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Merge remote-tracking branch 'remotes/origin/feature/Implement-Debug-Auto-Save' into...
[hengband/hengband.git]
/
src
/
monster
/
2021-02-05
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-31
Hourier
[Refactor] #41363 In English version, adjusted the...
tree
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commitdiff
2021-01-31
Eric Branlund
Follow hourier's suggestion by replacing "soul-crushing...
tree
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commitdiff
2021-01-31
Eric Branlund
Adjust English eldritch horror phrases so they work...
tree
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commitdiff
2021-01-30
dis-
[Refactor] 無駄な空白、改行の削除、includeのソート
tree
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commitdiff
2021-01-29
deskull
Merge pull request #41337 (taotao/hengband/feature...
tree
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commitdiff
2021-01-29
deskull
Merge pull request #41351 (taotao/hengband/fix-dungeon_...
tree
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commitdiff
2021-01-27
Hourier
Merge branch 'feature/Fix-Fresh-After' into develop
tree
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commitdiff
2021-01-26
Hourier
Merge branch 'feature/Fix-Class-Table' into develop
tree
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commitdiff
2021-01-26
dis-
Merge branch 'feature/Fix-Stealth-Pval-Description...
tree
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commitdiff
2021-01-26
dis-
Merge branch 'feature/Fix-Potion-Shatter' into develop
tree
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commitdiff
2021-01-26
dis-
Merge branch 'feature/bounty-endless-loop' into develop
tree
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commitdiff
2021-01-26
deskull
[Fix] #41316 賞金首生成時に判明したget_mon_num_prep(), get_mon_num...
tree
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commitdiff
2021-01-26
deskull
[Fix] #41316 get_mon_num() の最小生成階範囲処理ミスを修正. / Fix min...
tree
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commitdiff
2021-01-26
deskull
[Fix] #41316 モンスター生成候補デバッグメッセージ追加. / Added monster...
tree
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commitdiff
2021-01-26
deskull
[Fix] #41316 get_mon_num() に最小生成階範囲追加. / Add min level...
tree
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commitdiff
2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/hotfix...
tree
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commitdiff
2021-01-24
dis-
[Fix] 反感フラグが反転している
tree
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commitdiff
2021-01-24
Hourier
Merge branch 'develop'
origin/hotfix/Fix-Aggravation
tree
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commitdiff
2021-01-24
deskull
Merge commit 'remotes/origin/feature/Fix-BufferOverRun...
tree
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commitdiff
2021-01-20
deskull
Merge branch 'Feature/Fix-ESP-target' into develop
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-19
dis-
[Fix] include漏れを修正
tree
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commitdiff
2021-01-19
dis-
[Fix] #41188 影フェアリーの反感装備ペナが機能していない
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2021-01-17
dis-
[Fix] Weird_Mindをテレパシーで観測したときのlookコマンドの挙動修正
tree
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commitdiff
2021-01-15
deskull
Merge branch 'release/3.0.0Alpha' into master
tree
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commitdiff
2021-01-14
deskull
[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の pass_wall 変数を廃止. /...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の reflect 変数を廃止. / Abolis...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_fear 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_neth 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_blind 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_nexus 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_shard 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_disen 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_chaos, resist_da...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_lite 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_sound 変数を廃止...
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_conf 変数を廃止....
tree
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commitdiff
2021-01-11
deskull
[Refactor] #40514 player_type の resist_pois 変数を廃止....
tree
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commitdiff
2021-01-10
deskull
[Refactor] #40514 player_type の resist_cold 変数を廃止....
tree
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commitdiff
2021-01-10
deskull
[Refactor] #40514 player_type の resist_elec 変数を廃止....
tree
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commitdiff
2021-01-10
deskull
[Refactor] #40514 player_type の resist_acid 変数を廃止....
tree
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commitdiff
2021-01-10
deskull
[Refactor] #40514 player_type の resist_fire 変数を廃止....
tree
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commitdiff
2020-12-12
iks
Merge branch 'For3.0.0-Monster-Adjustment' into release...
tree
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commitdiff
2020-12-11
deskull
Merge branch 'Release-3.0.0Alpha' into release/3.0...
tree
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commitdiff
2020-12-11
deskull
Merge branch 'Release-3.0.0Alpha' into release/3.0...
tree
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commitdiff
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
tree
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commitdiff
2020-11-26
Hourier
[Refactor] #41006 Removed redundant codes
tree
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commitdiff
2020-11-25
deskull
Merge branch 'release/3.0.0Alpha' of git.osdn.net:...
tree
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commitdiff
2020-11-25
Habu
[fix] グローバル変数宣言にexternを付ける
tree
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commitdiff
2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
tree
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commitdiff
2020-11-21
iks
[Fix] #38888 善悪がプレイヤーと反対のユニークのペットに乗馬したとき、乗馬したままで敵に回りその後...
tree
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commitdiff
2020-11-20
iks
[Fix] #38888 善悪がプレイヤーと反対のユニークのペットに乗馬したとき、乗馬したままで敵に回りその後...
tree
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commitdiff
2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
tree
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commitdiff
2020-11-15
iks
[Fix] #38888 善悪がプレイヤーと反対のユニークのペットに乗馬したとき、乗馬したままで敵に回りその後...
tree
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commitdiff
2020-11-13
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
tree
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commitdiff
2020-11-13
Hourier
[Fix] #40937 冷血動物の判定が間違っていて赤外線視力が効かなかった問題を修正した / Resolv...
tree
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commitdiff
2020-11-12
Hourier
[Fix] #40734 変数が関数と誤認される不具合を解消 / Resolved the issue...
tree
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commitdiff
2020-11-11
Hourier
[Refactor] #37285 Reshaped summonning monster functions
tree
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commitdiff
2020-11-09
Hourier
[Fix] #40937 冷血動物の判定が間違っていて赤外線視力が効かなかった問題を修正した / Resolv...
tree
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commitdiff
2020-11-04
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
tree
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commitdiff
2020-10-27
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-25
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-23
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-20
deskull
[Refactor] #40514 player-status-flags.c/h 内の is_*(...
tree
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commitdiff
2020-10-19
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-15
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
tree
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commitdiff
2020-10-11
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
tree
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commitdiff
2020-10-07
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-10-06
Hourier
[Fix] (Cherry Pick) #40742 Resolved the issue that...
tree
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commitdiff
2020-10-05
Hourier
[Fix] #40742 Resolved the issue that monsters didn...
tree
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commitdiff
2020-10-05
Hourier
[Fix] #40734 変数が関数と誤認される不具合を解消 / Resolved the issue...
tree
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commitdiff
2020-10-04
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
tree
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
tree
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commitdiff
2020-09-25
Hourier
[Refactor] #37285 Reshaped summonning monster functions
tree
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commitdiff
2020-09-22
Hourier
[Refactor] #40742 Reshaped monster-move.c and monster...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated update_clear_monster()...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated update_visible_monsters...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated update_monsters_visibility...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated decide_sight_invisible_mons...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated check_invisible() from...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated check_cold_blood() from...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated update_specific_race_telepa...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated update_weird_telepathy...
tree
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commitdiff
2020-09-13
Hourier
[Refactor] #40734 Separated update_telepathy_sight...
tree
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commitdiff
2020-09-13
Hourier
[Implement] #40735 WEIRD_MINDフラグ持ちのモンスターを、フロアのモンスター番号では...
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commitdiff
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