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Remove plog for debug.
[hengband/hengband.git]
/
src
/
2013-02-18
iks
Remove plog for debug.
tree
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commitdiff
2013-02-18
iks
Calcuration of magnification of hissatsu technics is...
tree
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commitdiff
2013-02-17
habu
Add setlocale function call for support multibyte chara...
tree
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commitdiff
2013-02-17
iks
Change macro key stroke wait period shorter which is...
tree
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commitdiff
2013-02-17
iks
X Term_fresh O Term_flush according to the comment...
tree
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commitdiff
2013-02-17
habu
Remove the "simple" linear congruent RNG
tree
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commitdiff
2013-02-17
habu
RNG algorithm is changed to Xorshift
tree
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commitdiff
2013-02-17
habu
When being in wilderness, travel command can be used...
tree
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commitdiff
2013-02-16
dis-
Update Quest info for QUEST_TYPE_FIND_EXIT
tree
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commitdiff
2013-02-16
habu
Virtical or holizontal direction is preferentially...
tree
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commitdiff
2013-02-16
habu
Visible and unignorable traps abort traveling
tree
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commitdiff
2013-02-16
iks
Travel algorithm is improved for avoiding traps, lavas...
tree
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commitdiff
2013-02-15
habu
Dark grid that isn't lit by lite is unknown grid
tree
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commitdiff
2013-02-15
habu
When using travel command, we can only pass already...
tree
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commitdiff
2013-02-15
iks
Set disturbing flag for travel command.
tree
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commitdiff
2013-02-15
iks
Second argument of disturb function is now for stopping...
tree
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commitdiff
2013-02-15
dis-
Fix typo and overflow of calc_expect_crit
tree
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commitdiff
2013-02-14
dis-
Fix 'C' show-damage problem for Windows. Type modified.
tree
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commitdiff
2013-02-14
dis-
undo failed-commit.
tree
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commitdiff
2013-02-14
dis-
Do Not Use z_older_than. Out of date.
tree
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commitdiff
2013-02-14
dis-
Add initialize posx, posy at load_prefs_aux
tree
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commitdiff
2013-02-14
dis-
Adjust Arena's rewards. Add Wand of Teleport Away inste...
tree
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commitdiff
2013-02-14
dis-
In Vault Quest, target weapons must not be auto-picked...
tree
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commitdiff
2013-02-14
dis-
Fix Savedate error.
tree
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commitdiff
2013-02-14
dis-
Extract Process per 100 energy. Now it contains music...
tree
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commitdiff
2013-02-12
dis-
For Windows -- Cannot create windows out of sight.
tree
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commitdiff
2013-02-11
dis-
Update Version to 2.1.2
tree
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commitdiff
2013-02-10
dis-
Apply Critical-Expected-Value to 'C' window.
v2.1.1
tree
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commitdiff
2013-02-10
iks
Fixed bug of compare_weapons service which weapon on...
tree
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commitdiff
2013-02-10
iks
Coding mistake of daretoku is fixed.
tree
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commitdiff
2013-02-09
iks
Broken weapon repairing service is improved at changing...
tree
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commitdiff
2013-02-09
iks
Fixed bug of broken weapon repairing dice up when dice...
tree
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commitdiff
2013-02-09
iks
Improve broken weapon repairing service. Broken sword...
tree
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commitdiff
2013-02-09
iks
When select weapon at broken weapon repairing service...
tree
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commitdiff
2013-02-09
iks
Apply auto-destroy to items from which weaponsmith...
tree
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commitdiff
2013-02-08
iks
Add broken weapon repairing service in town weapon
tree
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commitdiff
2013-02-08
iks
Gloves with EASY_SPELL or DEC_MANA are also suitable...
tree
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commitdiff
2013-02-08
iks
At Building's weapon comparison command, we can see...
tree
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commitdiff
2013-02-08
iks
*Daretoku*
tree
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commitdiff
2013-02-07
iks
Daretoku.
tree
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commitdiff
2013-02-05
iks
Fixed a bug is that tower quests cannot be completable...
tree
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commitdiff
2013-02-04
dis-
Redo 3260.
tree
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commitdiff
2013-02-04
dis-
Mass pet upkeep cost is now payed properly.
tree
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commitdiff
2013-02-04
habu
Integrate Weaponsmith objects' activation into general one
tree
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commitdiff
2013-02-04
habu
Rewrite activation code
tree
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commitdiff
2013-02-04
habu
Add a function 'object_is_random_artifact()'
tree
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commitdiff
2013-02-04
iks
Fixed Magic Eater's super rapid recharging rod magic...
tree
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commitdiff
2013-02-03
dis-
Shorten the chargin time of activations.
tree
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commitdiff
2013-02-03
iks
Magic eater's magic browse command is improved. (Ticket...
tree
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commitdiff
2013-02-03
iks
Fix a bug of processing word of recall to downward...
tree
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commitdiff
2013-02-02
habu
Fix the Dragon Cloth's activation message format of...
tree
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commitdiff
2013-02-02
habu
Fix insane indent in tables.c
tree
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commitdiff
2013-02-02
habu
Add a check of magic castability when we use 'Powerful...
tree
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commitdiff
2013-02-02
habu
New Magic-Eater's class power, 'Powerful Activation...
tree
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commitdiff
2013-02-02
iks
Add new artifact the Bronze Dragon Scale Mail 'Dragon...
tree
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commitdiff
2013-02-02
deskull
Streamers of dungeon become zigzag lines.
tree
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commitdiff
2013-02-02
iks
Magic-eater's magic charging speeds are affected by...
tree
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commitdiff
2013-02-02
iks
Fix a crash bug of load_sound_pref() because of trying...
tree
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commitdiff
2013-02-01
iks
Enable to open chests or disarm traps at player's feet...
tree
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commitdiff
2013-02-01
iks
A GF_ARROW bolt is not reflectable for both player...
tree
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commitdiff
2013-02-01
iks
Sometimes generate a shopping arcade in a dungeon which...
tree
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commitdiff
2013-02-01
habu
Define constant reference table as const
tree
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commitdiff
2013-02-01
habu
Fix compile error in English version
tree
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commitdiff
2013-02-01
habu
Detail activate description is dynamically built using...
tree
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commitdiff
2013-01-31
iks
When an object has activation flag and xtra2=0, restore...
tree
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commitdiff
2013-01-31
iks
Rewrite a prompt of dragon breath activation and fix...
tree
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commitdiff
2013-01-31
iks
Normal objects also are defined their activation type...
tree
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commitdiff
2013-01-31
habu
Add activation timeout to description of the bladeturner
tree
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commitdiff
2013-01-31
habu
Null pointer check added
tree
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commitdiff
2013-01-31
habu
言語選択マクロを追加
tree
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commitdiff
2013-01-31
habu
fix index in activation_info table
tree
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commitdiff
2013-01-31
habu
Now activation timeout is defined in activation_info...
tree
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commitdiff
2013-01-31
iks
Amulets' egos also are defined its activation type...
tree
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commitdiff
2013-01-31
iks
Rings' egos also are defined its activation type in...
tree
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commitdiff
2013-01-31
iks
We can define activation type of egos in e_info.txt.
tree
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commitdiff
2013-01-31
iks
Implement permanently repeatedly weak/heavy cursing...
tree
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commitdiff
2013-01-30
iks
Be able to target monsters out of a panel but in a...
tree
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commitdiff
2013-01-30
iks
Integrate initial flag, level and value settings of...
tree
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commitdiff
2013-01-30
iks
Add effect explains of activation of resist each elemental.
tree
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commitdiff
2013-01-29
iks
Now we can define fixed artifacts' activation with...
tree
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commitdiff
2013-01-29
iks
dafaultが悪さをするので削除。
tree
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commitdiff
2013-01-29
iks
固定アーティファクトの発動は全部外部フラグ化し終わった。
tree
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commitdiff
2013-01-29
iks
さらなる続き。
tree
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commitdiff
2013-01-29
iks
さらに続きを実装。
tree
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commitdiff
2013-01-29
iks
さらなる修正。
tree
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commitdiff
2013-01-28
iks
add U:flags line for activation index.
tree
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commitdiff
2013-01-28
iks
Fix a mistake between type and k_idx.
tree
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commitdiff
2013-01-28
iks
Fix a mistake between flags and gen_flags.
tree
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commitdiff
2013-01-28
iks
QUESTITEM flag of a target artifact in Vault Quest...
tree
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commitdiff
2013-01-27
iks
Format of Quest infomation (to get a target artifact...
tree
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commitdiff
2013-01-27
dis-
Hide the dice of target weapons in Vault Quest.
tree
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commitdiff
2013-01-27
deskull
敵生成失敗による闘技場バグで出られなくなったセーブデータを救済するための判定を追加。
tree
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commitdiff
2013-01-27
deskull
闘技場で死亡しているユニークに手番が回った場合、不戦勝にする処理を実装。
tree
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commitdiff
2013-01-26
iks
RBE_INERTIA's effect turn becomes shorter.
tree
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commitdiff
2013-01-26
iks
Add new monster's melee effects INERTIA and STUN.
tree
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commitdiff
2013-01-25
iks
Random reward artifact can be set in lib/edit/q*.txt...
tree
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commitdiff
2013-01-25
iks
Can place an artifact and base objects of any rewarding...
tree
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commitdiff
2013-01-25
iks
Target quest infomations are not initialized when getti...
tree
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commitdiff
2013-01-24
iks
POWERFUL monsters can already invoke elemental balls...
tree
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commitdiff
2013-01-16
habu
suppress gcc warning
tree
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commitdiff
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