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[Refactor] #39963 Changed inclusion for spells.h to process-effect.c
[hengband/hengband.git]
/
src
/
spells3.c
2020-05-04
Hourier
[Refactor] #39963 Changed inclusion for spells.h to...
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2020-05-03
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-03
deskull
[Refactor] item_tester_tval をグローバル変数から排除. fix_inventory...
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2020-04-29
Hourier
[Refactor] #39963 Moved TELEPORT_* from spells.h to...
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2020-04-29
Hourier
[Refactor] #39963 Separated spells-execution.c/h and...
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2020-04-29
Hourier
[Refacotr] #39963 Renamed spells-common.c/h to technic...
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2020-04-29
Hourier
[Refactor] #39963 Separated spells-effect-util.c/h...
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2020-04-29
Hourier
[Refactor] #39963 Separated spells-common.c.h from...
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2020-04-25
deskull
[Refactor] #39964 忍者の鎖鎌処理を spells3.c の fetch_monster...
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2020-04-25
Hourier
[Refactor] #38862 Moved view-mainwindow.c/h to display...
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2020-04-25
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-24
Hourier
[Refactor] #39964 Moved autopick.c/h to autopick/autopi...
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2020-04-23
Hourier
[Refactor] #37353 Renamed objectkind.c/h to object...
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2020-04-22
Hourier
[Refactor] #40274 Moved definition values of sound...
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2020-04-21
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-21
Hourier
[Refactor] #40236 Renamed bldg.c/h to market/building.c/h
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2020-04-21
Hourier
[Refactor] #40275 Separated building-util.c/h from...
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2020-04-20
deskull
Merge branch 'refactor-fix/For2.2.2-habu' into For2...
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2020-04-19
Habu
[refactor] 意図したswitch-case文のfall throughをコメント
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2020-04-19
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-19
Habu
[refactor] term.[ch]をgameterm.[ch]に改名
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2020-04-10
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-04-07
deskull
Merge branch 'For2.2.2-Refactoring-birth-screen-realm...
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2020-04-07
deskull
Merge branch 'For2.2.2-Refactoring-English-Diary' of...
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2020-03-24
Eric Branlund
For consistency, changed English diary entries to use...
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2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-03-15
deskull
[Refactor] #40256 get_mon_num()に 新しく optionを追加し GMN_ARE...
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2020-03-13
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-08
Hourier
[Refactor] #40236 Separated write-diary.c/h from cmd...
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2020-03-04
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-02
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-03-01
Hourier
[Refactor] #39962 Separated cmd-save.c/h from files.c
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2020-02-20
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-02-19
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-18
Hourier
[Refactor] #40030 関数分割を見据え、get_enemy_dir() を静的関数から普通の関数...
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2020-02-17
deskull
[Fix] #40030 teleport_away_followable() の条件文ミス修正. ...
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2020-02-16
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-16
deskull
[Refactor] #37353 IDENT_MENTAL を IDENT_FULL_KNOWN に改名...
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2020-02-15
Hourier
[Implement] #37285 量子生物が確率的に消滅する処理を変更し、ユニークならばショートテレポート...
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2020-02-12
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-02-11
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-11
deskull
[Refactor] #37353 IS_ECHIZEN() マクロを定義して処理整理. / defined...
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2020-02-10
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.X-Add...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Eric Branlund
Corrected typo in English message.
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2020-02-09
Eric Branlund
Replaced current_world_ptr->game_turn with turn in...
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2020-02-09
Eric Branlund
Changed an English message related to "Call the Void...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
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2020-02-09
Hourier
[Fix] bool型の扱いに誤りのある可能性を修正 / Fixed possible issues...
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2020-02-08
Hourier
[Fix] #37353 警告を除去 / Removed warnings
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2020-02-08
Hourier
[Fix] #37353 テレポートアウェイが効かなくなる事象の可能性を修正 / Fixed possible...
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2020-02-01
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-02-01
Hourier
[Refactor] #37353 spells3.c において、1行ごとに挟まれていたコメントを削除...
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2020-01-22
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-22
Eric Branlund
Changed the English message for lapsing of alter realit...
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2020-01-21
Hourier
Merge branch 'feature/Refactoring-Hourier' of https...
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2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-19
Eric Branlund
In one of the English messages for booze consumption...
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2020-01-19
Eric Branlund
Changed English prompt for teleporting between towns...
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2020-01-18
Hourier
[Refactor] #38997 object_desc() と screen_object()にplaye...
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2020-01-18
Hourier
[Refactor] #38997 関数マクロcave_empty_bold*() を普通の関数に展開し...
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2020-01-18
Hourier
[Refactor] #38997 is_known_trap() とis_hidden_door(...
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2020-01-18
Hourier
[Refactor] #38997 lite_spot() にplayer_type * 引数を追加...
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2020-01-18
Hourier
[Refactor] #38997 note_spot() にplayer_type * 引数を追加...
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2020-01-18
Hourier
[Refactor] #38997 cave_*_teleportable_bold() にplayer_ty...
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2020-01-18
Hourier
[Refactor] #38997 delete_monster_idx() にplayer_type...
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2020-01-18
Hourier
[Refactor] #38997 monster_*() にplayer_type * 引数追加 ...
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2020-01-18
Hourier
[Refactor] #38997 get_mon_num() にplayer_type * 引数追加...
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2020-01-17
Hourier
[Refactor] #38997 place_monster*()、alloc_*()、set_pet...
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2020-01-14
Hourier
player_inventory.h にあるべきプロトタイプ宣言をobject.hから移動 / Moved...
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2020-01-14
Hourier
[Refactor] #37353 NIKKI_* をDIARY_* に改名 / Changed NIKKI_...
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2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-13
Hourier
[Refactor] #38997 set_monster_*() にplayer_type * 引数を追加...
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2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-13
Hourier
Merge branch 'For2.2.2-Refactoring' into feature/Refact...
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2020-01-13
Hourier
[Refactor] #38997 los()、projectable()、vault_monsters...
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2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-12
Hourier
[Refactor] #38997 health_track() にplayer_type * 引数を追加...
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2020-01-12
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-11
Hourier
[Refactor] #38997 describe_use() にplayer_type * 引数を追加...
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2020-01-11
Hourier
[Refactor] #38997 can_get_item() にplayer_type * 引数を追加...
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2020-01-11
Hourier
[Refactor] #38997 random_quest_number() にplayer_type...
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2020-01-11
Hourier
[Refactor] #38997 quest_number() にplayer_type * 引数を追加...
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2020-01-11
Hourier
[Refactor] #38997 is_autopick_aux() にplayer_type *...
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2020-01-11
Hourier
[Refactor] #37353 bool型の返り値に付いていたカッコを除去 / Removed paren...
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2020-01-10
Hourier
[Refactor] #38997 floor_item_increase() にfloor_type...
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2020-01-10
Hourier
[Refactor] #38997 display_koff() にplayer_type *引数を追加...
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2020-01-10
Hourier
[Refactor] #38997 inven_item_increase()、inven_takeoff...
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2020-01-10
Hourier
[Refactor] #38997 inven_item_describe()、vary_item(...
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2020-01-10
Hourier
[Refactor] #38997 object_aware()、object_mention()、apply...
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2020-01-10
Hourier
[Refactor] #38997 get_obj_num() にplayer_type *引数を追加と...
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2020-01-09
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-09
Hourier
[Refactor] #38997 o_pop()、drop_near()、inven_drop()...
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