OSDN Git Service
Hourier [Fri, 15 May 2020 14:01:19 +0000 (23:01 +0900)]
[Refactor] #38862 Moved angband-version.h from core/ to system/
Hourier [Fri, 15 May 2020 13:58:42 +0000 (22:58 +0900)]
[Refactor] #38862 Moved geometry.c/h to floor/
Hourier [Fri, 15 May 2020 13:56:32 +0000 (22:56 +0900)]
[Refactor] #38862 Moved report.c/h to io/
Hourier [Fri, 15 May 2020 13:52:42 +0000 (22:52 +0900)]
[Refactor] #38862 Changed inclusion in main.c and main-x11.c
Hourier [Fri, 15 May 2020 13:49:16 +0000 (22:49 +0900)]
[Refactor] #38862 Moved rumor.c/h to market/
Hourier [Fri, 15 May 2020 13:45:49 +0000 (22:45 +0900)]
[Refactor] #38862 Moved monsterrace.c/h to monster-race.c/h
Hourier [Fri, 15 May 2020 13:41:59 +0000 (22:41 +0900)]
[Rrefactor] #38862 Moved creature.c/h to monster/
Hourier [Fri, 15 May 2020 13:36:46 +0000 (22:36 +0900)]
[Refactor] #38862 Moved wild.c/h to floor/
Hourier [Fri, 15 May 2020 13:33:19 +0000 (22:33 +0900)]
[Refactor] #38862 gameterm.c/h and z-* to term/
Hourier [Fri, 15 May 2020 13:21:00 +0000 (22:21 +0900)]
[Refactor] #38862 Moved files.c/h to io/
Hourier [Fri, 15 May 2020 13:17:03 +0000 (22:17 +0900)]
[Refactor] #38862 Moved playeer-inventory.c/h to inventory/
Hourier [Fri, 15 May 2020 13:06:59 +0000 (22:06 +0900)]
[Refactor] #38862 Moved horror-descriptions.c/h to monster/
Hourier [Fri, 15 May 2020 12:34:09 +0000 (21:34 +0900)]
[Refactor] #38862 Moved character-dump.c/h to io/
Hourier [Fri, 15 May 2020 12:29:10 +0000 (21:29 +0900)]
[Refactor] #38862 Moved avatar.c/h to player/
Hourier [Fri, 15 May 2020 12:08:13 +0000 (21:08 +0900)]
[Refactor] #38862 Moved feature.c/h, grid.c/h and trap.c/h to grid/
Hourier [Fri, 15 May 2020 12:00:37 +0000 (21:00 +0900)]
[Refactor] #38862 Moved chest.* to object/
Hourier [Fri, 15 May 2020 11:57:36 +0000 (20:57 +0900)]
[Refactor] #38862 Moved artifact.c/h to object/
Hourier [Fri, 15 May 2020 11:54:51 +0000 (20:54 +0900)]
[Refactor] #38862 Moved save/load.c/h to io/
Hourier [Fri, 15 May 2020 11:52:52 +0000 (20:52 +0900)]
[Refactor] #38862 Moved english/japanese.c/h to locale/
Hourier [Fri, 15 May 2020 11:39:17 +0000 (20:39 +0900)]
[Refactor] #38862 Moved spells-* to spell/
Hourier [Fri, 15 May 2020 11:30:10 +0000 (20:30 +0900)]
[Refactor] #38862 Moved angband.h, h-*.h and system-variables.c/h
Hourier [Fri, 15 May 2020 11:18:53 +0000 (20:18 +0900)]
[Refactor] #38862 Moved player-inventory.c/h on the vcxproj
Hourier [Fri, 15 May 2020 11:08:29 +0000 (20:08 +0900)]
[Refactor] #38862 Moved monster*.c/h to monster/ except for monster-spell.c/h
Hourier [Fri, 15 May 2020 10:56:48 +0000 (19:56 +0900)]
[Refactor] #38862 Moved player-*.c/h to player/ except for player-inventory.c/h
Hourier [Fri, 15 May 2020 09:42:01 +0000 (18:42 +0900)]
[Refactor] #38862 Moved room*.c/h to room/
Hourier [Fri, 15 May 2020 09:39:00 +0000 (18:39 +0900)]
[Refactor] #38862 Moved object*.c/h to object/
Hourier [Fri, 15 May 2020 09:08:57 +0000 (18:08 +0900)]
[Refactor] #38862 Moved floor*.c to floor/
Hourier [Sun, 10 May 2020 14:06:57 +0000 (23:06 +0900)]
[Refactor] #39970 Reshaped system-variables.c/h
Hourier [Sun, 10 May 2020 14:02:43 +0000 (23:02 +0900)]
[Refactor] #39970 Renamed core.c/h to system-variables.c/h
Hourier [Sun, 10 May 2020 13:59:01 +0000 (22:59 +0900)]
[Refactor] #39970 Separated game-play.c/h from core.c/h
Hourier [Sun, 10 May 2020 13:50:04 +0000 (22:50 +0900)]
[Refactor] #39970 Moved load_all_pref_files() from core.c to read-pref-file.c/h
Hourier [Sun, 10 May 2020 13:46:04 +0000 (22:46 +0900)]
[Refactor] #39970 Moved dungeon*.c/h to dungeon/
Hourier [Sun, 10 May 2020 13:42:07 +0000 (22:42 +0900)]
[Refactor] #39970 Separated dungeon-processor.c/h from core.c
Hourier [Sun, 10 May 2020 13:20:09 +0000 (22:20 +0900)]
[Refactor] #39970 Moved world.c/h to world/
Hourier [Sun, 10 May 2020 13:14:01 +0000 (22:14 +0900)]
[Refactor] #39970 Reshaped world-movement-processor.c
Hourier [Sun, 10 May 2020 13:07:25 +0000 (22:07 +0900)]
[Refactor] #39970 Separated execute_floor_reset() from execute_recall()
Hourier [Sun, 10 May 2020 13:04:09 +0000 (22:04 +0900)]
[Refactor] #39970 Separated world-turn-processor.c/h from core.c
Hourier [Sun, 10 May 2020 12:52:24 +0000 (21:52 +0900)]
[Refactor] #39970 Separated world-movement-processor.c/h from core.c
Hourier [Sun, 10 May 2020 12:19:36 +0000 (21:19 +0900)]
[Refactor] #39970 Removed unused variable repair_objects; in the tag v2.2.1, this variable is not used already
Hourier [Sun, 10 May 2020 12:17:17 +0000 (21:17 +0900)]
[Refactor] #39970 コピーライト情報にコメントを追加 / Added comments for copyright
Hourier [Sun, 10 May 2020 12:09:27 +0000 (21:09 +0900)]
[Refactor] #39970 Separated digestion-processor.c/h from core.c
Hourier [Sun, 10 May 2020 12:00:10 +0000 (21:00 +0900)]
[Refactor] Separated player-processor.c/h and music-checker.c/h from core.c/h
Hourier [Sun, 10 May 2020 11:19:02 +0000 (20:19 +0900)]
[Refactor] #39970 Separated pack-overflow.c/h from core.c
Hourier [Sun, 10 May 2020 11:04:26 +0000 (20:04 +0900)]
[Refactor] #39970 Separated input-key-processor.c/h from core.c/h
Hourier [Sun, 10 May 2020 10:01:34 +0000 (19:01 +0900)]
[Refactor] #39970 Reshaped process_command()
Hourier [Sun, 10 May 2020 09:53:08 +0000 (18:53 +0900)]
[Refactor] #39970 Renamed show_info() to show_death_info()
Hourier [Sun, 10 May 2020 09:50:49 +0000 (18:50 +0900)]
[Refactor] #39970 Removed argument handle_stuff() as function pointer from show_info()
Hourier [Sun, 10 May 2020 09:49:13 +0000 (18:49 +0900)]
[Refactor] #39970 Removed argument handle_stuff() as function pointer from do_cmd_save_screen()
Hourier [Sun, 10 May 2020 09:32:07 +0000 (18:32 +0900)]
[Refactor] #39970 Renamed wizard1/2.c to wizard-spolier/special-process.c
Hourier [Sun, 10 May 2020 08:31:09 +0000 (17:31 +0900)]
[Backout] モンスターの素早さに関するフレーバーを元に戻した / Reverted flavor texts about the speed of monsters
Hourier [Sun, 10 May 2020 07:52:33 +0000 (16:52 +0900)]
[Refcator] #39970 Reshaped curse_call_monster()
Hourier [Sun, 10 May 2020 07:49:58 +0000 (16:49 +0900)]
[Refactor] #39970 Separated curse_drain_hp+mp() from occur_curse_effects()
Hourier [Sun, 10 May 2020 07:47:33 +0000 (16:47 +0900)]
[Refactor] #39970 Separated curse_cowardice() from occur_curse_effects()
Hourier [Sun, 10 May 2020 07:44:50 +0000 (16:44 +0900)]
[Refactor] #39970 Separated curse_call_monster() from occur_curse_effects()
Hourier [Sun, 10 May 2020 07:40:59 +0000 (16:40 +0900)]
[Refactor] #39970 Separated multiply_*_curse() from occur_curse_effects()
Hourier [Sun, 10 May 2020 07:37:08 +0000 (16:37 +0900)]
[Fix] #39970 Changed function name in core.c and inventory-curse.h
Hourier [Sun, 10 May 2020 07:35:13 +0000 (16:35 +0900)]
[Refactor] #39970 Separated curse_drain_exp() from occur_curse_effects()
Hourier [Sun, 10 May 2020 06:33:23 +0000 (15:33 +0900)]
[Refactor] #39970 Separated occur_curse_effects() from occur_chainsword_effect()
Hourier [Sun, 10 May 2020 06:27:37 +0000 (15:27 +0900)]
[Refactor] #39970 Separated curse_teleport() from occur_curse_effect()
Hourier [Sun, 10 May 2020 06:15:32 +0000 (15:15 +0900)]
[Refactor] #39970 Separated occur_curse_effect() from execute_cursed_items_effect()
Hourier [Sat, 9 May 2020 12:58:27 +0000 (21:58 +0900)]
[Refactor] #37353 Changed character code from Shift-JIS to UTF-8
Hourier [Sat, 9 May 2020 11:51:07 +0000 (20:51 +0900)]
[Refactor] #39970 Separated recharge-processor.c/h from core.c
Hourier [Sat, 9 May 2020 11:38:29 +0000 (20:38 +0900)]
[Refactor] #39970 Separated choise_cursed_item() from choose_cursed_obj_name()
Hourier [Sat, 9 May 2020 11:33:35 +0000 (20:33 +0900)]
[Refactor] #39970 Separated is_specific_curse() from choose_cursed_obj_name()
Hourier [Sat, 9 May 2020 11:27:16 +0000 (20:27 +0900)]
[Refactor] #39970 Separated inventory-curse.c/h from core.c
Hourier [Sat, 9 May 2020 09:55:37 +0000 (18:55 +0900)]
[Refactor] #39970 Renamed process_world_aux_timeout() to reduce_magic_effects_timeout()
Hourier [Sat, 9 May 2020 09:50:36 +0000 (18:50 +0900)]
[Refactor] #39970 Separated magic-effects-timeout-reducer.c/h from core.c
Hourier [Sat, 9 May 2020 08:07:40 +0000 (17:07 +0900)]
[Fix] #39970 Changed filenames registered in vcxproj file
Hourier [Sat, 9 May 2020 08:06:01 +0000 (17:06 +0900)]
[Refactor] #39970 Reshaped reduce_lite_life()
Hourier [Sat, 9 May 2020 07:59:53 +0000 (16:59 +0900)]
[Refactor] #39970 Renamed process_world_aux_light() to reduce_lite_life()
Hourier [Sat, 9 May 2020 07:53:49 +0000 (16:53 +0900)]
[Refactor] #39970 Separated lite-processor.c/h and mutation-processor.c/h from core.c
Hourier [Sat, 9 May 2020 07:40:00 +0000 (16:40 +0900)]
[Refactor] #39970 Moved mutation.c/h to mutation/
Hourier [Sat, 9 May 2020 07:35:01 +0000 (16:35 +0900)]
[Refactor] #39970 Renamed process_world_aux_hp_and_sp() to process_player_hp_mp()
Hourier [Sat, 9 May 2020 07:29:05 +0000 (16:29 +0900)]
[Refactor] #39970 Separated hp-mp-processor.c/h from core.c
Hourier [Sat, 9 May 2020 07:12:59 +0000 (16:12 +0900)]
[Refactor] #39970 Separated hp-mp-regenerator.c/h from core.c
Hourier [Sat, 9 May 2020 06:51:14 +0000 (15:51 +0900)]
[Refactor] #39970 Separated simple-appraiser.c/h from core.c
Hourier [Sat, 9 May 2020 06:42:45 +0000 (15:42 +0900)]
[Refactor] #39970 Separated turn-compensator.c/h from core.c/h
Hourier [Sat, 9 May 2020 06:23:52 +0000 (15:23 +0900)]
[Refactor] #39970 Separated pattern-walk.c/h from core.c
Hourier [Sat, 9 May 2020 05:54:20 +0000 (14:54 +0900)]
[Refactor] #39970 Separated check_death() from close_game()
Hourier [Sat, 9 May 2020 05:50:43 +0000 (14:50 +0900)]
[Refactor] #39970 Separated send_world_score_on_closing() from close_game()
Hourier [Sat, 9 May 2020 05:45:49 +0000 (14:45 +0900)]
[Refactor] #39970 Inverted if-condition in close_game()
Hourier [Sat, 9 May 2020 05:43:43 +0000 (14:43 +0900)]
[Refactor] #39970 Separated clear_floor() from close_game()
Hourier [Sat, 9 May 2020 05:42:02 +0000 (14:42 +0900)]
[Refactor] #39970 Separated game-closer.c/h from core.c/h
Hourier [Sat, 9 May 2020 05:30:33 +0000 (14:30 +0900)]
[Refactor] #39970 Separated output-updater.c/h from core.c/h
Hourier [Fri, 8 May 2020 13:17:51 +0000 (22:17 +0900)]
[WIP] [Refactor] #40392 Added directory into Makefile.am
Hourier [Fri, 8 May 2020 13:11:26 +0000 (22:11 +0900)]
[WIP] [Fix] #39964 Resolved the issue that compilation fails when Linux is used
Hourier [Fri, 8 May 2020 12:28:47 +0000 (21:28 +0900)]
[Refactor] #40392 Changed inclusion from birth.h to birth/birth.h
Hourier [Fri, 8 May 2020 12:27:57 +0000 (21:27 +0900)]
[WIP] [Refactor] #40392 Moved birth.c/h to birth/
Hourier [Fri, 8 May 2020 12:17:06 +0000 (21:17 +0900)]
[Refactor] #4039 Reshaped automatically based on clang-format about birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 12:10:03 +0000 (21:10 +0900)]
[Refactor] #40392 Moved realm_subinfo[] from birth.c to birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 12:07:24 +0000 (21:07 +0900)]
[Refactor] #40392 Moved realm_explanations[] from birth.c to birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 12:03:45 +0000 (21:03 +0900)]
[Refactor] #40392 Moved personality_explanations[] from birth.c to birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 11:45:36 +0000 (20:45 +0900)]
[Refactor] #40392 Moved class_explanations[] from birth.c to birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 11:28:34 +0000 (20:28 +0900)]
[Refactor] #40392 Separated birth-explanations-table.c/h from birth.c
Hourier [Fri, 8 May 2020 11:21:04 +0000 (20:21 +0900)]
[Refactor] #40392 Unified English and Japanese resources in race_jouhou[]
Hourier [Fri, 8 May 2020 09:03:33 +0000 (18:03 +0900)]
[Refactor] #39963 Separated spells3.h from spells1.h
Hourier [Fri, 8 May 2020 08:48:33 +0000 (17:48 +0900)]
[WIP] [Refactor] #39963 Separated spells2.h from spells1.h
Hourier [Fri, 8 May 2020 08:37:51 +0000 (17:37 +0900)]
[WIP] [Refactor] #39963 Renamed spells.h to spells1.h
Hourier [Wed, 6 May 2020 13:00:43 +0000 (22:00 +0900)]
[Refactor] #39970 Separated special-internal-keys.h from core.h
Hourier [Wed, 6 May 2020 12:42:23 +0000 (21:42 +0900)]
[Refactor] #39970 Separated angband-version.h from core.h