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[Refactor] #37353 max_f_idx を feature.c/h へ移動.
[hengband/hengband.git]
/
src
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store.c
2019-05-06
deskull
[Refactor] #39068 グローバル変数 opening_chest による引数渡しを, AM_FO...
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2019-05-04
deskull
[Refactor] #37353 misc_to_attr, misc_to_char, tval_to_a...
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2019-05-03
deskull
[Refactor] #37353 cmd4.c を cmd-dump.c に改名して関数整理.
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2019-05-02
deskull
[Refactor] #37353 player-race.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 floor-town.c/h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 autopick.h を作成して関連構造体と変数を移動.
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2019-05-01
deskull
[Refactor] #37353 object-kind.c/h を作成して関連構造体と変数を移動.
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2019-04-30
deskull
[Refactor] #38844 inventory を player_type 構造体に inventor...
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2019-04-26
deskull
[Refactor] #37353 world_type を world.c/h へ移動。
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2019-04-22
deskull
[Refactor] #37353 spells3.h と bldg.h の宣言を整理。
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2019-04-21
deskull
[Refactor] #37353 externs.h から util.h への宣言移動。
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2019-04-20
deskull
[Refactor] #37353 mind.h を作成して宣言を externs.h から分離。 Makef...
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2019-04-19
deskull
[Refactor] #37353 effects.c を player-effects.c に改名しつつ...
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2019-04-19
deskull
[Refactor] #37353 files.h を追加して宣言を分離。
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2019-04-18
deskull
[Refactor] #37353 snipe.h 作成と宣言分離。
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2019-04-18
deskull
[Refactor] #37353 forget_lite() を floor_event() に移動。
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2019-04-17
deskull
[Refactor] #37353 flavor.c を object-flavor.c/h に変更して...
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2019-04-10
deskull
[Refactor] #37353 複数のフロアに関するマクロを floor.h へ移動。
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2019-03-22
deskull
[Refactor] #39076 "/* Paranoia */" を削除.
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2019-03-11
deskull
[Refactor] #37353 鍛冶の処理を cmd-smith.c に分離 / Separate...
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2019-03-05
deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-02-28
deskull
[Refactor] #38995 world_type 構造体に turn を game_turn...
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2019-02-26
deskull
[Refactor] #38993 dun_level を floor_type に取り込む。 / Move...
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2019-02-26
deskull
[Fix] #38993 current_floor -> current_floor_ptr
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2019-02-26
deskull
[Refactor] #38993 floor_type 構造体作成。 / Create floor_type...
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2019-02-20
Deskull
[Fix] #37353 take_turn()の余分なセミコロンを削除。 / Delete duplicat...
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2019-02-18
Deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-02-16
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2019-02-16
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2019-02-15
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2019-02-14
Deskull
[Fix] #38796 マーフォーク用の rgold_adj を追加。 / Add to rgold_adj...
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2019-02-13
Deskull
[Refactor] #37353 obj_kind.c を object-hook.c に統合。 ...
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2019-02-11
Deskull
[Refactor] #37353 汎用的なポインタ命名 c_ptr を g_ptr に改名。 / Renam...
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2019-02-11
Deskull
[Refactor] #37353 cave 配列を grid_array に改名。 / Rename...
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2019-02-11
Deskull
[Refactor] #37353 cave_type 構造体を grid_type に改名。 / Renam...
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2019-02-09
Deskull
[Refactor] #37353 配列用ポインタ town を他の慣例に従い town_info に改名...
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2019-02-07
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2019-02-07
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2019-01-31
Deskull
[Refactor] #37353 行動パワー消費処理を take_turn() で再定義 / Redefin...
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2019-01-28
Deskull
[Refactor] #37353 xtra2.c から rumor.c を分離。 / rumor.c...
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2019-01-26
Deskull
[Refactor] #37353 cmd5.c を cmd-spell.c へ統合。 / Integrate...
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2019-01-24
Deskull
[Refactor] #37353 空白整理。 / Refactor spaces.
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2019-01-21
Deskull
[Refactor] #37353 avatar.h 追加。 / Add avatar.h.
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2019-01-21
Deskull
[Refactor] #37353 init2.c や table.c の店舗実装要素を store...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-12
Deskull
[Refactor] #38824 get_item() を choose_object() に置換完了...
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2019-01-11
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2019-01-11
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2019-01-10
Deskull
[Refactor] #38852 いくつかの do_cmd_*() をリファクタリング。 / Refacto...
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2019-01-08
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2019-01-08
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-05
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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diff to current
2019-01-05
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-04
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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diff to current
2019-01-04
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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diff to current
2019-01-04
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-04
Deskull
[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
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2019-01-02
Deskull
[Refactor] #38824 グローバル変数 item_tester_no_ryoute を処理...
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2019-01-02
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-30
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2018-12-30
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-27
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2018-12-26
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2018-12-26
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-16
Deskull
[Refactor] #37353 notice_stuff() の直接呼出しを抑止。 / Forbid...
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2018-12-08
Deskull
[Refactor] #37353 店処理のヘッダを externs.h から store.h へ分離。
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2018-12-08
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-06
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-12-06
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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diff to current
2018-12-06
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2018-12-04
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-01
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-12-01
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-30
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-30
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-29
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-29
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-28
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-28
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-24
Deskull
[Refactor] #define ALLOW_REPEAT による分岐処理削除 / Delete...
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2018-11-23
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-23
Deskull
[Refactor] #37353 メッセージ整理。
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2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-02
Deskull
[Refactor] #37353 ソース整形。
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2018-11-02
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-11
Deskull
[Refactor] #37353 cmd3.c を cmd-item.c に改名して、ヘッダ分離。
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2018-09-08
Deskull
[Refactor] #37353 cmd6.cをcmd-magiceat.cに改名しつつ整理。 /...
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2018-09-08
Deskull
[Refactor] #37353 プレイヤーの魔法棒使用処理を cmd-zapwand.c/h に分離...
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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