2014-02-13 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2014-02-13 |
dis- | refactor: drain-life->HP damage, drain-exp->Exp damage |
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2014-01-27 |
deskull | Add Doxygen comment to cmd6.c. |
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2014-01-27 |
deskull | Add Doxygen comment to cmd6.c. |
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2014-01-27 |
deskull | Add Doxygen comment to cmd6.c. |
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2014-01-27 |
deskull | Add Doxygen comment to cmd6.c. |
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2014-01-27 |
deskull | Add Doxygen comment to cmd6.c. |
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2014-01-02 |
deskull | Rearrange header comments to cmd*.c |
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2013-12-04 |
deskull | Add 'special' process to acquirement() and debug comman... |
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2013-02-26 |
habu | Get rid of all gcc(-Wall) warnings |
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2013-02-08 |
iks | *Daretoku* |
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2013-02-07 |
iks | Daretoku. |
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2013-02-04 |
habu | Integrate Weaponsmith objects' activation into general one |
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2013-02-04 |
habu | Rewrite activation code |
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2013-02-03 |
iks | Magic eater's magic browse command is improved. (Ticket... |
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2013-02-02 |
habu | New Magic-Eater's class power, 'Powerful Activation... |
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2013-01-31 |
iks | When an object has activation flag and xtra2=0, restore... |
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2013-01-31 |
iks | Normal objects also are defined their activation type... |
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2013-01-31 |
iks | Amulets' egos also are defined its activation type... |
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2013-01-31 |
iks | Rings' egos also are defined its activation type in... |
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2013-01-31 |
iks | We can define activation type of egos in e_info.txt. |
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2013-01-30 |
iks | Integrate initial flag, level and value settings of... |
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2013-01-29 |
iks | Now we can define fixed artifacts' activation with... |
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2013-01-29 |
iks | 固定アーティファクトの発動は全部外部フラグ化し終わった。 |
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2013-01-29 |
iks | さらなる続き。 |
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2013-01-29 |
iks | さらに続きを実装。 |
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2013-01-29 |
iks | さらなる修正。 |
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2013-01-28 |
iks | add U:flags line for activation index. |
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2013-01-13 |
iks | Rumors already includes some excellent rumors. (It... |
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2012-08-07 |
deskull | 呪文の巻物の効果がスナイパーにも一部付加されていた不具合を修正。 |
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2011-03-08 |
deskull | 不可能な地形上での忍者の速駆け発動禁止。 |
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2010-03-02 |
habu | 薬の最後の1服を飲んだ時、徳・満腹度が正しく増減されない不具合を修正。 |
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2010-01-13 |
habu | 食事として杖や魔法棒を食べた時にサブウィンドウの表示が更新されるように修正。 |
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2009-09-15 |
iks | branch-hexの変更をコミット。 |
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2009-09-03 |
iks | 新職業スナイパーといくつかの新or移植アーティファクトをマージ。 |
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2009-03-23 |
iks | typo修正。何年気がつかなかったんだろ、これ。 |
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2007-09-07 |
iks | アンドロイドで最後の1服の油つぼを服用した際に腹が満たされないのを修正。 |
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2005-01-05 |
macband | 溜まり場に出ていた次のバグらしき挙動を修正。 |
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2004-08-03 |
nothere | 切り裂きの大鎌『ブラッディ・ムーン』に関する変更. |
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2004-07-03 |
nothere | 酸の矢のエゴ指輪を発動すると火炎属性のボルトを放つバグを修正. |
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2004-03-28 |
nothere | テレポート関数群のbool引数が増えているため, 今後のモード追加を行いや |
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2004-03-26 |
mogami | typo |
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2004-03-24 |
mogami | falzeus氏のtypo修正ファイルや報告を元にメッセージ修正。 |
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2004-02-10 |
nothere | 吟遊詩人の歌に関する修正. |
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2004-02-03 |
nothere | プレイヤーのテレポート関数をteleport_player()とteleport_player_aux() |
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2003-12-20 |
nothere | 装備持ち替えと素手判定, 乗馬移動制御の放棄に関する変更と修正. |
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2003-12-14 |
nothere | 地形フラグ参照に関して, have_flag(f_flags_*(), フラグ)として使われて |
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2003-12-14 |
nothere | モンスターのテレポートにも受動テレポートモードを与えた. 自分の意志に |
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2003-12-07 |
mogami | アイテムの種類判定のコードを整理。 |
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2003-12-07 |
mogami | ZAngbandから"Code for the object templates"との実装途上の中途半端なコードが |
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2003-12-06 |
nothere | プレイヤーのテレポートに受動テレポートモードを与えた. 主に自分の意志 |
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2003-11-27 |
nothere | los()やplayer_has_los_*()の使用に関する変更. 主に透明な壁の作成を想定 |
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2003-11-25 |
nothere | cave_floor_*()の使用に関する変更の途中経過. |
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2003-11-23 |
mogami | 次元の扉、コードを再変更。関数を2つ(+aux 1つ)に分けた。 |
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2003-11-23 |
nothere | 鏡使いが鏡以外の手段で次元の扉を使った場合でも鏡を使ったメッセージが |
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2003-11-22 |
nothere | branch-nothere-terrainflags、゙。シ・ク. |
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2003-11-05 |
mogami | object_desc()のコードを書き直し。u32b modeでビットフラグ OD_* |
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2003-10-27 |
mogami | typo #end -> #endif |
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2003-10-27 |
mogami | ボロミアのアミュレットの発動の未訳。 |
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2003-10-23 |
mogami | strchr_j()を英語版の含めて、my_strchr()にまとめた。strstr_j()についても同じく。 |
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2003-10-01 |
mogami | CFM_CLEAR_ALLフラグを廃止して、真偽を逆にした CFM_SAVE_FLOORS を導入。 |
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2003-09-07 |
mogami | - floors.c のコード整理。フロア保存をするかどうかの判断をなるべく |
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2003-08-24 |
nothere | フラグp_ptr->to_m_chance, p_ptr->dec_mana, p_ptr->easy_spell, |
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2003-08-19 |
mogami | typo: parchement -> parchment |
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2003-08-19 |
mogami | Typo: "Your feel your head clear." -> "You feel your... |
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2003-08-19 |
henkma | ガンダルフの杖, 帯魔力ペンダントの発動の仕様変更. |
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2003-08-19 |
henkma | ソースコードの方に残っていた「首飾」→「首飾り」 |
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2003-07-21 |
henkma | 4つの新アーティファクト導入. 古い城の報酬に. |
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2003-07-04 |
nothere | モンスター同士でのテレポートバックと投げ落としを実装. この過程で, |
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2003-07-02 |
nothere | プレイヤーとモンスターのテレポートレベルを関数teleport_level()として |
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2003-06-14 |
nothere | プレイヤーの位置を表すpy, pxとの比較をマクロplayer_bold()にまとめた. |
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2003-06-12 |
nothere | 鍛冶師のアイテムかどうかの判定にはtval/xtra3の直接指定ではなく, 元々 |
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2003-06-07 |
nothere | ダンジョン生成中の*破壊*コードと一般の*破壊*コードを統合. 変愚蛮怒で |
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2003-05-12 |
nothere | 通常の一時フラグと, それに対応する歌の状態の扱いが少しずれていたので, |
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2003-05-09 |
nothere | BCC++ 5.5.1で警告封じオプション -w- を外した場合のコンパイル警告の除去. |
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2003-04-15 |
mogami | Leon氏の勧めに従って、Vanillaのコードと同様に各ソースファイルの頭の |
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2003-02-06 |
mogami | gccで -Wunused を付けても警告が出ないように無視している関数の引数等を(void)で明記。 |
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2002-12-28 |
mogami | ア螟ホフホハ「クコ、熙ャ・「・ヌ・テ・ノ、ヒフオク妤ホ、マ、コ、ャ。「オユ、ヒ・「・ヌ・テ・ノ... |
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2002-12-19 |
mogami | エルフの行糧は空腹充足と同等の滋養、雑貨屋で小数売る。 |
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2002-12-16 |
mogami | セウ・゙・ノ、ホ(a)、ヌ。「roff_to_buf()、ヒナマ、ケtemp[]、ホ・オ・、・コ... |
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2002-12-13 |
mogami | 発動可能なアーティファクト以外のアイテムに発動が無い一般のタイプの鍛冶師の |
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2002-12-11 |
mogami | TO開発チームからの報告を元にいろいろ修正。 |
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2002-11-28 |
mogami | 序盤のエントが餓死しそうなので、薬の栄養評価を増した。 |
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2002-11-27 |
mogami | カホヒ簍。ヒタ/セホ・チ・罍シ・ク、ゥ、ェ、ヲ、ネ、キ、ニシコヌヤ、キ、ソ、ネ、ュ、ヒ{カ、ネー... |
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2002-11-21 |
iks | ただの杖を使ったときに、杖を食糧とする種族以外では「もったいない」メッセージが出ないように変更。 |
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2002-11-16 |
mogami | 英語版でmsg_format()の引数が少かったバグ修正。 |
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2002-11-16 |
mogami | 骸骨が杖/魔法棒の魔力を吸収するコードが働いていなかったバグ修正。 |
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2002-11-10 |
mogami | ・魔道具術師が食糧の「杖」を吸収できないようにした。 |
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2002-11-09 |
mogami | 空腹充足の巻物と狂戦士の空腹充足レイシャル廃止。 |
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2002-11-08 |
mogami | 既に忘れた何かの理由によって、長い事tabをスペース8文字にする設定で |
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2002-09-24 |
mogami | トラップ感知のロッドを振ったときに方向指定 dir が0以外かどうかで未判明かどうか |
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2002-09-12 |
mogami | 鑑定のロッドの使用後に自動破棄があったときのバグ修正。 |
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2002-09-05 |
habu | 鑑定のロッドで鑑定したアイテムが自動破壊がされた時に持ちもの欄がずれて関係ないアイテムが充電中になるのを修正。 |
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2002-08-15 |
mogami | project_p()にフラグを渡すようにしたため、反射しない魔法には全てPROJECT_NO_REFを |
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2002-08-07 |
mogami | 、オ、テ、ュ、ホ・ネ・鬣テ・ラエカテホ、ホス、タオ。「・愠テ・ノ、ホ、ネ、ュTRUE、ネFALSE、ャオユ... |
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2002-08-07 |
mogami | トラップ感知のアイテムを使ったとき、未判明のアイテムを使ってまわりに |
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2002-07-21 |
mogami | Angband 3.0.0から、my_strcpy()を移植('\0'をちゃんと付けるstrncpy... |
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2002-07-20 |
mogami | 鍛冶師もう一度書き直し。どうも配列のindex == フラグ番号というのがプロ |
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2002-07-19 |
mogami | KILLフラグやESPフラグを鍛冶師が使えるようにした。 |
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2002-07-18 |
mogami | thangorodorimにあったパッチいろいろ。サブウィンドウの更新の不備の修正、 |
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