2017-10-26 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-26 |
Deskull | #37287 #37353 (2.2.0.89) KIND_OBJECT_IDX型とMONSTER_NUMBE... |
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2017-10-11 |
Deskull | #37287 #37353 (2.2.0.89) OBJECT_IDX 型を定義し、型の置換を継続中... |
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2017-10-11 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-04 |
Deskull | #37287 #37353 (2.2.0.89) MONRACE_IDX 型を定義し、型の置換を継続中... |
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2017-10-03 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-10-02 |
Deskull | #37287 #37353 (2.2.0.89) MAGIC_NUM1型とMAGIC_NUM2型を定義し... |
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2017-09-30 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-28 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-27 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-27 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-26 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-26 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-12 |
Deskull | 前回は(2.2.0.86)のミス。 |
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2017-06-15 |
Deskull | #37284 ウィザードモードの'T'コマンドによりdungeon_turn/turnの変更を可能にした... |
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2016-12-27 |
deskull | Merge pull request #35756 (shimitei/hengband/fix/buffer... |
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2016-09-14 |
Deskull | ウィザードモードコマンドの 'q' 強制クエスト達成を再実装。 / Reimplement 'q' comma... |
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2015-08-05 |
Deskull | px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global... |
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2015-08-05 |
Deskull | energy_useグローバル変数をplayer_type構造体に編入。 'energy_use' globa... |
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2015-02-26 |
Deskull | 引き続きの警告除去 / Fix warnings continuously. |
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2014-09-21 |
Deskull | Add Doxygen comments to other functions in wizard2.c. |
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2014-09-21 |
Deskull | Add Doxygen comments to functions for wizard summoning... |
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2014-09-21 |
Deskull | Add Doxygen comments to functions for main routine... |
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2014-09-21 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2014-09-21 |
Deskull | Add Doxygen comments to wizard functions to wizard2.c. |
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2014-09-09 |
Deskull | Add Doxygen comments to item test functions in wizard2.c. |
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2014-09-09 |
Deskull | Add Doxygen comments to base item functions in wizard2.c. |
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2014-09-07 |
Deskull | Add Doxygen comments to another functions to wizard2.c. |
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2014-09-07 |
Deskull | Add Doxygen comments to some functions to wizard2.c. |
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2014-09-07 |
Deskull | Add Doxygen comments to header and a functions to wizar... |
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2014-03-13 |
dis- | Refacotr: replace ifdef JP macros |
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2014-02-28 |
Habu | Merge branch 'experimental-utf8nize-convert-to-utf8' |
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2014-02-28 |
Habu | ソースコードのUTF-8化。 |
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2013-12-18 |
deskull | Fix display of generating rate on debug mode. |
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2013-12-04 |
deskull | Add 'special' process to acquirement() and debug comman... |
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2013-02-01 |
habu | Define constant reference table as const |
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2012-11-25 |
deskull | ウィザードモードに職業を変える機能を追加(ただし、魔法領域の再設定などは行われず不完全であるので注意) |
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2012-11-11 |
deskull | ウィザードモードの★生成インターフェイスの不具合を修正。 |
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2012-11-10 |
deskull | ウィザードモードの固定アーティファクト生成処理を修正。 |
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2012-09-08 |
dis- | add type casting for fprintf |
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2009-09-15 |
iks | branch-hexの変更をコミット。 |
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2004-07-30 |
nothere | 抹殺/消滅, ペット爆破, 親モンスター消滅, モンスター圧縮, 不潔な病人の |
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2004-05-29 |
nothere | 地形に関する変更. |
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2004-05-28 |
nothere | モンスターが固有で落とす固定アーティファクトやダンジョン制覇時の報酬 |
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2004-03-28 |
nothere | テレポート関数群のbool引数が増えているため, 今後のモード追加を行いや |
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2004-03-11 |
mogami | inkey_special()自体のバグを直すので、その前に取り敢えず |
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2004-03-09 |
nothere | ASCII文字キーをトリガとするマクロがinkey_special()に入力された場合に |
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2004-01-04 |
mogami | ・゙・ッ・﨓セハムケケ。」ENCHANT「ェCRAFT |
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2003-12-23 |
nothere | 更新指示に関する変更. |
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2003-12-22 |
nothere | デバッグコマンドの地形指定で, 地形を作成した場所の更新を忘れていたの |
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2003-12-22 |
nothere | 地形デバッグコマンドでのupdate指定忘れの修正. |
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2003-12-22 |
nothere | 指定位置に任意の地形とmimicを作成できるデバッグコマンド^A Fを追加. |
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2003-12-07 |
mogami | ・ヌ・ミ・テ・ー・ウ・゙・ノ、ホ ^Aa 、ヌ、、、チ、、、チイ靂フチエツホ、ニノチイ隍キ、ハ、... |
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2003-12-07 |
mogami | アイテムの種類判定のコードを整理。 |
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2003-12-07 |
mogami | ZAngbandから"Code for the object templates"との実装途上の中途半端なコードが |
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2003-12-06 |
nothere | プレイヤーのテレポートに受動テレポートモードを与えた. 主に自分の意志 |
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2003-11-25 |
mogami | テレポートの仕様整理。 |
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2003-11-24 |
nothere | cave_naked_bold()に関する変更. |
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2003-11-24 |
mogami | ^A z 、ネ ^A Z 、ヌセ霽マ、ヲ、キ、ハ、、、隍ヲ、ヒ、キ、ソ。」 |
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2003-11-22 |
nothere | ーナーヌ、ホニカキ「、ヌ・ヌ・ミ・テ・ー・ウ・゙・ノ^A m、ネ、テ、ニ、筵ユ・愠「チエツホ、ホテマゾ... |
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2003-11-22 |
nothere | branch-nothere-terrainflags、゙。シ・ク. |
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2003-11-21 |
mogami | 帰還等でダンジョンに入った時、p_ptr->floor_idが初期化されていなかったバグ修正。 |
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2003-11-05 |
mogami | object_desc()のコードを書き直し。u32b modeでビットフラグ OD_* |
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2003-10-12 |
nothere | デバッグコマンドでの指定モンスター召喚で, 森の中に召喚ができなかった |
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2003-10-01 |
mogami | CFM_CLEAR_ALLフラグを廃止して、真偽を逆にした CFM_SAVE_FLOORS を導入。 |
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2003-09-27 |
mogami | 自動破壊の自動登録で、簡易鑑定されたアイテムを考慮していなかったので、 |
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2003-09-07 |
mogami | - floors.c のコード整理。フロア保存をするかどうかの判断をなるべく |
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2003-08-19 |
mogami | typo: parchement -> parchment |
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2003-07-22 |
mogami | デバッグモードの^A o でアイテムをいじっている時、costの表示が本物の値段 |
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2003-06-08 |
nothere | AM_OKAY、ホソソオカ、ユ、ヒ、キ, AM_NO_FIXED_ART、ネハムケケ. |
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2003-06-08 |
nothere | アイテム生成に関わる関数群の変更. |
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2003-06-07 |
nsk | ウィザードモードで全ての青魔法を学習済みに出来るようにした('E')。 |
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2003-05-30 |
nothere | ^A O の出力を追記型にして, バージョンを明記するように変更. |
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2003-05-30 |
nothere | オプションbitの使用状況をファイルに書き出すコマンド ^A O を追加. ま |
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2003-05-11 |
nothere | HDを振る処理はキャラクタメイク時と新生等のdo_cmd_rerate()時で共通の関 |
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2003-05-09 |
nothere | ^A j でダンジョンだけ指定して階指定をキャンセルすると, 階はそのままでダンジョンだけが |
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2003-05-04 |
nothere | 熟練度に関する数値が直接指定されていた部分を記号定数化. |
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2003-04-15 |
mogami | Leon氏の勧めに従って、Vanillaのコードと同様に各ソースファイルの頭の |
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2003-04-03 |
iks | 多数のロッドを所持したときにpvalがオーバフローする不具合を修正。 |
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2003-02-06 |
mogami | gccで -Wunused を付けても警告が出ないように無視している関数の引数等を(void)で明記。 |
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2002-11-26 |
mogami | ・ユ・愠「ハンツク、ホサナヘヘ、ツチ」 |
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2002-11-15 |
mogami | 魔力喰いで失敗してロッドが壊れたとき、残りのロッドのtimeoutが異常になるバグ修正。 |
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2002-11-08 |
mogami | 既に忘れた何かの理由によって、長い事tabをスペース8文字にする設定で |
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2002-09-24 |
mogami | 「TOband dev-team からバグ報告」のバグいろいろ修正。全部ではない。 |
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2002-09-12 |
mogami | 鑑定のロッドの使用後に自動破棄があったときのバグ修正。 |
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2002-09-07 |
mogami | ^Ajでダンジョン再生成を繰り返すとどんどん p_ptr->energy_need が減っていって |
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2002-08-27 |
habu | 魔法の難易度を下げるEASY_SPELLをフラグ化した。同時に大賢者のアミュレットにEASY_SPELLフラグ... |
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2002-07-13 |
mogami | branch-mogami-TR をマージ。バージョンを1.3.0に上げた。 |
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2002-06-29 |
mogami | ^AcでINSTA_ARTの★を作成したとき、追加耐性等も正常に付くようにした。 |
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2002-06-12 |
mogami | Vanillaにならって、キャラクターの状態を表わすグローバル変数の多くを |
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2002-06-03 |
mogami | 鑑定した瞬間の自動破壊に根本的なバグがあった。 |
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2002-05-30 |
mogami | ワーニングの除去。 |
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2002-05-27 |
mogami | haja -> crusade ク。コヨエケ |
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2002-05-23 |
mogami | char に 255 を入れるなどのwarningを直した。 |
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2002-05-20 |
mogami | - スターダストでproject(-1, ...)で落ちてたので修正。 |
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2002-05-17 |
mogami | summon_specific() や、place_monster()等の仕様変更。 |
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2002-05-14 |
hoge | 破邪。まだ作ってる途中。 |
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2002-04-30 |
_nothere | branch-_nothere-subalign、゙。シ・ク. |
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2002-04-25 |
mogami | ・ヲ・」・カ。シ・ノ・ウ・゙・ノ ^A o 、ヌ・ェ・ヨ・ク・ァ・ッ・ネ、ホcursed、ホテヘ、... |
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2002-03-15 |
hoge | 呪いは外れないだけではなく、いろいろイヤな効果がある。 |
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