出力時のisctype.cでのAssert...
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2017-07-13
Deskull
#37324 (2.2.0.29) 自動スポイラー出力ファイルの拡張子を.spoから.txtに変更。...
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2017-07-13
Deskull
#37324 (2.2.0.28) obj-desc.spo の出力内容に、にアイテム生成chance値を追加...
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2017-06-22
Deskull
(2.2.0.8) #37304 デバッグスポイラー出力時のisctype.cでのAssertionによるラン...
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2017-06-18
Deskull
#37287 xtra1.cとwizard1.c内のC4457警告に対応 / Deal C4457 warni...
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diff to current
2014-03-25
Habu
Reactivate BOM for fxxkin' Visual Studio
v2.1.4
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2014-03-25
dis-
fix compile error on English version
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diff to current
2014-03-13
dis-
Refacotr: replace ifdef JP macros
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-02-18
Deskull
Fix comments.
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diff to current
2014-02-18
Deskull
Add Doxygen comment to wizard1.c.
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2014-02-18
Deskull
Add Doxygen comment to wizard1.c.
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diff to current
2014-02-18
Deskull
Add Doxygen comment to wizard1.c.
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diff to current
2014-02-17
Deskull
Add Doxygen comment to wizard1.c.
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diff to current
2014-02-17
Deskull
Add Doxygen comment to wizard1.c.
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2014-02-13
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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diff to current
2014-02-13
dis-
refactor: drain-life->HP damage, drain-exp->Exp damage
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diff to current
2013-06-30
iks
Fixed bug of crash in dumping artifact.spo because...
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commitdiff
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diff to current
2013-06-09
dis-
refactor lite flags
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diff to current
2013-05-20
dis-
Add permanent drain_hp/mp flag.
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commitdiff
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diff to current
2013-02-04
habu
Rewrite activation code
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diff to current
2013-01-31
iks
Implement permanently repeatedly weak/heavy cursing...
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commitdiff
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diff to current
2013-01-29
iks
Now we can define fixed artifacts' activation with...
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diff to current
2013-01-29
iks
さらに続きを実装。
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commitdiff
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diff to current
2013-01-14
dis-
add type casting for sprintf
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diff to current
2012-12-13
dis-
Add Artifact.spo to crossbow-bolt
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commitdiff
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diff to current
2012-09-08
dis-
add type casting for fprintf
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diff to current
2009-09-15
iks
branch-hexの変更をコミット。
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2004-02-12
nothere
モンスターの自動生成スポイラーで, 透明色, 万色, 準ランダム色なモンス
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2004-01-26
nothere
モンスタースポイラー出力に関する変更と修正.
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2004-01-06
nothere
アイテムのスポイラー出力に関する変更.
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2004-01-04
mogami
・゙・ッ・﨓セハムケケ。」ENCHANT「ェCRAFT
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diff to current
2003-12-13
mogami
改名:p_ptr->ffall→p_ptr->levitation、FEATHER→LEVITATION
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diff to current
2003-12-07
mogami
アイテムの種類判定のコードを整理。
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diff to current
2003-12-07
mogami
ZAngbandから"Code for the object templates"との実装途上の中途半端なコードが
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2003-11-05
mogami
object_desc()のコードを書き直し。u32b modeでビットフラグ OD_*
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2003-10-18
nothere
モンスター詳細スポイラー出力でランダムクエストのクエスターに[Q]が表記
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diff to current
2003-09-05
mogami
format、ャー网テ、ソ。」%d -> %ld
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2003-09-03
nothere
モンスタースポイラーの補助資料として, スポイラーファイル生成にモンス
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