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hengband/hengband.git
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_curse_*...
2020-05-02 Hourier[Refactor] #39963 Reshaped effect_monster_drain_mana()
2020-05-02 Hourier[Refactor] #39963 Separated effect-monster-evil.c/h...
2020-05-02 Hourier[Refactor] #39963 Separated spiritual magic functions...
2020-05-02 Hourier[Refactor] #39963 Reshaped effect_monster_disp_*()
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_disp_*(...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_turn_*(...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_away_resist...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_away_evil...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_kill_wall...
2020-05-02 Hourier[Fix] #37285 hdns氏の修正依頼に基づき、年経た風のエレメンタルの護衛をブリザード・コボルドから...
2020-05-02 Hourier[Refactor] #39963 Separated effect-monster-lite-dark...
2020-05-02 Hourier[Refactor] #39963 Separated effect-monster-charm.c...
2020-05-02 Hourier[Refactor] #39963 Separated effect-monster-charm.c...
2020-05-02 Hourier[Refactor] Unified effect_monster_stasis() and effect_m...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_charm_resist...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_charm_*...
2020-05-02 Hourier[Refactor] #39963 Separated effect_monster_stasis(...
2020-05-02 Hourier[Refactor] #39963 Separated effect-monster-oldies.c...
2020-05-02 Hourier[Refactor] #39963 Separated some functions from switch_...
2020-05-02 Hourier[Refactor] #39963 Separated util functions from effect_...
2020-05-02 Hourier[Refactor] #39963 Separated some functions from switch_...
2020-05-02 Hourier[Refactor] Fixed a little in autopick-describer.c
2020-05-02 Hourier[Fix] Resolved the issue that monster1.c can't be compi...
2020-05-02 Hourier[Fix] Resolved the issue that the compilation fails...
2020-05-02 Hourier[WIP] [Fix] Resolved the issue that the compilation...
2020-05-02 Hourier[Refactor] #37285 Added NO_FEAR flag to the Bludgeoning...
2020-05-02 Hourier[Implement] モンスターの素早さに関するフレーバーを追加し、「非常に」などの副詞と「素早く...
2020-05-01 Hourier[Fix] #37353 ビーム系の魔法で正しくターゲット指定ができない事象を解消 / Resoleved...
2020-05-01 Hourier[Fix] #39963 Added header inclusion in effect-monster...
2020-05-01 Hourier[Refactor] #39963 Moved effect_monster_icee_bold()...
2020-05-01 Hourier[Refactor] #39963 Moved effect_monster_telekinesis...
2020-05-01 Hourier[Refactor] #39963 Separated effect-monster-domination...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_icee_bolt...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_domination_c...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_domination_c...
2020-05-01 Hourier[Refactor] #39963 Reshaped effect_monster_domination()
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_domination...
2020-05-01 Hourier[Refactor] #39963 Separated effect-monster-psi.c/h...
2020-05-01 Hourier[Refactor] #39963 破滅の手を無効化された時のメッセージを修正 (日本語のみ)
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_drain_co...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_drain_re...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_drain...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_resist_...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_resist_a...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_psi_resist...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_psi...
2020-05-01 Hourier[Refactor] #39963 Separated effect-monster-resist-hurt...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_disinte...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_gravity...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_gravity...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_*(...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_*(...
2020-05-01 Hourier[Refactor] #39963 Separated some effect_monster_*(...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_water()...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_nether_resis...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_nether(...
2020-05-01 Hourier[Refactor] #39963 Separated effect_monster_plasma(...
2020-05-01 Hourier[Refactor] Changed return type from void to gf_switch_r...
2020-04-30 Hourier[Refactor] #39963 Adjusted the order of spells_type...
2020-04-30 Hourier[Refactor] #39963 Separated effect_monster_void() from...
2020-04-30 Hourier[Refactor] #39963 Separated effect_monster_*() (element...
2020-04-30 Hourier[Refactor] #39963 Separated effect-player-switcher...
2020-04-30 Hourier[Refactor] #39963 Separated effect-player-util.h from...
2020-04-30 Hourier[Refactor] #39963 Separated switch_effects_player(...
2020-04-30 Hourier[Refactor] #39963 Separated describe_effect_source...
2020-04-30 Hourier[Refactor] #39963 Separated check_continue_player_effec...
2020-04-30 Hourier[Refactor] #39963 Separated process_bolt_reflection...
2020-04-30 Hourier[Refactor] #39963 Reshaped affect_player()
2020-04-30 Hourier[Refactor] #39963 Replaced variables to the struct
2020-04-30 Hourier[Refactor] #39963 Made initialize_effect_player() in...
2020-04-30 Hourier[Refactor] #39963 Changed return type from void to...
2020-04-29 Hourier[Refactor] #39963 Reshaped effect-player.c
2020-04-29 Hourier[Fix] #39964 Fixed the issue that spellbooks are seemed...
2020-04-29 Hourier[Refactor] #39963 Reshaped spells1.c
2020-04-29 Hourier[Refactor] #39963 Moved PROJECT_WHO_* from spells.h...
2020-04-29 Hourier[Refactor] #39963 Moved TELEPORT_* from spells.h to...
2020-04-29 Hourier[Refactor] #39963 Moved SPOP_* from spells.h to spells...
2020-04-29 Hourier[Refactor] #39963 Separated spells-type.h from spells.h
2020-04-29 Hourier[Refactor] #39963 Separated effect-monster-switcher...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell() from affect...
2020-04-29 Hourier[Refactor] #39963 Separated decide_spell_result_descrip...
2020-04-29 Hourier[Refactor] Separated postprocess_spell() from affect_mo...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell_result_photo...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell_result_riding...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell_result_pet...
2020-04-29 Hourier[Refactor] #39963 Separated update_phase_out_stat(...
2020-04-29 Hourier[Refactor] #39963 Separated process_spell_result()...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_teleport...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_polymorph...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_weakening...
2020-04-29 Hourier[Refactor] #39963 Separated pile_monster_conf() from...
2020-04-29 Hourier[Refactor] #39963 Separated pile_monster_stun() from...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_damage...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_fear()...
2020-04-29 Hourier[Refactor] #39963 Separated heal_leaper() from process_...
2020-04-29 Hourier[Refactor] #39963 Separated process_monster_sleep(...
2020-04-29 Hourier[Refactor] #39963 Changed the variable name from do_pol...
2020-04-29 Hourier[Refactor] #39963 Separated process_pet_death() from...
2020-04-29 Hourier[Refactor] #39963 Reshaped process_monster_last_moment()
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