2014-02-13 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2014-02-13 |
dis- | refactor: drain-life->HP damage, drain-exp->Exp damage |
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2014-01-25 |
deskull | Fix warning of Doxygen comment to cmd4.c and cmd5.c. |
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2014-01-24 |
deskull | Add Doxygen comment to cmd4.c. |
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2014-01-24 |
deskull | Add Doxygen comment to cmd4.c. |
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2014-01-24 |
deskull | Add Doxygen comment to cmd4.c. |
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2014-01-24 |
deskull | Add Doxygen comment to cmd4.c. |
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2014-01-23 |
deskull | Add Doxygen comment to cmd4.c. |
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2014-01-02 |
deskull | Rearrange header comments to cmd*.c |
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2013-04-25 |
dis- | Shorten the space of do_cmd_knowledge_quests_aux |
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2013-04-23 |
habu | Sort quest information by complete time instead of... |
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2013-04-23 |
habu | Record a complete time of random quest even if the... |
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2013-04-23 |
habu | Refactor do_cmd_knowledge_quests_completed and do_cmd_k... |
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2013-04-22 |
dis- | Use const pointer for many times referred quest[*] |
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2013-04-21 |
dis- | show quest complete time |
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2013-02-26 |
habu | Get rid of all gcc(-Wall) warnings |
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2013-02-16 |
dis- | Update Quest info for QUEST_TYPE_FIND_EXIT |
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2013-02-01 |
habu | Define constant reference table as const |
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2013-01-27 |
iks | Format of Quest infomation (to get a target artifact... |
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2013-01-25 |
iks | Target quest infomations are not initialized when getti... |
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2012-12-16 |
dis- | Add window flag -- Display monsters in sight |
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2012-11-18 |
dis- | Completely change TowerQuest. Try Once, Difficult,... |
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2012-11-16 |
habu | fprintf(fp, buf) を fputs(buf, fp) に修正 |
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2012-09-08 |
dis- | add type casting for fprintf |
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2009-09-15 |
iks | branch-hexの変更をコミット。 |
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2009-03-16 |
iks | オプションメニューでカーソルを使用して項目を選択できるようにした。 |
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2009-03-08 |
iks | '~'コマンドの既知のモンスターリストで、賞金首とアンバーの王族を選択表示できるようにした。(改造版の賞金首表... |
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2004-08-15 |
nothere | メッセージ履歴での検索文字列と強調文字列を別々に保存し, 検索や強調を |
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2004-08-14 |
nothere | "画面表示の設定" -> "[ 画面表示の設定 ]". |
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2004-08-13 |
nothere | アイテムの外見の編集に関する修正. |
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2004-08-11 |
nothere | プレイヤー名の処理に関する修正. |
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2004-08-08 |
nothere | プレイヤー, 空のアイテム, 未知の地形の色/文字設定が'%'メニューのファ |
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2004-07-30 |
nothere | 抹殺/消滅, ペット爆破, 親モンスター消滅, モンスター圧縮, 不潔な病人の |
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2004-07-11 |
nothere | ゲームターンがオーバーフローするバグを修正. このバグ修正に伴い, 以下 |
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2004-07-04 |
nothere | テレポート・レベルで名前付きペットが消された際にplayrecordに残るよう |
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2004-05-25 |
nothere | アイテムのシンボルエディタで死体と財宝を編集できなかったバグを修正. |
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2004-03-27 |
nothere | 現状では説明文だけのアイテムの説明を全く読めないので, コマンド'I'及び |
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2004-03-27 |
nothere | "Current action (if any) shown below:" が未訳だったので和訳. |
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2004-03-27 |
nothere | 英語版のモンスター知識メニューの "Sym" の文字列の表示位置の調整. |
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2004-03-26 |
nothere | 英語版の生存ユニーク表示の修正. |
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2004-03-26 |
mogami | too many argument for format. |
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2004-03-23 |
nothere | "ATTR_DARK" -> "TERM_DARK". |
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2004-03-11 |
mogami | inkey_special()自体のバグを直すので、その前に取り敢えず |
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2004-03-09 |
nothere | ASCII文字キーをトリガとするマクロがinkey_special()に入力された場合に |
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2004-02-13 |
nothere | 既知生存ユニークリストの構成を変更. |
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2004-02-12 |
nothere | "ノ、" -> "ツホ". |
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2004-02-12 |
nothere | 既知生存ユニークリストにレア度101以上の一般出現しないモンスターを表示 |
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2004-01-16 |
mogami | typo。」(Thanks to falzeus) |
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2004-01-07 |
mogami | アイテムの外見(flavor)の処理方法を変更。flavor.c内に直にデータを書くのでは無く |
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2004-01-04 |
mogami | ダンジョンの雰囲気が、フロアの生成時では無くリアルタイムに計算されるように変更した。 |
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2004-01-03 |
mogami | 吟遊詩人の歌の消費MPがおかしかったエンバグ修正。 |
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2004-01-02 |
mogami | 魔法の効果、名前、説明文等を一つの関数にまとめた。 |
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2003-12-13 |
mogami | 改名:p_ptr->ffall→p_ptr->levitation、FEATHER→LEVITATION |
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2003-12-13 |
nothere | 明度レベル "暗暗色" の廃止. |
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2003-12-11 |
nothere | 文字が'+', '%', '{'のモンスターがモンスターの知識メニューのどこにも分 |
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2003-12-11 |
nothere | '%'からvisual modeを呼び出せるように変更. また, 各要素の編集中に'v'で |
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2003-12-09 |
nothere | 地形のvisual modeと'%'設定に関する変更. |
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2003-12-07 |
mogami | アイテムの種類判定のコードを整理。 |
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2003-12-04 |
mogami | 既知のモンスターリストでシアーハートアタックの名前の表示が長すぎて文字化けしていたバグ修正。 |
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2003-11-26 |
mogami | 英語版でメッセージ文の右端が切れていたので修正。 |
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2003-11-26 |
mogami | マクロアクション入力中に、カーソルキーが使える旨のメッセージを画面下に表示するようにした。 |
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2003-11-23 |
mogami | ・ェ・ラ・キ・逾靂フ、ホ。ヨイ靂フスミホマ。ラ、ネ。ヨク昀ィイス。ラ、ヨ・゙・テ・ライ靂フ。ラ、ネ... |
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2003-11-22 |
nothere | branch-nothere-terrainflags、゙。シ・ク. |
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2003-11-05 |
mogami | object_desc()のコードを書き直し。u32b modeでビットフラグ OD_* |
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2003-11-04 |
mogami | 未使用変数削除忘れ。 |
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2003-11-04 |
mogami | 自動拾い関係の関数の名前を統一的に改名。全て「autopick」のキーワードを含むようにした。 |
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2003-11-03 |
mogami | TV_EQUIP_BEGIN, TV_EQUIP_END を定義する時に、 |
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2003-11-02 |
mogami | askfor_aux()で数値入力をする時は、テンキーは常に数字を入力するように修正。 |
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2003-10-24 |
mogami | ワーニング除去と、エンバグ修正。 |
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2003-10-24 |
mogami | bigtile_attr()を廃止して、Term_queue_char()のbigtile版関数 |
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2003-10-23 |
mogami | strchr_j()を英語版の含めて、my_strchr()にまとめた。strstr_j()についても同じく。 |
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2003-10-20 |
mogami | inkey_special()でテンキーは特別扱いしない(数値入力で固定する)ようにした。 |
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2003-10-20 |
mogami | 画面写真dump.txtの表示'('コマンドで、ウィンドウサイズを拡大していてもちゃんと表示するように修正... |
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2003-10-18 |
nothere | askfor_aux()やget_string()などのように文字列入力する場合はテンキーは |
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2003-10-16 |
mogami | メッセージ履歴でもHome,End,PgUp,PgDownを使えるようにした。 |
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2003-10-07 |
nothere | オプションのページの直値指定がいくつかあることもあり, オプションテー |
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2003-10-07 |
nothere | オプションメニューでの初期オプションと詐欺オプションの行のスペースの |
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2003-09-27 |
mogami | 自動破壊の自動登録で、簡易鑑定されたアイテムを考慮していなかったので、 |
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2003-09-24 |
mogami | 知識コマンド内で「乗馬可能なモンスター」をリスト表示。 |
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2003-09-18 |
mogami | 既に使用していない MD_ASSUME_OUTSIDE フラグ関連の処理を削除。 |
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2003-09-16 |
mogami | 自動拾いエディタ、未実装部分を直した。オプション画面で「P」を押しても自動拾いエディタに入れるようにした... |
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2003-09-16 |
nothere | *鑑定*装備リスト表示部分のコードの整形と整理. 表示対象に耐性のアミュ |
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2003-09-08 |
nothere | オプションで'D', 'H', 'M'を使うと "コマンド:" 行が2重に表示されるバグ |
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2003-09-04 |
henkma | HP警告と同様に, MP警告のオプションを導入. |
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2003-09-02 |
nothere | 初期オプションを参照専用で見ている場合は変更キーの説明を出さないよう |
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2003-09-02 |
nothere | '=' から初期オプションを参照専用で見られるようにした. ウィザードモー |
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2003-09-02 |
nothere | vanilla_townでは賞金首を換金できないため, 賞金首の概念が存在しないか |
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2003-08-19 |
mogami | typo: parchement -> parchment |
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2003-07-22 |
henkma | C-q時のクエスト達成リスト、英語の方のレイアウト修正。 |
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2003-07-15 |
nothere | 達成クエスト表示でサーペントのクエストの行だけずれていたので, 階の表 |
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2003-07-07 |
mogami | 賞金首に骨も許すように修正。 |
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2003-06-14 |
nothere | monster_desc()に渡すフラグは数値の直接指定だったので, 記号定数化. 関 |
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2003-06-12 |
nothere | モンスターシンボル分類の説明内の細かい修正. |
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2003-06-12 |
nothere | アリーナ/モンスター格闘場外で待機中のペットを現在のペットリストに, 名 |
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2003-06-05 |
nothere | アリーナに関する変更. |
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2003-06-05 |
nothere | 達成/失敗したクエストの表示を変更. 出力の括弧や'-'を揃えた. |
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2003-06-05 |
nothere | クエスト情報を'^Q'で表示する部分とダンプにクエスト情報を表示する部分 |
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2003-06-05 |
nothere | クエストIDがランダムクエストの物かどうか判定する部分をマクロにまとめ |
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2003-05-28 |
mogami | 英語版の日記の文章で、過去形と現在形が混在していたのを過去形に統一。 |
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2003-05-11 |
nothere | BCC++ 5.5.1で英語版をコンパイルする場合の警告の除去. |
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