OSDN Git Service
(root)
/
hengband
/
hengband.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
[Refactor] #38997 take_hit() に player_type * 引数を追加.
[hengband/hengband.git]
/
src
/
player-status.c
2019-07-08
deskull
[Refactor] #38997 take_hit() に player_type * 引数を追加.
blob
|
commitdiff
2019-07-01
deskull
[Refactor] #38997 chg_virtue() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-29
deskull
[Refactor] #38997 gain_level_reward() に player_type...
blob
|
commitdiff
|
diff to current
2019-06-29
deskull
[Refactor] #38997 set_action() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-27
deskull
[Refactor] #38997 set_superstealth() に player_type...
blob
|
commitdiff
|
diff to current
2019-06-26
deskull
[Refactor] #38997 lose_all_info() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-26
deskull
[Refactor] #38997 do_inc_stat() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-25
deskull
[Refactor] #38997 set_food() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-22
deskull
[Refactor] #38997 set_image() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-22
deskull
[Refactor] #38997 set_paralyzed() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-21
deskull
[Refactor] #38997 set_confused() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-20
deskull
[Refactor] #38997 do_dec_stat() に player_type * 引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-17
deskull
[Refactor] #37353 player_type の 闘技場観戦モードフラグ名を inside_ar...
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
Merge branch '#39321' into For2.2.2-Refactoring
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
Merge branch '#39076' into For2.2.2-Refactoring
blob
|
commitdiff
|
diff to current
2019-06-15
deskull
[Refactor] #38997 PRACE_IS_ マクロに player_type の引数を追加.
blob
|
commitdiff
|
diff to current
2019-06-12
deskull
[Refactor] #38844 change_floor_mode を player_type 構造体に取り込む.
blob
|
commitdiff
|
diff to current
2019-06-12
deskull
[Refactor] #39068 leave_floor() の change_floor_mode...
blob
|
commitdiff
|
diff to current
2019-06-11
deskull
[Refactor] #37353 プレイヤーの基本能力値による各修正テーブルを player-status...
blob
|
commitdiff
|
diff to current
2019-06-10
deskull
[Refactor] #37353 p_ptr, p_body を player-status.c/h...
blob
|
commitdiff
|
diff to current
2019-06-08
deskull
[Refactor] #37353 defines.h 削除.
blob
|
commitdiff
|
diff to current
2019-06-06
deskull
[Refactor] #37353 魔道具術師の定数定義を cmd-magiceat.h へ移動.
blob
|
commitdiff
|
diff to current
2019-06-04
deskull
[Refactor] #37353 LITE_MAX, MON_LITE_MAX を floor.h...
blob
|
commitdiff
|
diff to current
2019-06-02
deskull
[Refactor] #37353 CHECK_MULTISHADOW() と take_hit()...
blob
|
commitdiff
|
diff to current
2019-06-02
deskull
[Refactor] #37353 prace_is_() を PRACE_IS_() に改名して playe...
blob
|
commitdiff
|
diff to current
2019-05-27
deskull
[Refactor] #37353 再描画フラグ PR_* 定義を view-mainwindow.h...
blob
|
commitdiff
|
diff to current
2019-05-25
deskull
[Refactor] #37353 EGO_* 定義を object-ego.h に移動.
blob
|
commitdiff
|
diff to current
2019-05-23
deskull
[Refactor] #37353 MAX_ARENA_MONS 定義を bldg.h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-23
deskull
[Refactor] #37353 MAX_SAN_* 定義を player-status.h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-21
deskull
[Refactor] #37353 歌に関するマクロ定義を realm-song.h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-20
deskull
[Refactor] #37353 handle_stuff() と update_output()...
blob
|
commitdiff
|
diff to current
2019-05-13
deskull
[Refactor] #37353 leaving_quest を quest.c/h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-11
deskull
[Refactor] #38844 level_up を level_up_message に改名して...
blob
|
commitdiff
|
diff to current
2019-05-11
deskull
[Refactor] #38844 ゲームシステム進行フラグを world_type 構造体へ移動.
blob
|
commitdiff
|
diff to current
2019-05-10
deskull
[Refactor] #37353 stat_names, stat_names_reduced を...
blob
|
commitdiff
|
diff to current
2019-05-08
deskull
[Refactor] #37353 cheat_death() を player-status.c/h...
blob
|
commitdiff
|
diff to current
2019-05-05
deskull
[Refactor] #38844 is_loading_now を world_type 構造体へ移動.
blob
|
commitdiff
|
diff to current
2019-05-04
deskull
[Refactor] #37353 blows_table を melee.c/h へ移動.
blob
|
commitdiff
|
diff to current
2019-05-03
deskull
[Refactor] #37353 cmd4.c を cmd-dump.c に改名して関数整理.
blob
|
commitdiff
|
diff to current
2019-05-02
deskull
[Refactor] #37353 player-personality.c/h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-05-02
deskull
[Refactor] #37353 player-race.c/h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 autopick.h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 monsterrace.c/h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-05-01
deskull
[Refactor] #37353 object-kind.c/h を作成して関連構造体と変数を移動.
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #37353 technic_info を spells.h 系列に移動。
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #37353 player-class.c/h を作成して player_magic...
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #38993 m_cnt, m_max を floor_type 構造体に取り込み.
blob
|
commitdiff
|
diff to current
2019-04-30
deskull
[Refactor] #38844 inventory を player_type 構造体に inventor...
blob
|
commitdiff
|
diff to current
2019-04-25
deskull
[Refactor] #37353 dungeon.c/h を追加。
blob
|
commitdiff
|
diff to current
2019-04-24
deskull
[Refactor] #37353 player-skill.c/h を追加。
blob
|
commitdiff
|
diff to current
2019-04-23
deskull
[refactor] #39076 /* Extract the item flags */ を削除。
blob
|
commitdiff
|
diff to current
2019-04-23
deskull
[refactor] #39076 /* Skip non-objects */ を削除。
blob
|
commitdiff
|
diff to current
2019-04-22
deskull
[Refactor] #38844 monk_armour_aux と monk_notify_aux...
blob
|
commitdiff
|
diff to current
2019-04-22
deskull
[Refactor] #37353 object.hを追加。
blob
|
commitdiff
|
diff to current
2019-04-21
deskull
[Refactor] #37353 feat_* を feature.h へ移動。
blob
|
commitdiff
|
diff to current
2019-04-21
deskull
[Refactor] #37353 externs.h から util.h への宣言移動。
blob
|
commitdiff
|
diff to current
2019-04-19
deskull
[Refactor] #37353 effects.c を player-effects.c に改名しつつ...
blob
|
commitdiff
|
diff to current
2019-04-18
deskull
[Refactor] #37353 total_points() を calc_score() に改名して...
blob
|
commitdiff
|
diff to current
2019-04-18
deskull
[Refactor] #37353 forget_lite() を floor_event() に移動。
blob
|
commitdiff
|
diff to current
2019-04-17
deskull
[Refactor] #37353 do_spell() の宣言を cmd-spell.h に移動。
blob
|
commitdiff
|
diff to current
2019-04-16
deskull
[Refactor] #37353 PET_* と PF_* を cmd-petに移動。
blob
|
commitdiff
|
diff to current
2019-04-16
deskull
[Refactor] #37353 player_exp と player_exp_a を player...
blob
|
commitdiff
|
diff to current
2019-04-15
deskull
[Refactor] #37353 ダンジョンに関するマクロ定義を floor.h に移動。
blob
|
commitdiff
|
diff to current
2019-04-10
deskull
[Refactor] #37353 PATTERN_TILE_* を player-move.h へ移動。
blob
|
commitdiff
|
diff to current
2019-04-10
deskull
[Refactor] #37353 複数のフロアに関するマクロを floor.h へ移動。
blob
|
commitdiff
|
diff to current
2019-04-01
deskull
[Refactor] #37353 cnv_stat() と modify_stat_value()...
blob
|
commitdiff
|
diff to current
2019-04-01
deskull
[Refactor] #37353 horror_desc, funny_desc, funny_commen...
blob
|
commitdiff
|
diff to current
2019-03-30
deskull
[Refactor] #39077 POSITION 1件。同ソースインデント修正。
blob
|
commitdiff
|
diff to current
2019-03-30
deskull
[Refactor] #37353 monster_desc() の宣言を monster.h に移動。
blob
|
commitdiff
|
diff to current
2019-03-21
deskull
[Refactor] #39073 calc_bonuses() から calc_alignment...
blob
|
commitdiff
|
diff to current
2019-03-20
deskull
[Refactor] #39073 アライメント再計算処理をcalc_bonuses()へ統一。 /...
blob
|
commitdiff
|
diff to current
2019-03-20
deskull
[Refactor] #39073 Delete friend_align and check_pets_nu...
blob
|
commitdiff
|
diff to current
2019-03-19
deskull
[Refactor] #37353 check_experience() to player-status.c.
blob
|
commitdiff
|
diff to current
2019-03-18
deskull
[Refactor] #38998 sanity_blast() to player-status.c.
blob
|
commitdiff
|
diff to current
2019-03-06
deskull
[Refactor] #37353 wreck_the_pattern() to player-status.c.
blob
|
commitdiff
|
diff to current
2019-03-04
deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
blob
|
commitdiff
|
diff to current
2019-02-28
deskull
[Refactor] #38995 world_type 構造体に turn を game_turn...
blob
|
commitdiff
|
diff to current
2019-02-27
deskull
[Refactor] #38993 m_list と max_m_idx を floor_type に取り込む...
blob
|
commitdiff
|
diff to current
2019-02-27
deskull
[Refactor] #38993 o_list と max_o_idx を floor_type に取り込む...
blob
|
commitdiff
|
diff to current
2019-02-26
deskull
[Fix] #38993 current_floor -> current_floor_ptr
blob
|
commitdiff
|
diff to current
2019-02-26
deskull
[Refactor] #38993 floor_type 構造体作成。 / Create floor_type...
blob
|
commitdiff
|
diff to current
2019-02-18
Deskull
Merge branch 'master' into For2.2.2-Refactoring
blob
|
commitdiff
|
diff to current
2019-02-14
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
blob
|
commitdiff
|
diff to current
2019-02-13
Deskull
[Refactor] #37353 obj_kind.c を object-hook.c に統合。 ...
blob
|
commitdiff
|
diff to current
2019-02-13
Deskull
[Refactor] #37353 monk_armour_aux と monk_notify_aux...
blob
|
commitdiff
|
diff to current
2019-02-12
Deskull
[Refactor] #37353 player_place() を player-status.c...
blob
|
commitdiff
|
diff to current
2019-02-11
Deskull
[Refactor] #37353 cave 配列を grid_array に改名。 / Rename...
blob
|
commitdiff
|
diff to current
2019-02-09
Deskull
[Refactor] #37353 dungeon_idx を player_type 構造体に編入...
blob
|
commitdiff
|
diff to current
2019-02-09
Deskull
[Refactor] #37353 グローバル変数 dungeon_type を他の慣例に従い dungeon...
blob
|
commitdiff
|
diff to current
2019-02-04
Deskull
[Fix] #37353 VC++のC4100警告修正。 / Fix C4100 VC++ warning .
blob
|
commitdiff
|
diff to current
2019-02-04
Deskull
[Refactor] #37353 回復処理関数を spells-status.c に移動。 / Move...
blob
|
commitdiff
|
diff to current
2019-01-31
Deskull
[Refactor] #37353 行動パワー消費解除を take_turn() で再定義。 / Redefi...
blob
|
commitdiff
|
diff to current
2019-01-31
Deskull
[Refactor] #37353 行動パワー消費処理を take_turn() で再定義 / Redefin...
blob
|
commitdiff
|
diff to current
2019-01-26
Deskull
[Refactor] #37353 cmd5.c を cmd-spell.c へ統合。 / Integrate...
blob
|
commitdiff
|
diff to current
2019-01-26
Deskull
[Refactor] #37353 player_has_no_spellbooks() を player...
blob
|
commitdiff
|
diff to current
2019-01-25
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
blob
|
commitdiff
|
diff to current
2019-01-24
Deskull
[Refactor] #37353 空白整理。 / Refactor spaces.
blob
|
commitdiff
|
diff to current
2019-01-22
Deskull
[Refactor] #37353 buki_motteruka() を has_melee_weapon...
blob
|
commitdiff
|
diff to current
2019-01-21
Deskull
[Refactor] #37353 view-mainwindow.c から player-status...
blob
|
commitdiff
|
diff to current
2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
blob
|
commitdiff
|
diff to current
next