2017-09-02 |
Deskull | #37449 (2.2.0.77) ランダムアーティファクト弱体化時のウィザードログを整理 / Rearran... |
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2017-09-01 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2017-09-01 |
Deskull | #37359 (2.2.0.73) artifact.c 中の重大な警告とバグを修正。 / Fix warni... |
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2017-09-01 |
Deskull | #37359 (2.2.0.72) ランダムアーティファクトの弱いESP付与にドラゴンとユニーク感知が加わって... |
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2017-09-01 |
Habu | Merge branch 'xoroshiro128plus' |
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2017-08-31 |
Deskull | #37449 (2.2.0.71) cheat_diary_output の機能を「詳細な情報を日記に出力す... |
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2017-08-28 |
Deskull | #37449 (2.2.0.65) ウィザードモード時のモンスターとアイテムの生成情報を整理。 / Rearr... |
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2017-08-26 |
Deskull | #37449 (2.2.0.57) デバッグモードの武器情報出力を整理、デバッグ。 / Rearrange... |
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2017-08-26 |
Deskull | #37449 (2.2.0.56) 日記にWIZ/ARTIFACT_INFO出力を実装。 / Implemen... |
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2017-08-22 |
Deskull | #37359 (2.2.0.49)追加したランダム・アーティファクト調整処理の処理の内、明らかに問題と指摘さ... |
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2017-08-21 |
Deskull | #37359 (2.2.0.48) ランダム・アーティファクトの*スレイ*による生成強化とそれに伴う対邪などの... |
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2017-08-21 |
Deskull | #37359 (2.2.0.48) ランダム・アーティファクトの*スレイ*による生成強化とそれに伴う対邪などの... |
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2015-10-27 |
Deskull | massacre() 関数の未使用引数を削除。 / remove unused arguments of... |
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2015-08-05 |
Deskull | px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global... |
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2015-08-05 |
Deskull | energy_useグローバル変数をplayer_type構造体に編入。 'energy_use' globa... |
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2015-02-26 |
Deskull | 引き続きの警告除去 / Fix warnings continuously. |
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2014-03-12 |
dis- | fix encoding |
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2014-03-12 |
dis- | Refactor: replace ifdef JP macro |
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2014-02-28 |
Habu | Merge branch 'experimental-utf8nize-convert-to-utf8' |
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2014-02-28 |
Habu | ソースコードのUTF-8化。 |
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2014-02-13 |
Deskull | Merge branch 'master' of git.sourceforge.jp:/gitroot... |
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2014-02-13 |
dis- | refactor: drain-life->HP damage, drain-exp->Exp damage |
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2014-02-02 |
deskull | Add Doxygen comment to store.c. |
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2014-01-08 |
deskull | Fix Doxygen warning in artifact.c. |
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2013-12-23 |
deskull | Add Doxygen comment to artifact.c. |
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2013-12-23 |
deskull | Add Doxygen comment to artifact.c. |
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2013-12-23 |
deskull | Add Doxygen comment to artifact.c. |
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2013-12-22 |
deskull | Add Doxygen comment to artifact.c. |
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2013-12-22 |
deskull | Fix Japanese sentences. |
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2013-12-22 |
deskull | Add Doxygen comment to artifact.c. |
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2013-12-22 |
deskull | Add Doxygen comment to artifact.c. |
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2013-12-04 |
deskull | Refine description of random artifact on debug mode. |
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2013-11-16 |
deskull | Add a artifact, Harp of Robinton. |
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2013-06-13 |
iks | Fixed buffer over run of not enough array allocation... |
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2013-06-09 |
dis- | refactor lite flags |
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2013-05-29 |
deskull | Add activation to 'Toragoroshi-Nanacho-Nenbutsu'. |
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2013-05-26 |
dis- | Change activation of elemental brand ego -- only ball... |
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2013-05-20 |
dis- | Add permanent drain_hp/mp flag. |
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2013-05-19 |
dis- | Add Elemental brand ego Activation. ball(100) and temp... |
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2013-05-09 |
deskull | Add artifact, Sexy Swimsuit of Milim the Valkyrie. |
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2013-05-08 |
deskull | Add artifact, Orb of Fate. |
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2013-05-07 |
deskull | Add artifact, 'Vampire Killer'. |
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2013-02-20 |
habu | Suppress gcc warning |
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2013-02-08 |
iks | Add broken weapon repairing service in town weapon |
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2013-02-04 |
habu | Integrate Weaponsmith objects' activation into general one |
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2013-02-04 |
habu | Rewrite activation code |
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2013-02-02 |
habu | Fix the Dragon Cloth's activation message format of... |
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2013-02-02 |
habu | New Magic-Eater's class power, 'Powerful Activation... |
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2013-02-02 |
iks | Add new artifact the Bronze Dragon Scale Mail 'Dragon... |
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2013-02-01 |
habu | Detail activate description is dynamically built using... |
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2013-01-31 |
iks | Rewrite a prompt of dragon breath activation and fix... |
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2013-01-31 |
iks | Normal objects also are defined their activation type... |
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2013-01-31 |
habu | Null pointer check added |
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2013-01-31 |
habu | Now activation timeout is defined in activation_info... |
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2013-01-31 |
iks | Amulets' egos also are defined its activation type... |
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2013-01-31 |
iks | Rings' egos also are defined its activation type in... |
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2013-01-31 |
iks | We can define activation type of egos in e_info.txt. |
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2013-01-31 |
iks | Implement permanently repeatedly weak/heavy cursing... |
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2013-01-29 |
iks | Now we can define fixed artifacts' activation with... |
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2013-01-29 |
iks | 固定アーティファクトの発動は全部外部フラグ化し終わった。 |
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2013-01-29 |
iks | さらなる続き。 |
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2013-01-29 |
iks | さらに続きを実装。 |
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2013-01-29 |
iks | さらなる修正。 |
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2013-01-28 |
iks | add U:flags line for activation index. |
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2012-11-09 |
deskull | ユニーク感知をランダムアーティファクトならびに弱いESP付加の選択肢に加え、ダンプに表示する仕様を追加。 |
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2009-09-15 |
iks | branch-hexの変更をコミット。 |
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2009-09-03 |
iks | 新職業スナイパーといくつかの新or移植アーティファクトをマージ。 |
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2005-01-05 |
macband | 溜まり場に出ていた次のバグらしき挙動を修正。 |
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2004-08-05 |
nothere | シンダリン銘を与えるコードをXAngbandより移植. 次のように使われる. |
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2004-08-04 |
nothere | KILL_EVILは強すぎるフラグであり軽々しく与えていい物ではないため, 切り |
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2004-08-03 |
nothere | 切り裂きの大鎌『ブラッディ・ムーン』に関する変更. |
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2004-05-28 |
nothere | モンスターが固有で落とす固定アーティファクトやダンジョン制覇時の報酬 |
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2004-03-28 |
nothere | テレポート関数群のbool引数が増えているため, 今後のモード追加を行いや |
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2004-03-27 |
nothere | 現状では説明文だけのアイテムの説明を全く読めないので, コマンド'I'及び |
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2004-03-11 |
mogami | inkey_special()自体のバグを直すので、その前に取り敢えず |
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2004-03-09 |
nothere | ASCII文字キーをトリガとするマクロがinkey_special()に入力された場合に |
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2004-01-02 |
mogami | 英語版の get_table_name() が flavor.c内の巻物用の配列データに依存していて、 |
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2003-12-23 |
mogami | ☆名の変更時にget_table_name()にエンバグしていたので修正。 |
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2003-12-22 |
mogami | アーティファクト生成の巻物で作った☆の名前を |
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2003-12-16 |
nothere | アーティファクト生成時に文字列を入れずにEnterを押した場合はESCを押し |
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2003-12-14 |
nothere | 地形フラグ参照に関して, have_flag(f_flags_*(), フラグ)として使われて |
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2003-12-13 |
mogami | 改名:p_ptr->ffall→p_ptr->levitation、FEATHER→LEVITATION |
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2003-12-07 |
mogami | アイテムの種類判定のコードを整理。 |
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2003-12-06 |
nothere | プレイヤーのテレポートに受動テレポートモードを与えた. 主に自分の意志 |
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2003-11-26 |
nothere | cave_floor_*()の使用に関する変更の途中経過. |
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2003-11-23 |
mogami | 次元の扉、コードを再変更。関数を2つ(+aux 1つ)に分けた。 |
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2003-11-23 |
nothere | 鏡使いが鏡以外の手段で次元の扉を使った場合でも鏡を使ったメッセージが |
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2003-09-27 |
mogami | 自動破壊の自動登録で、簡易鑑定されたアイテムを考慮していなかったので、 |
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2003-07-09 |
mogami | flag_cost()は値段を決める以外にlow,med,highの分類に使用されているので、 |
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2003-05-29 |
nothere | "ツヌ、チナン、キ、ソ" -> "ツヌ、チハァ、テ、ソ". |
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2002-11-23 |
mogami | 新しい既知のアイテムリストで、賢者のアミュレット等でacとpvalが無駄に表 |
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2002-11-08 |
mogami | 既に忘れた何かの理由によって、長い事tabをスペース8文字にする設定で |
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2002-09-12 |
mogami | 鑑定のロッドの使用後に自動破棄があったときのバグ修正。 |
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2002-08-21 |
mogami | キルケホサリホリ、ヒ1/3、ホウホホィ、ヌイシオ颱SPノユイテ。」 |
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2002-07-13 |
mogami | branch-mogami-TR をマージ。バージョンを1.3.0に上げた。 |
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2002-06-12 |
mogami | Vanillaにならって、キャラクターの状態を表わすグローバル変数の多くを |
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2002-06-03 |
mogami | 鑑定した瞬間の自動破壊に根本的なバグがあった。 |
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2002-05-17 |
mogami | summon_specific() や、place_monster()等の仕様変更。 |
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2002-04-06 |
hoge | 。ホwarning、チ、遉テ、ネス、タオ。」 |
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2002-04-06 |
hoge | ☆や防衛者にWARNING |
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