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Merge remote-tracking branch 'remotes/origin/feature/Refactor-Monsters' into develop...
[hengband/hengband.git]
/
src
/
effect
/
2021-01-15
deskull
Merge branch 'release/3.0.0Alpha' into master
tree
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commitdiff
2021-01-14
deskull
[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の reflect 変数を廃止. / Abolis...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_water 変数を廃止...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_time 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_neth 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_blind 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_nexus 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_shard 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_disen 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_chaos, resist_da...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_lite 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_sound 変数を廃止...
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_conf 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_pois 変数を廃止....
tree
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commitdiff
2021-01-10
deskull
[Refactor] #40514 player_type の resist_cold 変数を廃止....
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commitdiff
2021-01-10
deskull
[Refactor] #40514 player_type の resist_fire 変数を廃止....
tree
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commitdiff
2020-12-15
deskull
Merge remote-tracking branch 'remotes/origin/Unificatio...
tree
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commitdiff
2020-12-15
deskull
Merge remote-tracking branch 'remotes/origin/Integratio...
tree
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commitdiff
2020-12-15
Hourier
[Refactor] #41053 Moved art-definition/*.h to artifact/
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commitdiff
2020-12-12
iks
Merge branch 'For3.0.0-Monster-Adjustment' into release...
tree
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commitdiff
2020-12-11
Hourier
[Refactor] #40906 Reshaped automatically
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commitdiff
2020-12-11
Hourier
[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
tree
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commitdiff
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
tree
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commitdiff
2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
tree
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commitdiff
2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
tree
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commitdiff
2020-11-12
Hourier
[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
tree
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commitdiff
2020-11-11
Hourier
[Refactor] #37285 Reshaped effect-monster-resist-hurt...
tree
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commitdiff
2020-11-04
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
tree
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commitdiff
2020-10-27
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-25
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-23
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-20
deskull
[Refactor] #40514 player-status-flags.c/h 内の is_*(...
tree
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commitdiff
2020-10-19
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-18
deskull
[Fix] #40514 effect_player_lite() と effect_player_dark...
tree
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commitdiff
2020-10-15
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-11
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
tree
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commitdiff
2020-10-07
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-10-05
Hourier
[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
tree
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commitdiff
2020-10-04
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-10-04
deskull
Revert "[Refactor] EFFECT_ID を spell_type に統合. / Integr...
tree
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-10-04
deskull
[Fix] #40514 calc_nuke_damage_rate() のリファクタリングミス修正...
tree
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-09-26
Hourier
[Refactor] #37285 Reshaped effect-monster-resist-hurt...
tree
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commitdiff
2020-09-21
deskull
[Refactor] #40756 blind_spell_effect_messages を仮定義...
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commitdiff
2020-09-21
deskull
[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
tree
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commitdiff
2020-09-21
deskull
[Refactor] #40514 不要インクルード削除. / Delete unused include.
tree
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commitdiff
2020-09-21
deskull
[Refactor] #40514 effect_player_*() 関数を全て effect-player...
tree
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commitdiff
2020-09-21
deskull
[Refactor] #40514 calc_deathray_damage_rate() を実装し...
tree
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commitdiff
2020-09-18
deskull
[Refactor] #40514 calc_gravity_damage_rate() 実装. /...
tree
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commitdiff
2020-09-14
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_time_damage_rate() 実装. / Impleme...
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commitdiff
2020-09-13
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_rocket_damage_rate() 実装. / Imple...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_nexus_damage_rate() 実装. / Implem...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_disenchant_damage_rate() 実装...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_chaos_damage_rate() 実装. / Implem...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_conf_damage_rate() 実装. / Impleme...
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_sound_damage_rate() 実装. / Implem...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_shards_damage_rate() 実装. / Imple...
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_nether_damage_rate() 実装. / Imple...
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_hell_fire_damage_rate() 実装....
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_holy_fire_damage_rate() 実装....
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commitdiff
2020-09-13
deskull
[Refactor] #40514 #40652 has_invlun_arrow() を判定に反映...
tree
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commitdiff
2020-09-13
deskull
[Refactor] #40514 calc_nuke_damage_rate() 実装. / Impleme...
tree
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commitdiff
2020-09-13
deskull
[Fix] #40514 毒耐性計算ミス修正. / Fix poison resistance calcula...
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_dark_damage_rate() 実装. / Impleme...
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_pois_damage_rate() 実装. / Impleme...
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_vuln_lite_rate() を calc_lite_dam...
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commitdiff
2020-09-12
deskull
[Fix] #40514 閃光耐性計算ミス修正. / Fix lite resistance calculation.
tree
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commitdiff
2020-09-12
deskull
[Refactor] #40514 calc_vuln_fire_rate() を calc_fire_dam...
tree
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commitdiff
2020-09-11
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-09-09
deskull
[Refactor] #40514 player-status-flags.c/h から player...
tree
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commitdiff
2020-09-08
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-09-06
deskull
[Refactor] #40514 calc_vuln_lite_rate() を適用. / Apply...
tree
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commitdiff
2020-09-06
deskull
[Refactor] #40514 calc_vuln_lite_rate() を実装. / Implemen...
tree
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commitdiff
2020-09-02
deskull
[Refactor] #40514 幾らかの has_*() 関数を is_*() に改名. / Rename...
tree
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commitdiff
2020-09-02
deskull
[Refactor] #40514 immune_cold は has_immune_cold() を直接参照...
tree
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commitdiff
2020-09-02
deskull
[Refactor] #40514 immune_fire は has_immune_fire() を直接参照. /
tree
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commitdiff
2020-08-26
deskull
[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
tree
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commitdiff
2020-08-25
deskull
[Refactor] have_flag() を has_flag() に改名. / Rename have_...
tree
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commitdiff
2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
tree
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commitdiff
2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
tree
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commitdiff
2020-08-21
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-08-21
Hourier
[Refactor] #40581 Separated summon_self() from on_dead_...
tree
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commitdiff
2020-08-21
Hourier
[Refactor] #40457 Renamed avatar.c/h from player/ to...
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40577 Unified floor.c/h into floor-util.c/h
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40577 Moved projectable() from floor.c...
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40577 Moved cave_set_feat() from floor...
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commitdiff
2020-08-20
Hourier
[Refactor] #40577 Separated line-of-sight.c/h from...
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40577 Separated projection-path-calculator...
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commitdiff
2020-08-20
Hourier
[Refactor] #40577 Reshaped projection_path()
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commitdiff
2020-08-20
Hourier
[Refactor] #40650 Separated cmd-floor.c/h from cmd...
tree
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commitdiff
2020-08-20
Hourier
[Refactor] #40457 Renamed process-effect.c/h to effect...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
tree
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commitdiff
2020-08-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-08-14
Hourier
[Refactor] #40624 Moved set_monster_*() from monster...
tree
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commitdiff
2020-08-14
Hourier
[Refactor] #40624 Separated monster-status-setter.c...
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commitdiff
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