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[Refactor] #37353 モンスター配置に関する関数整理中。 / Refactor functions for place monster.
[hengband/hengband.git]
/
src
/
store.c
2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-12
Deskull
[Refactor] #38824 get_item() を choose_object() に置換完了...
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2019-01-11
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2019-01-11
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2019-01-10
Deskull
[Refactor] #38852 いくつかの do_cmd_*() をリファクタリング。 / Refacto...
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2019-01-08
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2019-01-08
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-05
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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diff to current
2019-01-05
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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diff to current
2019-01-04
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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diff to current
2019-01-04
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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diff to current
2019-01-04
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-04
Deskull
[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
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2019-01-02
Deskull
[Refactor] #38824 グローバル変数 item_tester_no_ryoute を処理...
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2019-01-02
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-30
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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diff to current
2018-12-30
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-27
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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2018-12-26
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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diff to current
2018-12-26
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-16
Deskull
[Refactor] #37353 notice_stuff() の直接呼出しを抑止。 / Forbid...
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2018-12-08
Deskull
[Refactor] #37353 店処理のヘッダを externs.h から store.h へ分離。
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2018-12-08
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-06
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-12-06
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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diff to current
2018-12-06
Deskull
[Refactor] #37353 メッセージ整理。 / Refactor messages.
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diff to current
2018-12-04
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-01
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-12-01
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-30
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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diff to current
2018-11-30
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-29
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-29
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-28
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-28
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-24
Deskull
[Refactor] #define ALLOW_REPEAT による分岐処理削除 / Delete...
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2018-11-23
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-23
Deskull
[Refactor] #37353 メッセージ整理。
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2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-22
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-02
Deskull
[Refactor] #37353 ソース整形。
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2018-11-02
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-11
Deskull
[Refactor] #37353 cmd3.c を cmd-item.c に改名して、ヘッダ分離。
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2018-09-08
Deskull
[Refactor] #37353 cmd6.cをcmd-magiceat.cに改名しつつ整理。 /...
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2018-09-08
Deskull
[Refactor] #37353 プレイヤーの魔法棒使用処理を cmd-zapwand.c/h に分離...
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2017-10-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-15
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-13
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-27
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-23
Deskull
#37287 #37353 (2.2.0.89) 新しい型定義を全大文字化。 / New typedef...
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2017-09-18
Deskull
#37287 #37353 (2.2.0.89) character_idx型とdiscount_rate型を...
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2017-09-18
Deskull
#37287 #37353 (2.2.0.89) armour_class型とtime_effect型を定義...
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2015-08-05
Deskull
px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global...
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2015-08-05
Deskull
energy_useグローバル変数をplayer_type構造体に編入。 'energy_use' globa...
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2015-04-04
Deskull
#define AMIGA プリプロセッサを除去。 / Remove #define AMIGA prepro...
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-02-12
Deskull
Expand feature and rename music_basic to play_music().
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2014-02-10
deskull
Implementing choice music.
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2014-02-06
deskull
Fix typo of comments.
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2014-02-02
deskull
Add Doxygen comment to store.c.
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2014-02-02
deskull
Add Doxygen comment to store.c.
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2014-02-02
deskull
Add Doxygen comment to store.c.
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2014-02-02
deskull
Add Doxygen comment to store.c.
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diff to current
2014-02-02
deskull
Add Doxygen comment to store.c.
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2013-02-26
habu
Get rid of all gcc(-Wall) warnings
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2013-02-02
habu
New Magic-Eater's class power, 'Powerful Activation...
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2013-02-01
habu
Define constant reference table as const
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2013-01-13
iks
Rumors already includes some excellent rumors. (It...
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diff to current
2010-01-05
habu
割引価格の魔法棒の回数が過充填されないように修正。
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2009-09-22
iks
家と博物館の収蔵アイテム数を表示するようにした。(thanks to so-miyaさん)
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2009-09-20
iks
店内でのブラウズコマンドで射撃術を実行してしまうのを修正。
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2009-09-15
iks
branch-hexの変更をコミット。
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2009-09-03
iks
新職業スナイパーといくつかの新or移植アーティファクトをマージ。
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2009-03-21
iks
店に関する2937の変更で、一部に「12」の数字が残っていたままで起きる不具合を修正。
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2009-03-08
iks
画面が大きいときに、店や家のメニューが12個を超えて表示されるようにした。最大52個。a-zA-Zで選択できる...
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diff to current
2004-08-16
nothere
2倍幅モード時の店内のアイテム名の描画位置修正.
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diff to current
2004-07-24
nothere
博物館でのオプションstack_force_notes, stack_force_costsの判定で不整
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2004-07-24
nothere
我が家の詰め替えで, 詰め替えは84, 55, 58 -> 99, 98というように正しく
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2004-07-23
nothere
アイテムの並べ方と我が家に関する変更と修正.
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2004-07-04
nothere
ナケ、ホテ讀ヌヒ簍。スハウー、ホソヲカネハフヌスホマ、ホク嵂フ、ャサイセネ、ヌ、ュ、ハ、ォ、テ、ソ...
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2004-05-29
nothere
地形に関する変更.
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2004-03-27
nothere
現状では説明文だけのアイテムの説明を全く読めないので, コマンド'I'及び
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2004-03-11
mogami
inkey_special()自体のバグを直すので、その前に取り敢えず
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2004-03-09
nothere
ASCII文字キーをトリガとするマクロがinkey_special()に入力された場合に
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2004-02-20
nothere
博物館のアイテムを取り除き展示をやめるコマンドをTObandより移植. 取り
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2004-01-04
mogami
ダンジョンの雰囲気が、フロアの生成時では無くリアルタイムに計算されるように変更した。
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2004-01-04
mogami
・゙・ッ・﨓セハムケケ。」ENCHANT「ェCRAFT
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