2018-08-02 |
Deskull | Merge branch 'v2.2.1r' |
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2018-04-21 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2018-04-18 |
Habu | [merge](2.2.1.3) fix-gcc-warningブランチをマージ |
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2018-04-16 |
Habu | [fix]gccによるwarningの指摘に対応 |
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2018-04-11 |
Deskull | Merge branch 'Fix2.2.0Bugs' |
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2018-03-15 |
Deskull | hack_mind を is_loading_now に改名。未使用変数 inven_nxt を削除... |
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2017-12-19 |
Deskull | #37353 HEX_REVENGE_TYPE, HEX_REVENGE_POWER, HEX_REVENGE... |
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2017-12-19 |
Deskull | #37353 CASTING_HEX_FLAGS、CASTING_HEX_NUMを定義。SINGING_SON... |
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2017-12-19 |
Deskull | #37353 SINGING_SONG_IDとINTERUPTING_SONG_IDを定義。 / Define... |
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2017-12-11 |
Deskull | #37287 #37353 (2.2.0.89) ESSENCE_IDX 型を定義し、型の置換を継続中... |
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2017-12-09 |
Deskull | #37287 #37353 (2.2.0.89) ALIGNMENT 型を定義し、型の置換を継続中。... |
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2017-10-10 |
Deskull | #37287 #37353 (2.2.0.89) INVENTORY_IDX 型を定義し、型の置換を継続中... |
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2017-10-07 |
Deskull | #37287 #37353 (2.2.0.89) P_PTR_KI 型を定義し、型の置換を継続中。 ... |
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2017-10-04 |
Deskull | #37287 #37353 (2.2.0.89) MONRACE_IDX 型を定義し、型の置換を継続中... |
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2017-10-03 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-30 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-24 |
Deskull | #37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla... |
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2017-09-17 |
Habu | Merge branch 'quest-sort-by-level' |
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2017-09-15 |
Deskull | #37287 (2.2.0.89) xtra1.c 中のVCコンパイラ警告を修正。 / Fix warning... |
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2017-09-11 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2017-09-11 |
Deskull | #37287 (2.2.0.84) externs.h 中の警告を修正。 / Fix warnings... |
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2017-06-19 |
Deskull | #37287 spell2.cとspell3.c内のC4457警告に対応。ソースコード整形。 / Deal... |
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2017-06-18 |
Deskull | #37287 xtra1.cとwizard1.c内のC4457警告に対応 / Deal C4457 warni... |
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2016-12-27 |
deskull | Merge pull request #35756 (shimitei/hengband/fix/buffer... |
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2016-09-15 |
Deskull | 吟遊詩人の古い城の報酬をロビントンのハープに変更。ハープで射撃ができるバグを修正。/Reward of... |
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2015-08-05 |
Deskull | px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global... |
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2014-09-07 |
Deskull | Fix Doxygen warnings. Doxygen コメントの警告を修正。 |
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2014-09-07 |
Deskull | Add Doxygen comments in mindtips.h and fix Doxygen... |
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2014-09-07 |
Deskull | Add Doxygen comments to other functions to xtra1.c. |
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2014-09-07 |
Deskull | Add Doxygen comments to update process functions to... |
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2014-09-07 |
Deskull | Add Doxygen comments to functions for player status... |
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2014-09-05 |
Deskull | Add Doxygen comments to weight limit processes in xtra1.c. |
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2014-09-03 |
Deskull | Fix Doxygen warnings. |
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2014-09-03 |
Deskull | Add Doxygen comments to some functions for calculation... |
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2014-09-03 |
Deskull | Add Doxygen comment to other sub-window functions in... |
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2014-09-03 |
Deskull | Add Doxygen comment to some sub-window functions in... |
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2014-09-03 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2014-09-03 |
Deskull | Add Doxygen comments to status displaying functions... |
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2014-08-19 |
Deskull | Add Doxygen comments to another functions for printing... |
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2014-08-19 |
Deskull | Add Doxygen comment to print functions in xtra1.c. |
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2014-08-17 |
Deskull | Add Doxygen comments to definition for status bar in... |
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2014-08-17 |
Deskull | Add Doxygen comments to status view functions in xtra1.c. |
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2014-08-17 |
Deskull | Add Doxygen comments to header info in xtra1.c. |
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2014-03-13 |
dis- | Refacotr: replace ifdef JP macros |
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2014-02-28 |
Habu | Merge branch 'experimental-utf8nize-convert-to-utf8' |
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2014-02-28 |
Habu | ソースコードのUTF-8化。 |
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2014-02-13 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2014-02-13 |
dis- | refactor: drain-life->HP damage, drain-exp->Exp damage |
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2013-12-04 |
deskull | Add wizard mode function for monster arena. |
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2013-06-24 |
dis- | Fix bug of light of darkness radius |
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2013-06-10 |
iks | Fixed a bug of calculation of total lites radius by... |
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2013-06-09 |
dis- | Add Item flags. |
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2013-06-09 |
dis- | refactor lite flags |
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2013-06-09 |
dis- | add crown ego -- ancient curse |
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2013-05-20 |
dis- | Add permanent drain_hp/mp flag. |
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2013-04-30 |
habu | Fix playtime bug (Ticket #30717) |
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2013-03-25 |
dis- | Show use turn of launchers. |
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2013-03-10 |
dis- | Buff Sniper's melee combat -- same as archer |
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2013-02-26 |
habu | Get rid of all gcc(-Wall) warnings |
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2013-02-08 |
iks | Gloves with EASY_SPELL or DEC_MANA are also suitable... |
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2013-02-01 |
habu | Define constant reference table as const |
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2013-01-31 |
iks | Implement permanently repeatedly weak/heavy cursing... |
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2012-12-16 |
dis- | Add window flag -- Display monsters in sight |
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2012-09-08 |
dis- | add type casting for fprintf |
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2012-08-07 |
deskull | 呪文の巻物の効果がスナイパーにも一部付加されていた不具合を修正。 |
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2010-01-05 |
habu | 光速移動中は探索中であっても表示上の速度を+10しないように修正。 |
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2009-09-15 |
iks | branch-hexの変更をコミット。 |
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2009-09-03 |
iks | 新職業スナイパーといくつかの新or移植アーティファクトをマージ。 |
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2004-07-11 |
nothere | ゲームターンがオーバーフローするバグを修正. このバグ修正に伴い, 以下 |
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2004-07-04 |
nothere | ものまね能力の表示とコメントの修正. |
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2004-07-04 |
nothere | ・ウ・皈ネ、ヒ、ト、、、ニ、ホス、タオ. |
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2004-03-28 |
nothere | プレイヤーが両手持ち可能な状態判定をマクロCAN_TWO_HANDS_WIELDING()に |
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2004-01-19 |
mogami | Typo修正等 (Thanks to falzeus) |
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2004-01-19 |
nothere | モンスターの状態変数7種を配列化し, 状態変数の変更を関数化. 各配列の値 |
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2004-01-04 |
mogami | ダンジョンの雰囲気が、フロアの生成時では無くリアルタイムに計算されるように変更した。 |
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2004-01-04 |
mogami | ・゙・ッ・﨓セハムケケ。」ENCHANT「ェCRAFT |
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2004-01-03 |
mogami | 吟遊詩人の歌の消費MPがおかしかったエンバグ修正。 |
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2004-01-02 |
mogami | 魔法の効果、名前、説明文等を一つの関数にまとめた。 |
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2003-12-24 |
nothere | adj_str_wgt[]を直接参照する限界重量の計算を, xtra1.cにある関数 |
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2003-12-23 |
nothere | 更新指示に関する変更. |
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2003-12-20 |
nothere | 装備持ち替えと素手判定, 乗馬移動制御の放棄に関する変更と修正. |
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2003-12-13 |
mogami | 改名:p_ptr->ffall→p_ptr->levitation、FEATHER→LEVITATION |
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2003-12-07 |
mogami | アイテムの種類判定のコードを整理。 |
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2003-11-29 |
mogami | 32bitで足りない場合の演算コードの一般的な関数群 s64b_???()を作った。 |
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2003-11-29 |
mogami | コード整理。process_world()があまりに巨大で管理しずらいので、 |
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2003-11-23 |
nothere | character_xtra時でもプレイヤーの善悪を計算するようにした. 種族別で善 |
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2003-11-22 |
nothere | branch-nothere-terrainflags、゙。シ・ク. |
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2003-11-16 |
mogami | ホビットの「器用さ維持」を「経験値保持」に変更。 |
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2003-11-15 |
henkma | Iku_Seiso、オ、ホノスシィ・ェ・ラ・キ・逾ム・テ・チ(・ェ・ラ・キ・逾セexp_need... |
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2003-11-13 |
mogami | ランダムテレポート時に、{.}と刻む方法をメッセージ表示するようにした。 |
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2003-11-13 |
mogami | 強力投擲のエゴ指輪を装備した時、忍者で鉄くさびを投げた時のダメージが微妙に |
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2003-11-06 |
mogami | ダンプにランダムクエスト数表示が残っていたので削除。 |
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2003-11-04 |
mogami | 自動拾い関係の関数の名前を統一的に改名。全て「autopick」のキーワードを含むようにした。 |
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2003-10-23 |
mogami | strchr_j()を英語版の含めて、my_strchr()にまとめた。strstr_j()についても同じく。 |
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2003-09-27 |
mogami | 自動破壊の自動登録で、簡易鑑定されたアイテムを考慮していなかったので、 |
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2003-09-26 |
henkma | セ霽マエリマ「、ホス、タオ.(エ゙・筵ケ・ソ。シトノイテ) |
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2003-09-18 |
nothere | 地上やクエストで "地上" の表示が灰色になっていたバグを修正. ついでに, |
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2003-09-18 |
iks | 階の雰囲気による階数表示の色分けをやや詳細化した。 |
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2003-09-16 |
mogami | 階数の表示色を雰囲気によって変える仕様をSAngから移植する楠瀬さんのパッチ。 |
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2003-09-15 |
nothere | SJIS環境で, 例として{八咫}と刻んだアイテムを鑑定の巻物や杖で鑑定しよ |
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