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v3.0.0 Alpha5 OSDN最終版
[hengband/hengband.git]
/
src
/
report.c
2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
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diff to current
2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-05-17
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-15
Hourier
[Refactor] #38862 Moved report.c/h to io/
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2020-05-15
Hourier
[Refactor] #38862 gameterm.c/h and z-* to term/
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2020-05-15
Hourier
[Refactor] #38862 Moved character-dump.c/h to io/
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2020-05-15
Hourier
[Refactor] #38862 Moved angband.h, h-*.h and system...
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2020-05-15
Hourier
[Refactor] #38862 Moved player-*.c/h to player/ except...
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2020-05-13
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-05-10
Hourier
[Refactor] #39970 Moved dungeon*.c/h to dungeon/
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2020-05-10
Hourier
[Refactor] #39970 Moved world.c/h to world/
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2020-05-09
Hourier
[Refactor] #39970 Separated turn-compensator.c/h from...
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2020-05-06
Hourier
[Refactor] #39970 Separated angband-version.h from...
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2020-05-06
Hourier
[Refactor] #39970 Separated stuf--handler.c/h from...
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2020-04-26
Hourier
[Refactor] #39964 Removed the dependency from read...
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2020-04-21
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-04-20
deskull
Merge branch 'refactor-fix/For2.2.2-habu' into For2...
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2020-04-19
Habu
[refactor] term.[ch]をgameterm.[ch]に改名
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2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
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2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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2020-03-04
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-03-02
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
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2020-02-26
Hourier
[Refactor] #39962 display-player.c からview-mainwindow...
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2020-02-24
Hourier
[Refactor] #39962 make_character_dump() の返り値をvoid に変更...
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2020-02-24
Hourier
[Refactor] #39962 files.c からcharacter-dump.c/h を分離...
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2020-02-24
Hourier
[Refactor] #39962 make_character_dump() にupdate_playtim...
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2020-02-24
Hourier
[Refactor] #39912 score.c から使われていないインクルードを削除 / Removed...
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2020-02-14
Hourier
[Refactor] #37353 やはりgotoは悪い文明!! 粉砕する!! / After all...
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2020-01-25
Hourier
[Refactor] クラシックMac (ver9.Xまで)のサポート打ち切り / Finished...
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2020-01-15
Hourier
[Refactor] #38997 reset_visuals() にplayer_type * 引数を追加...
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2020-01-14
Hourier
[Refactor] #39887 turn_real() とprevent_turn_overflow...
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2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-13
Hourier
[Refactor] #37353 'if 0' のプリプロを削除したファイル群について、インデントを自動調整...
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2020-01-13
Hourier
[Refactor] #37353 'if 0' のプリプロを削除 / Removed pre-process...
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2020-01-13
Hourier
[Refactor] #37353 return の直後にあるカッコを削除 (-1~9のみ) / Remove...
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2020-01-10
Hourier
[Refactor] #38997 display_koff() にplayer_type *引数を追加...
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2020-01-05
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2020-01-05
Hourier
[Refactor] #37353 report.cの整形 / Reshaped report.c
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2020-01-05
Hourier
[Refactor] #38997 make_screen_dump() にplayer_type ...
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2020-01-05
Hourier
[Refactor] #37353 Doxygen用のコメントを追加 / Added comments...
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2020-01-05
Hourier
[Refactor] #38997 do_cmd_knowledge_quests_completed...
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
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2019-07-13
deskull
[Refactor] #38997 calc_score() に player_type * 引数を追加.
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2019-05-30
deskull
[Refactor] #37353 max_dlv を dungeon.c/h へ移動.
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2019-05-27
deskull
[Refactor] #37353 再描画フラグ PR_* 定義を view-mainwindow.h...
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2019-05-12
deskull
[Refactor] #37353 angband_term_name と angband_color_tab...
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2019-05-11
deskull
[Refactor] #37353 screen_dump を report.c/h へ移動.
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2019-05-10
deskull
[Refactor] #37353 inet.c の関数宣言を inet.h を作成して移動.
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2019-05-07
deskull
[Refactor] #37353 realm.c/h を追加して,関連変数を移動.
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2019-05-03
deskull
[Refactor] #37353 core.h の宣言を整理.
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2019-05-02
deskull
[Refactor] #37353 player-personality.c/h を作成して関連構造体と変数を移動.
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2019-05-02
deskull
[Refactor] #37353 player-race.c/h を作成して関連構造体と変数を移動.
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2019-04-30
deskull
[Refactor] #37353 player_class 構造体を関連変数とともに player...
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2019-04-26
deskull
[Refactor] #37353 world_type を world.c/h へ移動。
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2019-04-21
deskull
[Refactor] #37353 externs.h から util.h への宣言移動。
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2019-04-19
deskull
[Refactor] #37353 files.h を追加して宣言を分離。
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2019-04-18
deskull
[Refactor] #37353 total_points() を calc_score() に改名して...
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2019-04-15
deskull
[Refactor] #37353 ダンジョンに関するマクロ定義を floor.h に移動。
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2019-03-12
deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-02-28
deskull
[Refactor] #38995 world_type 構造体に turn を game_turn...
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2019-02-26
deskull
[Refactor] #38993 dun_level を floor_type に取り込む。 / Move...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-11
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2019-01-05
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2019-01-04
Deskull
[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
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2018-12-26
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-14
Deskull
[Fix]文字コード修正。 / Fix encode.
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2018-11-14
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2018-11-14
deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-12
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2018-04-03
Habu
[modify]スクリーンダンプで「'」と「"」のエスケープを追加
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2018-04-03
Habu
[modify]スクリーンダンプの最大サイズを増加
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2018-03-15
Habu
スコアサーバのOSDN移設に伴うサーバアドレス・URLの変更
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2015-08-06
Deskull
nameグローバル変数をplayer_type構造体に編入。 / 'name' global variable...
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2014-07-14
Deskull
Add Doxygen comments to functions in report.c.
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2014-07-14
Deskull
Add Doxygen comments to definition in report.c.
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2014-03-08
Habu
Merge branch 'RNG-improve'
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2014-03-08
dis-
move score-server
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2013-02-27
habu
Fix a crush bug on death
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2013-02-20
habu
Suppress gcc warning
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2003-10-29
mogami
スコアサーバーのURL等を定義するマクロをdefines.hからreport.cに移動。
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2003-10-27
mogami
MPWで'\r'と'\n'が逆転しているのを元に戻すコードで、#ifdef MPW とするのをやめて、
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2003-10-24
mogami
タイルモードでauto_moreがNoの時、死んだ直後のスコア送信用の
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2003-10-23
mogami
strchr_j()を英語版の含めて、my_strchr()にまとめた。strstr_j()についても同じく。
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2002-06-12
mogami
Vanillaにならって、キャラクターの状態を表わすグローバル変数の多くを
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2002-05-30
mogami
ワーニングの除去。
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2002-05-22
mogami
ツヤオ。、ホシチフ萍ク、ャ・皈テ・サ。シ・クヘ昀ヒサト、テ、ニ、、、ソ、ホ、ヌス、タオ。」
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