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hengband/hengband.git
11 years agoDetail activate description is dynamically built using activation_info table
habu [Fri, 1 Feb 2013 04:35:20 +0000 (04:35 +0000)]
Detail activate description is dynamically built using activation_info table

11 years agoWhen an object has activation flag and xtra2=0, restore activation index by referring...
iks [Thu, 31 Jan 2013 19:11:29 +0000 (19:11 +0000)]
When an object has activation flag and xtra2=0, restore activation index by referring act_idx even if normal object.

11 years agoRewrite a prompt of dragon breath activation and fix a mistake on English ver.
iks [Thu, 31 Jan 2013 18:47:05 +0000 (18:47 +0000)]
Rewrite a prompt of dragon breath activation and fix a mistake on English ver.

11 years agoNormal objects also are defined their activation type in k_info.txt.
iks [Thu, 31 Jan 2013 18:40:15 +0000 (18:40 +0000)]
Normal objects also are defined their activation type in k_info.txt.

11 years agoAdd activation timeout to description of the bladeturner
habu [Thu, 31 Jan 2013 16:20:27 +0000 (16:20 +0000)]
Add activation timeout to description of the bladeturner

11 years agoNull pointer check added
habu [Thu, 31 Jan 2013 16:11:21 +0000 (16:11 +0000)]
Null pointer check added

11 years ago言語選択マクロを追加
habu [Thu, 31 Jan 2013 15:53:00 +0000 (15:53 +0000)]
言語選択マクロを追加

使用例:
   const char* p = _("日本語", "English");
  のように書くと、JPがマクロ定義されてるときは
   const char* p = "日本語";
  されていないときは
   const char* p = "English";
  のように展開される

11 years agofix index in activation_info table
habu [Thu, 31 Jan 2013 15:17:29 +0000 (15:17 +0000)]
fix index in activation_info table

 * ACT_RESIST_ACID -> ACT_RESIST_POIS

11 years agoNow activation timeout is defined in activation_info table
habu [Thu, 31 Jan 2013 15:04:19 +0000 (15:04 +0000)]
Now activation timeout is defined in activation_info table

11 years agoAmulets' egos also are defined its activation type in e_info.txt.
iks [Thu, 31 Jan 2013 13:46:17 +0000 (13:46 +0000)]
Amulets' egos also are defined its activation type in e_info.txt.
Activation of Resist elements are corrected.

11 years agoRings' egos also are defined its activation type in e_info.txt.
iks [Thu, 31 Jan 2013 12:45:29 +0000 (12:45 +0000)]
Rings' egos also are defined its activation type in e_info.txt.

11 years agoWe can define activation type of egos in e_info.txt.
iks [Thu, 31 Jan 2013 09:49:18 +0000 (09:49 +0000)]
We can define activation type of egos in e_info.txt.

11 years agoImplement permanently repeatedly weak/heavy cursing effects.
iks [Thu, 31 Jan 2013 07:08:33 +0000 (07:08 +0000)]
Implement permanently repeatedly weak/heavy cursing effects.

11 years agoNar-i-vagil is moditied (a litter weaker).
iks [Wed, 30 Jan 2013 14:10:25 +0000 (14:10 +0000)]
Nar-i-vagil is moditied (a litter weaker).

11 years agoBe able to target monsters out of a panel but in a magic range.
iks [Wed, 30 Jan 2013 12:49:45 +0000 (12:49 +0000)]
Be able to target monsters out of a panel but in a magic range.

11 years agoIntegrate initial flag, level and value settings of activations for random artifacts...
iks [Wed, 30 Jan 2013 07:55:39 +0000 (07:55 +0000)]
Integrate initial flag, level and value settings of activations for random artifacts in tables.c.

11 years agoAdd effect explains of activation of resist each elemental.
iks [Wed, 30 Jan 2013 02:47:46 +0000 (02:47 +0000)]
Add effect explains of activation of resist each elemental.

11 years agoNow we can define fixed artifacts' activation with U: flags.
iks [Tue, 29 Jan 2013 14:04:24 +0000 (14:04 +0000)]
Now we can define fixed artifacts' activation with U: flags.

11 years agodafaultが悪さをするので削除。
iks [Tue, 29 Jan 2013 13:06:47 +0000 (13:06 +0000)]
dafaultが悪さをするので削除。

11 years ago固定アーティファクトの発動は全部外部フラグ化し終わった。
iks [Tue, 29 Jan 2013 12:41:42 +0000 (12:41 +0000)]
固定アーティファクトの発動は全部外部フラグ化し終わった。

11 years agoさらなる続き。
iks [Tue, 29 Jan 2013 10:22:25 +0000 (10:22 +0000)]
さらなる続き。

11 years agoさらに続きを実装。
iks [Tue, 29 Jan 2013 04:48:09 +0000 (04:48 +0000)]
さらに続きを実装。

11 years agoさらなる修正。
iks [Tue, 29 Jan 2013 02:32:15 +0000 (02:32 +0000)]
さらなる修正。

11 years agoadd U:flags line for activation index.
iks [Mon, 28 Jan 2013 18:09:42 +0000 (18:09 +0000)]
add U:flags line for activation index.

11 years ago発動の種類を*_info.txtで設定できるようにするための実装用の枝。
iks [Mon, 28 Jan 2013 18:05:31 +0000 (18:05 +0000)]
発動の種類を*_info.txtで設定できるようにするための実装用の枝。

11 years agoFix a mistake between type and k_idx.
iks [Mon, 28 Jan 2013 13:40:46 +0000 (13:40 +0000)]
Fix a mistake between type and k_idx.

11 years agoFix a mistake between flags and gen_flags.
iks [Mon, 28 Jan 2013 13:34:42 +0000 (13:34 +0000)]
Fix a mistake between flags and gen_flags.

11 years agoQUESTITEM flag of a target artifact in Vault Quest will be removed after leaving...
iks [Mon, 28 Jan 2013 13:17:18 +0000 (13:17 +0000)]
QUESTITEM flag of a target artifact in Vault Quest will be removed after leaving from the quest.

11 years agoFormat of Quest infomation (to get a target artifact) is modified.
iks [Sun, 27 Jan 2013 15:25:14 +0000 (15:25 +0000)]
Format of Quest infomation (to get a target artifact) is modified.

11 years agoAdd candidate artifacts for a reward of the Vault Quest.
dis- [Sun, 27 Jan 2013 14:45:46 +0000 (14:45 +0000)]
Add candidate artifacts for a reward of the Vault Quest.

11 years agoMukade chosei.
iks [Sun, 27 Jan 2013 13:45:20 +0000 (13:45 +0000)]
Mukade chosei.

11 years agoEriril's base item is changed from Quarterstaff to Wizardstaff.
iks [Sun, 27 Jan 2013 13:16:49 +0000 (13:16 +0000)]
Eriril's base item is changed from Quarterstaff to Wizardstaff.

11 years agoQUESTITEM is removed from Sting. Quarterstaff artifacts are modified.
iks [Sun, 27 Jan 2013 12:54:17 +0000 (12:54 +0000)]
QUESTITEM is removed from Sting.  Quarterstaff artifacts are modified.

11 years agoHide the dice of target weapons in Vault Quest.
dis- [Sun, 27 Jan 2013 11:02:32 +0000 (11:02 +0000)]
Hide the dice of target weapons in Vault Quest.

11 years agoAdd candidate artifacts for a reward of the Vault Quest.
iks [Sun, 27 Jan 2013 10:32:38 +0000 (10:32 +0000)]
Add candidate artifacts for a reward of the Vault Quest.

11 years ago敵生成失敗による闘技場バグで出られなくなったセーブデータを救済するための判定を追加。
deskull [Sun, 27 Jan 2013 05:44:06 +0000 (05:44 +0000)]
敵生成失敗による闘技場バグで出られなくなったセーブデータを救済するための判定を追加。

11 years ago闘技場で死亡しているユニークに手番が回った場合、不戦勝にする処理を実装。
deskull [Sun, 27 Jan 2013 05:20:12 +0000 (05:20 +0000)]
闘技場で死亡しているユニークに手番が回った場合、不戦勝にする処理を実装。

11 years agoAdd a monster Great Centipede.
iks [Sat, 26 Jan 2013 20:06:11 +0000 (20:06 +0000)]
Add a monster Great Centipede.

11 years agoAdd 3 monsters from SMAC/SMAX.
iks [Sat, 26 Jan 2013 19:01:09 +0000 (19:01 +0000)]
Add 3 monsters from SMAC/SMAX.

11 years agoAdjust damage dices of Cockatrice.
iks [Sat, 26 Jan 2013 16:45:53 +0000 (16:45 +0000)]
Adjust damage dices of Cockatrice.

11 years agoAdd new monster Cockatrice.
iks [Sat, 26 Jan 2013 16:19:06 +0000 (16:19 +0000)]
Add new monster Cockatrice.

11 years agoRBE_INERTIA's effect turn becomes shorter.
iks [Sat, 26 Jan 2013 16:17:05 +0000 (16:17 +0000)]
RBE_INERTIA's effect turn becomes shorter.

11 years agoAdd new monster's melee effects INERTIA and STUN.
iks [Sat, 26 Jan 2013 12:22:04 +0000 (12:22 +0000)]
Add new monster's melee effects INERTIA and STUN.

11 years agoRandom reward artifact can be set in lib/edit/q*.txt. (It is applied in Vault Quest.)
iks [Fri, 25 Jan 2013 17:47:00 +0000 (17:47 +0000)]
Random reward artifact can be set in lib/edit/q*.txt. (It is applied in Vault Quest.)
Quest type number can be got by QUEST_TYPE variable in dungeon files.

11 years agoCan place an artifact and base objects of any rewarding artifact without INSTA_ART...
iks [Fri, 25 Jan 2013 14:33:26 +0000 (14:33 +0000)]
Can place an artifact and base objects of any rewarding artifact without INSTA_ART in a quest.

11 years agoTarget quest infomations are not initialized when getting quest name from q_info...
iks [Fri, 25 Jan 2013 12:09:08 +0000 (12:09 +0000)]
Target quest infomations are not initialized when getting quest name from q_info.txt.

11 years agoPOWERFUL monsters can already invoke elemental balls as same damage as mana balls.
iks [Thu, 24 Jan 2013 14:54:33 +0000 (14:54 +0000)]
POWERFUL monsters can already invoke elemental balls as same damage as mana balls.

11 years agosuppress gcc warning
habu [Wed, 16 Jan 2013 09:28:00 +0000 (09:28 +0000)]
suppress gcc warning

11 years agorewrote add_esp_weak function
habu [Wed, 16 Jan 2013 09:17:58 +0000 (09:17 +0000)]
rewrote add_esp_weak function

11 years agoAdd some flavor texts and translate some flavor texts to English.
iks [Tue, 15 Jan 2013 19:22:03 +0000 (19:22 +0000)]
Add some flavor texts and translate some flavor texts to English.

11 years agoadd type casting for sprintf
dis- [Mon, 14 Jan 2013 04:57:26 +0000 (04:57 +0000)]
add type casting for sprintf

11 years agoflags must be unsigned
dis- [Mon, 14 Jan 2013 04:42:23 +0000 (04:42 +0000)]
flags must be unsigned

11 years agoRewrote rumor_bind_name function for avoiding a memory leak.
iks [Mon, 14 Jan 2013 03:48:39 +0000 (03:48 +0000)]
Rewrote rumor_bind_name function for avoiding a memory leak.

11 years agoreplace configure.in to configure.ac
dis- [Mon, 14 Jan 2013 03:37:21 +0000 (03:37 +0000)]
replace configure.in to configure.ac

11 years agoFixed warning of rumor_bind_name function.
iks [Mon, 14 Jan 2013 02:51:03 +0000 (02:51 +0000)]
Fixed warning of rumor_bind_name function.

11 years agoAdd some abilities to Morgul weapons.
iks [Sun, 13 Jan 2013 17:27:09 +0000 (17:27 +0000)]
Add some abilities to Morgul weapons.

11 years agoAdd XTRA_DICE flag for generating ego weapons which have larger dice than their base...
iks [Sun, 13 Jan 2013 17:08:51 +0000 (17:08 +0000)]
Add XTRA_DICE flag for generating ego weapons which have larger dice than their base weapons.

11 years agoRumors already includes some excellent rumors. (It was coded temporally.)
iks [Sun, 13 Jan 2013 12:47:52 +0000 (12:47 +0000)]
Rumors already includes some excellent rumors. (It was coded temporally.)

11 years agoFix compare_weapon critical calc.
dis- [Mon, 7 Jan 2013 14:44:42 +0000 (14:44 +0000)]
Fix compare_weapon critical calc.

11 years agoFix Term_fresh for X11 cursor problem.
dis- [Thu, 3 Jan 2013 11:15:08 +0000 (11:15 +0000)]
Fix Term_fresh for X11 cursor problem.

11 years agojmagic.txtの誤字修正。
deskull [Thu, 27 Dec 2012 07:47:26 +0000 (07:47 +0000)]
jmagic.txtの誤字修正。

11 years ago両デーモンベーンの重量を修正。
deskull [Thu, 27 Dec 2012 04:04:52 +0000 (04:04 +0000)]
両デーモンベーンの重量を修正。

11 years agoFix compare_weapon calculation.
dis- [Mon, 24 Dec 2012 21:47:50 +0000 (21:47 +0000)]
Fix compare_weapon calculation.

11 years agoFix typo..
dis- [Mon, 24 Dec 2012 07:53:16 +0000 (07:53 +0000)]
Fix typo..

11 years agoFix fool code in compare_weapon.
dis- [Mon, 24 Dec 2012 06:06:14 +0000 (06:06 +0000)]
Fix fool code in compare_weapon.

11 years agoUpdate compare_weapon. -- Reduce the rounded up error.
dis- [Mon, 24 Dec 2012 02:18:29 +0000 (02:18 +0000)]
Update compare_weapon. -- Reduce the rounded up error.

11 years agoUpdate compare_weapon. -- Apply vorpal and critical.
dis- [Sun, 23 Dec 2012 11:46:02 +0000 (11:46 +0000)]
Update compare_weapon. -- Apply vorpal and critical.

11 years agoAdd vorpal hit line for compare_weapon.
dis- [Sun, 23 Dec 2012 04:44:19 +0000 (04:44 +0000)]
Add vorpal hit line for compare_weapon.

11 years agoFix compare_weapon.
dis- [Sun, 23 Dec 2012 04:19:41 +0000 (04:19 +0000)]
Fix compare_weapon.

11 years ago自己変容時の種族変更について、経験値修正に基づいた変更先制限が働いていなかったバグを踏まえ、現状仕様を維持するために当該バグの箇所を削除。
deskull [Sat, 22 Dec 2012 05:12:33 +0000 (05:12 +0000)]
自己変容時の種族変更について、経験値修正に基づいた変更先制限が働いていなかったバグを踏まえ、現状仕様を維持するために当該バグの箇所を削除。

11 years agoUpdate quest rewarding for lite_town.
dis- [Fri, 21 Dec 2012 11:46:42 +0000 (11:46 +0000)]
Update quest rewarding for lite_town.

11 years agoRemove expand of look command from 3160 -- annoying.
dis- [Sun, 16 Dec 2012 12:56:44 +0000 (12:56 +0000)]
Remove expand of look command from 3160 -- annoying.

11 years agoAdd window flag -- Display monsters in sight
dis- [Sun, 16 Dec 2012 12:35:42 +0000 (12:35 +0000)]
Add window flag -- Display monsters in sight

11 years agoAdd Artifact.spo to crossbow-bolt
dis- [Thu, 13 Dec 2012 12:08:19 +0000 (12:08 +0000)]
Add Artifact.spo to crossbow-bolt

11 years ago商人テーブルを整理完了。
deskull [Sun, 9 Dec 2012 05:44:13 +0000 (05:44 +0000)]
商人テーブルを整理完了。

11 years ago商人テーブルを整理。
deskull [Sun, 9 Dec 2012 05:09:07 +0000 (05:09 +0000)]
商人テーブルを整理。

11 years agoBug fix -- Japanese messages of Report Magic.
dis- [Sat, 8 Dec 2012 12:58:24 +0000 (12:58 +0000)]
Bug fix -- Japanese messages of Report Magic.

11 years agoAdd energy use for QuestEnter/QuestExit.
dis- [Sat, 8 Dec 2012 12:04:40 +0000 (12:04 +0000)]
Add energy use for QuestEnter/QuestExit.

11 years ago文字コード修正。
deskull [Sat, 8 Dec 2012 02:51:17 +0000 (02:51 +0000)]
文字コード修正。

11 years agoUpdated version to 2.1.1
dis- [Fri, 7 Dec 2012 13:51:50 +0000 (13:51 +0000)]
Updated version to 2.1.1

11 years agoAdd some Heavy Crossbow Artifacts. v2.1.0
dis- [Fri, 7 Dec 2012 13:14:02 +0000 (13:14 +0000)]
Add some Heavy Crossbow Artifacts.

11 years agoMerge water-cave branch into trunk.
dis- [Fri, 7 Dec 2012 12:40:04 +0000 (12:40 +0000)]
Merge water-cave branch into trunk.

11 years agoBug fix -- Tower Quest failed, continue to the next quest.
dis- [Tue, 4 Dec 2012 12:33:57 +0000 (12:33 +0000)]
Bug fix -- Tower Quest failed, continue to the next quest.

11 years agoChange rewards of Old Castle Quest.
dis- [Sun, 2 Dec 2012 09:59:08 +0000 (09:59 +0000)]
Change rewards of Old Castle Quest.

11 years agoUpgrade Arena. Stronger the monsters, and rewards.
dis- [Sat, 1 Dec 2012 12:39:13 +0000 (12:39 +0000)]
Upgrade Arena. Stronger the monsters, and rewards.

11 years agoアリーナのプレイヤーと出くわすバグを修正。
deskull [Mon, 26 Nov 2012 11:21:22 +0000 (11:21 +0000)]
アリーナのプレイヤーと出くわすバグを修正。

11 years agoウィザードモードに職業を変える機能を追加(ただし、魔法領域の再設定などは行われず不完全であるので注意)
deskull [Sun, 25 Nov 2012 15:17:28 +0000 (15:17 +0000)]
ウィザードモードに職業を変える機能を追加(ただし、魔法領域の再設定などは行われず不完全であるので注意)

11 years agoVC++2008及び2010のソリューションファイルとプロジェクトファイルを追加。
deskull [Sat, 24 Nov 2012 05:08:52 +0000 (05:08 +0000)]
VC++2008及び2010のソリューションファイルとプロジェクトファイルを追加。

11 years agotable.c の店舗情報整理。
deskull [Sat, 24 Nov 2012 04:58:26 +0000 (04:58 +0000)]
table.c の店舗情報整理。

11 years agoアーティファクト1件追加。
deskull [Fri, 23 Nov 2012 10:21:39 +0000 (10:21 +0000)]
アーティファクト1件追加。

11 years agotable.c の整理。
deskull [Fri, 23 Nov 2012 02:10:20 +0000 (02:10 +0000)]
table.c の整理。

11 years agomessage_pain()関数を整理。
deskull [Fri, 23 Nov 2012 01:20:27 +0000 (01:20 +0000)]
message_pain()関数を整理。

11 years agoImprove the reward of Haunted House -- Amulet of Telepathy. And makes it a little...
dis- [Wed, 21 Nov 2012 14:35:58 +0000 (14:35 +0000)]
Improve the reward of Haunted House -- Amulet of Telepathy. And makes it a little more difficult.

11 years agoImprove rewards of Logrus Master Quest. Some good items in the Quest, and rewards...
dis- [Wed, 21 Nov 2012 11:31:43 +0000 (11:31 +0000)]
Improve rewards of Logrus Master Quest. Some good items in the Quest, and rewards stuff of speed.

11 years agoFixed some monsters in Tower Quest -- Poisonous Dragons.
dis- [Tue, 20 Nov 2012 11:23:07 +0000 (11:23 +0000)]
Fixed some monsters in Tower Quest -- Poisonous Dragons.

11 years agoNo more unlimited Multiply monster drops -- up to 1024.
dis- [Mon, 19 Nov 2012 14:23:10 +0000 (14:23 +0000)]
No more unlimited Multiply monster drops -- up to 1024.

11 years agoCompletely change TowerQuest. Try Once, Difficult, and Reward Ring of Poison Resistance.
dis- [Sun, 18 Nov 2012 16:54:59 +0000 (16:54 +0000)]
Completely change TowerQuest. Try Once, Difficult, and Reward Ring of Poison Resistance.

11 years agoautoconfから--enable-c99を削除し、stdint.hの有無で判定するよう変更
habu [Sun, 18 Nov 2012 13:43:54 +0000 (13:43 +0000)]
autoconfから--enable-c99を削除し、stdint.hの有無で判定するよう変更

11 years agotag_type構造体に関する修正
habu [Fri, 16 Nov 2012 16:12:00 +0000 (16:12 +0000)]
tag_type構造体に関する修正

 * pointerメンバに対する意味不明な(void*)へのキャストを修正
 * tag_type構造体のswap関数でわざわざメンバそれぞれを入れ替えていたので
   構造体をそのまま入れ替えるように修正

11 years ago書式をlong intに指定
habu [Fri, 16 Nov 2012 16:11:58 +0000 (16:11 +0000)]
書式をlong intに指定