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[Refactor] #37353 コメント整理。 / Refactor comments.
[hengband/hengband.git]
/
src
/
effects.c
2019-01-26
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-26
Deskull
[Refactor] #37353 stop_singing() を spell-status.c へ移動...
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2019-01-25
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-24
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-24
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-22
Deskull
[Refactor] #37353 buki_motteruka() を has_melee_weapon...
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2019-01-21
Deskull
[Refactor] #37353 externs.h から player-status.hへ移動。...
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2019-01-21
Deskull
[Refactor] #37353 avatar.h 追加。 / Add avatar.h.
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2019-01-20
Deskull
[Refactor] #37353 クエスト関係の定義を quest.h へ移動。 / Move quest...
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2019-01-17
Deskull
[Refactor] #37353 突然変異処理の宣言のいくつかを新規 mutation.h へ移動...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-11
Deskull
[Refactor] #37353 マジックナンバー修正(A_MAX) / Fix magic number...
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2019-01-08
Deskull
[Refactor] #38852 p_ptr->notice を p_ptr->update へ統合...
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2019-01-08
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-08
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-08
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-14
Deskull
Merge branch 'master' into MERFOLK
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2018-12-14
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-07
Deskull
[Feature] #38790 新性格『チャージマン』台詞部と特性部実装。 / Implement...
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2018-12-06
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-03
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-03
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-02
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-01
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-01
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-01
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-25
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-24
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2018-11-24
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-24
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-14
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2018-11-14
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-07
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-02
Deskull
[Refactor] #37353 ソース整形。
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2018-09-28
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-28
Deskull
#37353 狂戦士化の効果をberserk()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 癒し系の効果をtrue_healing()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 全復活系の効果をrestore_all_status()にまとめる。
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2018-09-27
Deskull
[Refactor] #37353 ソース整形。
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2018-09-11
Deskull
[Refactor] #37353 ペット処理を cmd4.c から cmd-pet.c/h へ分離。
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-21
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-04-18
Habu
[merge](2.2.1.3) fix-gcc-warningブランチをマージ
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2018-04-16
Habu
[fix]gccによるwarningの指摘に対応
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2017-12-19
Deskull
#37353 CASTING_HEX_FLAGS、CASTING_HEX_NUMを定義。SINGING_SON...
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2017-12-19
Deskull
#37353 SINGING_SONG_IDとINTERUPTING_SONG_IDを定義。 / Define...
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2017-12-11
Deskull
#37287 #37353 (2.2.0.89) POSITION_IDX 型を定義し、型の置換を継続中...
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2017-12-10
Deskull
#37287 #37353 (2.2.0.89) ACTION_IDX 型を定義し、型の置換を継続中...
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2017-09-29
Deskull
#37287 #37353 (2.2.0.89) EXP型を定義し、型の置換を継続中。 / Define...
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2017-09-28
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-28
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-27
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-24
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-23
Deskull
#37287 #37353 (2.2.0.89) 新しい型定義を全大文字化。 / New typedef...
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2017-09-18
Deskull
#37287 #37353 (2.2.0.89) armour_class型とtime_effect型を定義...
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2017-09-17
Deskull
#37287 #37353 (2.2.0.89) idx型とhit_prob型を定義し、型の置換を継続中...
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2017-07-18
Deskull
#37358 (2.2.0.36) 極端に価値の高いアイテム時に発生するcalc_android_exp...
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2017-07-07
Deskull
(2.2.0.17) avater.cとeffect.c内のC4457警告に対応。 / Deal C4457...
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2015-08-05
Deskull
px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global...
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2015-08-05
Deskull
energy_useグローバル変数をplayer_type構造体に編入。 'energy_use' globa...
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2014-03-13
dis-
Refacotr: replace ifdef JP macros
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-02-13
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2014-02-13
dis-
refactor: drain-life->HP damage, drain-exp->Exp damage
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2014-02-12
Deskull
Expand feature and rename music_basic to play_music().
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2014-02-09
deskull
Setting music definition for BGM playing.
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2014-01-08
deskull
Fix Doxygen warning in effects.c.
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2014-01-01
deskull
Add Doxygen comment to effects.c.
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2014-01-01
deskull
Add Doxygen comment to effects.c.
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2014-01-01
deskull
Add Doxygen comment to effects.c.
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diff to current
2014-01-01
deskull
Add Doxygen comment to effects.c.
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diff to current
2014-01-01
deskull
Add Doxygen comment to effects.c.
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commitdiff
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diff to current
2013-06-03
dis-
Stop hex spell at the time of start searting
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diff to current
2013-04-30
habu
Fix crash bug when resizing sub-window after death...
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diff to current
2013-02-15
iks
Set disturbing flag for travel command.
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diff to current
2012-12-22
deskull
自己変容時の種族変更について、経験値修正に基づいた変更先制限が働いていなかったバグを踏まえ、現状仕様を維持する...
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diff to current
2011-03-08
deskull
不可能な地形上での忍者の速駆け発動禁止。
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diff to current
2011-03-08
deskull
effect.cの英文時メッセージバッファの不足を修正。
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diff to current
2010-01-05
habu
光速移動の状態で広域マップに入ると効果が切れるように修正。
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commitdiff
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diff to current
2009-09-15
iks
branch-hexの変更をコミット。
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commitdiff
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diff to current
2009-09-03
iks
新職業スナイパーといくつかの新or移植アーティファクトをマージ。
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commitdiff
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diff to current
2005-02-11
henkma
闘技場に入ったときに魔法の鎧が消えないバグを修正.
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2004-07-19
nothere
アニハャソネ、ヌイキ、ソ、マ、コ、ホケカキ筅ホノ釚隆ム、ア、ニ、、、ソ・ミ・ー、、タオ.
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2004-07-19
nothere
幻覚に関するバグ修正.
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2004-07-12
nothere
*勝利*メッセージや*勝利*後の辞世の句の入力後にはその内容でいいかどう
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2004-05-26
nothere
p_ptr->died_from、リ、ホサ牴ホ・ウ・ヤ。シ、ヌ・ェ。シ・ミ。シ・ユ・悅シ、キ、ハ、...
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diff to current
2004-05-24
nothere
モンスター対モンスターの魔力消去を, 以下の仕様で実装.
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2004-05-23
nothere
剣術家が*勝利*の後に切腹した場合に, ダンプやplayrecordに正しく記述さ
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diff to current
2004-03-11
mogami
inkey_special()自体のバグを直すので、その前に取り敢えず
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2004-03-09
nothere
ASCII文字キーをトリガとするマクロがinkey_special()に入力された場合に
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