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Do Not Use z_older_than. Out of date.
[hengband/hengband.git]
/
src
/
2013-02-14
dis-
Do Not Use z_older_than. Out of date.
tree
|
commitdiff
2013-02-14
dis-
Add initialize posx, posy at load_prefs_aux
tree
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commitdiff
2013-02-14
dis-
Adjust Arena's rewards. Add Wand of Teleport Away inste...
tree
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commitdiff
2013-02-14
dis-
In Vault Quest, target weapons must not be auto-picked...
tree
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commitdiff
2013-02-14
dis-
Fix Savedate error.
tree
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commitdiff
2013-02-14
dis-
Extract Process per 100 energy. Now it contains music...
tree
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commitdiff
2013-02-12
dis-
For Windows -- Cannot create windows out of sight.
tree
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commitdiff
2013-02-11
dis-
Update Version to 2.1.2
tree
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commitdiff
2013-02-10
dis-
Apply Critical-Expected-Value to 'C' window.
v2.1.1
tree
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commitdiff
2013-02-10
iks
Fixed bug of compare_weapons service which weapon on...
tree
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commitdiff
2013-02-10
iks
Coding mistake of daretoku is fixed.
tree
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commitdiff
2013-02-09
iks
Broken weapon repairing service is improved at changing...
tree
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commitdiff
2013-02-09
iks
Fixed bug of broken weapon repairing dice up when dice...
tree
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commitdiff
2013-02-09
iks
Improve broken weapon repairing service. Broken sword...
tree
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commitdiff
2013-02-09
iks
When select weapon at broken weapon repairing service...
tree
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commitdiff
2013-02-09
iks
Apply auto-destroy to items from which weaponsmith...
tree
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commitdiff
2013-02-08
iks
Add broken weapon repairing service in town weapon
tree
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commitdiff
2013-02-08
iks
Gloves with EASY_SPELL or DEC_MANA are also suitable...
tree
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commitdiff
2013-02-08
iks
At Building's weapon comparison command, we can see...
tree
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commitdiff
2013-02-08
iks
*Daretoku*
tree
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commitdiff
2013-02-07
iks
Daretoku.
tree
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commitdiff
2013-02-05
iks
Fixed a bug is that tower quests cannot be completable...
tree
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commitdiff
2013-02-04
dis-
Redo 3260.
tree
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commitdiff
2013-02-04
dis-
Mass pet upkeep cost is now payed properly.
tree
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commitdiff
2013-02-04
habu
Integrate Weaponsmith objects' activation into general one
tree
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commitdiff
2013-02-04
habu
Rewrite activation code
tree
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commitdiff
2013-02-04
habu
Add a function 'object_is_random_artifact()'
tree
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commitdiff
2013-02-04
iks
Fixed Magic Eater's super rapid recharging rod magic...
tree
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commitdiff
2013-02-03
dis-
Shorten the chargin time of activations.
tree
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commitdiff
2013-02-03
iks
Magic eater's magic browse command is improved. (Ticket...
tree
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commitdiff
2013-02-03
iks
Fix a bug of processing word of recall to downward...
tree
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commitdiff
2013-02-02
habu
Fix the Dragon Cloth's activation message format of...
tree
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commitdiff
2013-02-02
habu
Fix insane indent in tables.c
tree
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commitdiff
2013-02-02
habu
Add a check of magic castability when we use 'Powerful...
tree
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commitdiff
2013-02-02
habu
New Magic-Eater's class power, 'Powerful Activation...
tree
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commitdiff
2013-02-02
iks
Add new artifact the Bronze Dragon Scale Mail 'Dragon...
tree
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commitdiff
2013-02-02
deskull
Streamers of dungeon become zigzag lines.
tree
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commitdiff
2013-02-02
iks
Magic-eater's magic charging speeds are affected by...
tree
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commitdiff
2013-02-02
iks
Fix a crash bug of load_sound_pref() because of trying...
tree
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commitdiff
2013-02-01
iks
Enable to open chests or disarm traps at player's feet...
tree
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commitdiff
2013-02-01
iks
A GF_ARROW bolt is not reflectable for both player...
tree
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commitdiff
2013-02-01
iks
Sometimes generate a shopping arcade in a dungeon which...
tree
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commitdiff
2013-02-01
habu
Define constant reference table as const
tree
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commitdiff
2013-02-01
habu
Fix compile error in English version
tree
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commitdiff
2013-02-01
habu
Detail activate description is dynamically built using...
tree
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commitdiff
2013-01-31
iks
When an object has activation flag and xtra2=0, restore...
tree
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commitdiff
2013-01-31
iks
Rewrite a prompt of dragon breath activation and fix...
tree
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commitdiff
2013-01-31
iks
Normal objects also are defined their activation type...
tree
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commitdiff
2013-01-31
habu
Add activation timeout to description of the bladeturner
tree
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commitdiff
2013-01-31
habu
Null pointer check added
tree
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commitdiff
2013-01-31
habu
言語選択マクロを追加
tree
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commitdiff
2013-01-31
habu
fix index in activation_info table
tree
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commitdiff
2013-01-31
habu
Now activation timeout is defined in activation_info...
tree
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commitdiff
2013-01-31
iks
Amulets' egos also are defined its activation type...
tree
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commitdiff
2013-01-31
iks
Rings' egos also are defined its activation type in...
tree
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commitdiff
2013-01-31
iks
We can define activation type of egos in e_info.txt.
tree
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commitdiff
2013-01-31
iks
Implement permanently repeatedly weak/heavy cursing...
tree
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commitdiff
2013-01-30
iks
Be able to target monsters out of a panel but in a...
tree
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commitdiff
2013-01-30
iks
Integrate initial flag, level and value settings of...
tree
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commitdiff
2013-01-30
iks
Add effect explains of activation of resist each elemental.
tree
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commitdiff
2013-01-29
iks
Now we can define fixed artifacts' activation with...
tree
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commitdiff
2013-01-29
iks
dafaultが悪さをするので削除。
tree
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commitdiff
2013-01-29
iks
固定アーティファクトの発動は全部外部フラグ化し終わった。
tree
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commitdiff
2013-01-29
iks
さらなる続き。
tree
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commitdiff
2013-01-29
iks
さらに続きを実装。
tree
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commitdiff
2013-01-29
iks
さらなる修正。
tree
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commitdiff
2013-01-28
iks
add U:flags line for activation index.
tree
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commitdiff
2013-01-28
iks
Fix a mistake between type and k_idx.
tree
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commitdiff
2013-01-28
iks
Fix a mistake between flags and gen_flags.
tree
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commitdiff
2013-01-28
iks
QUESTITEM flag of a target artifact in Vault Quest...
tree
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commitdiff
2013-01-27
iks
Format of Quest infomation (to get a target artifact...
tree
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commitdiff
2013-01-27
dis-
Hide the dice of target weapons in Vault Quest.
tree
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commitdiff
2013-01-27
deskull
敵生成失敗による闘技場バグで出られなくなったセーブデータを救済するための判定を追加。
tree
|
commitdiff
2013-01-27
deskull
闘技場で死亡しているユニークに手番が回った場合、不戦勝にする処理を実装。
tree
|
commitdiff
2013-01-26
iks
RBE_INERTIA's effect turn becomes shorter.
tree
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commitdiff
2013-01-26
iks
Add new monster's melee effects INERTIA and STUN.
tree
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commitdiff
2013-01-25
iks
Random reward artifact can be set in lib/edit/q*.txt...
tree
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commitdiff
2013-01-25
iks
Can place an artifact and base objects of any rewarding...
tree
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commitdiff
2013-01-25
iks
Target quest infomations are not initialized when getti...
tree
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commitdiff
2013-01-24
iks
POWERFUL monsters can already invoke elemental balls...
tree
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commitdiff
2013-01-16
habu
suppress gcc warning
tree
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commitdiff
2013-01-16
habu
rewrote add_esp_weak function
tree
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commitdiff
2013-01-14
dis-
add type casting for sprintf
tree
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commitdiff
2013-01-14
dis-
flags must be unsigned
tree
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commitdiff
2013-01-14
iks
Rewrote rumor_bind_name function for avoiding a memory...
tree
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commitdiff
2013-01-14
iks
Fixed warning of rumor_bind_name function.
tree
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commitdiff
2013-01-13
iks
Add XTRA_DICE flag for generating ego weapons which...
tree
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commitdiff
2013-01-13
iks
Rumors already includes some excellent rumors. (It...
tree
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commitdiff
2013-01-07
dis-
Fix compare_weapon critical calc.
tree
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commitdiff
2013-01-03
dis-
Fix Term_fresh for X11 cursor problem.
tree
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commitdiff
2012-12-24
dis-
Fix compare_weapon calculation.
tree
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commitdiff
2012-12-24
dis-
Fix typo..
tree
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commitdiff
2012-12-24
dis-
Fix fool code in compare_weapon.
tree
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commitdiff
2012-12-24
dis-
Update compare_weapon. -- Reduce the rounded up error.
tree
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commitdiff
2012-12-23
dis-
Update compare_weapon. -- Apply vorpal and critical.
tree
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commitdiff
2012-12-23
dis-
Add vorpal hit line for compare_weapon.
tree
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commitdiff
2012-12-23
dis-
Fix compare_weapon.
tree
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commitdiff
2012-12-22
deskull
自己変容時の種族変更について、経験値修正に基づいた変更先制限が働いていなかったバグを踏まえ、現状仕様を維持する...
tree
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commitdiff
2012-12-16
dis-
Remove expand of look command from 3160 -- annoying.
tree
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commitdiff
2012-12-16
dis-
Add window flag -- Display monsters in sight
tree
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commitdiff
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